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Hidden 10 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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Million Exploding Suns Spectacle (MESS) is space combat oriented RPG detailing the war between the evil power-hungry Stellar Dominion and the brave optimistic Free Planets Alliance for the control of the Ares Sector.
Each player will be a civilization part of either of the two factions. Your job is to design this civilization and their ships, assemble your fleet and fight with your allies against the opposing players.
Intermissions between battles would detail the course of the war, which would depend on how well your faction performed in the RPs.
While this game is obviously competitive I really don't wish to enforce some gameplay mechanics and it'd be instead your typical play-by-post RP. It'll be on your own honor and the GMs' attention to see you keep doing this fair and avoid godmodding, no-sells or anything similar. Overall the purpose of this RP to have some fun.

Prior to joining the game you'd need to create your own race/civilization/faction, including your ships for the game.
So I give you a quick guide on what to post here:



Post your faction profile in the OOC first or in PMs. Only submit accepted faction profiles to the Character Sheet.
Same for Fleet Profiles in the future.

That's all for now.
Are you ready for this MESS!?
Let the universe cry from the roar of our guns!
Hidden 10 yrs ago 10 yrs ago Post by SgtEasy
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SgtEasy S'algood bro

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Let's do this! I'll get a CS soon. Probably later or tomorrow. Can I just use the Democracies?

EDIT: Nvm
Hidden 10 yrs ago Post by Willy Vereb
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Let's do this! I'll get a CS soon. Probably later or tomorrow. Can I just use the Democracies?

EDIT: Nvm
You can.
Albeit suggest trimming down your profile a bit and expand on the ship profiles.

Also I plan to make a "demo faction" for others to show exactly how this looks like.
May also make profile for the Dominion main force.

Hidden 10 yrs ago 10 yrs ago Post by SgtEasy
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SgtEasy S'algood bro

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The Orrors Templares


Freedom Planet Alliance




Faction Overview
Species:
The Tarviant Order

Highly esteemed in Orrors society, the Tarviant Order is made of natives from Tarvia, hence their name. Bold, willing and trustful, they were the founders of this great Order. Standing six foot tall, slim and agile, they are warriors in every right. The Tarviant lifespan is quite average for such a race, 100 years to be exact. They are quick to adapt and recruit at a very young age. They are Spartan like in concept, killing the weak to hold the strong. To discipline whenever possible, the slightest flinch or groan and they will get 10 strikes with a baton.

Their body structure is quite.... strange. They have very high bone density, especially in the ribs but they are also extremely light. If one was to pick up a Tarviant without his armour on, they would be surprised as they weigh like a feather. Their genders are also very strange. The way it works is that females will almost never see the outside worlds, protected in huge monasteries. The female is hold almost sacred in Tarviant society, so their protection is outmost important.

Unfortunately for the Tarviant Order, the male birth rates are declining, meaning less troops for the Orrors. The High Leaders still refuse to send women into battle, they are to be protected and defended, not used as soldiers in the front line. The Tarviant Templars have also noticed strange behaviour in the Tarviant females they are protecting. They have grown..... almost scheming. It is heresy to think of these thoughts but the Templars give a close eye.

Te Chi

These 7 foot Giants are the second race to come into the Orrors. They are natives of Ching V, of the Tarlinius system. Ching V was a very harsh planet, the thin air and the huge sand dunes that covered it did not make it of the most hospitable ones. Te Chi developed a very strange face mask because of this, their heads almost seeming like helmets. Their skin is hard, almost rubbery, and their supposed "exposed" insides did not help their look.

They are a silent race, almost never communicates with speech and when they do.... it is like music to the ears. A lyrical flow of words that appeals and makes you almost fall in love with it. Only their kin, trusted ones and male or female's Kei Ling have heard this beautiful speech. Other than that, Te Chi communicate through a series of hand signals and body movement to show their intent. They also have a weird bonding mechanism, called Kei Ling. When they their Kei Ling, they will protect, love and defend this lucky sentient until the end of one of their lives.

Te Chi live very long lives, 500 years is not something to laugh about. Most of their race are bold and trustworthy, if you become ones friend, they will defend you and be your silent guardian. Te Chi are also very cruel and quick to anger, one of the few negatives they got from such a cruel world. They try to hold it in though. Te Chi have ever since meshed into the Orrors, silent and worthy.

Nar

The third and final race to come into the Orrors, the Nar have proven themselves worthy of the Templar. They hail from Tak'Yo III, of the Jap system. Tak'Yo III is not barren but nor is it a paradise, it is an ore world. Filled with metal and riches beyond desire, this world is a miners dream. Gold, jewels, metal and other mysteries are hidden behind this rock. The local wildlife have adapted to this otherwise harsh environment. The Nar have developed a metal Exoskeleton that covers their whole body, tough and flexible. Due to their metal exoskeleton, they are very heavy and hard to carry.

The Nar had a very tribal society before joining the Orrors, warring over edible food and such. They are also very guilty for what they have done in the past. The Purge is an event that changed Nar society forever. A race before the Orrors came to Tak'Yo III and performed xenocide to the Nar. They killed in the millions, searching every home and every land to collect Nar body mass. They died to the heavy metal atmosphere, after killing 189 million Nar and mentally scarring the rest. This has made the Nar humble and very wary of others.

Other than that, the Nar have developed a kinship with the other two races in the Orrors, after they got over their xenophobic ways. They have since joined the Orrors and fought, bled and died in the name of the Templar. For the Great Crusade.

Description of government:

The Orrors government is like a Troika Monarchy. There are the Three High Templars of the Orrors that rule over the land, make the big decisions, make the rules and regulations, etc. They also are the generals of the Orrors Templares and rule over the military and their resources. These three High Templars are a representative of every race and can only be replaced by his or her's choice of a successor. Civil war can work as well. Though bloody and ruthless.

Every time a High Templar dies, in battle or otherwise, and they haven't chosen a successor yet, three Blood Trials shall begin. Every Templar, Crusader General to lowliest Squire, can participate and fight in three arenas filled with death and traps. Whoever wins each arena get assessed by the other two High Templars. They will be given an army of new Squires and must claim more territory for the Orrors, without pissing anyone else off. Whoever gets the most territory wins, the other two will either be promoted or stay as a Crusader General.

Technology Overview
The Orrors Templares technology focus on the more slug based technology, using so called "ancient" chemical mixes for firearms and Magnetically Accelerated Main guns. But after you see their ships in battle, their so called "primitive" weapons are actually clever pieces of genius. From the explosive, shotgun like slugs of the HAMR guns to the solid, simple but effective slugs that shoot straight through ships. They have no shield technology but have developed very thick hulls. They also have a keen love for fighters and missiles. Sending a swarm of missiles towards the enemy could never have been replaced in the eyes of the Orrors Templares.

Spacecraft Overview



Known Fleets
N/A
Hidden 10 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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Gratuitous Space Battles: the Roleplay?

Pray that I do not have the time to join this.

For if I do, all shall die.
Hidden 10 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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WIP, Not done in any sense of the word.
Hidden 10 yrs ago Post by Durandal
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Durandal Lord Commissar

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Gratuitous Space Battles: the Roleplay?

Pray that I do not have the time to join this.

For if I do, all shall die.


I haven't died yet.
Hidden 10 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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<Snipped quote by Keyguyperson>

I haven't died yet.


My app isn't done. Therefore, you're not dead. Once it finishes, then you'll die.
Hidden 10 yrs ago Post by SgtEasy
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SgtEasy S'algood bro

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Our valiant crusade shall kill the upstarts! GLORIOUS UNION!!!

((I wanna make mine Templar/USSR like. Dat okay? I'm also not even close to finishing))
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<Snipped quote by Durandal>

My app isn't done. Therefore, you're not dead. Once it finishes, then you'll die.


I think not.
Hidden 10 yrs ago Post by Willy Vereb
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Pardon for the wait, I had been occupied with things in the last few days.
Anyways, time to proerly take a look at things.
The Orrors Templares

Freedom Planet Alliance
Your civ is generall fine but FPA means Free Planets Alliance. Or mayhaps better to phrase it as Free Planets' Alliance or Alliance of Free Planets.
Point is that it's a military alliance of every remaining free world in the Ares Sector.
Or well, almost every free world.
Think of NATO in space, that's the FPA here. Mayhaps a bit poorer in terms organization.

Your spaceship has some questionable parts which we may need to clear up, though.
Name: Crusader-class Patrol Frigate
Dimensions: 100 meters width, 545 meters length and 150 meters height
Crew: 450 crew
Power plant: Mass Accelerator Drive, Sub-Light Quantum Engine
Interstellar Travel: Mass Accelerator Trans-FTL Antimatter Drive
Propulsion: Sub-Light PlasEngines x4
Mass: 300 Tonnes
Battle Points: N/A

Spacecraft Attributes
Hull: 40
Powerplant: 80
Speed: 90
Maneuverability: 70
Sensors: 60
The bolded parts have varying issues.
First, the Iowa-class WW2 battleship weighs 50,000+ tons yet they have circa 1/90th of your spaceship's volume.
My suggestion would be something closer to 3 million tons.

Second, given your shield- and firepower, your powerplant stat is rather large. Is there a specific reason to it?

Third, your ship's stat suggest it's ridiculously fast and maneuverable. You won't really find space fighters that can match it in this aspect.
Is that intentional? Do you wish to play with spaceships that are extremely maneuverable and constantly zig-zag through the battlefield?
If yes, this setup is good. If not, you may wish to rethink this.
@Durandal has a similar issue to this.
I don't mind if your ship is ridiculously fast and maneuverable but only do it if you plan to use that.
Otherwise you just waste points by making your ships needlessly expensive.

Mass Accelerated Drives can be used to back away from a fight at any angle. Meaning that the ship can still be facing the enemy as it Accelerates away from battle
In short you have an inertialess drive which doesn't care about the vectors thus allowing you almost free 3d mobility, right?
Newtonian physics be damned.
That explains things but you should still consider how much you wish to rely on this.

WIP, Not done in any sense of the word.
United Federation of Terragen Species

Free Planet's Alliance
Looks fine so far. Waiting for your ships to show up.
Also, ehm, it's called Free Planets Alliance.
Even if you wish to use the apostrophe, you put it on the wrong part.
Because there are of course more than a single free planet in this alliance.

Gratuitous Space Battles: the Roleplay?

Pray that I do not have the time to join this.

For if I do, all shall die.
Come at me!
And be cleansed by the tangleweb of Promethean hypervelocity razorwires made of neutronium.

Hidden 10 yrs ago Post by Durandal
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@Willy Vereb

I do plan on utilizing their speed and maneuverability. It's the only thing that prevents the smaller ships from being one-shot by large weapons since they have almost no shields and armor comparatively, though if you want me to lower the stats a bit I shall do so.
Hidden 10 yrs ago Post by Willy Vereb
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@Willy Vereb

I do plan on utilizing their speed and maneuverability. It's the only thing that prevents the smaller ships from being one-shot by large weapons since they have almost no shields and armor comparatively, though if you want me to lower the stats a bit I shall do so.
Well, I allow you to make your ship whatever you want with it so long it isn't off the charts.
I still allow this but consider a few things:
1.) Stats are an ordinary scale and they indicate a bit of exponential growth. The difference between 50 and 100 is much more than just twice the power. Meaning higher stats mean exponentially higher cost.

2.) Average ship speed would be probably 30-50-ish while mobility depending on class is 10-30 or so. In-lore reasons are peferable why yours so much better.

3.) Due to the above, most fighters would be most likely inferior to your ships in speed. This may make them even more costly.

As I said, I will allow your ships. The question is rather that at what cost. Depending on what others make, your ship might be fairly abusable. Abusability in this game is not bad. But it can have great cost in battle points. Which means you have less ships to do the hurt with.
Consider this balance while deciding how fast you want these ships to be.

Hidden 10 yrs ago Post by Durandal
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@Willy Vereb

Dropped the speed and maneuverability factors by about ten points on each ship. Would that be more acceptable once I get around to explaining the superiority in lore?
Hidden 10 yrs ago Post by Willy Vereb
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@Willy Vereb

Dropped the speed and maneuverability factors by about ten points on each ship. Would that be more acceptable once I get around to explaining the superiority in lore?
Like I said, your ship is already acceptable.
But toning down the speed would help you because you already have the edge against nearly anyone so this way you can field more of these ships.

Hidden 10 yrs ago Post by Durandal
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In that case, starfighter ships, FORVARTS!!!!
Hidden 10 yrs ago Post by Keyguyperson
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In that case, starfighter ships, FORVARTS!!!!


Your starfighter ships are no match for our SHIELDS AND BEAMS! SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS SHIELDS BEAMS!
Hidden 10 yrs ago 10 yrs ago Post by Willy Vereb
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<Snipped quote by Durandal>

Your starfighter ships are no match for our SHIELDS AND BEAMS!
Pft.
Bunch of techno-barbarians who have yet to realize the versatile wonder of mass drivers or the sheer value and convenience of superheavy armors.
It'll too late after you've been sliced apart by the unraveling swarm of superdense monofilaments.

EDIT:
On a different note we have two FPA factions, one Dominion (me, so that's kinda closer to an NPC) and one unaffiliated race.
If possible it'd be better if somebody would pick Dominion next.
I have methods to deal with uneven player numbers but that slightly benefits the underdog more.
Basically they have more battle points to spend each.
Meaning you can use more elite ships without fearing this would compromise the rest of your forces.

Hidden 10 yrs ago Post by SgtEasy
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I'll work on that. Things have been going on in life and I'm probably going to slow down a bit
Hidden 10 yrs ago Post by Keyguyperson
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<Snipped quote by Keyguyperson>Pft.
Bunch of techno-barbarians who have yet to realize the versatile wonder of mass drivers or the sheer value and convenience of superheavy armors.
It'll too late after you've been sliced apart by the unraveling swarm of superdense monofilaments.


SHIIIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

and beams.
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