2015, London, Great Britain. The "Final Nights" of the descendants of Caine loom over the world, though one would not know it when looking upon the night life of this modern metropolis. Kindred of all kinds and ages roam the darkness, with no end of choice Kine to satiate The Thirst, few predators or enemies to fear on the streets, and a stable and respected leadership in the Camarilla overseeing affairs through the Prince and his Council of Primogen. The city is a model of stable Cainite society, which the Camarilla has held almost uncontested since before the Glorious Revolution. But nothing lasts forever, often not even Vampires, and neither did this situation...
One night, a week before the start of Autumn, the Sheriff of London, Jeremiah Drummond, arrived late to his Prince's dinner party celebrating the 400th year since Haley Montismard, a close associate and ally of his in Clan Toreador, had been embraced. Unlike previous occasions, where parties were held in the Prince's personal haven, or in those of one of his Primogen, Haley had insisted that the event take place within Big Ben, that she may see the precise second she turned 400 years old. Confident in his power, and that of his elder guests, The Prince obliged the request. As the Sheriff approached the iconic clocktower, close to midnight, a massive fireball engulfed the tower as an explosion raked it.
In shock and disbelief, Jeremiah could do nothing as his lord and all in attendance within the tower were turned to ash, the leader of the Camarilla in London and most of his close friends and allies snuffed out in an instant. London's fire department rushed to the scene, dousing the flames, while the police and city officials called it a terror attack by the increasingly desperate ISIS militants, and London trembled with suspicion and fear. This demeanour was mirrored in the night as the Kindred were abuzz with rumour and fear trying to guess at the truth, many demanding justice for the crime from the surviving Primogen.
A throne in interregnum, a city gripped by fear, and potentially more Kindred unlives at risk from an as yet unknown enemy, the Inner Circle appoints a Justicar to the situation, who has yet to publically make an appearance in London, though their reputation casts a wide shadow. But she is more prudent than some Justicars, and feels that this situation may require some unorthodox methods in order to discover the truth, protect the Masquerade, and restore Camarilla rule to London's Kindred...
This is where you guys come in, you are all Vampires, Humans, or Werewolves in and around London eking out an existence as this hell storm brews. Each of you have your own stake in the outcome of the investigation and days to come, even if they want no part of it.
I'll admit, this is the first RP I've really attempted as a GM, but the interest has been great enough in helping steer this that I feel we have a good solid foundation to proceed from. I don't expect much, since this is casual, but I do expect a few things from you guys. Here are the simple rules:
1:No God moding (Although this game involves supernatural elements, you are still not a walking god. Always play according to what your character is)
2:No forcing actions onto other players or their characters unless agreed upon mutually.
3:OOC Talk stays in the OOC or Interest check section (preferably OOC)
4:Be respectful to other players, as they are expected to be respectful to you.
5:No spam or griefing on any sections of the RP.
Main source of instant-info for those not acquainted with the World of Darkness Universe: http://whitewolf.wikia.com/wiki/Main_Page
Here are character sheet formats:
Name:
Sex:
Date of Birth: (Present Day in our game means literally, so 2015 is the latest)
Image/Description:
Species:(Human, Kindred, or Werewolf)
Background/Occupation:
Residence:
Personal Possessions: (Very broad in this, just list anything you feel is worth noting that your character may have with them on a given day, or at their home)
Backstory:(Roughly 1-2 paragraphs is the minimum I'm expecting, there is no real maximum cap)
Personal affiliations: (Do they know anyone in particular? If so, what's their relationship with them. ex. Joe Schmo (Personal Enemy). Be as detailed as you wish)
(Hunters Only)
Creed:
Group (If any? Could be a real sect of the Inquisition or another Hunter group, or a made up one.):
Years served as a Hunter:
Speciality(if any):
Edges:(Similar to Vampiric Disciplines, except these will most likely not be supernatural traits, more likely superhuman if anything.)
Morality: (Are you like most Hunters, a radical zealot who seeks the destruction of all creatures of darkness no matter the cost? Or are you a radical among radicals and believe that not all are inherently evil?)
Relative Knowledge of the Supernatural:(Kind of a loaded question, since most Hunters although they know more than the average person, technically don't know more than the average fiction reader. However there are differences, some could be fully aware that Kindred exist, but not werewolves for example. It varies on experience and connections.)
(Kindred Only)
Clan: (Note that Caitiff, or Clanless, is also an option)
Embraced:(Year they became a Vampire)
Generation:(FYI and it should be self-explanatory but for those who don't know, NO ANTEDILUVIANS OR CAINE WANNABES! So the range is 6-15)
Disciplines: (I'm willing to be lenient on these, just don't go overboard. Also put how powerful each discipline is, if you feel its worth noting)
Weaknesses:(Those associated with the Clan, along with any others you guys add depending on Background, if you so desire)
Sire?:
Rank?:(Fledgling/Neonate, Kindred, or Elder?)
Childe(r)?:
Political Affiliations: (Camarilla, Anarch, Independent, or Undeclared. This isn't really a huge deal, as players could change over the game, but its up to you guys.)
Anything else of note?:
(Werewolves Only)
Auspice:
Tribe: (If accepted in one)
Breed:
Gifts:
Pack/Packmates:
Totem:
Rites/Howls:
Rank:
Weaknesses:
If you have any questions, or want to help out as a Co-GM, just let me or hellrazor know on here