Hidden 10 yrs ago Post by TJByrum
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TJByrum Jed Connors

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Here's a link to an interesting RP: http://forums2.battleon.com/f/tm.asp?m=21774757 I'm in it and it's pretty good. It's a lite strategic/tactical rp that relies on cooperation between the players (generals and captains of the allied force). What do you think, what would you change, and would anyone be interested in hosting something similar?
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Flagg Strange. This outcome I did not foresee.

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That's a very interesting way of doing things, and it looks like it's a pretty successful RP. I would definitely be interested in doing something like that down the line. The battle mechanics arent clear to me though, but perhaps that's because I just glanced over the whole thing.
Hidden 10 yrs ago Post by TJByrum
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TJByrum Jed Connors

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It is interesting, and it's neat to see a lot of cultures working together. Battles are rather easy to follow. Our commanders discuss and then decide on a strategy. I was the first commander and used MSPaint to rely my idea more vividly. The second day commander similarly used MSPaint, so I think that'll be default for us from here on out. The GM gives us descriptions on the enemy formation and also gives us tidbits on the history and strengths of what were fighting. For example, he explained the use, training, and effects of Vendreti war hounds when they used them against us. We all respond with our reactions. Usually the commander posts first to relay orders to the other captains, who respond afterwards. Once we all explain what we want to do, the GM responds and explains the effect our cations had, and any changes within the enemy formation/actions.
Hidden 10 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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We all respond with our reactions. Usually the commander posts first to relay orders to the other captains, who respond afterwards. Once we all explain what we want to do, the GM responds and explains the effect our cations had, and any changes within the enemy formation/actions.
And this part is all done ICly?
Hidden 10 yrs ago Post by TJByrum
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TJByrum Jed Connors

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Yes. It works good too. Here is the IC: http://forums2.battleon.com/f/tm.asp?m=21848865
Hidden 10 yrs ago 10 yrs ago Post by TJByrum
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TJByrum Jed Connors

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I would make it so there are three phases: Orders Phase [Time Skip] Battle Phase [Time Skip] Development Phase On the Orders Phase each Commander (player) will imply via IC how they wish to divide their armies amongst their generals (minor player-characters), where they wish for them to march to, etc. You can only post once here. Once everyone has posted I will post with a time-skip that details the results of everything you said in the Orders Phase (the success/problematic arrival of an army in a region, for example). Next is the Battle Phase, where any conflicts will be settled. If any two armies meet up in the same region, a battle could ensue. If both Commanders/Generals decide NOT to attack, nothing happens. Battles will play similarly to how they do in Rise of Domrius, but I won't go into detail just yet. If an army moved into an unoccupied region, the player can explain what's going on there, such as razing a village, trying to take control of it, etc. There is no limit to the number of times you can post here; the phase ends when all conflicts all settled. Next is the Development Phase, where the players can take time to develop their character stories, or collaborate with other players to build character development and relationships. This phase is optional and there is no limit on posts, but there wouldbe a deadline. Then we start over at the Orders Phase, and so on and so forth. EDIT: I will name each session (a session is all 3 phases together) afterwards accordingly. For example, if several armies waged a large battle in Kawajia, that session would be "The Battle of Kawajia". "The Fall of Hakutsune Clan", "The Execution of Jawa Marlake", "Gathering of Three Armies," etc.
Hidden 10 yrs ago Post by TJByrum
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TJByrum Jed Connors

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Combat During the Battle Phase, if two armies have moved into the same region, a battle is possible. I will provide a map of the battlefield, along with the locations of both camps. The battle only begins if one of the belligerents fields their army (which will force the other side to field their army, or retreat). If neither side fields their army, a battle will not take place and the RP will move on. When you 'field your army', you will need to convey their formation via diagram using the battlefield's map I provided you. The other side will respond by similarly posting their own formation. You can also convey this via IC, like your commanders discussing plans in their tent. Once both armies have been deployed, the battle begins. You will both post once, and then await my reply. In your post you must explain the orders you want give your army.
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