(Disclaimer, yes I am new, but I have done nation rps on multiple sites before, so don't think this will suck)
So if you haven't heard of Victoria 2, then what have you been doing with your life, either way, here is a description.
So yeah, did you read that, you should. Either way, what I'm planning for this rp to be (if it gets off the ground) is a total simulation of Victoria 2 that will go on for something longer then the 1930s (Note, i will probably have a vote if it gets off the ground to either have a sequel or to just continue it)
Possible Sheet, might edit if it starts
Nation you pick:
Allies (You get 3):
Enemies (You get 3):
Leaders Name:
Main Culture:
Prestige (If you are an unciv you can get 10-20, if you are civd, you can get 20-30, or you can always pick 0)
Military (0-100):
Industry (Uncivs get 0, Normal Civs get 0-10):
Literacy (uncivs get up to 10%):
Also, you can post the sheets now, ignore the starting list in the actual game. Depending on how many people sign up, I will create a list of the 16 strongest civs. The first 8 are great powers, the next 8 are Secondary Powers, those are the groups that will be able to colonize late game.
Rules:
No God moding
No Cheating
Conquering is allowed
No cursing
Have fun
How turns will work:
A turn will work like this
1 day = 1 turn = 2 years.
In 1 year you can decide to build factories, units, invade, or research all of these amp up or bring down your 4 stats in the Sheet. Also, sometimes I will supply everyone with random events such as chances to explore or chances to amp some stats. Uncivs cannot create factories or research.
How to become civd:
If you invade 4 countries that are civd and win.
How invasions work:
You say you declare war, I will roll a die, uncivs get 4 rolls, Normal civs get 5, depending on the nations in the war, the wars can last plenty of turns.
Nations Taken:
Papal States - Me
Jan Mayen (LOL) - Dinh
Also, if we get 4 people, I will start.
(Note I will go much more into detail if this gets off the ground)
So if you haven't heard of Victoria 2, then what have you been doing with your life, either way, here is a description.
So yeah, did you read that, you should. Either way, what I'm planning for this rp to be (if it gets off the ground) is a total simulation of Victoria 2 that will go on for something longer then the 1930s (Note, i will probably have a vote if it gets off the ground to either have a sequel or to just continue it)
Possible Sheet, might edit if it starts
Nation you pick:
Allies (You get 3):
Enemies (You get 3):
Leaders Name:
Main Culture:
Prestige (If you are an unciv you can get 10-20, if you are civd, you can get 20-30, or you can always pick 0)
Military (0-100):
Industry (Uncivs get 0, Normal Civs get 0-10):
Literacy (uncivs get up to 10%):
Also, you can post the sheets now, ignore the starting list in the actual game. Depending on how many people sign up, I will create a list of the 16 strongest civs. The first 8 are great powers, the next 8 are Secondary Powers, those are the groups that will be able to colonize late game.
Rules:
No God moding
No Cheating
Conquering is allowed
No cursing
Have fun
How turns will work:
A turn will work like this
1 day = 1 turn = 2 years.
In 1 year you can decide to build factories, units, invade, or research all of these amp up or bring down your 4 stats in the Sheet. Also, sometimes I will supply everyone with random events such as chances to explore or chances to amp some stats. Uncivs cannot create factories or research.
How to become civd:
If you invade 4 countries that are civd and win.
How invasions work:
You say you declare war, I will roll a die, uncivs get 4 rolls, Normal civs get 5, depending on the nations in the war, the wars can last plenty of turns.
Nations Taken:
Papal States - Me
Jan Mayen (LOL) - Dinh
Also, if we get 4 people, I will start.
(Note I will go much more into detail if this gets off the ground)