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Hidden 10 yrs ago Post by Rinion
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Rinion

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so were going all out and creating a full 1.1 scale?? =).
*flicks kettle switch*
so eddie i gue you got me doing another alnighter XD good plan with google tho
Hidden 10 yrs ago Post by eddieddi
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eddieddi The World Builder.

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third allnighter in a row. Again. ~sighs and gets my seventh pot of tea~ and I've run out of biscuits. bugger me.
Hidden 10 yrs ago Post by Rinion
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we are British so we shall "keep calm and carry on" =)
Hidden 10 yrs ago Post by eddieddi
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eddieddi The World Builder.

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Indeed, I am uploading a satalite image world map to google docs as we speek, the intention being that on it we can put markers and comments and like a MMO map you can click on the markers, and it will bring up some info like "Telmeral: Elfin Capital, Famed for artisans, Crafters and rare food, Access via foot, griffin, zeppelin," And as our players find stuff out we can fill it in! so it grows as the RP grows.
Hidden 10 yrs ago Post by Rinion
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Rinion

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i see... so actually we could have this as a "live" map and i can upload some of the random events iv made onto it so if players go on the map they get a clue about what will be there EG.. "reports of a large beast with tusks roaming the area" and it might turn out to be a massive olephant style beast.
Hidden 10 yrs ago Post by Wormgod
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Wormgod

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Okay, I have barely played any MMOs, but I love the virtual reality theme, and I have played Neverwinter Nights. However, I am much more familiar with Elder Scrolls. (NOT the MMO for that. It was too much for my computer to handle.)

Speaking of Neverwinter, can their be a sub-races of elves? Say, Drows, High Elves, Wood Elves, Halflings....? I like the diversity of the old species.

Appearance: [This can be a description or a picture, or both if you want]

Online ID: WORhMnGd

A reference to her old tag that was already taken (Wormgod) and the periodic table. Tungsten, Oxygen, Rhodium, Maganese, and Gadolinium.

Real Name: Phoebe Jones

Sex: Female.

Age: 18

Nationality: America, the land of fast food and war hawks!

Race: [You can create your own, just remember to explain some folk and characteristics, as well as special perks they may have.]

Level: 30 (Choosing a lower level to fit my noobishness.)

Class: Monk. Monks are holy warriors skilled in fighting without armor and weapons. Though they cannot cast spells, monks channel chi, an energy that flows through the body. Through rigorous meditation, they learn to harness this energy and perform amazing feats, like healing themselves, catching arrows and swords with their palms, and dodging with lightening speed. Monks suffer a penalty to their movement speed, wisdom, attacks per round when they wear armor or use a shield. Monks have a special weapon available only to them, called the kama. It's a small sickle-like farming tool that has evolved into the monks weapon of choice.


Class Mastery Level: 0 - 600 Not quite sure what this means....[Please, don't let this get after 300. This is designed to be something hard to raise. For every 100 you get a perk point and access the new tier, which you can spend in Specializations and tiers for new abilities. Class Mastery advances as you use abilities. I will inform you every time you reach the next 100. Perk points can be obtained from other events and even from sub-boss monsters.]

Abilities/Magic:
Stunning Fist: An unarmed strike that does damage and stuns the opponent, no matter what immunities they have. It can only be used once per day.
Evasion: Passive ability. This character has a higher chance to take partial damage and avoid damage.
Jab: Standard attack. .2 sec cooldown.
Fury of Battle: Passive Ability. If this character kills an opponent, they gain a free attack against one person within melee range.
Flurry of Blows: 30 second cooldown. For a short time, the monk gains one extra attack with their unarmed or kama attacks.
Deflect Arrows: 10 sec cooldown. For a short period of time, this character takes no damage from ranged attacks. Character must have a free hand.
Blind Fighting: Passive ability. This character takes no penalty for fighting in a dark area.
Mastery of Body: 1 hour cooldown. This character has mastered their body. Each negative buff against the character has a 50% chance to be removed.

Sub-Class(es): (I want to do Alchemy, but someone took Alchemy and turned it into Blacksmithing. I guess I'll call it Apothecary.)
The Apothecary class is used for two reasons: Support and money-making. Apothecaries take the weird random drops you collect from plants, animals, and even rocks out in the wilderness and turn them into potions or poisons. Each drop has four different abilities that can affect the potion you get. Higher level Apothecaries are able to access more of the drops uses and make some pretty powerful potions. Each potion can take up to six ingredients, making thousands of possible outcomes. Even useless potions, like a healing and poisoning one, can be sold for good money.
Potion both means the overall term and the helpful potions. These heal and give buffs for a randomly determined time. (Like, say, "Gain 4 health for 23 seconds." It's all randomly generated based on the level.)
Poisons refer to the negative potions. These CAN be drunk, but I wouldn't recommend it. These are much more useful when you spend them on your weapon. Your next attack will include the poison damage and debuff.

Tier 1:
Apothecary accesses the first use of drops. Even if they combined two drops that could make a potion at a higher level, that is not available to them. There's a 50% chance the potion will fail and they will end up with nothing.
Tier 2: Apothecary accesses the second use of drops. There is now only a 25% chance of the potion failing.
Tier 3: Apothecary accesses the third use of drops. They can now remove one effect, thereby making potions safer, as it is possible to get a potion with a negative effect, and a poison with a positive one.
Tier 4: All four uses are accessible. The Apothecary can remove two effects. Each effect removed strengthens the remaining effects by 10%
Tier 5: The Apothecary can now create potions from just one ingredient. They can also remove three effects from their potions. Each effect removed strengthens the remaining effects by 20%
Tier 6: The Apothecary now has total control of their potions and poisons. They can set the time length and damage done, but at the cost of the strength of the other effect. For example, a poison that does damage for five minutes will only do 1 or 2 points of damage per second, and a health potion that takes no time can heal up to 200 points. Time added takes away from damage, and damage added takes away from time.

Sub-Class(es) Mastery Level: 0 - 600 [You can reach 300 here, obviously, those 300 distributed between your two if you have two. For every 100, you get access to a new form of that. Like, if you have Blacksmithery, at 100, you get Iron Forging, at 200, Steel forging, and so on. I will inform you every time you reach 100.]

Max HP: [Will be given by me.]

Max Stamina/Mana: [Will be given by me.]

Equipment: [What do your characters wear as armor? What weapons do they have?]

Miscellaneous Items: [Healing Items, Accessories, etc....]

Faction: [Liberation Group? New Terror? Or none of the above?]

Personality: [How do they behave? Both by themselves and with others. Please, fill this out with at least two paragraphs of 5 lines each.]

History: [What were they doing when they were in the real world? How have the last 6 months living in the game affected them?]

Like/Dislikes: [Self-explaining]

Other: [Whatever else that doesn't fit in the other ones]

Can I have some feedback on this? Massive WIP
Hidden 10 yrs ago Post by eddieddi
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Hell to the yeah!

GRRR at google drives.it won't let me edit a uploaded iamge.
Hidden 10 yrs ago Post by eddieddi
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https://docs.google.com/drawings/d/1k8MqS01TnlB6Xv5lp1VyYa189QbkWzEt04b1vIee7Xc/edit?usp=sharing this link is for ALL PLAYERS, you can look at the map but not comment. or edit.
Hidden 10 yrs ago Post by Rinion
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Rinion

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eddieddi said
Hell to the yeah!GRRR at google drives.it won't let me edit a uploaded iamge.


aslong as we post like 2nd in the IC we can just call the post MAP and we can Edit it on a daily basis or have a link to an expanded map of sorts
Hidden 10 yrs ago Post by eddieddi
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eddieddi The World Builder.

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Yeah, Thats no problem, I fixed it googles a pain some days.
Hidden 10 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

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@Wormgod- I don't know if they would be considered a sub-race, but if you want you could just say she is a Drow or something, just make sure you give a description of what a Drow is and what they can do, i.e naturally have good eye sight and etc.

Edit: I does not matter if someone has already used a subclass, you can use what ever subclass you want, even if it was taken. And you need 2 sub classes, not 1.

Edit 2-

Epic Monk:
Quivering Palm: Once per day, an Epic Monk can instantly kill an enemy that is a lower level than them. Fails if it is used on a boss or an enemy greater or equal to the Epic Monk in level.

I feel like this is a little overpowered,i might be the only one that thinks this. I wait for GM, or other Co.Gm to look at that if need be.
Hidden 10 yrs ago Post by eddieddi
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LokiLeo789 said
@Wormgod- I don't know if they would be considered a sub-race, but if you want you could just say she is a Drow or something, just make sure you give a description of what a Drow is and what they can do, i.e naturally have good eye sight and etc.


I'm working on that,
As so far there are elves and dark elves (which are only slightly different) Drow, which are evil elves born in the underworld, and Savannah elves. who are kinda more wraith like and graceful but do not have the same Dex bonus as normal elves, but get a Con bonus instead.
Hidden 10 yrs ago Post by eddieddi
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Update on the world map. The six Red blobs are the six biggest capital citys in the world, Each is home to a few races, each has unique properties, and Each has specific trainers and is home to some of the best foods around! Yay for specialist cooks. I'm now high on tea, and tired as fuck. I will continue work tomorrow, Expect way more world stuff as we go along Including some cool info on how you get round ~massive yawn~ I hope that as so far you've enjoyed the craziness me and Rin-Rin have done.
Hidden 10 yrs ago Post by MULTI_MEDIA_MAN
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MULTI_MEDIA_MAN

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LokiLeo789 said
And you need 2 sub classes, not 1.
Edit 2- Epic Monk:Quivering Palm: Once per day, an Epic Monk can instantly kill an enemy that is a lower level than them. Fails if it is used on a boss or an enemy greater or equal to the Epic Monk in level. I feel like this is a little overpowered,i might be the only one that thinks this. I wait for GM, or other Co.Gm to look at that if need be.


Only need one subclass, not two. The second is optional after reaching level 50.
Also, I don't feel that ability is OP. One insta-kill of a weaker enemy a day (not any bosses) isn't much of an issue. If anything, it seems....a little useless. It's a tier 5 ability, which are already pretty powerful, and at that point we'd likely be fighting large groups of enemies as opposed to one or two tougher things. Which, again, if they're weaker, probably wouldn't be too hard to kill anyway.

It gets my blessing, but if another wants to look, feel free.
Hidden 10 yrs ago Post by LupusIntus
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LupusIntus Your Inner Wolf

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Why dont you guys just make a google map and then share it? A bit easier to edit than an image

Also, one insta-kill weaker monster per day doesnt seem unreasonable.

EDIT:
Example of what we could use. (threw a few random points up there)
Can anyone check to see if you can edit/add points to the map?

https://www.google.com/maps/d/edit?mid=zUBIvgfpM5Xg.k958uYlgLftM
Hidden 10 yrs ago Post by xAsunaWolfx
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xAsunaWolfx The Sriracha Lover

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Just wondering, is my CS okay so far?
Hidden 10 yrs ago Post by eddieddi
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eddieddi The World Builder.

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LupusIntus said
Why dont you guys just make a google map and then share it? A bit easier to edit than an imageAlso, one insta-kill weaker monster per day doesnt seem unreasonable.EDIT: Example of what we could use. (threw a few random points up there)Can anyone check to see if you can edit/add points to the map?https://www.google.com/maps/d/edit?mid=zUBIvgfpM5Xg.k958uYlgLftM


Ok, we'll use that, I can't edit it for some reason, though, if you want to add me to the list Eddi352@googlemail.com I can start work like adding big cities ect It shouldn't take me more than a hour or so to get a key running. Also I've written up a explanation for Zepplins and how they work. Yes one of the GM's has seen and approved it.
Hidden 10 yrs ago Post by LupusIntus
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Done! Anyone else who wants access to editing the map can PM me their email (or post it here, if you're comfortable).

And Asuna, I think your CS looks really good!
I think your class needs a bit more description regarding its 'Tiers' and the abilities leveling up will bring your character (special attacks, buffs, passives, ect) but I think the basic concept is good. :)
Hidden 10 yrs ago Post by eddieddi
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I can't add layers Lupus, I was going to start Doing stuff like dungeons and Areas of known high risk Ect. also, I vote we make Australia the Isle of Departure. because its always trying to kill you anyway!
Hidden 10 yrs ago Post by Pudding
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eddieddi said
I can't add layers Lupus, I was going to start Doing stuff like dungeons and Areas of known high risk Ect. also, I vote we make Australia the Isle of Departure. because its always trying to kill you anyway!


+1

And I live in Aus so my vote is worth like 30 points
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