Sublime Visions of the Eye of GodUnending Sprawl Beneath the StarsThe Holy Grail. A wish-granting machine that can grant any wish.
The Holy Grail War. A battle royale fought between seven Magi over the Holy Grail.
In this war, Servants- the spirits of Heroes and Historical Figures from ages past- are summoned to fight in the stead of magi. These Servants far exceed the power of those who summon them, even the weakest of them being beyond the strongest human. Their speed, strength, endurance, agility, all exceed common sense, and as if this were not enough, Servants bear the right to a trump card. Noble Phantasm, the crystallized fear of a Servant's past. A holy sword they used in battle, a recreation of their ability or adventure, their proof as a hero.
In order for the magi to control these beings who reach into the realm of "gods," each magus is given three Command Seals. These are absolute orders that shackle the Servant to its summoner's will, by speaking an order aloud a Command Seal is used to create an order that cannot be ignored by the Servant. However, the more vague these orders are, the more spread out the power of the Command Seal is, and the weaker its effect becomes.
Seven Servants, seven Masters. Six of these Servants must die, and the last pair standing will gain the right to a wish. You may live, you may die.
...But do not let the fear of death delay you.
After all, if that omnipotent cup filled by 'God' can grant any wish, what human wouldn't traverse heaven and hell to find it?
So come. Place that chip known as your "life" on the line, and fight in body, mind, and soul for the right to a wish. Fight to achieve your deepest desires. Fight for the greatest hope, and fight against the blackest despair. Fight to leave your mark on the world.
Welcome to the Holy Grail War.
Rejoice. Your wish may be granted.
Name:
Class: Saber, Archer, Lancer, Rider, Assassin, Caster, Berserker
Gender: Obvious
Appearance: This is what your character looks like; describe armor in Noble Phantasm's if it's special. Unless stated otherwise pictures will be what your character looks like, exactly.
Birth and Death Dates: Approximate if there isn't a definite one.
Alignment: Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, True Neutral, Neutral Evil, Chaotic Good, Chaotic Neutral, Chaotic Evil, Chaotic Mad, Runaway Mad Enhancement
Personality: Feel free to fill in as you like
Bio: Heroic Spirit's biography. If you're too lazy to write one use Wikipedia or another website for this, but this is your Servant's legend.
Weapon: Some Servants may use non-Noble Phantasm weapons in combat. If your Servant uses a Noble Phantasm as a weapon state that here as well.
Parameters:
Strength: Damage. A rank STR means one attack can destroy a small house.
Endurance: Damage one can take. How much HP one has.
Agility: Dexterity or reaction time.
Mana: How much Prana one can handle.
Luck: Ability to defy fate.
Class Skills: For all skills your class has. Please do not just put name and rank. Give an explanation of what it does.
Personal Skills: Certain abilities a Heroic Spirit may have, such as Charisma, Artistic Talent, etc. Keep close to the legend; modifiers are temporary rank ups, not a rating of how good it is. Limit of 3.
Noble Phantasm(s): Limit of two. One is preferred if they don't have two NP-worthy things and the second is just blatant wank.
Name:
Title: Kanji name. Usually an explanation like "Sword of Promised Victory."
Rank: E-EX. Plus modifiers are possible. These are temporary rank ups, or an indication of raw power.
NP Type:
Range: 1 is minimum, 99 is maximum. Format is usually something like 2-50, that's Via Expugnatio and Bellerophon's range. That means Via Expugnatio cannot attack you if your range is 1 from it.
Maximum Number of Targets: 1 to 1000. The format is usually a single number. This may get weird depending on your classification.
Name(s): Names, Nicknames, Titles
Gender: Obvious
Age: How old is your character? This roleplay takes place in 2005, as a reference.
Birthday: dd/mm/yy
Personality: One liner suffices. We want to leave room for development.
Appearance: This is what your character looks like exactly, unless stated otherwise.
Biography and Family History: The history of their lives, and the lineage of Magi they are from.
Origin and Elemental Affinity: Your elemental affinity determines what element based magecraft you can perform. Average ones(All five elements) are extremely rare, and dual elements are not unheard of. Having three or four elements is impossible. If you have an element that isn't part of the Great Five you can only have one element.
Your origin is the basis of one's existence, your inner impulse at their most base terms. For example, Shirou Emiya's is "Sword". If your Elemental Affinity is not one of the Great Five Elements, your origin and element should be the same.
Number of Magic Circuits: E-A
Quality of Magic Circuits: The amount of magical energy each single circuit can sustain. E-A
Magic Circuit Switch: (What activates your magic circuit. For example, Tohsaka Rin activates hers through the sound of stabbing herself in her heart. Emotions and feelings such as pain or sexual arousal also work)
Prana Tank: How much magical energy you can store. Prana Tank only affects battle in Bounded Fields. E-A
Magecraft: Includes all magecraft and magecraft related abilities like High Speed Aira the magus knows as well as that in the crest. If it's not here then your magus does not know it. The place you should put Sorcery Traits and Finalities.
Mystic Codes and Equipment: A magus' tool. Usually either an amplifier, or limited effect type. Equipment would be items totally unrelated to magecraft.
Non-Magecraft Related Skills: Mundane skills that have nothing to do with magecraft directly. Any skill of particular special note is included here; being good at stabbing things, repairing electronics, or the ability to cook well are basic examples.
Saber:
Musashi Miyamoto (OneBehindTheMask) / ??? (???)
Archer: ??? (Grey) / ??? (???)
Lancer:
Cu Chulainn (Phonic) / ??? (???)
Rider: ??? (???) / ??? (???)
Caster:
Abe-no-Seimei (64-Hit Combo) / ??? (???)
Assassin:
Hassan-i-Sabbah (Sublimation) / ??? (???)
Berserker: ??? (???) / ??? (???)
Rules1. No godmodding, no controlling people's characters, no autohitting, no doing things you shouldn't be able to do. You guys should know this.
2. Have fun and don't be a bully.
3. This is a TYPE-Moon Roleplay, so we go by TM mechanics. That means stuff won't be allowed if it contradicts the universe's rules.
4. You are not
always right, and your character is not Yamato Jesus.
5. No Masters with guns. It's too easy.
Note: This is not comprehensive, and may be updated if someone apps something worthy of being banned.
Girugameshu.
Anyone whose legend is "Pre-Girugameshu".
Nursery Rhyme.
Sigurd/Siegfried
Avicebron
Anyone still alive or something similar (Hanuman, Merlin, Scathach)
Anyone not human (Divine Spirits, Elementals)
Any canons we do not have the full stat sheet of, all Noble Phantasms included. (IE Achilles, Jeanne, Astolfo, Fragments Servants, etc)
Patriot Heroic Spirits (Koha-Ace)
The Hydra
Kaguya
Lugh
Enkidu
EMIYA
Ur Nungal
Maud
Gawain
People with Reality Marbles (Iskander isn't banned, though)
People who summon Servants to fight for them who are not named Iskander.
People whose legends are too recent (as a rule of thumb, pre-1900s and older is generally fine).