Appearance: Almost exactly like the one in the picture, though all of her body, except for her face, is covered in red scales. Her eyes also have an elongated pupil. She stands at 1.90 m.
Online ID: Hebigami
Real Name: Kanzaki Akio
Sex: Female
Age: 18
Nationality: Japanese
Race: Serpentes
Level: 95
Class: Gunner; A class that specializes in long range attacks with guns. Versatile and dexterous, Gunners can use a rather big arsenal of fire-based weapons, which can also be updated through blacksmithery and other events. Hebigami chose an Specialization called 'Bullet Symphonista'.
Gunner: The player gains accessto the basic class of Gunner and becomes able to use any kind of gun that they collect, make or buy. The player also gains access to the abilities:
Certain Shot: (Active) The Gunner shoots from his or her gun a powerful, charged shot that also makes the enemy stagger. It has a cooldown time of 15 seconds.
[B[Flurry of Bullets:[/B] (Active) Shooting several times in a row, this ability is an AOE ability that covers a radius of 1 meter around the Gunner. It deals light damage to enemies. It has a cooldown of 5 seconds.
Pinpoint: (Active) This ability gives temporal boost of dexterous that allow the Gunner to be more accurate and deadly with their guns. The duration of this ability is of 30 seconds and it has a cooldown time of 60 seconds.
In tier two, the Gunner gains a small boost of dexterity, to improve their handling of guns. Also, they can gain access to:
Eagle Eye: (Passive) The accuracy when shooting becomes higher, however, there are no boosts in stats.
Handgunner: (Passive) One handed guns, like simple handguns and SMG's get a boost of damage.
Heavy Gunner: (Passive) Two handed firearms get a boost in damage.
In tier three, the Gunner gains access to its two specializations, Gunslinger and Bullet Symphonista.
The Gunslinger Specialization lets the gunner specialize in handling heavy weapons and can mostly tank his way through hordes of enemies, sacrificing agility. Due to the usage of heavy weapons, the Gunslinger gains a penalty of 20 points in Agility, along with a boost of 20 points to Resistance and Dexterity. Gunslingers have a rather long cooldown time for abilities, but their abilities cause a vast amount of damageand almost all of them is AOE. As well, Gunslingers become unable to use light handguns and SMG's. Gungslingers can obtain the abilities:
Iron Tank: (Active) The Gunslinger becomes like an immovable tank. It applies a huge boost in Resistance, that gives the Gunslinger the ability to withstand a barrage of hits and still be okay, owever, he loses the ability to walk or run, while they can still shoot. Duration is of 60 seconds and cooldown of 90 seconds.
Heavy Machinery: (Active) Using their guns, Gungslingers let a barrage of fire fall upon their enemies, this is an AOE attack that deals moderately big damage to enemies. It has an effective range of 3 meters directly in front of the Gunslinger. It has a cooldown time of 120 seconds.
Rampage: (Active) The Gungslinger shoots first and asks questions later. A slight boost in agility gives the Gungslinger the ability to run and fire at the same time, while avoiding enemy hits. Duration 30 seconds and cooldown 30 seconds.
The Bullet Symphonista Specialization focuses in agility and handling two one-handed guns at the same time. They are incredibly acrobatic when fighting. They use their agility to compensate for their lack of resistance. Symphonistas gain a penalty of 20 points in their Resistance, and get a boost of 20 in their Agility and Dexterity. Their cooldown times are short, but their abilities don't cause as much damage as those of the Gunslinger. Symphonista's cannot use any kind of heavy weapons.
Acrobatics: (Active) The Symphonista gains an slight boost in Agility, helping them to dodge the hits thrown at them, as well as be more acrobatic with their attacks. The duration of this is of 120 seconds and it has a recharge time of 60 seconds.
Bullet Rain: (Active) With a swift jump, the Symphonista hurls into the air, and starts shooting from above, letting bullets rain over their enemies. This is an AOE ability with an effective range of 2 meters around the player. It deals moderate damage and has a cooldown of 40 seconds.
Up-Close: (Active) While this ability is active, any bullet that damages an enemy from less than 30 centimeters becomes a certain critical hit. It has a duration of 40 seconds and a recharge time of 60 seconds.
Depending on the Specialization selected before, the following become available:
For a Gunslinger, the player gains a boost in Resistance and Vitality.
Not Wasting Time: (Passive) The Gunslinger has long recharge times, and not exactly because of their guns. Cooldown time is reduced in half with this ability.
Grenades Come In Handy: The Gunslinger gains access to grenades and releases them unto their enemies, dealing great damage to anyone in their immediate vicinity. It has a cooldown time of 120 seconds.
A Symphonista gains a boost in Agility and Dexterity.
Sharpshooting Acrobat: (Active) Though the Symphonista may miss a lot of their shoots because of their acrobatic style of fighting, however, the Sharpshooting Acrobat makes all of their bullets hit for certain for a fixed amount of time. Duration 80 seconds, cooldown 100 seconds.
Head Hunter: (Active) Using both of their guns, the Symphonista aims directly for the head of an enemy, causing moderately great damage. It has a cooldown of 60 seconds.
Gunslingers gain a boost in Intelligence and Stamina. As well as access to:
Can't Stop Me Now: (Active) The Gunslinger can simply walk through the battlefield, ignoring any kind of damage dealed to him. This ability makes the Gunslinger invulnerable to the stagger effect some attacks or weapons may cause to him, thus, being able to attack without interruptions. Duration of 120 seconds, cooldown of 300 seconds.
Machine Guns! (Passive) The Gunslinger uses machine guns with such an expertise, that they can get the best out of it and deal even more damage. Machine Guns deal double damage.
Smoke And Mirrors: (Active) In Tier 5, the Gunslinger gains access to more tactical kinds of grenades, and among them, the smoke grenade comes in handy. The Smoke Grenade inflicts a seal debuff on enemies in an effective radius of 1 meter around the player. Cooldown time, 30 seconds.
Blinding Light: (Active) The Gunslinger uses a flash grenade that inflicts a blind debuff in enemies with a radius of 1 meter around the player. Cooldown of 30 seconds.
The Symphonista gains a buff in Intelligence and Dexterity. They also get access to:
Martial Gunning: (Passive) Due to the light armory of the Symphonista, this ability lets them fuse together their Strength and Dexterity to cause more damage with guns. The Symphonista can fight in closer quarters now too.
Bullet Slide: (Active) Taking a running head start, the Symphonista slides through the ground. An advancing attack that let's the player advance while attacking. It deals moderate damage and the player advances a total of 5 meters. Cooldown, 50 seconds.
Take Down: (Active) Running at their target, the Symphonista takes them down and with a swift motion, they unleash a flurry of bullets over their target. It deals great damage and has a Cooldown time of 80 seconds.
Dual Handgun Wield: (Passive) The Symphonista is an expert of dual wielding handguns now. Handgun damage receives a boost.
In the final Tier, the Gunslinger gains a great boost in Resistance and access to the following:
Immovable Fortress: (Active) Losing the ability to move, the Gunslinger can now take any kind of attack head on and completely ignore it. It has a duration of 30 seconds and a recharge time of 200 seconds.
Kamikaze! (Active) With bombs strapped around himself, the Gunslinger sacrifices part of his own vitality to deal huge damage to enemies. This ability deals massive damage to enemies and the player as well, it has a Cooldown time of 120 seconds.
Ain't Nobody Got Time For Dat: (Passive) This ability lets the Gunslinger make full use of his abilities, now, without having to wait a huge amount of time. This ability halves all Cooldown times by two.
In the final Tier, the Symphonista gains a great boos in Agility. Now, they can access:
Bullet Orchestra: (Active) Making full use of their acrobatic abilities and their guns, the Symphonista starts a flurry of bullets, alongside beautiful dancing movements that entrances the opponent, making them unable to resist. This is an AOE attack with a range of 2 meters around the player. It deals huge damage.
Dual SMG Wield: (Passive) The Symphonista can now make more damage with SMG's when dual wielding them.
Daredevil: (Active) The Symphonista becomes a true daredevil, makign reckless acrobacies with little to no concern for himself, as long as he can hit his target. A huge boost to both Dexterity and Agility, while suffering an equally huge penalty in Resistance. It lasts for 80 seconds and has a Cooldown time of 120 seconds.
Class Mastery Level: 412
Abilities: [B[Flurry of Bullets:[/B] (Active) Shooting several times in a row, this ability is an AOE ability that covers a radius of 1 meter around the Gunner. It deals light damage to enemies. It has a cooldown of 5 seconds.
Eagle Eye: (Passive) The accuracy when shooting becomes higher, however, there are no boosts in stats.
Handgunner: (Passive) One handed guns, like simple handguns and SMG's get a boost of damage.
Acrobatics: (Active) The Symphonista gains an slight boost in Agility, helping them to dodge the hits thrown at them, as well as be more acrobatic with their attacks. The duration of this is of 120 seconds and it has a recharge time of 60 seconds.
Up-Close: (Active) While this ability is active, any bullet that damages an enemy from less than 30 centimeters becomes a certain critical hit. It has a duration of 40 seconds and a recharge time of 60 seconds.
Sharpshooting Acrobat: (Active) Though the Symphonista may miss a lot of their shoots because of their acrobatic style of fighting, however, the Sharpshooting Acrobat makes all of their bullets hit for certain for a fixed amount of time. Duration 80 seconds, cooldown 100 seconds.
Sub-Class(es):
Tier 1 - Basic Crafting: The player learns basic poison crafting.
Tier 2 - Medicine Can Also Poison You: The crafter can start using different ingredients that would normally be beneficial for a player, by using them in excess.
Tier 3 - Intermediate Crafting: The crafter can now make more powerful poisons.
Tier 4 - Make Good Use Of What You Have: Taking full advantage of everything they have at hand, the crafter now uses less ingredients when preparing poisons.
Tier 5 - Expert Crafting: The crafter now crafts poison like an expert, making even more powerful poisons.
Tier 6 - Ultimate Crafting: The crafter can now make deathly poisons that can instantly kill low level monsters and poison monsters of a higher level than the player and even bosses.
Sub-Class(es) Mastery Level: 200
Stats: Strength: 20
Agility: 400
Vitality: 130
Dexterity: 230
Resistance: 10
Intelligence: 10
Stamina: 70
Max HP: 36,400
Max Stamina/Mana: 8,400
Equipment: "Blood-Pact Coat" A simple red trench coat with black details. It gives a boost in Agility "Blood-Pact Revolvers" A pair of twin handguns in the for of revolvers. One of them is red and the other one is black. They apply a boost in Dexterity.
Miscellanous Items: Potions, ingredients to prepare poison.
Faction: New Terror; Leader.
Personality: Hebigami is an extreme sadist, who likes to watch others suffer and feel pain. She will make use of anything she has at hand to make others feel pain, be it friend or foe. She also likes to torture other people, even if she has no real reason or meaning for it. Hebigami is also sly and sarcastic, and she feels no remorse whatsoever for lying and deceiving people, even if that means a certain death for them. Egoistical and narcissistic, she doesn't care of what may happen to everyone else while they are trapped there, because she knows she can fully take advantage of the situation with her level and influence she has all around the servers of the game. She also has a hard time accepting her faults, even when they are pointed out by others, and rather, changes the subject, or tries to convince the other party (or herself).
Ruthless and calculative, most things always come along according to her plans and calculations, however, and as it should be expected, the human factor often interferes with her plans. Hebigami also has no qualms whatsoever and no embarrassment whatsoever to use sexual means to achieve her goals. Of course, she isn't one to just be offering sex to anyone, rather, she uses it to get close to her targets and, either assassinate them or threaten them into doing her binding. Nothing can stop Hebigami from achieving what she wants, no matter how many people she has to kill, trick or spend a night with.
History: In the real world, Hebigami, Akio, was a simple and lonely girl. She was well mannered and quiet, she didn't want to cause anyone problems, or that anyone caused her problems. To be honest, she had no friends whatsoever, aside from the ones she had over the net. She was well into the world of MMO's, even before New Terra Online was released. Even before, she was really good at games like that, after all, she had no other thing to do other than playing video games.When New Terra Online was released, Akio was instantly hooked. She spent whole days without even exiting her room just playing the game. She was the kind of player who reached the level top in a few days and then had to wait for the next update to raise it. She was also close last time, about to reach level 100, when it all happened.
She woke up, and the first thing she saw overjoyed her. It was her NTO avatar. A young man was standing at the other side of the mirror. She felt uncomfortable like that, though, so the discovery to change avatars was the best one she could make. She instantly changed her avatar and made it look like her, though, without the glasses she often used in the real world and with long hair. In this world, she was more daring than in the real world, and the friends she had there were bewitched by her, by the simple fact that she was a woman playing an MMO. To be honest, New Terror started as a simple guild of people who were there to enjoy themselves to the fullest, much like another one that had also been created around there, but when the Liberation Group started taking steps towards the Island of Departure, Hebigami knew she had to do something, or the paradise she was now living in would disappear into nothingness and she would have to go back to her boring everyday life, without friends and without adventures. And she didn't want that.
She rallied her friends and started opposing the Liberation Group, every time, more forcefully than the one before. The New Terror started growing and, before they knew it, they had turned into one of the factions of a war that may be brewing over the horizon, and Hebigami became its leader. Through many of the confrontations, Hebigami became more and more famous all throughout the Asia server and gained the nickname of 'The Red Poisonous Snake'. She is feared all throughout the Asia server by anyone who doesn't sympathize with the New Terror.
Like/Dislikes: +Videogames
+Torture
+New Terra Online
+Snakes
+Guns
+Seducing others into doing her binding
-The real world
-People that don't like videogames
-The Liberation Group
-Lovey Dovey Couples
Other: Both in game and the real world, she owns a snake called 'Myrior'.