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Hidden 10 yrs ago 10 yrs ago Post by Solace
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Solace π‘ π‘π‘–π‘›π‘‘π‘–π‘™π‘™π‘Žπ‘‘π‘–π‘œπ‘›

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Hidden 10 yrs ago 10 yrs ago Post by Remram
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Name: Andre Veronica

Age: 19

Race: Beorc

Gender: male

Affinity: Anima

Class: Monk

Appearance:

Personality: Unlike most monks, Andre is far from quite and peaceful. He is a loud mouthed, brash, cursing son of a bitch. He is more likely to get into a fist fight than convert someone to his lord and saviors The Creators. He isn't afraid of saying what is on his mind even if it hurts someone's feelinsg and he certainly isn't afraid of insulting someone and spitting on them. To put it shortly, he is a rude, crude, holy machine.

It is easy to call him either reckless, brave, or purely stupid. He never thinks of strategies to fight, he just jumps in head first into any dangerous situation without any thinking. It's not like he is battle hungry though he doesn't mind a fist fight every now and again. It's just that he gets aggravated very easily and that may be the cause of him to fight. Also don't comment on his height. It's not easy be only five feet tall.

However despite his sassy (tsundere xD) attitude, he is actually a nice guy with a heart made of gold. He is the kind of guy that will help old people cross the streets and carry everything no matter the quantity or heavy it is just so that their frail bodies won't break, even if they are physically buffer than him. He has a soft spot for children, especially orphaned children and orphaned animals as well. He doesn't like bratty children though, more so with the rich spoiled kind. Secretly he loves cute things, but will vehemently deny it.

Biography: It sounds cliche, but when Andre was a baby he was left in a basket outside of a church’s front steps. The monks took him in and raised him along with the other orphaned children who over time were all adopted by loving families except for poor Andre. For as long as he remembered he'd studied the ways of monks-hood. When he turned nineteen years old he was given a choice of leaving the temple or staying and become a full fledged monk for the great Creators of Pygros. The temple was all he ever knew. It was his world, his comfort zone, but there's so much out there in the world that he had yet to experience. On that day he left the temple to go on his journey with only the clothes on his back, his magic, and his gods watching over him

After hearing that Emperor Deacon was gathering a small army consisting of regular folks from all walks of life, Andre decided to jump in as as a chance to meet new people and see more of the world. Hilariously enough, he was almost rejected because he was only five feet tall.

Equipment: El Light, Vulnerary x3
Hidden 10 yrs ago 10 yrs ago Post by TwilightDragon
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TwilightDragon Dragon of the Night Sky

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~Name~
Aelia Theroux

~Age~
22

~Race~
Beorc

~Gender~
Female

~Affinity~
Wind

~Class~
Troubadour

~Equipment~
Heal Staff, Vulnerary x3

~Appearance~
Standing at 5'7", Aelia's body composition is certainly not molded to wield an axe or sword. She is a thin woman with cream-colored skin. Her legs are long and toned from traveling on horseback and she bears a ragged-looking, yet faded, scar on her right thigh. She has brown eyes and pale blonde, wavy hair that she usually keeps up in a high ponytail.

~Personality~
As a no-nonsense young woman, Aelia refrains from engaging in silly and childish acts. She doesn't care much for jokes and teasing and would rather stay away from those who wish to cause trouble than edge them on. Although she appears to be reclusive and unwilling to participate in conversations, she will speak to anyone who approaches her. She is slightly untrusting of people and strictly views the world as black and white. Due to this, she is a judgamental person and often comes to conclusions about a person rather quickly.

Despite appearing to a person with a dry personality, she cares about the ones she is close to. If someone depressed or saddened, Aelia is usually the first one at her side. However, she can become clingy and jealous when she sees them speaking to someone else. Due to this, some may see her as childish and rude-- even if someone were to tell her so, she would refuse to accept it.

Aelia is harsh on herself when she comes short of her own expectations. Whether it's because she wasn't able to nurse a person back to health or having been useless recently, she easily becomes stressed when she's not able to do what she wants to. These times of anxiety makes her skittish and somewhat blunt, though she tries her best not to insult anyone.

~Biography~
Ever since Aelia was a small girl, she was the prized possession of her father. Being a member of House Theroux, a minor Cliacian noble family known for its practice in magic, her parents made sure that she was treated well by others. It was her father that taught her how to heal using staves while her mother showed her how to ride horses. She would become one of the many troubadours that House Theroux raised as per tradition.

When Aelia was six years old, the household discovered that her mother was expecting another child. Her relatives were overjoyed-- Aelia, however, was not. She became jealous when all of the attention was placed on her mother and the developing baby inside of her, even though the outcome of the pregnancy would produce a little sibling that she could play and spend time with. After a while, her mother gave birth to a son that she named Anders. The tiny child looked strikingly similar to her father, which further delighted her mother and the household. Aelia was slowly becoming the second son of House Theroux's shadow, and she disliked it greatly.

Unfortunately, her father succumbed to a complicated disease a few years after Anders was born. Her mother was severely impacted by her husband's death and entered a deep depression, beginning to cling and fret over Anders in an obsessive manner. Aelia was further ignored, and sometimes, she wondered if her own mother even knew she existed. It was then that she became demanding and spoiled, doing various things to get attention, no matter if it was negative or not. Instead of being seen as a "young lady" as she liked to be called, she was viewed as a spoiled brat that wanted everything to herself.

When Aelia was fifteen and Anders was nine, their mother told Aelia to begin to teach Anders how to ride on horseback much like she had taught her when she was younger. The two siblings got along decently with one another, though there were many times when Aelia was a bit too rough with him. Her mother trusted her either way, and she chose a proper horse for her little brother to practice on. One day, when Aelia was supervising Anders as he rode his horse, the mount became spooked and began to rear back. He fell off and landed on his back, fracturing part of his spine and leaving him crippled from the waist down. Her mother became deranged by the occurrence and began to blame her for her brother's injury. As he became more and more ill from his handicap, her own mother told her that it was her fault that Anders was dying. Aelia tried her best to heal her brother and make him walk and become healthy again, but there is only so much magic could do; Anders eventually died on his bed at House Theroux surrounded by his mother, aunts, and uncles. She was not allowed to attend his funeral and her mother refused to see her, no matter what she did.

Her mother's depression and opinion of Aelia became significantly worse over time. She had gone so far as to say that she had been the one that had killed her son and that she was nothing but a vile being that brought death and disease. Not being able to handle life in the household any longer, Aelia left when she was seventeen years old and took up residence with the local priest. The priest taught her more adept healing magic as time went on, and soon enough, she became close to him. He protected her from angered commoners and members of House Theroux, poisoned by her mother's words, making sure that no harm would befall her. Sadly, the priest became sickly and passed on when she was twenty. The people of the small city further believed her mother when they realized that the priest had died and believed that she brought nothing but bad luck. They threw stones at her and called her a witch, and some merchants did not allow her to purchase food from them.

Unable to deal with living in the city any longer, Aelia left and moved north when she was twenty. She traveled around the large nation for a short time before hearing Emperor Deacon Excellen's plea for volunteers to help calm the rebellion occuring in the country's provinces. Knowing that the group of volunteers would need more than one or two healers, she joined the group without a second thought. She hopes to be more useful than she was when she was traveling around aimlessly.

~Mount~
A dark gray stallion named Zaide.
Hidden 10 yrs ago 10 yrs ago Post by Oblivion666
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Oblivion666 Pun Loving Machine

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Hidden 10 yrs ago 10 yrs ago Post by Bornlucky
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Bornlucky Not so green cyborg ninja dude

Member Seen 5 yrs ago



Name:
Diamanda Jett

Age:
24
Race:
Beorc

Gender:
Female

Affinity:
Wind

Class (if Beorc):
Pegasus Knight

Personality:
Diamanda is graceful, forward thinking, hardworking and knowledgeable about many topics ranging from how to act in court or how to tame and ride Pegasus. Although she gets easily flustered when her plans fail or when she is wrong about a topic, this due to the fact she has several deeply ingrained insecurities that she has worked on to hide or to overcome. For the people she cares for she is very motherly and protective to them, to the point of being overprotective and overbearing, but well-meaning. Despite how intelligent and graceful she is she can get overwhelmed when confronted by something she doesn't understand or can't figure out, and she will even start to panic. She has a need for everything to be organized and tidy with nothing astray or else it will drive her mad at the mere sight of messiness and she will spend as much time as possible to correct and organized a mess if she's sees one.

Biography:
Diamanda was born onto the Jett noble family of the Empire as the youngest of four daughters. Her family were famous for their valiant and graceful Pegasus Knights; even though they were no wars in recent times the Jett's has stayed valiant and raised generations upon generations of Pegasus knights. Diamanda and her sisters were all raised to not only be perfect noblewomen but to be perfect Pegasus knights for it was their duties for the Empire.

Being the youngest of four most would expect her to be spoiled or to have the most leeway compared to her sisters, but that wasn't the case for Diamanda. For her mother and sisters pushed her incredibly hard so not to get lazy or to think she has to work less than any other member of the Jett Pegasus knights.

Diamanda had blossom into a shining example on what a Pegasus knight could be for she was as graceful on the ground as she was on her Pegasus, though she was as seemingly perfect as Diamanda's family envisioned her to be she was never good enough for her mother or sisters. Her family kept pushing her to be the perfect Jett she could be even though Diamanda felt as good she could ever be. But she kept trying even if it was incredibly stressful.

When Diamanda was of age, she joined the Empire's military same with all her sisters. Where she stayed loyal to the empire and to the emperor, for the entirety of her military career where she has made a made a name for herself, she and her group were one group chosen to deal with the rebellion.

Equipment:
Iron Lance,
Javelin
Hidden 10 yrs ago 10 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

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WIP



:Name:
Rez'Lao Hyatt

:Age:
24

:Race:
Beroc

:Gender:
Male

:Affinity
Thunder

:Class:
Myrmidon

:Personality:
On the surface, Rez comes off as a rather silly and lighthearted person, frequently engaging in comical behavior and retaining his oft-present grin even while making threats. He displays a childlike amusement for new situations whether or not they prove adverse or even potentially fatal, has a penchant for wandering off on his own only to collapse in the middle of a street. Even with all these idiosyncrasies, he is extremely personable and his particularly complimentary nature easily gains him the friendship and trust of those surrounding him.

Of course, these aspects belie the complex and determined young man underneath. On the reverse side of his frivolous nature is his considerable shrewdness, which makes him quite capable of reading people and situations. He is particularly observant, taking into consideration even the smallest details of his surroundings in order to better understand and deal with challenges and is not above using cheap tricks or questionable tactics to ensure his own survival. Being singularly ambitious, Rez also has a remarkably tenacious will that allows him to overcome virtually insurmountable obstacles and accept inhuman burdens for the sake of his ultimate goal. He has considerable pride that will not stand for having his humanity insulted or condemned by his enemies, but he is also capable of shelving his pride if it becomes something that will stand in the way of his objective.

Rez is very protective of his family and comrades, refusing to allow any harm to come to them and often deeming their safety more important than his own in spite of his own personal ambitions and goals. He has to be reminded several times that his own safety is something upon which many people depend and uses his loved ones as his primary motivation when all hope seems lost. As such, he becomes furious when observing those who willingly or remorselessly cast aside their own comrades or brethren and is sickened by the idea of superiors who reject their duty to those who trust them.

:Biography:

:Equipment:


Slim Sword: Taking the from if the blade depicted above. This blade was forged by a mast blacksmith that he hired. This blade his usually strapped to the small of his back and used in the unorthodox, back hand style at times.


Hidden 10 yrs ago 10 yrs ago Post by TwilightDragon
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TwilightDragon Dragon of the Night Sky

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.:Name:.
Royce Synnott

.:Age:.
24

.:Race:.
Beorc

.:Gender:.
Male

.:Affinity:.
Light

.:Class:.
Thief

.:Appearance:.
Royce is a lithe and light-footed person, allowing him to be agile and swift in combat. He stands at 5'9" and, due to not weighing much, it is easy for him to sneak around without being noticed. He keeps his long dark red hair in a low, thin ponytail that reaches the bottom of his shoulders. His eyes are a light amber-- almost yellow --color that almost always glimmer with mischief.

.:Personality:.
While it seems that Royce bears nothing but smiles and a good will, it couldn’t be further from the truth. Royce is very untrustworthy to those who know him well. If he catches a wiff of a better deal than the one he’s in, he will eagerly break that contract without so much as a second thought. Fueled by a deep greed and an everlasting ambition, he does not treasure the bonds that he has forged with people. He will gladly break said bonds if someone waves a pouch of money in his face and tells him to. Despite his shady and untrustworthy personality, he has a soft spot for women and children. He loves watching little kids play with each other in the streets and won’t hesitate to toss a few coins at them if he’s in the mood. He does the same for women, especially if they have children of their own. However, he does not know how to directly interact with women, and often clams up and stutters when he talks with them.

Royce can be a rather loud individual, practically screaming everything he says unless he knows when to lower his voice. To those who don’t know him personally, he is a cocky, self-assured young man that takes on the appearance of a sellsword (or something of the sort).

.:Biography:.
Royce was born in Kadrein to a father who was never there for him and to a mother who left soon after she had birthed him. His father, a man with a somewhat successful business, ignored him ninety percent of the time and only came to him to take whatever money he had saved up for himself. He was forced to help his father with work even though he would rather stay away from him, and his disinterest in the business only made the rift between them grow larger. Their relationship became more strained as the years passed; when he was thirteen years old, he would hardly stay at home with his father. Royce would rather spend his time exploring and seeing what the world had in store for him than work, which further angered his guardian.

His father, no longer able to deal with Royce's laziness and disinterest in work, kicked him out of his house when he was fifteen. Being homeless woke him up from the dream that he was living in. He knew he would have to work in order to survive, but he was not sure what he was good at. Many of his mid-teen days were spent roaming around searching for someone to give him a job. However, just as soon as he was hired, he was kicked out due to being lazy and not taking his work seriously. After giving up on searching for a simple occupation, he began to take part in dishonest work; he made a living off of stealing, smuggling, and spying. He was thrown into prison several times before he turned twenty-one, but usually found a way to escape-- if he couldn't, the ones who wished for him to do their dirty work made sure that he would be released.

Due to having his face known by the law enforcement in most of Kadrein, Royce decided to move to Cliace in search of work that would give him more pay. It was then that he heard about the group of volunteers gathering to thwart a rebellion going on in the southern provinces of the nation. The thought of possible fame and the treasures that he would encounter on the journey drove him to search for those who had taken up arms for Emperor Deacon.

.:Equipment:.
Iron Knife, Iron Dagger, Vulernary x3

Hidden 10 yrs ago Post by Innsert
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Daisy Rhegall


Age: 19
Race: Beorc
Gender: Female
Affinity: Fire
Class: Barbarian
Personality: Brash and rash- That's Daisy in a nutshell. Daisy is typically loud and, to be honest, a bit obnoxious. Rough around the edges, Daisy's manners could use a bit of work. Okay, a lot of work. And she might be a bit bullheaded and stubborn and maybe she's a too combative as well... but she does have some redeeming qualities! Daisy is an excellent fighter with a strong but odd sense of honor that most ruffians don't have. Daisy is also strongwilled and determined. Once she decides she is going to do something, she does not give up until its done. Lastly, Daisy is loyal to those she finds worthy of her trust and she will defend them until her last breath. Basically, don't get on Daisy's bad side.

Biography: Daisy was born to the noble family Rhegall of Cliace, where she was adored by her family. The family's baby girl, Daisy was spoiled by her mother, Helaine, and her father, Gwion. Though, even at a young age she wasn't the typical little princess most expected. Her favorite thing to do was wrestle her older brother Pellan. Her oldest brother, Gawyn, was a gallant young knight and Daisy's idol. She wanted to be a knight just like him. However, Daisy never got the chance. On her sixth birthday, her family threw a lavish ball attended by all sorts of friends and relatives. Among these guests was Pellean, the very jealous brother to Gwion. In an effort to assassinate his brother in order to take power, Pellean hired assassins to attack the castle. With music in the air and wine in their blood, the Rhegall family didn't know what was happening until it was too late. Helaine and Gwion were murdered while Gawyn escaped the castle with Daisy and Pellan. As they fled toward the northern mountains they came across a band of ruffians. Gawyn successfully killed them all before any harm came to his siblings but at the cost of his life. Daisy, only six, and Pellan, nine, were alone with no home and no one to turn to.

Not knowing what to do or where to go, the two just cried. They cried for their brother, they cried for their family, and they cried for their lives. Day turned to night and they hadn't moved. Their cries became snobs which became sniffles until finally Daisy fell asleep. When she awoke the next morning Pellan was gone and instead a young woman stood before her. The woman had a dangerous look about her but at the same time she had worry in her eyes. She asked Daisy who she was and what had happened to her. It was obvious Daisy was a highborn due to deep blue dress she was wearing. Daisy did not speak. The woman offered her a piece of bread from a satchel she carried. Daisy refused. Finally, the woman offered Daisy a warm dinner and a place to sleep before beginning to make her way down the road. Once the woman was far enough Daisy said her last goodbye to Gawyn and followed her.

Daisy followed the woman, making sure to keep out of sight. Daisy told herself she was following her because she thought this woman might know where Pellan was. She told herself that was why she was following her. It had nothing to do with the fact that she was lonely and scared. It had nothing to do with the fact that the woman had a dangerous heir about her that Daisy admired. And it certainly had nothing to do with the fact that she was cold and her belly was empty. Finally the woman came to a small cottage half hidden in the mountain foliage. Daisy watched the woman enter and waited. She waited until the sun went down and the stars had long been shining before approaching the home. Peering through the shutters Daisy could see that inside, set on the table was a bread and a cold bowl of soup. However, much of the room was still hidden in shadow so she told herself she'd go in, just to check the dark areas. Pellan could be in one of those dark areas.

Entering the cabin Daisy could see the woman sleeping on a cot in the corner. A quick search yielded no Pellan, only bread and soup. Daisy left the home and found a small hole hidden by a bush not far from the house. There, Daisy slept with a full belly. The next day Daisy watched the woman leave the cottage but when she attempted to follow her the woman quickly disappeared. Hours later the woman returned, her satchel full. Daisy again waited until nightfall where she peered through the shutters. More bread, more soup. Another full belly before sleep. This went on for days until Daisy lost track. Finally, one night when Daisy went to retrieve her meal the woman was not asleep. She confronted Daisy, told her not to be afraid. She told her that her name was Mohly and she wasn't going to hurt her. She also knew that she was Daisy Rhegall. She had heard in town what had happened to the Rhegall family and that people were looking for her. She promised Daisy she would protect her. Daisy believed her. That night Daisy cried herself to sleep in Mohly's arms.

Daisy stayed with Mohly from thereon. Mohly was a thief of sorts who worked alongside the mountain bandits. Their leader, Greggar, had a particular relationship with Mohly and made sure she was treated well. When Mohly introduced Daisy, now with cut hair and new clothes, he welcomed her. The bandits were blissfully unaware of Daisy's true identity, most believing Daisy was a nickname due to her rough nature. And so for years Daisy grew up with Mohly the thief and Greggar the mountain bandit.

Until very recently, Daisy had thought regaining her homeland was impossible. She couldn't outright claim that she was Daisy Rhegall and that she was owed what was rightfully hers because, well, who would believe her? Even if she did get some attention, her uncle would have her assassinated. She couldn't take her homeland by force either for the only friends she had was a group of bandits. However, recent events opened new possibilities for her. Mohly, particularly good at gathering information, discovered that a Rebellion was occurring in Cliace. Several southern provinces were attempting to succeed from the Cliace nation on account of some Laguz buisness. Most importantly, Lord Pellean Rhegall was also involved in this succession. This was Daisy's chance.

Mohly traveled north with a particularly important pendant. This pendant was the only thing Daisy had left from her family. It was once her mother's pendant given to Daisy when she was very young. Unmistakable, it bore the Rhegall Sigil inside of a sapphire gem. It was nearly two full moons by the time Mohly returned. She told Daisy that she had spoken with several lords in the north still loyal to Emperor Deacon and once she presented them the pendant, they all listened very carefully. After some discussion they agreed that if we helped their cause, they would, in return, give credence to your claim as Lady Rhegall.

Equipment: Iron axe, short axe.
Hidden 10 yrs ago Post by Solace
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OC: Lancer, Fate/Zero




Name: Jix Moros

Age: Twenty-years old.

Race: Beorc

Gender: Male

Affinity: Thunder

Class: Soldier

Personality: Kind and down-to-earth, Jix is as devoted to his peers as he was to his duties on the ranch. As with any soldier, he loves his country dearly, and would not hesitate to give his life for it. Many say that he is not the type of person who should be in the military because of his soft manner, though his resolve to protect the people and persecute evil is unwavering. As much as he aspires to conform with the soldier stereotype, deep down he is still a country boy at heart.

Biography: The sleepy life of a commoner was more than enough for Jix Moros; born in the lush southern countryside of Cliace that was close to the Great Divide, he was the oldest son of farmers who lived away from the bustling towns. As with all children born on the ranch, he and his younger brother, Jax, were raised to assist in the responsibilities of managing their lands at an early age.

Regularly, Jix would accompany his mother on their wagon to travel to the closest town in order to barter their produce. It was a quiet life, but a quiet life that Jix had wished to keep, for as the years passed and he grew older, it was eventually time to leave his home to pursue his own future. He made his way to the towns at the center of Cliace, but wherever he went and whatever profession he took, the transition away from the simple lifestyle he had was too overwhelming.

Unable to find a place of his own, Jix would end up enlisting in the Cliacian Army as a means of finding purpose. There, he was finally able to adjust accordingly, graduating among his squadron of fellow soldiers in due time. From stopping bandit raids to transporting goods to the poorer provinces, his twentieth birthday came in time for the announcement by Emperor Deacon; there was a rebellion stirring up in the southern districts, and he would begin to gather volunteers alongside members of the regular army into a joint group to be sent when the time was right.

For the time being, Jix was stationed with his platoon at a temporary encampment near the border of the southern districts. Troops loyal to the dissident faction stood watch opposite the Emperor's forces. On a particularly normal day, the entire encampment was caught by surprise as they spotted a winged beast above the division, and watched as it was shot down by the dissident troops. Fortunately, it crashed into their borders, and when nobody stepped up, Jix went to investigate the strange beast.

Sure enough, it was not an actual winged beast that was being called a dragon. In the fiery shambles of the strange sky contraption, Jix found a man and a young boy together, both unconscious. Telling his platoon about them, they hauled the two out of the strange thing, and treated their wounds at the encampment. Though, a direct order from the capital issued by Emperor Deacon himself was relayed to them; Jix was to transport the captured people to the imperial palace, and the soldiers were to cover up the incident to not incite fear among their citizens.


Equipment: Short Spear, Steel Lance, Vulnerary
Hidden 10 yrs ago Post by Solace
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OC: Alvin, Tales of Xillia




Name: Altan

Age: Twenty-four years old.

Race: Laguz (**unable to transform**) (appears as an ordinary Beorc)

Species: Bear (**unable to transform**)

Gender: Male

Affinity: Dark

Class: Fighter

Personality: Not many, if any, people truly understand Altan. Despite being somewhat friendly, he is a rather peculiar individual, seldom speaking about himself or his origins. He appears as if he is constantly under the pressure of finding answers, growing frustrated with the questions known only to himself. His tone of speech is rough in manner, and when he is angered, it can be difficult for him to control what he says. Like most Laguz, he harbors a significant dislike for the Beorc, and can be passive aggressive towards them in many instances. Altan, when spurred by his beliefs, can become fiercely charismatic, not hesitating to smite those who disagree.



Equipment: Battle Axe
Hidden 10 yrs ago Post by Bornlucky
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Bornlucky Not so green cyborg ninja dude

Member Seen 5 yrs ago



Name:
Terrance Wolfe

Age:
28

Race:
Beorc

Gender:
Male

Affinity:
Light

Class (if Beorc):
Nomad

Appearance:
Terrance stands at 6'3" Terrance has a strong body from years of training and horseback riding. His skin is tanned with some dark hair covering his burly arms and chest. His hair is dark which's cut short, but is still somewhat curly, his dark eyes are the same colour as his hair.
Personality:
Terrance is loud, cheerful and hyperactive. And, has a love for attention rather it's bad or good he doesn't care. He doesn't like to lead others as he finds leadership annoying and stressful to deal with.

He doesn't like to be alone, and would like to always be in the company of others.

He gets confused since he's not that clever and would rather let others think for him. It is easy to gain his loyalty as a friend or a comrade and he trusts his leader without a second thought. Since he's a hard worker often putting his job first before anything personal.

But he can be rather impulsive on his own and needs others to tell him what to do. Since he is rather foolhardy and doesn't think of his safety or of others.
Biography:
Terrance's family were nomad from Stroulia. His parents are horse tamers who tamed and trained horses to sell to tribes for food and money. From a young age, Terrance trained in the way of horseback riding and horse care. At a later point, he learned to use a bow and arrow on horseback. He'd been raised as a hard worker and trustful to others since the nomadic life was not good to the lazy or mistrustful.

Terrance in his childhood made friends with a few of the Laguz that would trade with his family. The Laguz were always standoffish but never malicious since the Laguz always sent the nicer members so as to not cause any trouble with the Beorc.

In his adolescence, he became best friends with a female Laguz that would escort another Laguz that did the trading. Terrence and she would talk for as long as they can about anything. Terrence would never admit it, but he had a crush on the Laguz. But he knew it was hopeless to think anything more than a friendship. In the later years, she came less and less since her tribe required her to be a hunter. Terrence and she agreed to stay friends, though they never talked again after that.

When Terrence reached adulthood he decided to go on his own, to see the rest of the world on his own. When he said goodbye he realized what it was like to be on his own for the first time. For some years, he traveled while in the Empire he joined a mercenary band. As the archer and horse keeper, to pay off some debts that he gathered over the years of travel.

At that point since he had a more permanent residence, he decided to write letters home to see how his family has been in his absence. He was glad to hear they have been well and had even another child while he was gone. A girl, a sister, Alicia is her name. He vowed that after he paid his debts that he will see his sister.

But recently his mercenary band has gotten hired to fight in the rebellion even though Terrence doesn't agree with the emperor but he still has to make money to survive, so he has no choice but to get involve with in the rebellion.

Equipment:
Iron Bow,
Vulnerary X 3

Hidden 10 yrs ago Post by Innsert
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Moiraine Mors

Age: 24
Race: Beorc
Gender: Female
Affinity: Ice
Class: Shaman

Personality: While being an introvert, Moiraine does not shy away from others. Instead, she listens to them. She listens to their affairs both important and unimportant. It is very rare that she speaks and when she does it is only when absolutely necessary. Even then, many find that what she has to say is puzzling and usually doesn't help at all. Moiraine is neither loyal nor disloyal, which comes to be expected of her after a while. Many simply believe that she does as she pleases but some know more than that. Some know that everything she does is for a reason. It is calculated and precise. And of course they are correct.

Biography: Moiraine's life has been marred with odd instances of particular fortune and misfortune. The Mors family were wealthy nobles of Cliace known for their extraordinary Anima magics. Wind, Thunder, Fire, their family had a master for each. However, the House of Damodred was also famed for their magics. Yet, the Damodred family was always second best to the Mors. Their magics were always the same rehash of the Mors' magics. Until finally, the Damodred's joined houses with the Luce family. Among the Luce family were many skilled healers. It wasn't long until the Damodred's bore a daughter capable of Light Magic. Now with Anima and Light mages, the Damodreds soared past the Mors in fame. The Mors name was quickly forgotten and replaced with Damodred.

This obviously did not sit well with the lord of the Mors family, and so he devised a plan. Lord Zlo Mors' was old, unmarried, and did not have an heir. However, his niece, Moira, had just given birth to a daughter, Moiraine. And so Zlo decided to take Moira's daughter against her will and claim Moiraine to be his heir. Then Zlo had his best mages perform a ritual that would make Moiraine one of the best mages of their time. This ritual would invite spirits into Moiraine's body, making her a Spirit Charmer. The mark appeared on her left hand and the ritual was a success.

For the next couple years, Moiraine was treated more like an object than a child. She began schooling at the age of four and began practicing magic at the age of five. She wasn't given time for anything but these two. School and magic. Magic and school. The days tolled by and it was all Moiraine knew really. Zlo was mostly absent except for the times where he checked in to see how his prodigy was doing. The only person that showed affection for her was her magic tutor, Patrim. Patrim taught her how to read the ancient tomes and how to cast her fist fireball. He taught her that fire and lightning were stronger than the sword and the shield. When Moiraine asked why mages didn't wear armor Patrim laughed. Who needs armor when the enemy can't reach you before they're burnt to a crisp. Good thing they were wearing armor, huh?

Yet, Zlo was an impatient man. He didn't understand what was taking so long for Moiraine to develop. She was a Spirit Charmer, a prodigy. He scolded Patrim over and over again until he relieved him of his duties and found a newer, harsher tutor. By this time Moiraine was eight and was capable of magics that most men couldn't perform in their entire lives but it still wasn't enough. She needed to do something no one had done before. Something far more impressive. And this new tutor would push her harder than ever. Moiraine began practicing far more and began reading about every kind of magic possible. More and more until Moiraine barely got any sleep and was in a constant state of exhaustion. Moira, Moiraine's mother, had finally had enough of this torture and attempted to rescue her daughter. On one of the few nights they let Moiraine rest, Moira sneaked into her sleeping quarters. She told her daughter that she was her mother and that she was going to rescue her. Moiraine didn't understand. Mother? She didn't have a mother. And rescue her from what?

Carrying her child, they made their way through the dark corridors of the castle. Yet, they weren't fast enough. The guards found the two just before they made their escape into the night. Moira and Moiraine were brought before Lord Zlo for justice. It was there that Zlo had Moira executed while her daughter watched. It was there that Moiraine finally did what Zlo was waiting for.

As her mother lay dead before her, Moiraine finally understood. She understood that she was her mother, and she understood that she had been living a life of torture, a life that only served Zlo's desires. And so she began to cast a spell, a spell that burned her left hand. It burned so much that she wasn't sure if she could finish the cast. The burning spread up her arm and across her chest. Down her navel to her tows and up her neck and around her ears. It burned and she screamed in pain. Finally, the burning melted away from her body and formed in the air before her. A perfect sphere of pain and misery.

Everyone around watched in horror for they knew what was happening. Moiraine had read too much. She had practiced too hard. And now she had delved too deep. The sphere, black as night, melted now. It dripped to the floor like candle wax. However, as it reached the floor, it seemed to melt through the floor as well until finally it was all gone. Moments later Zlo was screaming in agony. Below Zlo was a strange symbol, and from it appeared the black matter. It crept up Zlo's body, burning everything it touched until finally Zlo fell to the floor silent.

After staring for a moment, men finally decided to seize her. However, when they approached her they were struck down by the same black matter that attacked Zlo. Moiraine attempted escaping but couldn't bare to walk. She collapsed to her knees and watched anyone approaching her fall in burning torment. Finally, the soldiers stopped. The dark magic stopped. And Moiraine fell unconscious.

When she woke, she was laying in a bed. Before her stood Patrim, her old tutor. He explained to her that he had heard what had happened and went to the castle as soon as possible. Anyone who approached her was attacked by some malicious magic and so she had been left there. In fact, many had left the castle in fear of the dark magic spreading. When he arrived he easily dispelled the magic and removed her from the castle in secrecy. When she asked why he had to do it in secrecy a long silence fell on the room. Then he told her that she had murdered the Lord Zlo Mors. Men were looking for her now, eager to avenge their Lord. He would hide her, he told her, and keep her safe.

Patrim had a plan. He would keep hidden until the next moon. When he had secured enough resources, they would escape the city and make for the nomadic lands to the north. There, she could finally have a normal life. However, what Patrim did not expect was a full search of the entire city in the dead of the night. When Patrim awoke to the soldiers standing over Moiraine, he did not hesitate. Fire burned their bodies until they were black and smoking. More soldiers came though, and Patrim continued to defend Moiraine until the house was ablaze. The fighting led outside as more and more soldiers came for Moiraine. More and more fire. Moiraine stood close to Patrim gripping his leg, tears streaming down her face. Before long, the entire village was blazing as the Fire Sage continued his magics. Everyone now had come for her, soldiers with spears, mages with tomes, and even villagers with pickaxes.

Finally, the sun rose and the entire city was destroyed. In its epicenter was Patrim and Moiraine. Patrim, laying on the ground dying, and Moiraine, unscathed. He told her to go North, flee to the Nomadic lands as per their plan. She begged him to come with her but he refused. He told her to go and to never forget all of his lessons. She begged once more. Then, he told her he had one last lesson for her. Between sobs Moiraine told him that it could wait. He held her hand and said after all of the fire and the thunder, after all of the magics and swords and fighting, her strongest weapon was her knowledge. Never stop learning.

Moiraine never went to Stroulia as it was a place her and her Master were to go together. Instead, she traveled anywhere she could. All throughout Cliace she traveled in search of knowledge. Honoring her master's dying words she dedicated her life to improving herself, to continuing her learning. Yet, after years of travel, this began to prove difficult. She had to travel from city to city just to reread certain texts or scriptures she had come across in this castle or that. She needed to collect them in order to properly cross reference them. She needed a grand library of sorts. A place that could house texts of all kind. But how would she create such a thing?

Moiraine pondered this idea of a Grand Library for several years until finally an opportunity presented itself. The rebellion. Not only could this be a way of obtaining a large about of texts worthy of her Grand Library, it was a way of obtaining the funds to create such a thing. Before leaving to join the anti-rebellion force, she visited her hometown once more. The once flourishing city was nothing more than a skeleton. It was here that she would build her library. It was the last bit of resolve she needed.

Equipment: Flux Tome
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Name: Onyx Shiazu

Age: Eighteen

Race: Beorc

Gender: Male

Affinity: Dark

Class: Thief

Appearance:
Onyx stands at a modest 5'8", a green zone for individuals who prioritize not being seen but still want to stand a chance no matter the opponent's height. His frail yet nimble physique is one of his strong points. His muscle tone isn't exactly the finest, but his light weight gives leeway to a fleet-footed form of combat. Even though his looks portray him as a bit younger than his actual age, the fact that he always brimming with exuberance doesn't help his case. As for the tint of his hair, Onyx can't exactly determine a resolute cause. In all honesty, he's constantly pestered by friends for how contradictory it is to his actual name. His eyes radiate with a distinct hue consisting of a mixture of purple and blue.

Personality:
Onyx is the genuine embodiment of franticness, a young adult who lives and thrives on the edge, regardless of whether he sought such a predicament or not. Although he claims his hectic profession is his way of turning a profit, the thief believes that the mistress Bad Luck has an unrequited affection for him, and has been spending an unequivocal amount of time intervening in his private manners. Onyx tends to think of himself as a stoic professional, a consummate in his field, stealth clearly personified. Of course, it only takes a slight change in a painstakingly mapped out plan to throw him off of his footing.

When Onyx is not slithering around somebody's premises, he is actually quite the social butterfly. He has acquaintances ranging from roadside peasants to high-tier nobles, how close he is to them tends to fluctuate the more time he sees them. Since he never has a lot of money on hand, he finds respite by receiving anything. After all, beggars can't be choosers. Onyx is attributed with an ebullient personality, one with a quick pace yet an easy tune to sing in harmony with, constantly moving onwards to the next day. The boy has an energetic charisma emanating from him, one which spreads faster than a plague and reels in fellows to celebrate with over a drink. Unfortunately, Onyx isn't that heavy of a drinker, he acts embarrassed when forced to drink water as a substitute. He is without a doubt witty, and rarely holds back what is on his mind.

Onyx is a stern professional to the core. If he is assigned to make something precious spontaneously disappear, then he would barter his way to receive an equivalent pay. He may lack a renowned title or a formidable record, but once he takes on a job, he will do everything in his power to accomplish whatever he set out to do.

Biography:
Onyx Shiazu was born to a relatively stable family, one which could put dinner on the table every night and live under a mostly intact roof. The Shiazu family resided within a bustling city in Cliace. Never was there a moment of quiet and respite, only a continuous flow of commotion from the outside. Onyx’s father claimed to be a jack of all trades, yet only employed his wide array of techniques towards menial tasks. On the other hand, his mother was just a mere house cleaner, provided top-notch service for low cost. After all, desperation and the will to survive push people beyond their normal boundaries. Rather than forcing Onyx to work with his mother, they instead managed to scrounge up enough income to secure a decent education for the child, at their own expense of course. Besides, Onyx was so insurmountably clumsy, he would most likely fall into the cleaning bucket on accident. Although the boy objected to the extensions of his parents’ work hours, in the end he knew it was their wish to pave a future for him. From there he set out to make it his parents’ wild, to not sully their tireless efforts. The institution he was attending may not have held up to social standards, he was thankful regardless of its current state.

It was around the age of ten that Onyx found out he had a natural knack for swordplay, although most people would have rated the skill as a commodity. No matter what others said, the boy was determined to capitalize upon the perk, one of the first he actually took an adept interest in. By no means did his mother support this hobby of his, yet suffice it to say, the other parent in the family vehemently boasted about his blade-wielding offspring. He did so to such an extent that he actually took it upon himself to train the boy even further, to take his hand and ascend echelons beyond the clarification 'hobby'. The man was a ruthless instructor, yet without a doubt one who produced results. Of course he couldn't devise that much time for his child between varying employers, but once in a blue moon he had a few free hours. The same principle applied to Onyx, as the child felt the need to pay back his parents for the sacrifices and hardship they've had to endure.

Onyx's overall childhood was steadfast, yet superfluously repetitious. Day in and day out, it would be the same process, a recurring revolution, a line lacking any inclines or declines. Must have been what a happy life was, one with stability. The boy managed to barter with his parents to assist them with his work, and it was soon determined that he was more suited for being his father's assistant. Onyx managed to balance work, school, and friends equally. His natural disposition to athletics became more prominent as the years continued on, in addition to his small physique. But it was only a matter of time until his workaholic parents croaked, each passing in the blink of an eye. Whether it was fate or coincidence, they were both involved accidents on the job. Onyx never exactly found out how they died, he was just notified by both employers with haste. It was at that point that the fifteen year old's means of survival dwindled drastically. He was self-supportive, but was unsure what to exactly do without his parents' guidance. Depression never took a hold of his heart, it was instead wrenched out by long-held morals. Without many options at his disposal, Onyx drew the sensible conclusion of dissolving to thievery.

At first he started with just the bare minimum, enough to silence the grumbling in his stomach. He was conservative in his actions, only snatching items which would be easily forgotten about, and barely made ends meet. It took him about a painstaking year to acclimate to a life of vile acts. With his father's dagger as his only means of protection, he began to develop a name for himself among others in his profession. Onyx was left awestruck when a noble requested that he steal a set of jewelry from an opposing house. The boy accepted the job with energetically, nearly tearing the man's arm out of his socket while giving him a handshake. The noble briskly gave him the location and a concise yet descriptive depiction of the necklace. Onyx saw it as a simple task, he believed it would be done in a flash. When night fell, the thief snuck into the family's grounds and quickly located the piece of priceless apparel. It was all too easy. Upon his way out, Onyx's ears picked up the sound of faint footsteps, followed by the unsheathing of a blade. He instantly spun around, dagger brandished, to face his pursuant.

Before him was a girl in a nightgown roughly his age, with a candle holder in one hand and a shortsword in the other. The vibrant flamed illuminated the whole hallway, elucidating eachother's faces. A stern expression was painted onto her face, with only one distinct intent. The noble swing was almost too fast for Onyx's eyes to trace, he managed to dodge it while sacrificing a few tufts of hair. He expanded the distance between them with a quick leap back and attempted to catch his breath. The thief wasn't sure whether to be traumatized by the sudden addition of weight to the back of his parents, or to be captivated by the noble's beauty. It turned out to be the former when he emitted a yelp after parrying another strike. With his quest already accomplished, Onyx determined that retreat was the only feasible choice of action. Although he made it out in one piece, excluding the new pair of pants he later purchased, the boy realized how daunting of a world he lived in. From then on, he began to scrupulously plan out every mission he accepted, and continued to adhere to the new form of society he partook in. At one point, the boy had stolen from what he later found out to be a sect of the emperor's army. Onyx managed to barter his way out of death by pleading to enlist himself to clear his slate.

Equipment: Iron Dagger (Formerly his father's), Vulnerary
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Name: Sayuri Mujona
Age: 18
Race: Beorc
Gender: Female
Affinity: Shadow
Class: Myrmidon
Appearance: Sayuri is 5'11" with waist lenght hair tied into a long thin pony tail. She wears black boots, black pants, a white sleeveless shirt, a red sashlike belt, and white cloth bandages around her hands and lower arm leaving her fingers exposed. She also usually wears a long black cloak and a dark red dragon head necklace.
Personality: She is extremely laid back and carefree rarely taking anything seriously. Despite being kind and aprochable most of the time she rarely opens up to people keeping much to herself. Especially when it comes to her past. She enjoys fighting, reading, and drawing. She dislikes losing money and people who live in the past.
Biography: Sayuri lived in a caravan for the majoraty of her life only spending the past two years on her own. Both of her parents worked in the caravan. Her mother was the daughter of one of the major merchents in the caravan and her father was one of the guards. As soon as she was able she was taught to defend herself by her father and how to buy, sell, haggle and other merchentile things by her mother. While her life was rather busy she enjoyed it. Things were going well the caravan had been doing well until the worst happened. The cravan had been traveling through Stroulia on it's way to Kadrien when it was attacked by a group of Laguz. The group took the cravan by surprise. The result was terrible for both groups. The caravan was almost completely destroyed leaving only 10 surviors. The Laguz didn't fare as well. Only four managed to survive and escape with their greviously wounded leader. Sayuri was equally wounded in the battle having fought the leader. They were able to make their way to a nomad camp that was nearby to recover. After recovering Sayuri decided to strike out on her own and live on her own. She spent the next two years as a decently successful traveling merchent. Now with a civil war brewing she is making her way to Kadrien to avoid getting caught up in the war.
Equipment: Killing Edge
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.:Name:.
Jaidee "Jade" Kattiya

.:Age:.
23

.:Race:.
Beorc

.:Gender:.
Female

.:Affinity:.
Wind

.:Class:.
Pirate

.:Appearance:.
A five foot six force of fury, Jade's most noticeable feature is her two different colored eyes. Her right is purple and her left is a light blue. A large amount of rings line her left ear and only one piercing on her left. Her braid is often brushed back to sit on her back so she she keep her hair out of her face. It is often messy as she will be working on something and it will get everywhere. To this effect she has threatened to chop it off several times.

.:Personality:.
Rude, ambitious, and a liar, Jade takes first and asks never. However, despite her deceitful and risk-taking nature, Jade is very trusting and acts altruistically most of the time. She trusts wholeheartedly and is loyal to the core. Jade often teases people when she discovers that they are embarrassed about something. She doesn't really ever stop, even if you tell her to. She'll only stop when she gets bored.

Jade pretends that she is more evil and cunning than she actually is, often trying to say cruel things to hurt people and push them away, but ends up apologizing afterward. With her crew and her close friends, she admits that is quite shy, and though she prefers to be a first mate on ships, she'd be just as content to be swabbing decks all the time. She's also quite the romantic, but she'll flirt as much as she can to avoid the fact and keep things from showing through. She also never allows herself to be affectionate in public.

Jade is very observant, and very good at fitting into higher social circles. She may never be honest, but her lies always seem to put the gentry at ease and they never think twice about the woman with the messy braid after they realize that their items have been stolen. To this end, Jade is extremely logical and kind of hates magic, for all it's lack of sense and destructive power. She won't say anything though, as she knows when to keep her mouth shut.

.:Biography:.
Jade was born into the richer Kattiya family, a family well known for it's trading fleet and it's command of the seas. She was the only child to inherit the family fortune and the company. At the young age of ten she learned how to lie and how to pass for nobility no matter what the circumstances. The truth was that her family's business was starting to fail due to her father's drunken mistakes and her mother's lack of sympathy to her husband's plight.

Jade had always figured she could do better than her parents and be able to treat people better, so she learned everything about sailing, swimming, and how to fight. She was twelve when the family's business failed. Without her perceived destiny, Jade struck out on her own, only taking her plain clothes and her family's necklace that showed people the Kattiya crest so she could use it if she got into trouble. She had made a few friends within the noble circles that she could stay with.

However, this was unnecessary as the second she arrived at the dock she found a new crew and captain with no boat. The meeting was coincidental, but if Jade hadn't been able to convince the group of pirates that she was fully capable of being a crew member and had failed to steal the last boat from her family, she would likely have turned to a different path. However, she only had to show her necklace, shoo away the guards, and help the pirates sail the boat to find her life of crime.

Jade stayed with the pirates for ten years, earning her way up the ranks and becoming close friends with the group of them. She even learned her fighting skills from the captain and the first mate. However, as a woman of twenty two years of age, Jade wanted to explore the world and not just the sea. So she struck out on her own. As she wandered the continent, she watched the world become more unstable with each new disaster. She even found herself siding with the Laguz on several things, as a couple of her fellow crewmates had been Laguz and were fleeing the continent to avoid the rampant racism.

However, if she wanted to stop the world from tumbling into chaos, she had to side with the Emperor and serve on his army to keep everything from crumbling like it had in the past. So she volunteered to serve the army to the best of her ability and pretended to be more of a hardcore pirate than she had really been to make sure they wanted her skills.

.:Equipment:.
Iron Axe, Vulnerary x3
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~Name~
Kuro Talo

~Age~
21

~Race~
Beorc

~Gender~
Male

~Affinity~
Anima

~Class~
Dracoknight

~Appearance~
Standing at about five foot three, his appearance and figure doesn't bring to mind the mighty dracoknight in any way whatsoever. If anything his brown eyes and spiky hair often have him mistaken for a kid no older than eighteen. He always wears a long, blue scarf around his neck which has small holes in parts where they appear to have been bitten or burned. The back of any jacket he wears is usually in similar shape to his scarf.

~Personality~
Kuro is a sweetheart and a overall very kind person. In fact he is so kind and open minded that he will take anything anyone says at face value. He is terrible at discerning truth from lies and the only one who can keep him from getting into trouble is his wyvern. Kuro is also very loyal and will go to any length to do something for someone he deems as a friend. He smiles often and is a source of joy to anyone he meets. He even goes out of his way to help others and to do nice things for them when he can.

The question, however, is how he manages to be such a force on the battlefield when he can barely take care of himself. The answer is simple. If someone were to attack him or Selene, his wyvern, he snaps into a different mode and is a hurricane of destruction and malice. It takes a long time for him to go back into his sweet and kind self, but when he does, he is a little more distant and less warm than before. Kuro keeps a lot of secrets to himself that he won't tell other people out of fear that he will hurt them.

Kuro himself when he's not fighting he is often drawing and taking care of Selene. He will not allow anyone to groom her besides him and she will also get violent if he doesn't groom her. This is the only subject in which Kuro will refuse to allow someone to do something or ask him to do something. He and Selene are closer than normal, and Kuro will never tell why this is.

~Biography~
Kuro was born into a poor family which barely scraped by as it was. It would get worse before it could get better, as Kuro bought a wyvern egg from a passing traveler with his meagerly saved allowance and some money he had found stashed away. The wyvern egg took all the money to buy and Kuro had no idea that he had just spent his family's emergency fund and the extra for the rent. He carried the egg home only to discover his parents in a frenzy about the money being missing. After a short discussion on where they kept the money it was revealed that Kuro had found it, and spent it on a wyvern egg.

His parents did not react well to the newest addition to the house. His mother insisted that he take it back to the traveler or he would be disowned. Kuro complied, holding the egg close. When he couldn't find the traveler, he figured that his mother would follow through on her threat and promptly he left town. He wandered the wilderness for a while before stumbling into another town and being found by the local blacksmith. He remained with this blacksmith and his wife -who had been wanting a kid- for a few weeks before the egg hatched. Selene was born into the world very weak, and Kuro had a hard time finding a way to take care of the tiny wyvern at the time.

However, with luck he managed to keep the little wyvern alive with cow's milk and slowly more meat. Just as the little wyvern started getting better, the wife of the blacksmith started to complain about the 'freeloader', having changed her stance on Kuro's stay as soon as Selene started eating the curtains and flying around the house. She even tried to step on Selene to hurt her a few times, but Kuro intervened. Kuro found himself leaving behind the home he'd known for months.

In the middle of the night, so as to not let the blacksmith and his wife stop him, Kuro slipped out with Selene under his jacket. This time he was more prepared and had food as well as water for the both of them. As he traveled, he found odd jobs to do and eventually found the traveler who had sold him Selene at fourteen years old. The traveler did not recognize either of them, but invited the duo to travel with him so they would not starve on their own.

With proper care, Selene grew large enough that Kuro started to ride her places. After seeing Selene fully grown he realized that the wyvern was the one he had sold to the kid years ago. So in the dead of the night, the traveler attempted to steal Selene back for himself. Selene managed to wake Kuro and after a standoff, the traveler made it clear that he was going to use Selene for breeding and mistreat her. Kuro drew a small knife and told the traveler to leave, but the traveler didn't. Kuro ended up stabbing the traveler to death and only Selene was able to make him move enough so that the pair could travel more.

Kuro promised himself over the next five years that he would be a kind person no matter what happened, and has remained as such. He always gives people the benefit of doubt and trusts them absolutely. As he traveled he saw a lot of the land and people talked about the boy with the wyvern. Soon he was asked to appear before the Emperor to either fight in his army or to give up Selene. Kuro chose to fight, and as a result was trained and then sent with the volunteers and the small army to quell the rebellion.

~Equipment~
Iron Lance

~Mount~
Selene
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