Hidden 10 yrs ago Post by TheMusketMan
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TheMusketMan The Trooper

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>Charges at the ogre, smacking it in the back of the knee with his staff.
Hidden 10 yrs ago Post by BrobyDDark
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BrobyDDark Gentleman Spidey

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>Pick up one of the chunks and throw it at the ogre
Should probably cast some sort of strength deathknight thing, otherwise it'll be too heavy (just helping you avoid a waste post). :D
Or his armor is enchanted. Unless that's not allowed, in which case I think having some spells would work.
Hidden 10 yrs ago Post by Syben
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Syben Digital Ghost

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>Pick up one of the chunks and throw it at the ogre
Should probably cast some sort of strength deathknight thing, otherwise it'll be too heavy (just helping you avoid a waste post). :D
Or his armor is enchanted. Unless that's not allowed, in which case I think having some spells would work.
Nah, keeping it pretty simple. Just cast a spell. though I will implement enchantments and track them under the list. Perhaps the ogre will drop some :) (Default gear won't start enchanted) Just remember the more powerful the spell the more chance it might fail. (I roll dice, so as not to be biased)
Hidden 10 yrs ago Post by BrobyDDark
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>Pick up one of the chunks and throw it at the ogre
Should probably cast some sort of strength deathknight thing, otherwise it'll be too heavy (just helping you avoid a waste post). :D
Or his armor is enchanted. Unless that's not allowed, in which case I think having some spells would work.
Nah, keeping it pretty simple. Just cast a spell. though I will implement enchantments and track them under the list. Perhaps the ogre will drop some :) (Default gear won't start enchanted) Just remember the more powerful the spell the more chance it might fail. (I roll dice, so as not to be biased)
Alright, I edited it accordingly. You're keeping stats around, right? Because I don't see how the dice would work otherwise, unless you've got a system thought up.
Hidden 10 yrs ago Post by Syben
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Just a basic principle really. I'm not making this complicated, because it's just something for fun while. I figure based on the "level" of spell that a 3+/6+/9+/12+/15+/18+ system works just fine. Like I said, trying to keep this simple. You let me worry about rolls, and you worry about not letting the ogre kill you. <3
Hidden 10 yrs ago 10 yrs ago Post by Smink
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>Casts a lvl 1 healing spell on everyone.
Hidden 10 yrs ago Post by Syben
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Syben Digital Ghost

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>Distracted by an incoming idea that was provoked by ogre throwing rocks at him he forgets about the battle for a moment and draws a red colored letter "S" on his own robe with his magic wand to make it clear for others that he is Smink. :3
You could have just asked haha, don't waste your action the ogre is going to kill yoube a tough fight >_>
Hidden 10 yrs ago Post by Smink
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>Distracted by an incoming idea that was provoked by ogre throwing rocks at him he forgets about the battle for a moment and draws a red colored letter "S" on his own robe with his magic wand to make it clear for others that he is Smink. :3
You could have just asked haha, don't waste your action the ogre is going to kill yoube a tough fight >_>
Thanks. I edited my previous post changing the action. ^_^
Hidden 10 yrs ago Post by Robeatics
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Robeatics Codename: Fupa

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What party doesn't need some indiscriminate thief chicks? >Create.player "Ri" >Set.class "Rogue" >Equip.Weapon "Dagger" >Equip.Head "Cloak" >Equip.Torso "Leather Armor" >Set.color primary="Black" >Set.color secondary="Gold" >Spawn.player "Ri" >Jump out of the grass and attempt to seduce the ogre
Hidden 10 yrs ago 10 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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>Create.player "Pink" >Set.class "Bard" >Equip.Weapon "Lute of justice" >Equip.Head "Minstrelhat" >Equip.Torso "Bardoutfit" >Set.color primary="Pink" >Set.color secondary="Cyan" >Spawn.player "Pink" >play a song of friendship to the ogre Hey guys im the useless one
Hidden 10 yrs ago Post by Syben
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Syben Digital Ghost

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>Create.player "Pink" >Set.class "Bard" >Equip.Weapon Lute.default >Equip.Head "Minstrelhat" >Equip.Torso "Bardoutfit" >Set.color primary="Pink" >Set.color secondary="Cyan" >Spawn.player "Pink" >play a song of friendship to the ogre Hey guys im the useless one
Fixed. No spawning with epic gear :P
Hidden 10 yrs ago Post by Syben
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>player.cast "Focus" target.self >Ri spawns in, using his/her rogueish body to seduce the ogre! --Ri fails, it's an ogre, Ew! >Mr.pink spawns in, using the sweet melody of friendship to convert the ogre! --The Ogre is berserking! It cannot be befriended! >Smink casts a low leveling healing spell! --Party restored to full health! ----(Spell on cooldown 2 turns) >Aeon is focusing his energy! >Musket Man charges in, delivering a mighty wallop to the Ogre's knee! ---Ogre takes damage >BrobyD casts a spell of strength on himself, and proceeds to lob a large rock chunk back at the Ogre! ---Ogre takes damage >Gwazi ponders the meaning of life! >The Ogre lets out a mighty bellow, stomping his foot powerfully! ---Everyone takes damage >The Ogre growls thunderously, swinging his mighty fist in front of him! ---Aeon, Smink, Ri, Pink, BrobyD, and Gwazi are knocked back, taking damage! Ouch!
Hidden 10 yrs ago Post by Robeatics
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Robeatics Codename: Fupa

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>Ri does not care about the ogre's outward appearance, but what is inside! >Jump on its shoulders and stab this bitch ogre's eyes out!
Hidden 10 yrs ago Post by TheMusketMan
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TheMusketMan The Trooper

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>Musket goes between the ogre's legs and and shoves his staff upwards as hard as he can.
Hidden 10 yrs ago Post by Smink
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>Smink casts a spell - summoning antlers on Musket man's head.
Hidden 10 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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>Pink plays a song of anti-friendness to the ogre in a fit of rage
3x Laugh Laugh
Hidden 10 yrs ago Post by BrobyDDark
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BrobyDDark Gentleman Spidey

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>Continue throwing rocks at the ogre
Hidden 10 yrs ago Post by Vampy
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Vampy The Lost

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>Create.player "Lincy" >Set.class "cleric" >Equip.Weapon "mace" >Equip.Head "clericHat" >Equip.Torso "clericRobes" >Set.color primary="White" >Set.color secondary="green" >Spawn.player "Lincy"
Hidden 10 yrs ago Post by Awson
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Awson Waiting & Waiting

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>Create.player "Awson" >Set.class "Barbarian" >Equip.Weapon "Battleaxe" >Equip.Head "mediumPlate" >Equip.Torso "mediumPlate" >Set.color primary="grey" >Set.color secondary="red" >Spawn.player "Awson" >Taunt >Attack >Repeat
Hidden 10 yrs ago Post by Syben
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Syben Digital Ghost

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I'm out of town for seven days, will update when I get back.
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