The Legion
Location: The Legion is a nomadic armada, and thus they have no permanent home world. Their closest thing to one would be the Sanctuary, a massive space station which acts as the central hub of the fleet. The Legion is currently in the Formar System, which they are stripping of all resources for the good of the Legion, as is custom.
Form of Govt.: The Legion is an authoritarian theocracy, divided under strict hierarchies. Under its system, no single gann possesses complete power. Rather, different spheres of responsibility are accorded to different ministers. For example, all matters of war, security, and defense are the charge of the Marshall, while the duty of ensuring the logistical survival of the fleet is the burden of the Chancellor. Gann's destined to become ministers are trained not to interfere in the spheres of their equals.
Nevertheless, disagreements do occur between ministers, and when this happens arbitration falls to the spiritual leader of the Legion, the Tamwern, the greatest of the wern (the female ganns), who can live for centuries. They possess the final word in all says within the Legion, though the Tamwern is only consulted in times of great distress.
History: The Legion was born on Prius, the homeworld of both the gaan and the wern. In the old days, it was the site of an eternal war between tamwerns, who were many then. They fought for land, for resources, and for their own petty grudges. These conflicts were carried on when their race reached the stars. As gaan and wern expanded throughout the solar system and beyond, there grew a religious conflict: the First Mother, a legendary tamwern, believed that all life came from the Extall, the existing universe. She decreed that all wern and all gaan must be united, as they were all as one under the Extall. The other tamwern saw her as a threat, moreso when her armies, dubbed the Legion, began attacking other tamwerns unprovoked. An alliance was arrayed against her, and eventually she decided to exile herself with a warfleet of her faithful, to leave the other tamwerns to their decadence.
This proved opportune, as not long after their departure, another species declared war on the empire of the wern, and eradicated all of their kind, save those who had followed the First Mother. Thus freed from the constraints of their homeworld, she established a new society, one that endures to this day as the Legion. Since then, the great armada has roamed the galaxy, surviving by stripping entire solar systems of resources. This often places them in conflict with foreign empires, which view with displeasure this kind of extreme scavenging. Often, the Legion has made pacts with these empires, to fight their enemies on their behalf in exchange for the right to strip a system for resources.
General Military Information: The Legion is a society shaped for war. The great fleet's warships are each commanded by its own captain, who are like gods on their ships; Obedience in every facet of life is required, and rebellious gaans are brutally killed. In addition to its captain, a warship also has a wern, from whom all the gaan in the ship are descended. While the gaan captains handle the immediate affairs of tactics and security, the wern offer guidance in the larger sense.
There are three classes of warships within the fleet. First, there are the fighters, which are generally small, maneuverable crafts that have two roles: to damage enemy ships, and to defend their own from enemy fighters. Secondly are the gunships, which carry powerful, long ranged weaponry, and are the tip of the spear of the Legion in battle, using their overwhelming firepower to decimate enemies from distance. Finally, the greatest warships are the dreadnoughts, massive spaceships that act as flagships for sections of the fleet, directing their operations and acting as a home base in which the fighters are transported.
The Gann
Physiology: The Gann are a humanoid race, and are bipedal, so at first glance, they appear to be human. This would be a mistake, however, for there is very little human within them. They are large, for one, easily twice the size of a full grown man, perhaps three or even four times when fully grown.
There is also nothing human in how they eat, as they possess negligible internal digestive capacity. Instead, they must excrete digestive enzymes directly onto the substance they desire to consume (Usually plant life, though they can also consume certain kinds of meat- Notably their own kind). Once the substance is sufficiently dissolved, they suck it in by the mouth, where it passes through small tentacles which filter out impurities. Food is digested and excreted. As they do not need to spend energy digesting food in the way other species do, they have a great deal of energy to spare, which is the cause of their great strength.
Breeding: Gaan are all male, and are born from the fertilized eggs laid by wern. They mature only slowly, and are only capable of fertilizing eggs in their turn after around twenty years.
Skills compared to humans: As stated above, gaan are quite strong, and have amazing regenerative capabilities, being able to grow back even limbs. Their senses, however, are not as superior: They have poor vision, and are colorblind. Furthermore, taste and smell are unknown to them. What they lack in these, however, they make up for with a sharp sense of touch. A gann can feel the approach of another simply from the flow of air being pushed in their direction. They also have quick reflexes.
The Wern
Physiology and Breeding: Wern are massive creatures which, unlike the gaan, could never possibly be mistaken for human. It is they who lays the eggs that, when fertilized, grow to become gaan. Their 'children' are very protective of their 'mother', and all the wern's needs are met by gaan servants. This is necessary, as all of the wern's energy must be spent on their primary task, laying more eggs to grow their brood. They large sacs on their backs are filled to the brim with eggs that are not yet fully formed. When a sack's eggs are ready for fertilization, it falls off.
They can live essentially indefinitely, in theory, as genetic damage is unknown to them. They simple grow, and grow, and continue growing until they quite literally are too large to survive, with their organs being crushed under its own weight. This only occurs after hundreds of yeas, however, at which point they are so large one would hardly think them to be living creatures, but rather a mountain.
It is sometimes wondered how wern are born: After all, their eggs only hatch into gaan. The truth is that they cannot reproduce themselves in the normal sense. Wern belong to 'clans', among which the greatest (usually the oldest) wern is known as the Tamwern. Tamwern are biologically different from other wern: they can no longer hatch gaan, but instead their eggs grow to be other wern.
Skills compared to humans: Wern are large, slow, and strong. However, these physical traits are of little use to them, as their purpose is not to fight, but to breed. What is notable is their superior intellect, compared to the gaan as well: Wern are, as a rule, clever and cunning, and lead their slightly less intelligent children.
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