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*Twinkle, twinkle, little star*
*Everything ends, that is the curse upon which our foundations have been built upon. Man does not need to look far to witness these concepts; he just needs to look upon our own dying world to witness it. Like any blazing flame of brilliance it too sputtered out into nothing more than drifting ashes. So we looked to the stars for our salvation. And for a time it would seem that we had found it. The universe outside of our own blue marble was bountiful and filled with resources ripe for the taking. And yet it seemed as if we were not the only ones drifting through the cosmos. We found ruins and relics of civilizations long dead and reduced to memories of distant worlds, we were not the first in this grand cycle of inheritance but we strove to be the last. We colonized planets and started grand intergalactic empires that spanned the stars.*
*But for some the void of space still lingered in the back of their minds. The vast darkness stretching for eternity in every direction. It beckons those that notice it. And ever so suddenly the trance is broken and without traceable origins, you'll realize things are not how you perceive them. For some reason, the familiarity of your own begin shall become alien and corrupt. You'll start to see subtle shifts in the darkness, shifts in yourself. But then you'll see that it's always been shifting like a grand ocean, dark and bottomless like the void. But you won't understand why the curtain got pulled back, you will not remember a time before you saw the cracks in reality.*
*Your old ways won't protect you anymore, old comforts as useless as wet paper. You'll discover that you no longer trust the soft glimmers of light that you once took for granted. Faces familiar and kind will seem sinister, darker, much darker. The familiar space that you have known will feel eons long, the shadows that lurked behind every closed door and winding corner becoming much more pronounced. The call of the void pulling you towards it every time you look out a view port or look up at the sky at night. You used to look up in your tender naivety and be able to focus on the stars. Now... every time you look up all you can see is the emptiness between the lines, watching the darkness for hours upon end. Thinking in some vain attempt that watching it will stop it from progressing, that you are keeping the void from swallowing everything you love. It will get so bad that you'll be afraid to look away, you'll be afraid to sleep at night.*
*This is when you'll decided that the best way to progress is by seeking out these cracks. You'll want to pull back the curtain to see the wizard that has been haunting you. But this only lets the void beckon you even stronger. Every insurance you've ever felt protected you will fall apart by your own hands. You'll be hopeless to watch as every denial you have is broken, every little horror is found in reality. Nowhere you go will you be able to find somewhere where it is not in your head. You only have so much resolve and that resolve breaks in time, but fight you will still try. Eventually though you will look away from the darkness, and when you do you have already lost. The thing you dread the most will already be behind you, waiting for you to turn around. Waiting for you to face the monster, to face yourself.*
*And then the screaming starts.*
~ *Note found written in a journal on the Space Station Providence*
*Providence*, a asteroid mining complex turned civilian space station went dark three days ago. Communications disturbances are common with the Station being at the edge of Systems Alliance space. But the continued lack of communication has brought concern to the Alliance Navy. Stories of far reaching colony worlds vanishing have been ingrained in the mind of humanity, but those were just stories. In any event the Alliance Navy has decided to send a reconnaissance team out to the sector to determine the cause of the issue. You somehow manged to annoy the right person to be sent on such a backwater mission at the edge of colonized space. Little did you know of the horror aboard *Providence*, a horror you would soon become very familiar with.
### What is Destiny of Man?
Destiny of Man is in many ways a love letter to such games as Dead Space, System Shock, and the literary works of Mark Z. Danielewski and H.P Lovecraft. Taking place in the far flung future setting with all sorts of cool technology and space stuff. The main idea will be to figure out what happened to *Providence* and the people that once lived on the station. Dealing with these dark secrets as well as your own character's slowly failing mental state will be the meat and potatoes of the story. Your role in the story will be to make up the squad of either System Alliance personal assigned to resolve the issue. Who is this squad? Well that is up to you. Are you a gruff military commando that has seen years of active duty against pirates, insurrections and raiders? A young and naive private on his first deployment? An engineer sent in to help resolve the communication issues? Or someone else?
These team with their array of equipment and skills to whatever reasonable level you deiced are not only going to have to face the horrors that lurk within the *Providence* but battle their own sanity as well. Sanity will be represented as a numerical counter, you start at 200. Depending on the actions you take, I will begin subtracting sanity points. The lower this counter progress... the weirder things become, but the closer to the truth you approach. So be careful or not in your time aboard the station. But more on this idea in the OCC if this ever takes flight.
For now, all those that would like to express interest in this cosmic horror story can express their interest here. If you have any questions about anything fell free to ask away.