Hi all.
This is an idea I've been thinking over the past couple of days.
Let's start with the setting / backstory!
The plot takes place in your everyday fantasy / medieval world. Pre-war, we see the two largest nations on the continent of Wraeclast. ( I'm bad with names.) Relationships are good, trade is flourishing, and the nations are expanding onto the new frontier. Yet the enjoyable "Honeymoon period" soon faded away, and the kingdoms grew tense. Lords choose sides, and village men were trained for the art of war. It was a fire waiting to be lit.
No one really knows how the war actually started. ( Cop out, too lazy to write a paragraph on it. ) Perhaps it was a woman? Whatever the cause, the conflict has been going on for ten years. Though both sides are anxious to end the war, neither wants to admit defeat, even for the best of their nation. This is where you come in, a knight, a lord commander, a Mata Hari, etc. The list continues on. I'll explain later on.
So! Hopefully this will help you understand where the roleplay takes place.
Let me just make something quite clear before I go on explaining other stuff. There is no magic. There are no wolf races or elves. No dragons, no wizards, nothing like that. This is not fantasy, it's strictly based in the medieval ages. This doesn't mean everything is incredibly realistic, but, if my definition is correct, it is not a fantasy roleplay.
A few more things I'll mention before the end.
1) Classes, and how they will work.
uhh, think your typical fantasy classes. Except not fantasy.
#1 - A mercenary. You can be a hulking brute, carrying your waraxe, stained with
the blood of innocents. You could be an elegant and quick swordsman, skilled in the blade waltz. You could be a trained archer, able to quickly dispatch your adversaries from a distance. You have many opportunities to choose what you shall do.
#2 - Hedge knight. A penniless soldier, a ruined lord, that is what you are. You were formerly under the good graces of your lord, but some act cost you disgrace. You now have more honor than a mercenary, but are near the same rank. If you somehow commit an act of great courage, you will earn respect from a lord, which may grant you a title again.
#4 - Lord, or Mercenary commander. This will happen only if enough people apply.You have authority over other soldiers. You can choose to do as you please,supporting whichever side you wish. This is not a difficult position to understand. Keep reading to see how battles work out for lords.
#5 - A lady. Gonna take a minute and explain how this will work. ( It's not really a class. ) There are roughly four female positions - A lady, a mercenary, and a mistress. A lady manages her household, and she has some power over other Lords. For example, if PLAYER1 is the lady of Lord PLAYER2, she can ask him to support PLAYER3 in his goal. Roll the die. Secondly, a female mercenary . . . Is the same as a male mercenary. Both male and female MUST BE REALISTIC. You will not be running around with two massive axes. You will not a slender, lithe female but somehow be able to hold a broadsword with one hand and still use it correctly - That's all I ask. Finally, there is a temptress, or a mistress. Think femme fatale ( sorta ) similar to a lady, but also possessing a sort of combat ability. Like a lady, they can ask their lord to support someone, etc, but they don't have as much influence.
Final point, just want to explain how battles would work.
Dice and random number generators. Here's an example: GROUP1 AND GROUP2 are fighting. I will use a random number generator. If 1 wins, GROUP1 wins, but if 2 wins, GROUP2 wins. Lords, ladies, mercenaries, EVERYONE can influence a battle. If an assassin kills a Lord for group1, group1 will gain a point. Therefore, it will be two numbers for GROUP1 and one number for GROUP2. Not the best odds, but still possible. Does this make sense? Every evening I will post a battle report based on how the odds were that day.
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Hopefully this is a good enough explanation. Hopefully people are interested in the roleplay. There's a bunch of other info I could go into such as quest, but I'll hold off unless people actually show some curiosity.
Thanks for reading. Opinions and feedback are greatly appreciated.
This is an idea I've been thinking over the past couple of days.
Let's start with the setting / backstory!
The plot takes place in your everyday fantasy / medieval world. Pre-war, we see the two largest nations on the continent of Wraeclast. ( I'm bad with names.) Relationships are good, trade is flourishing, and the nations are expanding onto the new frontier. Yet the enjoyable "Honeymoon period" soon faded away, and the kingdoms grew tense. Lords choose sides, and village men were trained for the art of war. It was a fire waiting to be lit.
No one really knows how the war actually started. ( Cop out, too lazy to write a paragraph on it. ) Perhaps it was a woman? Whatever the cause, the conflict has been going on for ten years. Though both sides are anxious to end the war, neither wants to admit defeat, even for the best of their nation. This is where you come in, a knight, a lord commander, a Mata Hari, etc. The list continues on. I'll explain later on.
So! Hopefully this will help you understand where the roleplay takes place.
Let me just make something quite clear before I go on explaining other stuff. There is no magic. There are no wolf races or elves. No dragons, no wizards, nothing like that. This is not fantasy, it's strictly based in the medieval ages. This doesn't mean everything is incredibly realistic, but, if my definition is correct, it is not a fantasy roleplay.
A few more things I'll mention before the end.
1) Classes, and how they will work.
uhh, think your typical fantasy classes. Except not fantasy.
#1 - A mercenary. You can be a hulking brute, carrying your waraxe, stained with
the blood of innocents. You could be an elegant and quick swordsman, skilled in the blade waltz. You could be a trained archer, able to quickly dispatch your adversaries from a distance. You have many opportunities to choose what you shall do.
#2 - Hedge knight. A penniless soldier, a ruined lord, that is what you are. You were formerly under the good graces of your lord, but some act cost you disgrace. You now have more honor than a mercenary, but are near the same rank. If you somehow commit an act of great courage, you will earn respect from a lord, which may grant you a title again.
#4 - Lord, or Mercenary commander. This will happen only if enough people apply.You have authority over other soldiers. You can choose to do as you please,supporting whichever side you wish. This is not a difficult position to understand. Keep reading to see how battles work out for lords.
#5 - A lady. Gonna take a minute and explain how this will work. ( It's not really a class. ) There are roughly four female positions - A lady, a mercenary, and a mistress. A lady manages her household, and she has some power over other Lords. For example, if PLAYER1 is the lady of Lord PLAYER2, she can ask him to support PLAYER3 in his goal. Roll the die. Secondly, a female mercenary . . . Is the same as a male mercenary. Both male and female MUST BE REALISTIC. You will not be running around with two massive axes. You will not a slender, lithe female but somehow be able to hold a broadsword with one hand and still use it correctly - That's all I ask. Finally, there is a temptress, or a mistress. Think femme fatale ( sorta ) similar to a lady, but also possessing a sort of combat ability. Like a lady, they can ask their lord to support someone, etc, but they don't have as much influence.
Final point, just want to explain how battles would work.
Dice and random number generators. Here's an example: GROUP1 AND GROUP2 are fighting. I will use a random number generator. If 1 wins, GROUP1 wins, but if 2 wins, GROUP2 wins. Lords, ladies, mercenaries, EVERYONE can influence a battle. If an assassin kills a Lord for group1, group1 will gain a point. Therefore, it will be two numbers for GROUP1 and one number for GROUP2. Not the best odds, but still possible. Does this make sense? Every evening I will post a battle report based on how the odds were that day.
------
Hopefully this is a good enough explanation. Hopefully people are interested in the roleplay. There's a bunch of other info I could go into such as quest, but I'll hold off unless people actually show some curiosity.
Thanks for reading. Opinions and feedback are greatly appreciated.