Hidden 10 yrs ago Post by Sutternalt
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Inspired by HP Lovecraft, World War Z, and a few other things. Based off of this post from alternate history forums [note that you'll have to register to read it, regrettably].


More than just Zombies go "bump" in the night...

The zombie apocalypse happened ten years ago. 99% of humanity is dead, but the species lives on. In enclaves and isolated spots, we survive. On mountain-tops and tropical islands, in arctic wastes and underground bunkers, we survive. And for the first time, there's a glimpse of hope. The hordes don't appear to be increasing in number. If we can hang on, we can reclaim the cities, spread back into fertile and easily-farmed lands, and rebuild. That is, if the other horrors lurking in the night don't beat us to it.

It came without warning. One day was normal, and the next featured all the dead rising from graves simultaneously. Millions died in that first wave of attacks, and then many of those millions joined their undead brethren. Humanity knows no cure. The recently dead are burned, and where fires are ill-advised, shot in the head. Oftentimes, both. Heavy sleepers have taken to wearing signs around their necks to avoid accidents. The internet is fragmented, and if you're lucky enough to have electricity, the only access to electronic information is from whatever happened to be stored on it at the time. Most places are cut off except for the brave or insane wandering traders and caravans full of the desperate.

As devastating as the apocalypse was to us, it seemed to have finally tipped the balance and unveiled the creatures of the night. Strange traders come from the far north, supernaturally strong and quick-witted, but awkward in gait and misshapen. Every village has rumors of creepy men and women that cursed this or that household, or rules the mind of a distant city's leader with malevolent purpose. A plague of anemia creeps across continents, and some whisper that entire villages have disappeared overnight. Strange flittering noises, as if from enormous rats, haunt underground bunkers, and pets disappear to the earth. Large monsters stalk the wilderness, assaulting unwary caravans and traders. And from Africa comes tale of strange cults in the desert sands.
This is a horror-based, classic "save the world" adventuring sort of RP. You'd start in the small human village of Losille (note that you don't have to play a human) at the foothills of the rockies in the southwestern United States.


Species: Details

Rules:
  1. Standard forum rules apply. No god-modding, have a reasonable command of English spelling and grammar, etc.

  2. If you haven't posted in the IC for a week, your character will be zombified and used as an NPC combat encounter. Also, see rule #3.

  3. Let me and the other players know if you're going to be away for more than a day. If you don't and you've been gone for a week, see rule #2.

  4. Have an idea for a side-plot? It doesn't exist if you don't PM me about it. That way we can work it into the lore and tie it into the main quest.


Useful Notes:
  • The ideal character for this adventure is a curious, exploring, problem-solving type of person who'd go out of their way to help people (even if only for the material reward at the end). Not that you have to have a character like that; it'd just help the plot along.

  • The more you can set up situations for other characters and interact with them, the better the RP.

  • Feel free to talk about the adventure in the OOC. Not that there's a particular restriction on topics in the OOC, but I encourage you to discuss the setting, current plans for your charcter or other characters, ridiculous NPCS, crowning moments of awesome, probable outcomes of fights, flights of what-if? fancy, or what-have-you.

  • While I do have a main plot for the adventure in mind, note rule number 4. And if you've got a brilliant idea that would add to the world, just throw it in your post. One of the fun parts of doing play-by-post is group world creation. Unless it egregiously goes against the general theme of the adventure or inhibits the main plot, it's canon.

  • Going off my previous point, I highly reccommend familiarizing yourself with the improv rule of "yes, and".
Hidden 10 yrs ago Post by Sutternalt
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Character Sheets:







Hidden 10 yrs ago Post by I am the Black Wizards
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I am the Black Wizards My wizards are many, / But their essence is mine

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Cool. Getting a CS underway. Anything else one should know about Losille to begin with?
Hidden 10 yrs ago Post by Sutternalt
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It's run by the town Sheriff, Wyatt Briggs, who makes sure the town is free from zombies at all costs. It survives on trade caravans, as the local hills aren't really great for farming, but one of the principal resources is its small copper mine. Copper is traded in both raw and worked form (cookware and sheets are most popular, as most communities don't really have a need for wires any more). The mine's been there for a long time, certainly since before the contagion. One of their principal trading partners is the town of Salvation to the north, which has an abundance of grain and food, being located in a fertile valley surrounded by mountains. Feel free to add to that, by the way.
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Hidden 10 yrs ago Post by Sutternalt
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Edit: Wow. Unductle post. O.o

Thanks, Mahz.
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