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Hidden 10 yrs ago Post by fantasyfan28
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fantasyfan28 Legendary Sage

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Is Little Red Riding Hood availale or has someone already written her as a character?
Hidden 10 yrs ago Post by Bubsy 2
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Name: Naziha Akram

Titles: In her homeland of Alkebulan Naziha is largely known by the name Scheherazade. As Scheherazade she was known as the 'Grand Trickster'.

Affiliation: Naziha promises fealty to none, and only holds alliances if they work to her advantage. She operates independently without the urging of any nation or house. Some say that she works for the Corsairs, and although she may have for a time, that alliance has long since ended.

Gender: Female

Age: 28

Birthplace: Naziha hails from the great Alkebulan desert. A more specific home cannot be placed, as her earliest memories are living in a dusty camp of nomads.

Origin: Nazhia's story can be very loosely connected to that of Scheherazade, the storyteller of the One Thousand and One Nights.

Race: Human

Appearance: It can be said by that Naziha's greatest tool is her beauty. She has a slim and lithe figure well suited to her work as a thief. She has olive colored skin that quickly identifies her as a native of Alkebulan. Her face is dominated by her piercing green eyes, with a gaze said to have stolen the heart of the Sultan himself. Her face is framed by her long black hair which flows freely down to her mid back.

Occupation: Naziha has held many jobs, from assassin, to thief, to mercenary. For now she is merely a wanderer keeping her eye out for coin.

Resources: Naziha's signature weapons is a crossbow, her primary weapon, which she has named Vijaya, after a legendary bow from a tale she heard as a child. Besides these she has her trusty horse, a swift black destrier, assigned the name Arion. Her secondary weapon is a kris, a dagger with a distinct wavy blade, which remains unnamed. Naziha's monetary assets are hard to place, scattered in a number of hideaways throughout Erde, although no one hideaway would contain any significant sum of money.

Skills: Naziha's greatest skill, in her opinion, is the ability of persuasion. She could talk her way out most troubles and this goes hand in hand with her skills of seduction, one of the seedier arts in her toolkit. She can be very charismatic and charming when she wishes to be. She is a master of deception, and has once before tricked even the Sultan of Alkebulan and his court. She is also very proficient at archery, particularly with the crossbow, and would likely be able to go toe to toe in a shootout with Robin Hood. She has the other skills necessary of any fledgling thief: She can hide and pass unseen, she can pick locks, she can take out a target quietly and stealthily. She is mediocre with her dagger, and isn't made for direct confrontation, instead preferring to slip it into her targets back. Her greatest boon in direct combat is her speed and evasiveness.

Personality: Naziha is perhaps best characterized by her avarice. She lusts for coin, fame, and power above all else. She can also perhaps be characterized as a chameleon. She is a borderline compulsive liar, and isn't to bad at it. She is prone to deceptions and the truth is often not easy to draw from her lips. Her personality is also chameleon like: She is adept at blending in with her company, and can change her mood to suit them. But at her core lies a incredibly skewed moral compass. Killing is nothing to her, neither is stealing, and or course lying. She is a temptress, and is wholly willing to use her sexual attributes to her advantage. She has deep held issues with abandonment, feeling that she belongs nowhere and to no one. She's never really considered anyone a true friend, but when she does find someone to assign that title to she will fight hard for them, and perhaps be borderline obsessed with them.

Biography: Many strange things can be found in the ancient Alkebulan desert, but it could perhaps be said that one of the greatest oddities found was a girl named Scheherazade Akram. The tale goes that Scheherazade was found as a baby girl on the crest of a dune by a group of nomads, unattended and seemingly abandoned. Her parentage remains a mystery to this day. It was the nomads who took her in and raised, however reluctant they might of been to take on another mouth. Her childhood was typically plain, for a nomad at least. It was not until she was 8 that she got her first taste of what life was like beyond the dusty camp. Her adoptive parents were sent into a nearby town of the Sultanate for some supplies, and she came along. Scheherazade found herself completely taken with the flavor and flair of the city, the center of the Sultanate. She was exposed to foods she never thought could possibly exist, and beyond that an entirely new way of life. When it was time for the camp to move on Scheherazade left without her adoptive parent's behest, but the camp moved on all the same with little fanfare over her disappearance.

Naturally everything went downhill from here. Scheherazade was quick to realize that city life was not all it was cracked up to be, particularly for an orphan girl with no money and no knowledge of the world outside of the life of a nomad. Nights on the street were tough on the young girl and she quickly turned to begging, but it was not long before the criminal circles of the city turned her eye on her. Naturally a young vulnerable girl would be easily exploitable, and it would not be long before Scheherazade became on of the many pickpockets that roamed the streets of the wealthy town. It was here she first honed her crafts: Those of trickery, deception, stealth, and subterfuge. And as she grew so did her ambitions; She moved out of the meager streets and into petty burglary. She stole from the rich, sneaking into houses at the dead of night. It was here that she acquired a potent taste for gold.

And as Scheherazade's ambition grew so did her reputation. The criminal underworld had many uses for a skilled sneak thief, and it was this underworld that she was enveloped into, and this underworld that would forever change her very character. She grew an extreme disregard for the law and a skewed moral outlook. Her taste turned from mere survival to gold and luxury, a growing hunger for power. It was during this time that a weapon was first placed into her hand, and she became more then a thief. Scheherazade became a killer, growing a quick taste for the crossbow. Her criminal connections grew, and she moved from pawn to master. It was no longer others that commanded her but herself. Scheherazade did as she pleased, and word spread quickly of the thief. Seemingly unconnected burglaries began to plague the city and she remained uncaught.

But that's not to say her life was all thievery. As she grew richer she also become more noticeable to the general public. For the first time she possessed a house, and soon she flowered from girl to women. Suitors began to pursue her and she became a known quantity in the city, but not as a thief. She developed a circle of close friends beyond criminals. But it meant nothing to her. It was a facade, a mask to wear to hide her criminal activities. It seemed impossible to the city that Scheherazade Akram could do evil, and she found that she was a natural master of deception.

And soon she would accomplish her greatest feat: To steal from the Sultan himself. Word began to spread that the sultan was searching for a concubine, one of low birth to sate his primal desires. He sent out his servants to find the most beautiful women in the city, and they returned with Scheherazade, among a group of other girls selected. But it was Scheherazade that the sultan himself selected, and that was what Scheherazade wanted. She would become immortalized as the women who tricked the Sultanate, and the people of the capitol. She knew that her time in the city was coming to an end, and she would not leave quietly. After her first night in the castle the Sultan awoke to find his new concubine gone, along with the Sultan's greatest treasure: The Daria-i-Noor, the large pink diamond that has been passed down within his line for generations, and incredibly valuable and expensive piece.

Naturally Scheherazade fled, her amassed gold and, of course, the diamond in tow. It was then that she spread her riches across the great land, not only in Alkebulan but throughout all of Erde. She knew that the Sultanate would not forget her deception, so she figured it best to hide her assets. The diamond, of course, is in a place it is like to never be found. With the land of Alkebulan to her back, a healthy sack of coins at her side, her trusty horse underneath her, and her weapons on her, she left. She wanted to explore all the world, tired of nomad camps and deserts. She took a new name, one without the dismal reputation of Scheherazade: Naziha. The name means honest in her native tongue. She has wandered for a time, still a thief and still a killer, but perhaps with the capacity to be more. Word of strange happenings in the north have drawn her, with promise of coin to be made and a more honest sort of fame to be had. Scheherazade was a thief, a killer, and a trickster, but perhaps Naziha can be come to known as a hero. At least that is her hope.
Hidden 10 yrs ago Post by MrDidact
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fantasy, Yep she is available along with most of the major fairy tale characters.

Diggerton, I'm so sorry I'll edit it soon. I'd be mad too. But your character is accepted.

Also added information on some of the Great Houses of Europa.

LeeRoy sorry I hadn't pointed this out earlier but House Ursa is a vassal to House White. They have their own lands but I think they should be omitted from the map.
Hidden 10 yrs ago Post by fantasyfan28
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Awesome, I have a twist in mind for her as a character, not sure how well it will work but I will put the CS up for approval or judgement ASAP.
Hidden 10 yrs ago Post by LeeRoy
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I swear to god if it's a RWBY reference I'm going to scream.
Hidden 10 yrs ago Post by fantasyfan28
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What is RWBY?
Hidden 10 yrs ago 10 yrs ago Post by fantasyfan28
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Name: Lilly Rider

Titles: Witch of the wild, Little Red Riding Hood.

Affiliation: None. Although Lilly lives near the Wildmen clans and is often used for her healing abilities she holds no loyalty to any of the sentient races.

Gender: Female

Age: appears to be in her 30's but true age iS unknown.

Birthplace: Unknown

Origin: Loosely based on the Little Red Riding Hood story.

Race: Elven

Occupation: Ranger/Druidess

Resources: Red hooded heavy cloak, waterskin, Ashwood staff that doubles as a longbow, quiver of arrows, twin daggers, twine, flint and steel, needles for sewing, rags for bandages, several pouches of herbs and jars of healing ointments. Sacred Medallion.

Skills: Lilly is a able tracker, she has taught herself most if not all of the animal prints around her grove and can usually identify any creature by sound of it's call/growl/tweet. She is a very good shot with her bow and can use her staff and daggers with brutal efficiency.

Her true strength lies in the magic that is her inheritance. Due to her elven blood, nature magic flows as easily through her veins as water does a river. She is not overly powerful, in fact most of her strongest spells are healing spells. Although she has several spells that allow her to restrain her enemies with the help of grass/vines or the very tree branches themselves.

She is able to channel natural energies (lightning in a strong storm) and can impose her will on them if she is nearby, this does exhaust her a lot however as she is trying to force nature to go against its natural course.
Lilly can shapeshift into three animals, a hawk, a wolf and a panther. She can only use this power once per day and can only use the animals shape for up to five hours. Any longer and she will lose herself and become the animal for the remainder of her life.

Because of her elven blood, Lilly is also able to communicate with most animals. That might be where the origins of her story got the fact that she was supposedly reported to be having a conversation with a wolf.

Personality: Lilly is extremely strong willed, she is often stubborn to the extreme and is sometimes considered very pigheaded. Her values and beliefs are extremely important to her and if they are questioned she will defend them, often violently.
Lilly is not a trusting person, she is very wary of every other sentient race because she knows all to well just how cruel they can be. Once she does trust someone however, she will be a lot more pleasant and might actually relax around them.

Biography: Originally the story behind her nickname was because of the hooded cloak she wore. It actually started before then, but the cloak was not red hooded up until the point where she met the wolf (the one whom supposedly ate her grandmother and dressed in her clothing).

It was actually a human trapper wearing furs, he had seen Lilly out in the forest and decided he wanted her for himself. He killed Lilly's grandmother and hid in her home, waiting for the arrival of the pretty young thing. Lilly, who had actually known about her powers for several years now, often spoke to animals and birds that lived near her home. She was not caught unawares as the trapper would have liked. A small hedgehog had seen the man performing his nasty deed and had managed to warn Lilly.

Lilly had channelled her anger and actually managed to shape shift, it was the first time she had enacted the spell. As a wolf herself, Lilly had caught the man off guard and had savagely killed him by ripping out his throat. As lilly changed back to her naturaln form, guilt assaulted her, she had taken a life in anger and that lead her to her life of chosen exile. Her cloak had reverted with her when she had changed back, however it had fallen from her shoulders and the hood had landed in the trapper's blood. The hood absorbed the blood and for some reason it became a deep crimson. No matter how many times Lilly washed it, the blood never came out.

She kept the cloak because it reminded her of her own failings. It was also a reminder to those that would cause harm in her forest, she would not allow innocent blood to be shed whilst she still drew breath.

Notes: Lilly does not know much of the outside world, living in seclusion as she does. She visits the Wildmen villages several times a year but most of the time people seek her out for her known skills in healing.

FINISHED.
Hidden 10 yrs ago Post by An Outsider
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An Outsider A Glorious Failure

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@MrDidact Fraid my schedules filled up some lately, and It's looking like I'm not going to get the time to join this one straight away. I will be lurking though, so I expect you all to look after it until such a time when the Big Dog can join in the fun. When I do eventually get time to put in a CS I'll be finding out what RWBY is, and referencing it in every line just to annoy Leeroy.
Hidden 10 yrs ago Post by LeeRoy
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Good luck maintaining writing quality with that one, Sam.
Hidden 10 yrs ago Post by An Outsider
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No problems there LeeRoy old buddy, RWBY is such quality entertainment that even a no-talent hack could write a sterling CS with it as inspiration.
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Ugh.

I respect Monty Oum, and may he rest in peace, but I just cannot bring myself to like RWBY.
Hidden 10 yrs ago Post by fantasyfan28
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Finished my character on here. Just awaiting judegment.
Hidden 10 yrs ago Post by MrDidact
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Fantasyfan, the only thing is that you should choose whether she's an elf or a Celt druidess. The Wildmem are humans and elves are separate. One is a race of people organized into different clans the other are non humans who follow a system of nobility. Both have natural affinity for magic however.
Hidden 10 yrs ago Post by LeeRoy
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Didact, you should really not hide your online status. It is REALLY hard to talk to you when I need to talk to you dude.
Hidden 10 yrs ago Post by fantasyfan28
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Changed it so she has no affiliation with the Wildmen. I have kept it so that she is Elven and is still a druidess.
Hidden 10 yrs ago Post by MrDidact
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Ok cool you're accepted. And hopefully I'll get the first IC up tonight
Hidden 10 yrs ago Post by MrDidact
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Okay people, I posted the first IC. Just an introduction to the story and I decided to get the ball rolling on the first mission, but feel free to react to the events and to use the lull as downtime to interact.
Hidden 10 yrs ago Post by An Outsider
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Damn Didact, your intro posts never get any shorter, do they?
Hidden 10 yrs ago Post by MarshiestMallow
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I like them.
Hidden 10 yrs ago Post by An Outsider
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I like them.


Oh yeah, me too. He made a fantastic one for the League where he linked in about twelve different theme songs for each separate NPC as he introduced them. The only problem there is that level of dedication is like my 'bar' now, and no matter how much I try I can never quite reach it.
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