Hidden 10 yrs ago Post by TwixNTaffy
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TwixNTaffy

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Character Sheet Name: David Mile Nickname: Twix Gender: Male Age: 26 Appearance:(Either a picture of five sentences of physical description. Your character's face and build, not their armor.) http://www.kernunnos.com/biehn/terminator4.jpg Type of Character:(Options are, Civilian, Marine/Army/Navy member, Unggoy/Grunt, ODST, Naval Ship Captain, ONI Agent, Sangheili, Spartan.) ODST Rank:(Civilians have no rank. Try to make sure you're using the correct ranking system for your character(I can provide links if needed)) Private Armor/Clothing:(Picture and description of armor capabilities. If it's only clothing, a picture or physical description would suffice.) Variant: The Sharpshooter BDU is issued to sniper experts in the field. This BDU is designed to give an ODST sharpshooter more freedom in combat - the >standard right pauldron is removed, allowing the sniper to aim better and move his arm more freely with a sniper rifle, while the standard left >pauldron is replaced with a larger plate to protect the sniper's arm from counterattacks. The Sharpshooter variant is also issued with an optics >device attached to the helmet, while the Oracle scope on the SRS99 can uplink to the user's HUD. http://cdn.instructables.com/FNP/6L7D/G51GF0KA/FNP6L7DG51GF0KA.LARGE.jpg The ODST Battle Dress Uniform is the signature piece of equipment used by the 105th Special Forces - the armor is vacuum-rated, capable of >Extra-Vehicular Activity for fifteen minutes.[1] The armor provides numerous advantages in the field, including ballistic protection, >temperature control, as well as thermal insulation against extreme temperatures experienced during atmospheric entry and thermal protection from >Covenant energy weapons. The ODST Armor has gone through several design changes since the start of the Human-Covenant War. The current version incorporates technology >initially developed for the MJOLNIR Armor. This includes CTCs for body armor, titanium and ceramic composite armor plating to give the user >added protection - along with HUD and Communications Systems to give more situational awareness to the wearer.[2] The ODST BDU has been in use for well over 50 years by the 105th, and remains unmatched in its ability to protect its wearer over other BDUs >during the toughest operations. The BDU excels at providing more protection against small arms fire than other infantry body armor, and also >excels at allowing a trooper to conduct Military Operations in Urban Terrain without the slightest chance of being detected in dark locations. >The BDU's stealth capability is partly thanks to its black and gray camouflage patterns on the legs, boots, gloves, chest, helmet and undersuit >- these urban camouflage patterns are optional; without the camouflage panels, the BDU is black. On the left shoulder pad of every ODST is a >UNSC MED REF patch.[3][4][5] This patch contains basic medical information about the trooper, and allows a UNSC certified medic to gain a quick >medical reference to an ODST wounded in the field. Despite the armor's obvious advantage over standard infantry armor, it is still vulnerable to >Covenant energy weapons, larger armor piercing rounds, as well as large explosive devices. Camouflage: Urban Pattern. Weapons:(Don't go overboard. You can't go around carrying an assault rifle, a DMR, a rocket launcher and a grenade launcher all at once. Also, about how much ammo does the weapon have? In battery percentage, clips, rounds, etc.) SRS 99 Anti-Matériel (Sniper rifle) 2 x M6G Personal Defense Weapon System (Pistol) 2 x Standard Grenades Combat Knife Equipment:(Food, water. Extra stuff like rope, electronic lockpicks, C-12 explosive, etc.) Canteen (contents: 3/4 water) 3 x Signal Flare 5 x MRE Binoculars 1 x Sniper Magazine (loaded) 1 x Sniper Magazine (Easy access) 6 x Sniper Magazine (Backpack) 2 x Pistol Magazine (loaded) 2 x Pistol Magazine (Easy access) 5 x Medicinal Stimulant (keep you awake drugs) Personality: (Five sentences or more) Twix was a bit of a straight shooter before, he knew the regs backwards and forwards and kept to them, simple. Now he's different, petty regs mean nothing to him, not that much does anymore. He has become apathetic, it's hard to care about people when they die so fast. He's surviving day to day, he'll do what he must but he is losing his reason to go on. Sometimes glimmers of the old him shine through, quick to laugh and joke with his friends, meticulous in his practices, but these glimmers are few and far between. He has developed a stim addiction, to blow time he takes a double dose and sits back as all his troubles melt away in the high. History: (Five sentences. Explain how they got into the military, or what civilian life was like for them. Explain how they've survived the past few days, and how they ended up in New Alexandira.) Twix an orphan evacuated from Arcadia in 2531, grew up hating the Covenant, how could he not? how could any of his generation not have an ingrained deep hatred of everything alien? Harvest, Circinius IV, Jericho VII and so many other worlds just gone. As soon as Twix was of age he joined up, after excelling at marksmanship in training he was transferred to ODST Sniper school where he was one among equals. There was a war on so his training was accelerated and he was soon out in the field. Over the next few years he was a part of many orbital drops and furious battles, He lost friends, lovers, brothers, sisters. The ODST are not known for their low mortality rates. Twix fought at Sigma Octanus IV where he was on attachment to a marine regiment. On arrival at Reach after the retreat from Sigma Octanus IV he was immediately redeployed and left before the invasion of Reach, a fact he is still bitter about, the regiment he had been attached to at Sigma Octanus IV was wiped out to a man in the fall of Reach, including a young woman who he had grown very close to. Twix was removed from active duty for psychological reasons post peace agreement with the Covenant, between now and then he has spent an abnormal amount of time in cryo, when Reach was re occupied he moved there. With impending disaster in sight he and many others were officially recalled to active duty shortly before command ceased sending orders. Other: “Men, we led those dumb bugs out to the middle of nowhere to keep them from getting their filthy claws on Earth. >But we stumbled onto somethin' they're so hot for that they're scrambling over each other to get it. Well, I >don't care if it's God's own anti-son-of-a-bitch machine or a giant hula hoop, we're not gonna let 'em have it! >What we will let them have is a belly full of lead and a pool of their own blood to drown in!” — Staff Sergeant Avery Junior Johnson
Hidden 10 yrs ago Post by BKburke
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BKburke

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Name: Voro' Refum Nickname: Field Master Gender: Male Age:71 Appearance: He stands at 8'6 ![enter image description here](http://img4.wikia.nocookie.net/__cb20120725001931/halo/es/images/4/46/Henry2.jpg "enter image title here") Type of Character: Sangheili Rank: Field Master Armor/Clothing: His shield is strong enough to protect him form the direct impact of a rocket before collapsing. His armor does protect him from small arms fire and assault rifle rounds to an extent, it cant however protect him form armor piercing sniper rounds however the average sniper round will not pierce his armor. ![enter image description here](http://img1.wikia.nocookie.net/__cb20121109235405/halo/images/9/9e/Storm_Elite_Warrior.png "enter image title here") Weapons:He is down to an energy sword with a full charge Equipment: 2 plasma grenades, a small back pack he found, 3 bottles of water, and some vegetables. Personal energy shield. Personality: Voro is a very honorable and caring person. He even cares for the grunts that are under his command. Voro has never truly gotten over his hatred of the humans but he doesn't let this cloud his judgement of how they are. He is always willing to put his life on the line for his troops and the greater good. Voro prefers a more strategic approach to situations and never goes into a situation without a plan. His experience on the field has made him a quick thinker and allows him to keep calm under extremely dangerous situations that would cause others to panic. He is a very honorable and respectful Sangheili. He is always willing to hear someones ideas but will be quick to shut them down if he knows it won't work. Voro over all speaks with an assertive voice and can be very aggressive in combat often showing no mercy to his enemies...especially the parasite. History: Voro was born in the year 2486 in the Sangheilios state Refum. Being Sangheili, he was raised in a "common room" to assure that he had an equal footing in his military career like ever other Sangheili. He was trained along side the others that shared the same "common room". In his training, he showed to excel more than most he was against and showed promise to become a great and honorable Sangheili. Service in the Covenant: When Voro was old enough, he was to serve the covenant as a minor. As a minor, he showed to follow orders without hesitation and showed unwavering loyalty to those who were put above him. His skill and honor allowed him to be promoted from a Minor to a Major after many great battles. Given his new rank which had authority, Voro was happy that he could show his skill as a greater warrior and a leader. Voro's tactics that he displayed were admittedly not the best being he was a relatively new leader, however he proved to be a valued and well respected leader none the less. Voro found himself serving as a Major for a long time. Though he did prove to be a great leader, he couldn't find himself a situation in which he could prove to be worthy of more. It did not take forever and soon he found himself an opportunity to prove himself. Voro had taken place in a full ground assult that was vital to the Covenant in their fight against the UNSC. Voro along with many other Ultras on the field were taking orders from none other than a Field master. For a time, the battle was going well, Covenant forces were moving steadily forward and UNSC forces were beginning to order a retreat. However, in the midst of an early celebrated victory, the field master was assassinated. The tide of battle quickly turned. Covenant forces were beginning to go into panic and the UNSC began to gain back their footing. In the midst of the panic, Voro had taken charge, quickly giving out orders to what forces were left. Voro found himself fighting a now desperate battle and had no other choice than to simply hold out. All tactical advantages had been destroyed when orders were cut off and they no longer had the ability to flank the enemy. Voro's were not to gain a foothold but were to hold out as long as possible. Voro had come to accept that if this was his death then he was glad that he died with honor. However, Voro's orders and the fighting of his soldiers had payed off. They managed to hold off long enough for Covenant reinforcements to arrive and secure a victory. When the surviving Ultras were asked for a report of what happened, Voro and his were mentioned. This deed did not making him a immediate feild master but it did allow him a position to serve under one directly. His Field master Rtas' Kasamee had taught Voro a lot about battlefield tactics and the duty given with his rank. Over time, Voro had found himself a friend a mentor. The Great Schism: It was on the day that Voro had found himself promoted to Field Master that he was betrayed. In the middle of an operation, he was fired upon by the brutes. Though Voro managed to fight his way out, he had no support. Voro later managed to contact help and find out what had happened. When he discovered that the prophets were responsible his hatred had reached unimaginable heights. To believe all the service his brothers had done for the Covenant and then to be betrayed in the end was enraging beyond imaginable. Voro found himself joining the covenant remnant for a time under the rank of warrior. However, he did not like that hatred that his brothers spoke of. He spent all of his free contemplating his decision. In the end, he took what troops had supported him and left the remnant to join the Swords of Sangheilios. He made but one request and that was to keep his armor as a reminder of the hatred that clouded his mind. He then continued his service as a field master. He ended up being stuck on Reach when the fleet he was with had heard its distress call. When his ship landed to aid and evacuate the survivors it was over run with the flood. He has since help kept a group of his troops and humans alive. Other: "This is it, baby. Hold me." - To the Elite, who hugs him.
Hidden 10 yrs ago Post by LupusIntus
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LupusIntus Your Inner Wolf

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Name: Emmett-G355 Nickname: ‘Dingo' Gender: Male Age: 29 Appearance: Emmett stands roughly 6’4” and weighs 247lbs without his armor. He has a broad jawline, a crooked nose clearly broken too many times, and short curly black hair. His cheeks and chin are covered in a mess of thick, untrimmed stubble and his eyes are a soft blue-grey. With arms of thick muscle and an impeccable figure, it is clear that his body is well trained for combat and exertion. ![enter image description here](http://i904.photobucket.com/albums/ac245/LupusIntus/Roleplayer%20Guild/02ff10bb-c9a5-44b7-8a5c-044e3b612c92_zps8f89c20e.jpg "enter image title here") Type of Character: SPARTAN-III Rank: SPARTAN Armor/Clothing: MJOLNIR [GEN2] Armor ![enter image description here](http://i904.photobucket.com/albums/ac245/LupusIntus/Roleplayer%20Guild/740336f4-afa4-4ff8-92d4-1518919edabe_zps5b181856.png "enter image title here") Weapons: M395 Designated Marksman Rifle, 6 magazines (14 rounds each), rail-mounted telescopic x6 sight with night-vision capabilities. M6D Personal Defense Weapon System, 4 clips (12 rounds each) Standard Issue Carbon Fiber Combat Knife x2 M9 HE-DP Grenades Equipment: LxVII Thermal-Eye Binoculars: x360 View with rangefinder, thermal and night-vision modes, and direct wireless feed to compatible devices. x78 M118 FMJ-AP, 7.62x51mm rounds (DMR) x42 M225 Semi-Armor-Piercing High Explosive rounds (Pistol) x2 Combat Rations x1 Steel Canteen (2/3rds Full) x1 High Explosive Door Breach Personality: Outwardly, Emmett is lighthearted and rarely serious; often preferring to use a joke to diffuse tense situations. He is kind and cheerful and takes great care to protect those around him, whether they be brothers-in-arms or civilians. However, once in a combat situation much of these pleasantries disappear as Emmett displays a tactical cunning and ruthless combat efficiency that often surprises those who are not familiar with him. The battle augments he received during his induction into the SPARTAN Companies put Emmett at risk of losing control of his logic and personality, succumbing to a fierce instinctual bloodlust, without regular doses of anti-mutagenic drugs. Due to a psychological predisposition to emotional unavailability, Emmett requires a larger dose than most other SPARTANS from the same program and can thus quickly regress if the medication is not received. History: Born to unknown parents on one of the outer colonies of humanity, Emmett spent the early years of his life living on the street among the other vagrants and homeless. He was barely surviving when he was picked up at the age of six by a small group of pirate raiders to be trained as a sort of steward/cabin-boy on their ship. The pirates kept him fed but were quite brutal in their treatment of the boy, the most prominent example being once when he was caught attempting to free a captive trader whose ship had been plundered. After executing the man before the child’s eyes, the pirate captain used the still smoking barrel of a battle rifle to burn a mark into his cheek. After two years in captivity, the pirate ship was finally captured by military forces and while the captain and most of the crew were executed, Emmett was young enough to be sent to an inner world juvenile prison. It was there that the UNSC special programs directors found him, choosing him as a candidate for the newly implemented SPARTAN-III program. He was in the third group of children chosen for the program, after the first two companies, Alpha and Beta, were completely wiped out in Operation: PROMETHEUS and Operation: TORPEDO respectively. In Gamma Company he excelled in the hand-to-hand combat training as well as long-range accuracy training and so was eventually placed with one of the company’s scout squads. He served exceptionally for several years, earning a few small-time operation merits, and was often the first chosen (or the first volunteer) for missions scouting enemy positions, most of which involved a significant amount of danger. It was one of his squad mates, a man who'd been 'recruited' from Earth, who first coined him the name 'Dingo' when he remarked that Emmett's outwardly timid personality yet fierce fighting rage when cornered reminded him of one of the canine creatures he'd killed as a boy. After the war with the Covenant, the SPARTAN-III program was dissolved and Emmett was approached with the opportunity of continuing his service as a SPARTAN, defending humanity against all future threats. He readily agreed, knowing war and conflict was all he was made for. His missions continued and eventually Emmett found himself being called to accompany a UNSC squad to a remote mining colony that had sent a chilling, near unintelligible distress call a month previous before ceasing all communication. It had seemed somewhat routine at first, occasionally a colony's communication array would be damaged and their reports would come later than expected, but what his squad found on that lonely asteroid was far more than they were prepared to handle. The entire facility had been infected, the Flood having assimilated every last soul in the colony, and soon the squad was in full retreat with ammo stores running low. Though he fought tooth and nail to defend the marines, Emmett was the only one who made it back to the ship and soon found himself on a direct course back to Reach where all military personnel were being recalled.
Hidden 10 yrs ago 10 yrs ago Post by barkmeat2
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barkmeat2 The Bearded Dankier Hobbit

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Character Sheet Name: Lennart Bennewitz Nickname: Lenny "Nuke Duck" Gender: Male Age:23 Appearance: Type of Character:Marine Rank:PFC Armor/Clothing: A slightly altered version of the standard UNSC Marine Battle Dress, while it still provides excellent protection from traditional ballistic weaponry (barring high powered sniper rifles) Lenny has incorporated a thicker sheet of flak armor across the torso and arms to suit his preferred weapons of choice, explosives. The armor, however still retains the weaknesses of its vanilla counterpart towards plasma weaponry, and while the thickened flak plates provide a modicum of protection, it was designed to catch shrapnel, not super-heated particles. That said, the extra weight of the flak plates are a hindrance. Weapons: - M319 Individual Grenade Launcher (2 HE rounds left) "Gromp", Lenny's pride and joy, requisitioned just prior to the Fall of Reach. - M7 Caseless Submachine Gun (2 Full 30 Round Mags Left) - x2 M9 HE-DP Grenades Equipment: - x2 C-12 "Damage Packs" - x2 C-7 Foam Explosives - x1 Electronic Explosives Trigger - S.I. Marine Survival Pack ( 2 days Rations, Fatigues, Radio) - S90 Gas Mask - EB Green "Duct Tape" - x1 Lotus Anti-Tank Mines - x2 Antlion Anti-Personal Mines Personality: Lenny can best be described in one word. Paranoid. Having survived ambushes (giving or receiving) from both human and alien, Lenny follows the age old rule of: "Better Safe than Sorry." Has a habit of outlining camp perimeters with high grade explosives and traps even in the most peaceful of times, and exponentially increasing severity in the worst of times. Regards strangers with disdain and distrust, always creating escape routes and contingency plans in all scenarios. While not actively hostile to those who don't directly endanger him or his squad, he keeps a finger on the trigger and a grenade ready to use at the drop of the hat. That said, he's fiercely loyal to the (few) comrades he makes, and believes vengeance is best served with 20 pounds of fiery death. History: Born in a mining complex on Muroto, an Earth-sized moon in the Chi Ceti system of the Outer Colonies. Not wanting to be a crystal miner his entire life, with bright and naive eyes he joined the UNSC Marine Corp. He first saw combat against the Insurrectionists as a standard run-of-the-mill grunt when his platoon ran into an Insurrection ambush. You'd imagine a man to fear the sight and sound of explosions after his squad-mates were decimated by a well placed C-12 charge, but Lenny took it as a deadly, yet valuable lesson. Setting off charges and grenades he impeded the Insurrectionist assault long enough for reinforcements to arrive in time to save him and two others. Lenny took these lessons to heart, the world now hostile, cold, and advancing, only slowed by a well placed mine. Promoted to a PFC and reassigned to another company he became the resident demolitions expert; with the coming of the Covenant menace, he and his comrades fought tooth-and-bomb on the Halo Installations culminating into the final Human-Shenghelli victory. After the war, he was posted in a remote outpost outside of New Alexandria. When the Flood began their horrific infestation of the galaxy, his new squad was tasked with civil defense, which soon after collapsed in the chaos. He and his squad holed up in the cities' metro system, but over time casualties in the squad amounted to Lenny being the sole survivor, trapped in a underground maintenance room, not expecting help to come. Other: “When I die, please bury me deep! Place an MA5 down by my feet! Don't cry for me, don't shed no tear! Just pack my box with PT gear! 'Cuz one early morning 'bout zero five! The ground will rumble, there'll be lightning in the sky! Don't you worry, don't come undone! It's just my ghost on a PT run!” — UNSC Cadence
Hidden 10 yrs ago 10 yrs ago Post by DELETED324324
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Name: Andrew Rackham Nickname: "The Old Coot" " The Wise Bearded man" Gender:Male Age:62 Appearance: Type of Character: Civie Rank:N/a (Formerly a naval captain) Armor/Clothing:He wears a simple ballcap with a faded symbol on it but if one looks closely the words "Elysian Comets" on it with a baseball bat and ball on it, a generic and faded white t-shirt is worn underneath a brown tattered grease and mud soaked jacket, a pair of dity gray slacks that resemble more of a brown than gray due to dirt and mud, and a nice sturdy pair of stolen combat boots. Weapons: MA5B Assault Rifle 2 full clips, 3 full clips M6D Sidearm, Equipment: Some stolen MRES and canteen, Bottle of scotch, and 2 flares. Personality: Andrew is a man ravaged by the ghosts of the past to many he might seem insane but if one sat and listened to his stories they would realize this man is suffering from a strong case of PTSD and survivors guilt, but when he isn't blaming himself from the mistakes of his past or drinking heavily Andrew is a kind man who people can rely upon to be supportive or a ear that will listen, also the old man is incredibly smart and creative he was a brilliant tactician during the war and still is. History: Andrew grew up in Elysium city on Eridanus II, the son of a corporate CEO and his mistress. Andrew grew up a secret child to this man only seeing his father a few hours a month, Andrew grew up envying the other family the life he should of had. When the boy reached the age of ten his father divorced his wife and married his mother and for the first time in his life things were complete and it seemed his wish for his father had come true. As the boy grew older he expressed a desire to get out there and explore so he showed his father a brochure for a naval academy on Reach his father agreed and sent the boy to the academy. Within the academy the boy learned how to use weapons, he learned a variety of tactics, and most of all how to command a ship. Which interested the teen so much that he yearned to be able to sail among the stars in a ship of his own. Upon graduation the now adult Andrew was stationed upon the UNSC Basilisk and sent out to fight insurrectionists. When operation TREBUCHET rolled around a few years later Andrew was in command of a carrier named UNSC Tempest, his job during the operation was to deploy all UNSC personnel to his former home world so they could capture a high ranking insurrectionist and former marine Colonel Robert Watts. Their mission was ultimately a success and upon victory in operation Trebuchet, Andrew was promoted to captain. Andrew was still in command of the UNSC Tempest when the covenant began carve a bloody swath through UNSC controlled space and in the second battle over his homeworld there was no great victory instead there was a bitter defeat as the Tempest and one other ship entered slipspace heavily damaged and Andrew's homeworld was glassed behind him. After the glassing of Eridanus II Andrew was filled became a shut in and he didn't speak but he had a renewed energy when it came to battle with the covenant going from battle to battle and either surviving defeat after defeat or winning the occasional victory under Admiral Cole. During the battle of Reach, Andrew went above and beyond, deploying men and women to the surface of Reach and occasionally sending a volley of Archers at a group of covenant ships but he really shined when he used a group of ODST drop pods as missile platforms to launch SHIVA warheads at covenant ships but still Reach was a defeat and most of the fleet went on the retreat. The next battle Andrew took part in was the battle of Earth, it was here where the UNSC Tempest was split right down the middle and 75% of the crew were killed leaving Andrew with a large amount of guilt and survivors guilt. After the second battle of Earth, Andrew became a wanderer he went from planet to planet looking for a permanent place to stay. Eventually during the resettling of Reach Andrew found a home in New Alexandria using the last of his money to get there he found he was broke and had nowhere to stay so he blended in with other refugees and homeless men from the war returning home to Reach. When the flood invaded Reach, Andrew survived by keeping to his training in the academy and being able to stay off the grid. Other:N/a
Hidden 10 yrs ago Post by DocTachyon
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DocTachyon Teenage Neenage Neetle Teetles

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Name: Max Doherty Nickname: Manic Max Gender: Male Age: 29 Appearance: Type of Character: Ex-ODST, Civilian Rank: No rank Armor/Clothing: Weapons: M739 Light Machine Gun(Squad Automatic Weapon, SAW) 72 Round Loaded Mag, 2 extra mags. M6H Handgun, one 8 round mag loaded two extra mags, a large butcher knife Equipment: Three high-capacity water bottles, three MREs, half battery flashlight, Map of New Alexandria, small toolkit for vehicle repairs, a half empty can of biofoam Personality: Max is a conspiracy theorist. He never believed what the UNSC were feeding civilians, at least, until Reach fell the first time. Then he started believing them. He can be described as having 'apophenia', a tendency to see connections where none exist. He finds it easy to trust people, surprisingly, but this is mostly because he’s intelligent enough to discern that they almost certainly have no plans against him. He takes comfort in the knowledge however, that he could probably kill them if it came down to it. History: Max was born and raised on Reach, and from a young age didn’t trust the UNSC. His father was an Insurrectionist, and Max was raised with Insurrectionist values, right under the UEG’s nose. His father wasn’t the typical image the UNSC painted of an Insurrectionist- Rather than a big, tough, dumb brute, he was a scientist. He called the UNSC ‘unethical’. Said he had evidence of them violating Mortal Dictata. At the time, Max didn’t really understand that, nor did he care. Even though he never moved, Max always felt like he was on the run. He had no friends, as his father encouraged him not to ‘associate with locals’. He never acquired any major possessions either, as his dad insisted he be ready to pack and go at a moments notice. This encouraged the growth of an intelligent, if socially sheltered, child. He excelled at his studies, finding little to do but study. As he passed into his last year of middle school, however, his father fell ill. Max retreated from his studies, spending more time devoted to taking care of his father. His dad insisted he carry on the Insurrection, so, naturally, Max began digging. He searched for information, the knowledge being practically a drug. More important than anything schools could have taught him. The UNSC was _lying_ to people. Secret programs, fishy troop movements… Something didn’t seem right. What seemed really backwards to him was mentions of something called “The Covenant” in thier files. He never managed to stay in the system long enough to figure what it was, but it screamed propaganda to him. Eventually, word came to the colonies of The Covenant. An alien species with massive destructive power. Max didn’t believe it. The UNSC were just scaring people, to put them in their place. He wouldn’t buy it. He was proven wrong when The Covenant attacked Reach. He was forced to leave his work behind- He destroyed it, so the alien bastards couldn’t find it. ON that day, he decided that humanity needed a fighting chance, and any infighting wouldn’t help. He was forced to abandon a cache of weapons he’d been stockpiling- An assault rifle with ammo, a half dozen frag grenades, and the crowning jewel, a rocket launcher with three rockets. All he remembers is that it’s somewhere in New Alexandria- assuming it wasn’t destroyed in the glassing. Soon after that, he joined the ODSTs. He wanted to serve, as if to repent for not believing in a very real threat, almost costing him his life. He trained with tenacity, and made friends in training. But he had trouble making friends- A deep seeded distrust for the UNSC was still there. In time, he bonded with his squad. He was in the middle of an OP, a few months ago, when his connections to the Insurrection were discovered. The UNSC had planned to execute him; but in light of his service to the ODSTs, and his severance of ties to the Innies, he was only kicked out of military service. He moved back to New Alexandria, retreating to a more quiet life. But he never stopped digging. Now the information wasn’t dirt against the UNSC- He just wanted to know things. When the Flood invaded, he pulled out his old armor and guns, plus a kitchen knife, and set to surviving. Other: “Dear Humanity… We regret being alien bastards. We regret coming to earth. And we most definitely regret that the Corps just blew up our raggedy ass fleet!”
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