Hidden 10 yrs ago Post by Frosty
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Frosty

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"Here's the story of some friends!"
"Oh, don't be such a liar, they were anonymous, complete strangers."
"Well, they became friends!"
"They don't know that yet! We're telling them a story!"
Once, in a land, far, far away, the explorers of modernity found an island far off the coast of their lands; too far to see with any sort of magnifying glass and certainly too far to hear any noise. What was surprising was that they had found that it had once been inhabited by other humans. There was a small village, complete with a market, blacksmith and artisan shops. Above the village was a castle, constructed with dark, mysterious stones, looming over the town like an ominous shadow. They had sent up a small search party up to the keep, only to never hear from them again. They sent another party to find them, and again they disappeared. They named the island Tartarus, after the Greek myth of the inescapable abyss.
But, that was ages ago. The mortal world no longer knows anything of the island Tartarus. That was, of course, until a graduate student found an old journal mentioning it and its whereabouts, but not much else. The student showed the worn booklet to the archeology professor and maritime expert of the university, Professor Jameson R. Miles. Professor Miles studied the journal extensively over a few days and found the island, just of the coast, too far to see or hear with the human eye. Curious, he gathered his best students and began...
The Descent into Tartarus
"...that was damn good. Who is that guy?"
"No clue, but that's what we were going with! Thanks, guy!"
Hello, and welcome to The Descent into Tartarus, a thriller-horror roleplay thought up by yours truly, though I'll admit to having some inspiration from the indie horror game genre. As you can see, the player characters are a bunch of students in college going to an island of unknown mysteries. We still have a lot of development to go through, but right now, I'm just trying to see if I got any interest?
Hidden 10 yrs ago Post by Draconilian
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Draconilian Call me Kali

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sounds intriguing.
Hidden 10 yrs ago Post by Frosty
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Frosty

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@Draconilian Thank you for saying...something! Like I said, it's in its developmental stages and if you have any recommendations, suggestions, or questions, feel free to speak your mind and share your thoughts!
Hidden 10 yrs ago Post by CorruptedShadow
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CorruptedShadow The Warrior of Sunlight

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I like it! Count me in.
Hidden 10 yrs ago Post by Frosty
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@CorruptedShadow: Great! Do you have anything in mind you might want to put up for consideration?
Hidden 10 yrs ago Post by CorruptedShadow
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CorruptedShadow The Warrior of Sunlight

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Well, really depends on the type of horror. Do you want anything supernatural and unreal, or something a little more towards the realistic side of horror?
Hidden 10 yrs ago Post by Frosty
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Frosty

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I'm edging more towards surrealism, demons and spirits, that whole schtick, but I want it to have that real fear aspect into it.
Hidden 10 yrs ago Post by RomanAria
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RomanAria 𝕋𝕙𝕖 𝕊𝕟𝕦𝕘𝕘𝕝𝕖 𝕊𝕚𝕟𝕘𝕦𝕝𝕒𝕣𝕚𝕥𝕪

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Ooh. Count me interested.
Hidden 10 yrs ago Post by Ancient Amen
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Ancient Amen The Mexican Americano

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I'm also interested as well.
Hidden 10 yrs ago Post by Frosty
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Frosty

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I have a inquiry! Death? Permanent death? I had this awesome respawning idea in mind and wanted to know if it was okay, because as much as I like seeing people die in the horror genre because they made a bad choice (or a good choice that ultimately led to their demise) I don't like dropping people from the game, and while having multiple characters would fix that issue, this respawning aspect would actually tie into the story and help progression.
Hidden 10 yrs ago Post by CorruptedShadow
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CorruptedShadow The Warrior of Sunlight

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How about black magic or some kind of crazy cult that lives on the island that resurrects the dead through means of witchcraft? Maybe they're mutants and cannibals as well, kinda like The Forest.
Hidden 10 yrs ago Post by Frosty
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Frosty

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Maybe....we'll go more into it in the OOC. But first...
BUMP
Hidden 10 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

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I'm interested.
Hidden 10 yrs ago Post by Frosty
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Frosty

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Does anyone have a suggestion to put in the newly made suggestion box? :D
Hidden 10 yrs ago Post by Masaki Haruna
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Masaki Haruna OLD TESTAMENT

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We'll see how this goes. I'm intrigued.
Hidden 10 yrs ago Post by Insatiable
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Insatiable 𝚁 𝙴 𝙼 𝙴 𝙳 𝚈

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Quite interested on this ;)
Hidden 10 yrs ago Post by RomanAria
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RomanAria 𝕋𝕙𝕖 𝕊𝕟𝕦𝕘𝕘𝕝𝕖 𝕊𝕚𝕟𝕘𝕦𝕝𝕒𝕣𝕚𝕥𝕪

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I have a inquiry! Death? Permanent death? I had this awesome respawning idea in mind and wanted to know if it was okay, because as much as I like seeing people die in the horror genre because they made a bad choice (or a good choice that ultimately led to their demise) I don't like dropping people from the game, and while having multiple characters would fix that issue, this respawning aspect would actually tie into the story and help progression.
YAY I VOTE FOR RESPAWNING. Because my character will probably get herself killed at least twice during this whole RP.
Hidden 10 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

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I have a inquiry! Death? Permanent death? I had this awesome respawning idea in mind and wanted to know if it was okay, because as much as I like seeing people die in the horror genre because they made a bad choice (or a good choice that ultimately led to their demise) I don't like dropping people from the game, and while having multiple characters would fix that issue, this respawning aspect would actually tie into the story and help progression.
YAY I VOTE FOR RESPAWNING. Because my character will probably get herself killed at least twice during this whole RP.
And if my character finds out we can die and still live... oh... that'll be.... periods... amusing................. . . . . . . . .
Hidden 10 yrs ago Post by RomanAria
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RomanAria 𝕋𝕙𝕖 𝕊𝕟𝕦𝕘𝕘𝕝𝕖 𝕊𝕚𝕟𝕘𝕦𝕝𝕒𝕣𝕚𝕥𝕪

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And if my character finds out we can die and still live... oh... that'll be.... periods... amusing................. . . . . . . . .
Well I can see it as playing out as everyone sees a character die a slow horrible death and then he/she will respawn and act like nothing happened, and that will REALLY freak some of them out or they'll think he/she is an illusion designed to lead them into danger and that will just add some drama. But there should be a price for respawning simply so that our characters can't throw themselves into danger deliberately at every turn. By price I mean like some sort of psychological inhibitor, like a few moments of blinding pain, or just a vague sensation of an evil "growing inside you" every time you respawn, or a sense of losing your hold on yourself. Okay I'm going to shut up now before I confuse myself even more.
Hidden 10 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

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And if my character finds out we can die and still live... oh... that'll be.... periods... amusing................. . . . . . . . .
Well I can see it as playing out as everyone sees a character die a slow horrible death and then he/she will respawn and act like nothing happened, and that will REALLY freak some of them out or they'll think he/she is an illusion designed to lead them into danger and that will just add some drama. But there should be a price for respawning simply so that our characters can't throw themselves into danger deliberately at every turn. By price I mean like some sort of psychological inhibitor, like a few moments of blinding pain, or just a vague sensation of an evil "growing inside you" every time you respawn, or a sense of losing your hold on yourself. Okay I'm going to shut up now before I confuse myself even more.
As my character might say... "Who cares! We can die and still get up!"
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