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Hidden 10 yrs ago Post by LegendBegins
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LegendBegins

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Definitely. I'll trigger Twitter's Typeahead.js dropdown whenever you've typed the string "[@<letter>" into an editor. It's pretty slick. In other news, I'm almost done with the feature that tracks the forums and topics that users/guests are viewing. That allows me to bring back the "Off-Topic Discussion (17 Viewing)" numbers on the homepage and the "7 Users and 8 Guests are viewing this topic: Mahz, Genkai, Captain Jordan" on the topic view. I always loved that feature and it's been heavily requested. Makes the forum feel more alive.
I completely agree, and love that feature, myself.
That's quite fine, after all, any bugs would be easier to fix for one than both PMs and Mentions. And fair enough. *nods* I did have a thought which is in regards to our PMs but when you do manage to get a proper Who's Online/Viewing This Thread (which I assume won't be for a few weeks or a month) is it possible to have people viewing the thread at the top, rather than below on bottom where it used to be? I was just thinking some people just go to certain threads to see if their partner(s) are reading the post/IC (which would be good to differentiate between which tab is being looked at, if possible) and rather than scroll down to see, it might be more convenient if those viewing were at the top than the bottom. But then again if it clutters the top too much, I understand. Just a thought.
Personally, I prefer it at the bottom, since it isn't particularly a primary part of a thread, but a nice addition to show the popularity or current viewership of a topic. Besides, if one topic has a hundred or so viewers, it could make the list quite noticeable.
Hidden 10 yrs ago Post by Draconilian
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So, this isn't relevant quite to continued forum software development, but how do we intend to make the forum grow more? We've been hemorrhaging users for a while now, is it just intended for us to gain new users over time? Does RPGuild show up high on google results for play by post roleplaying? should we advertise in certain other roleplaying communities? (Not other forums of course, but perhaps things like reddit or more general roleplaying forums?)
Hidden 10 yrs ago Post by TheMaster99
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So, this isn't relevant quite to continued forum software development, but how do we intend to make the forum grow more? We've been hemorrhaging users for a while now, is it just intended for us to gain new users over time? Does RPGuild show up high on google results for play by post roleplaying? should we advertise in certain other roleplaying communities? (Not other forums of course, but perhaps things like reddit or more general roleplaying forums?)
I just did a google search, and the guild is the fourth result.
Hidden 10 yrs ago Post by ML
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I googled "forum roleplaying" and RPguild was the first result.
Hidden 10 yrs ago Post by Draconilian
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So, this isn't relevant quite to continued forum software development, but how do we intend to make the forum grow more? We've been hemorrhaging users for a while now, is it just intended for us to gain new users over time? Does RPGuild show up high on google results for play by post roleplaying? should we advertise in certain other roleplaying communities? (Not other forums of course, but perhaps things like reddit or more general roleplaying forums?)
I just did a google search, and the guild is the fourth result.
That's not necessarily indicative of where we fall though. Google results are tailored to the individual, for example, this is my search
Hidden 10 yrs ago Post by Captain Jordan
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So, this isn't relevant quite to continued forum software development, but how do we intend to make the forum grow more? We've been hemorrhaging users for a while now, is it just intended for us to gain new users over time? Does RPGuild show up high on google results for play by post roleplaying? should we advertise in certain other roleplaying communities? (Not other forums of course, but perhaps things like reddit or more general roleplaying forums?)
I just did a google search, and the guild is the fourth result.
That's not necessarily indicative of where we fall though. Google results are tailored to the individual, for example, this is my search <img snip>
I opened an incognito browser, searched the phrase in both Google and Bing. 5th result. Asked a friend to do the same on his machine, also 5th result. The difference between 4th and 5th is probably marginal, so I'd say the basic conclusion is confirmed. The Guild is in the first page of search results for this particular search request, most notably above the fold on most screen resolutions.
Hidden 10 yrs ago 10 yrs ago Post by Mahz
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So, this isn't relevant quite to continued forum software development, but how do we intend to make the forum grow more? We've been hemorrhaging users for a while now, is it just intended for us to gain new users over time? Does RPGuild show up high on google results for play by post roleplaying? should we advertise in certain other roleplaying communities? (Not other forums of course, but perhaps things like reddit or more general roleplaying forums?)
Right now the guild gets about 10% fewer unique user visits per day than it did at the height of last year. I'll have to dig into oldguild's stats to compare pre- and post-guildfall which will be more interesting. Like, when was oldguild's busiest month and how does it compare to previous-guilds busiest month and then compared to current-guild's current month? The guild has always ranked pretty high for most relevant google queries, so people looking for "roleplay forums" and such will find the guild if they're looking for that sort of thing. That's how the guild gets most of its users, from what I can guess looking at its stats. And though its rankings took a slight beating when it was throwing errors every few page-loads last year (google deranks poorly performing websites), it's recovered most of the ground it lost since its relaunch. As for growing the userbase, lately I've been focusing on features that make the Guild more pleasant to use in general. For instance, receiving notifications for mentions increases the level of interaction and makes the work of "is there anything I need to reply to?" much less of a chore. The recent change of showing the amount of viewers in each forum and topic hopefully makes the place also feel more like a living community. And that's a feature I had to turn off on oldguild because that plugin didn't seem to scale very well. One thing I want to do is increase the guild's social features. Make it easier and easier to keep up with people and increase the ways you can interact. For example, a friends list. Maybe any friends you add to your list will be highlighted wherever you see their username (like in the list of users viewing the current topic). Also, perhaps you get a personal tab that shows the latest activity of your friends so that you can keep up with their going-ons. That all is just an example. I'd also like to think of ways to get help newbies get acclimated to the community, especially if they're not experienced roleplayers. I was once a part of a roleplaying forum where newbies would get assigned to mentors, people that volunteered to help. The mentor would make the first move and lower the barrier of entry for newcomers that are often likely to be overwhelmed, intimidated, or not faffed enough to figure the place out. Maybe that kind of thing would increase traction for the new user that do come. I also want to start taking more advantage of the fact that the guild is custom-coded so I have pretty much unlimited power to cater to roleplayers in ways that other sites are at the mercy of their forum software's plugin community. So far I've been mostly booked implementing plain ol' forum-fare features, but I'm covering some serious ground. I can definitely fit for custom and even exotic features into my schedule. As for attracting people off-site, I'm always open to ideas. I see people with those dragcave.net banners in the sigs. Maybe I can make some similarly dynamic images that automatically update with your RP stats. Something like that RP Card I spoke of a long time ago? I think most of the work really involves on-site focus, like making the guild better and better, cutting down the barriers for newbies, ensuring that users have a solid social kit to interact on the guild, and maybe even making the guild less ugly.
Hidden 10 yrs ago Post by Rina
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@Mahz I've noticed that people on invisible mode is listed on who is viewing the page. By any chance can we update it to listing a number of those that are invisible such as the guest count and taking down the names? It takes away the purpose of the invisible mode. A mentor system would be nice to have here! I'd like to see something like that implemented.
Hidden 10 yrs ago Post by Captain Jordan
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One thing I want to do is increase the guild's social features. Make it easier and easier to keep up with people and increase the ways you can interact. For example, a friends list. Maybe any friends you add to your list will be highlighted wherever you see their username (like in the list of users viewing the current topic). Also, perhaps you get a personal tab that shows the latest activity of your friends so that you can keep up with their going-ons. That all is just an example.
There's a mod for another forum software that will highlight posts of your buddies. So if you're scrolling by in a forum, the post is colored differently. I'm not sure that's so useful for RPs (especially now that colors are back, think of the eyestrain!) but it might be worth adding an eye-catching symbol or color to the username or post-header of a buddy/friend so you can easily pick them out (but not obscure the post content itself). Perhaps it's a good idea if friends/buddies ever takes off. Maybe not something to start out with (which could be overbearing and turn people off of the feature).
Hidden 10 yrs ago Post by ML
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Then there's word of mouth. Nothing like Word of mouth.
Hidden 10 yrs ago Post by Rina
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I also noticed that on the list of users viewing a page, if I manually logout I stay on the list even after a fifteen minute interval. This might be a bug you might want to check.
Hidden 10 yrs ago Post by Captain Jordan
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I also noticed that on the list of users viewing a page, if I manually logout I stay on the list even after a fifteen minute interval. This might be a bug you might want to check.
It likely follows the same logic for the main Who's Online, which also tracks users in the past 15 minutes. Perhaps a small designator, same as the XX Users Online (within 15 min) label on the main page, would be useful.
Hidden 10 yrs ago 10 yrs ago Post by Mahz
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@Mahz I've noticed that people on invisible mode is listed on who is viewing the page. By any chance can we update it to listing a number of those that are invisible such as the guest count and taking down the names? It takes away the purpose of the invisible mode.
Oh, I see the bug. I forgot that I call it "ghost mode", so the code was checking user.is_hidden instead of user.is_ghost. I'll fix that in a sec. Edit: Fixed, though it will take invisible users 15 minutes to expire from the list. As an example of a cool custom feature that I can code, I noticed that EtherPad (http://etherpad.org/) is simply an open-source javascript library. I was playing with its API and it would be pretty straightforward to, say, let a GM enable an "EtherPad" tab with an embedded, collaborative EtherPad document that gets saved/loaded from the guild database. First-class EtherPad integration would be pretty fun.
Hidden 10 yrs ago Post by Captain Jordan
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Etherpad is great. @Mahz did you hear it's now in Sandstorm.io?
Hidden 10 yrs ago Post by Mahz
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Etherpad is great. @Mahz did you hear it's now in Sandstorm.io?
Haha that's how I heard about it. Until then I'd only heard of EtherPad from people on the Guild using it off-site. I assumed it was some proprietary but freemium SaaS. When I saw it on Sandstorm (well, which I saw on HN), it blew my mind that it is open-source with a simple API. I could immediately see how I'd integrate it after skimming through its docs. Has session support and everything to integrate into the guild's system.
Hidden 10 yrs ago Post by Celaira
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@Mahz, I actually have a VPS on which I run Etherpad. It's really straightforward, and the people who use it in the RP I'm in seem to enjoy it.
Hidden 10 yrs ago Post by BBeast
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EtherPad would be a great thing to integrate. It is a brilliant tool for RPing, so having it on-site would make it even more useful and be a great boon to users who wish to collaborate on posts. No more having to link off-site, just tell them to enter the Collab tab (or however is best to integrate it).
Hidden 10 yrs ago Post by ML
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Etherpad is great. @Mahz did you hear it's now in Sandstorm.io?
Haha that's how I heard about it. Until then I'd only heard of EtherPad from people on the Guild using it off-site. I assumed it was some proprietary but freemium SaaS. When I saw it on Sandstorm (well, which I saw on HN), it blew my mind that it is open-source with a simple API. I could immediately see how I'd integrate it after skimming through its docs. Has session support and everything to integrate into the guild's system.
Mahz are you telling me you could implement a multi-person Etherpad into the actual RPGuild website
Hidden 10 yrs ago Post by BBeast
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Etherpad is great. @Mahz did you hear it's now in Sandstorm.io?
Haha that's how I heard about it. Until then I'd only heard of EtherPad from people on the Guild using it off-site. I assumed it was some proprietary but freemium SaaS. When I saw it on Sandstorm (well, which I saw on HN), it blew my mind that it is open-source with a simple API. I could immediately see how I'd integrate it after skimming through its docs. Has session support and everything to integrate into the guild's system.
Mahz are you telling me you could implement a multi-person Etherpad into the actual RPGuild website
I think he is
Hidden 10 yrs ago Post by ML
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praise jesus lord almighty I'm not sure if any other RP website has that. They might, but I don't know if it would actually be embedded in the actual RP threads anywhere else So cool
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