To them it seems so black and white
We are better
We are better
To them it seems as clear as light
We are better than you
To them it seems like black and gray
We did nothing
We did nothing
No one takes responsibility
We did nothing to you
To them it's only grey and gray
We know better
We know better
But this war still stands today
We know better than you
No one's innocent, no one's ever been
They can't think
They can't think
But they think so, and that's what we need
They can't think like I do
Hello, everyone, and welcome! First off, sorry if this whole outline seems a little unpolished or rushed, I wanted to get it out really fast, so this might be sort of lackluster. But anyway, this RP is about three cities locked into a war no one will take responsibility for and no one is willing to stop. No one even knows how it started, in fact, most people don't remember it starting, as the war started sixty years ago, and many have died since then. The cities are as follows.
The City of Wings- A city placed in the sky, often complimented for it's beauty. The city many butterflies and small birds rest on the floating island, but the residents get around on large birds they can fly on.
I was inspired from Skyloft in Skyward Sword.
Combat: As expected, residents use their flying ability to their advantage. They often use short swords in combat. Even with their predictability, it's not easy to match their skill, thus still making them formidable foes.
Position in war: They believe themselves to be pure, nobel people who were wronged at some point in time and must punish those who wish to corrupt them or make them less than they believe themselves to be.
The City of The Bitter- A town run down and dark. Everything always seems gloomy. Everyone looks unhappy and in a state of unwellness. But don't let that fool you, because they don't need your sympathy. The moment violence, food, valuables, or anything else an individual may want is on the line, they become bloodthirsty savages. That smell in the air is definitely blood, and those screams are definitely those of the dying. Fighting is common here, and often fighting doesn't stop until someone sheds blood. If it's a serious matter, until death.
Combat: They rarely use weapons, but find that they just don't need them. A pocket knife at the most. They often bite, claw, punch, and kick, but the strength of the average Bitter could make what they consider a scuffle very challenging to live through if you don't have rather intense training.
Position in war: Their main enemy in the war are the Wings, and vise versa. They believe they were wrongfully attacked by the Wings, and thus choose to retaliate any way they could.
The City of Time- A city hidden between the mountains, frozen in a place in time. People find that when they enter the mountains they do not age for as long as they're there. Yet, they never seem to even recall going to the mountains once they leave. They only people that seem completely aware of the towns are the other two locked into war.
Combat: Everyone is skilled in hand-to-hand combat, and they all often carry another weapon or tool with then, personalized for their style of combat. Once the leave the mountains, they continued to remain frozen in time, and the world seems frozen too. They carry around a strange mechanism that consists of wood attached to multiple strands of ribbon. When they place it down and activate it, it allows them to be seen and let time pass. Once they fall out of range of the mechanism, time freezes for them once again. It's a challenging system to fight against, and pretty confusing to the outsider, but it isn't impossible.
Position in war: They got involved simply because both sides accused them of working with the other. They claimed the war was pointless, yet they participated anyway, and have made no attempts to stop or even stopped participating in the war.
So basically what will happen is that one day your character decides to leave the city in an attempt to find out how to stop the war. This leads them to meet the other characters, all of whom hold an item important to them personally, such as a book or necklace, or anything, really.
Rules:
1. Combat is enevitable, and death is possible. PM the owner of a character before any combat begins so that you both know how it will play out.
2. Just the usual, no god-modding, no unfriendliness in the OOC, that stuff.
3. You can make as many character as you feel you can handle. I myself am going to make one in every city.
4. If you have questions or cool ideas, please tell me them, I'd love to answer your question or hear your idea!
5. This is a low casual RP, so write only as much as you feel is good quality. I prefer quality over quantity!
6. Have fun~!
CS:
Name:
Age:
City:
Weapons/Combat Skills:
Their Important Item:
Personality:
Appearance:
Personal History:
Anything Else?:
We are better
We are better
To them it seems as clear as light
We are better than you
To them it seems like black and gray
We did nothing
We did nothing
No one takes responsibility
We did nothing to you
To them it's only grey and gray
We know better
We know better
But this war still stands today
We know better than you
No one's innocent, no one's ever been
They can't think
They can't think
But they think so, and that's what we need
They can't think like I do
Hello, everyone, and welcome! First off, sorry if this whole outline seems a little unpolished or rushed, I wanted to get it out really fast, so this might be sort of lackluster. But anyway, this RP is about three cities locked into a war no one will take responsibility for and no one is willing to stop. No one even knows how it started, in fact, most people don't remember it starting, as the war started sixty years ago, and many have died since then. The cities are as follows.
The City of Wings- A city placed in the sky, often complimented for it's beauty. The city many butterflies and small birds rest on the floating island, but the residents get around on large birds they can fly on.
I was inspired from Skyloft in Skyward Sword.
Combat: As expected, residents use their flying ability to their advantage. They often use short swords in combat. Even with their predictability, it's not easy to match their skill, thus still making them formidable foes.
Position in war: They believe themselves to be pure, nobel people who were wronged at some point in time and must punish those who wish to corrupt them or make them less than they believe themselves to be.
The City of The Bitter- A town run down and dark. Everything always seems gloomy. Everyone looks unhappy and in a state of unwellness. But don't let that fool you, because they don't need your sympathy. The moment violence, food, valuables, or anything else an individual may want is on the line, they become bloodthirsty savages. That smell in the air is definitely blood, and those screams are definitely those of the dying. Fighting is common here, and often fighting doesn't stop until someone sheds blood. If it's a serious matter, until death.
Combat: They rarely use weapons, but find that they just don't need them. A pocket knife at the most. They often bite, claw, punch, and kick, but the strength of the average Bitter could make what they consider a scuffle very challenging to live through if you don't have rather intense training.
Position in war: Their main enemy in the war are the Wings, and vise versa. They believe they were wrongfully attacked by the Wings, and thus choose to retaliate any way they could.
The City of Time- A city hidden between the mountains, frozen in a place in time. People find that when they enter the mountains they do not age for as long as they're there. Yet, they never seem to even recall going to the mountains once they leave. They only people that seem completely aware of the towns are the other two locked into war.
Combat: Everyone is skilled in hand-to-hand combat, and they all often carry another weapon or tool with then, personalized for their style of combat. Once the leave the mountains, they continued to remain frozen in time, and the world seems frozen too. They carry around a strange mechanism that consists of wood attached to multiple strands of ribbon. When they place it down and activate it, it allows them to be seen and let time pass. Once they fall out of range of the mechanism, time freezes for them once again. It's a challenging system to fight against, and pretty confusing to the outsider, but it isn't impossible.
Position in war: They got involved simply because both sides accused them of working with the other. They claimed the war was pointless, yet they participated anyway, and have made no attempts to stop or even stopped participating in the war.
So basically what will happen is that one day your character decides to leave the city in an attempt to find out how to stop the war. This leads them to meet the other characters, all of whom hold an item important to them personally, such as a book or necklace, or anything, really.
Rules:
1. Combat is enevitable, and death is possible. PM the owner of a character before any combat begins so that you both know how it will play out.
2. Just the usual, no god-modding, no unfriendliness in the OOC, that stuff.
3. You can make as many character as you feel you can handle. I myself am going to make one in every city.
4. If you have questions or cool ideas, please tell me them, I'd love to answer your question or hear your idea!
5. This is a low casual RP, so write only as much as you feel is good quality. I prefer quality over quantity!
6. Have fun~!
CS:
Name:
Age:
City:
Weapons/Combat Skills:
Their Important Item:
Personality:
Appearance:
Personal History:
Anything Else?: