Name: Raln Freidrick
Age: 17
Gender: Male
Race: Human
Appearance: He has light blonde hair, the middle section of his bangs being spiky and sticking up in a fanned out manner, and the rest of his hair is slightly less then shoulder length, besides a small ponytail, with strands of hair going down on both sides of his face. He has green pupils with slightly narrow eyelids, a thin nose, and thin lips. He has a slight golden tan, a slender toned body, and is a little short in stature. He wears an outfit kind of like this, but I'll draw him soon for a more accurate depiction.
Personality: He's a poor ex-thief who still suffers a bit from kleptomania, although he tries his best to reform into a law abiding citizen. He's now able to contain himself most of the time, but if he fails he's willing to right his wrongs, even going as far as to personally apologize to everyone who he remembers stealing from (well, after some coercion by his childhood friend). He doesn't go out of his way to help just anybody, just mainly for people he feels indebted to, being guilted into doing so or if they're attractive women, as he's a bit of a ladies man who likes to show off to them. He was part of the child thief gang known as Cat's Ear up until recently, and the members still at large now pick on him for abandoning his ways and turning on his "brothers", but he doesn't seem bothered by it. He's now mostly just a carefree joker, but he does have moments where he can be serious and daring. He's stubborn about people helping him so still only lives within his means, meaning that his home is basically a run-down shack. With his personality he's often on the go anyways so is more likely to spend his money on enjoyable stuff rather then home decorating. He has a poor success with picking up women despite his decent looks and multiple attempts.
Abilities/Skills
Agility/Nimbleness/Balance- Raln can move with the agility, nimbleness, and balance at the peak of human ability. He can flip around, hand stand, somersault, etc. no problem and almost keep up with Olympic runners, more then likely outperforming them on difficult terrain.
Parkour- He's great at traversing environments without loosing speed, leaping off rooftops, climbing fences, jumping between obstacles, etc. Imagine what these people were trying to do, but he's usually far better unless he makes a careless mistake.
Observation- He can spot details for what he's looking for quickly and easily such as possible escape routes, body language, or valuable items that people might be hiding.
Thievery- He has great talent at pick pocketing, lock picking, and all around being sneaky. However, due to not taking part in such activities for a while he has become a tad rusty but is still far better then most.
Quick thinker- Not necessarily a ton of book smarts and a massive IQ, but he's of decent intelligence, great street smarts, and is quick at formulating ideas and talking his way out of sticky situations.
Combat- He's pretty decent at unarmed combat, which is mostly focused on quick precision strikes to vital areas, using their own momentum against them, or to unarm people. He's also trained himself in dagger use, which include throwing daggers, and his skills with them are almost legendary for someone of his age. His sword fighting is also improving greatly, specifically with backswords.
Other- Convincing liar, juggler, sword swallower, and some random odd jobs that he did to earn some minor income. He has actually gained many different talents that way.
Powers
All of his magical powers involves the creation of a magical mist, but it leads to a diverse move set. He cannot normally use more then one type of mist at a time. Using mist can potentially tire him out, but this usually isn't too much of a problem unless he's continually using it for a long battle.
Light Feet- Yellow mist surrounds his feet. If he has something to step on, such as a wall, he can run along it, although for liquids he has some trouble but can still be done with extra concentration. This power also makes him lighter on what he's stepping on, allowing him to, for example, walk on paper in the air without breaking through or forcing it downwards.
Mirage Form- White mist forms into a mirage of himself and anything on his possession such as swords and clothing, taking 5 seconds to complete. The mirage cannot be properly held together if it goes over 8 feet away from him and it cannot interact with physical objects. It can pretend to but it's technically just hovering around. The mirage form can absorb minor amounts of magical/nonphysical energy from an attack before being obliterated. Physically passing something through it simply breaks up the mirage. He can create more then one mirage form but the concentration required makes it difficult, ruining some of the convincingness of the mirage and obviously drains his energy twice as fast. It can still trick people who are far away or have to react too quickly to the motion of multiple blurs coming at them.
Mist Bullet- Grey mist forms into a ball in front of whatever hand (or technically his feet as well, although it would be unlikely he'd use it that way), and after a 5 second charge time it shoots forward powerfully enough to dent iron the width of average human armor. He can split up the mist into any amount of individual bullets, but they get weaker so may only bruise unarmored people if split into small enough pieces.
Clouding Mist- Light blue mist expands outward to cover a 20 square foot area, allowing him to turn "invisible" while within it. You can still see him as a blur if he's moving, but if he stands still the blur becomes minimal. You can still see any changes he makes on the environment such as shadows or footprints. This is the most exhausting power to keep activated. It lasts for only 10 seconds if not maintained as the mist dissipates, increasing the area he has to work with but lessening his invisibility.
Poison Mist- Light purple mist expands outward to cover a 20 square foot area, potentially causing slight disorientation, confusion, trouble breathing, and nausea to anyone who breathes it in for more then 5 seconds with worsening symptoms the longer you breath it. Without being maintained, the mist dissipates to harmless levels after around 30 seconds, but if you were breathing it in for about that entire time period you could lose consciousness or even die.
Eroding Mist- Brown mist swirls around him with a radius of 8 feet, hurting everyone caught inside like a bunch of really small, sharp stones are battering into them. No wind is felt but it looks like the mist is blowing around.
Green Wall- Green mist forms into a shield of up to 5 cubic feet, but the actual length, width, and height can be altered by him. Nonphysical/magical energy attacks passing through it are dispersed harmlessly through the wall if not overly powerful, and the more the attack has to pass through the more it disperses. Physical attacks get through without difficulty.
Mist Conversion- His most costly magic by far besides potentially the next one down. This allows him to turn objects that he's in direct contact with (including himself) into mist, just parts of it or it's whole. If left alone it will turn back into it's original form without any long term damage, even if used on living tissue. For example, a person can turn into a misty form yet still remain completely conscious and alive, allowing physical things to pass through them for this duration, which the time varies depending on how much energy he puts in. For every second this the object is turned to mist requires four times the charge up time. Turning something as large as himself into mist for three minutes would take all of his energy and take twelve minutes to charge. Taking damage from magical/nonphysical attacks in this form can hurt but not kill, only force them out of the mist form. Raln can magically disperse the mist that he turned the object into, causing it to not turn back to normal. Only he, or someone else with this ability, can disperse the mist in such a way.
Rainbow Mist- Upon activation of this technique he can use more then one different mist moves at once, but at a bad energy cost. If he uses two mists then each one costs double energy, if he uses three mists each one costs triple energy, etc. Four mists each using four times as much energy would cause him to pass out quite quickly. He can only use Rainbow Mist ability once a day and it lasts as long as he keeps the mist going, usually not very long due to the high energy cost.
Weaknesses- He's not able to withstand a whole lot of damage and is not particularly strong, although he is a above average for a normal human. He doesn't like getting help (unless it's from attractive girls, then it depends).
Character Equipment
Weapons-
Shimmering Lily-
This is a weapon that he stole from some fancy looking girl about his age, but she's one of the few people he hasn't managed to track down in order to return the stolen goods. Mysteriously, nobody seems to have a clue who she might have been so he's been carrying it with him all this time, wondering if he'll ever see her again. Other then that this is just a standard, albeit very well made and fancy, steel sword as far as he can tell.
Throwing daggers- He has six 12 inch iron throwing daggers. They are perhaps the most expensive things he bought for himself, but relative to "his" sword they look super cheap.
Other-
Smee-Not technically equipment, but is instead his pet. He has wings like a flying lemur but otherwise looks like a mouse. He has intelligence equivalent to a smart dog.
Lockpick Set
Bio
Raln is an orphan who discovered his talents at thievery at a young age. Not content with the poor life he joined the Cat's Ear child gang at the age of 10. He started with petty theft but escalated his crimes to stealing large amounts of riches from those who he considered didn't deserve what they had. He got to be quite famous by 14, known as the silent flash who could break into anything, including the knight's guardhouse, which was mostly just to show off. His most important theft involved what was rumored to be an ultimate potion that some twisted magician off in the woods had in his possession. After months of careful planning he executed a heist on the magician's property, who ended up catching four of the gang members in the process. However, Raln used that diversion to locate the potion, which turned out to be some weird bottle of glowing mist-like substance. Being daring, and also being on the verge of getting caught himself, he gulped the potion down. An uncontrollable mist burst out of his body, knocking himself and everyone else around him out cold. A search party arrived and everyone was arrested, the magician for illegal experimentation and the kids for having been caught red handed in their theft.
Raln was arrested for a couple of weeks but was let loose in exchange for information dealing with the gang and where all the stuff the stole was. However, his real punishment was his fellow orphan and lifelong friend Alba, who is super rough on him when he messes things up and demanded that he personally apologize to everyone who he had ever stolen from. However, after all was said and done they still retained their brother/sister-like bond. Perhaps he was traumatized by what she might do to him, and he's also had a change of heart, but he always makes sure to be a good, law abiding citizen now despite frequent temptations. The only thing he secretly kept are two things. First was the sword he stole from a mysterious girl, which he kept so that he could give it to her rather then it being simply confiscated by law enforcement, who he doesn't trust very well. Second was after his return visit to the crazy magician, finding a book mentioning the potion that he drank that caused him to experience that bizarre mist power. He has been practicing it in secret inside an old, abandoned house he managed to buy for very cheap after doing some odd jobs such as a street performer and some other things, none of which were illegal...probably.
Age: 17
Gender: Male
Race: Human
Appearance: He has light blonde hair, the middle section of his bangs being spiky and sticking up in a fanned out manner, and the rest of his hair is slightly less then shoulder length, besides a small ponytail, with strands of hair going down on both sides of his face. He has green pupils with slightly narrow eyelids, a thin nose, and thin lips. He has a slight golden tan, a slender toned body, and is a little short in stature. He wears an outfit kind of like this, but I'll draw him soon for a more accurate depiction.
Personality: He's a poor ex-thief who still suffers a bit from kleptomania, although he tries his best to reform into a law abiding citizen. He's now able to contain himself most of the time, but if he fails he's willing to right his wrongs, even going as far as to personally apologize to everyone who he remembers stealing from (well, after some coercion by his childhood friend). He doesn't go out of his way to help just anybody, just mainly for people he feels indebted to, being guilted into doing so or if they're attractive women, as he's a bit of a ladies man who likes to show off to them. He was part of the child thief gang known as Cat's Ear up until recently, and the members still at large now pick on him for abandoning his ways and turning on his "brothers", but he doesn't seem bothered by it. He's now mostly just a carefree joker, but he does have moments where he can be serious and daring. He's stubborn about people helping him so still only lives within his means, meaning that his home is basically a run-down shack. With his personality he's often on the go anyways so is more likely to spend his money on enjoyable stuff rather then home decorating. He has a poor success with picking up women despite his decent looks and multiple attempts.
Abilities/Skills
Agility/Nimbleness/Balance- Raln can move with the agility, nimbleness, and balance at the peak of human ability. He can flip around, hand stand, somersault, etc. no problem and almost keep up with Olympic runners, more then likely outperforming them on difficult terrain.
Parkour- He's great at traversing environments without loosing speed, leaping off rooftops, climbing fences, jumping between obstacles, etc. Imagine what these people were trying to do, but he's usually far better unless he makes a careless mistake.
Observation- He can spot details for what he's looking for quickly and easily such as possible escape routes, body language, or valuable items that people might be hiding.
Thievery- He has great talent at pick pocketing, lock picking, and all around being sneaky. However, due to not taking part in such activities for a while he has become a tad rusty but is still far better then most.
Quick thinker- Not necessarily a ton of book smarts and a massive IQ, but he's of decent intelligence, great street smarts, and is quick at formulating ideas and talking his way out of sticky situations.
Combat- He's pretty decent at unarmed combat, which is mostly focused on quick precision strikes to vital areas, using their own momentum against them, or to unarm people. He's also trained himself in dagger use, which include throwing daggers, and his skills with them are almost legendary for someone of his age. His sword fighting is also improving greatly, specifically with backswords.
Other- Convincing liar, juggler, sword swallower, and some random odd jobs that he did to earn some minor income. He has actually gained many different talents that way.
Powers
All of his magical powers involves the creation of a magical mist, but it leads to a diverse move set. He cannot normally use more then one type of mist at a time. Using mist can potentially tire him out, but this usually isn't too much of a problem unless he's continually using it for a long battle.
Light Feet- Yellow mist surrounds his feet. If he has something to step on, such as a wall, he can run along it, although for liquids he has some trouble but can still be done with extra concentration. This power also makes him lighter on what he's stepping on, allowing him to, for example, walk on paper in the air without breaking through or forcing it downwards.
Mirage Form- White mist forms into a mirage of himself and anything on his possession such as swords and clothing, taking 5 seconds to complete. The mirage cannot be properly held together if it goes over 8 feet away from him and it cannot interact with physical objects. It can pretend to but it's technically just hovering around. The mirage form can absorb minor amounts of magical/nonphysical energy from an attack before being obliterated. Physically passing something through it simply breaks up the mirage. He can create more then one mirage form but the concentration required makes it difficult, ruining some of the convincingness of the mirage and obviously drains his energy twice as fast. It can still trick people who are far away or have to react too quickly to the motion of multiple blurs coming at them.
Mist Bullet- Grey mist forms into a ball in front of whatever hand (or technically his feet as well, although it would be unlikely he'd use it that way), and after a 5 second charge time it shoots forward powerfully enough to dent iron the width of average human armor. He can split up the mist into any amount of individual bullets, but they get weaker so may only bruise unarmored people if split into small enough pieces.
Clouding Mist- Light blue mist expands outward to cover a 20 square foot area, allowing him to turn "invisible" while within it. You can still see him as a blur if he's moving, but if he stands still the blur becomes minimal. You can still see any changes he makes on the environment such as shadows or footprints. This is the most exhausting power to keep activated. It lasts for only 10 seconds if not maintained as the mist dissipates, increasing the area he has to work with but lessening his invisibility.
Poison Mist- Light purple mist expands outward to cover a 20 square foot area, potentially causing slight disorientation, confusion, trouble breathing, and nausea to anyone who breathes it in for more then 5 seconds with worsening symptoms the longer you breath it. Without being maintained, the mist dissipates to harmless levels after around 30 seconds, but if you were breathing it in for about that entire time period you could lose consciousness or even die.
Eroding Mist- Brown mist swirls around him with a radius of 8 feet, hurting everyone caught inside like a bunch of really small, sharp stones are battering into them. No wind is felt but it looks like the mist is blowing around.
Green Wall- Green mist forms into a shield of up to 5 cubic feet, but the actual length, width, and height can be altered by him. Nonphysical/magical energy attacks passing through it are dispersed harmlessly through the wall if not overly powerful, and the more the attack has to pass through the more it disperses. Physical attacks get through without difficulty.
Mist Conversion- His most costly magic by far besides potentially the next one down. This allows him to turn objects that he's in direct contact with (including himself) into mist, just parts of it or it's whole. If left alone it will turn back into it's original form without any long term damage, even if used on living tissue. For example, a person can turn into a misty form yet still remain completely conscious and alive, allowing physical things to pass through them for this duration, which the time varies depending on how much energy he puts in. For every second this the object is turned to mist requires four times the charge up time. Turning something as large as himself into mist for three minutes would take all of his energy and take twelve minutes to charge. Taking damage from magical/nonphysical attacks in this form can hurt but not kill, only force them out of the mist form. Raln can magically disperse the mist that he turned the object into, causing it to not turn back to normal. Only he, or someone else with this ability, can disperse the mist in such a way.
Rainbow Mist- Upon activation of this technique he can use more then one different mist moves at once, but at a bad energy cost. If he uses two mists then each one costs double energy, if he uses three mists each one costs triple energy, etc. Four mists each using four times as much energy would cause him to pass out quite quickly. He can only use Rainbow Mist ability once a day and it lasts as long as he keeps the mist going, usually not very long due to the high energy cost.
Weaknesses- He's not able to withstand a whole lot of damage and is not particularly strong, although he is a above average for a normal human. He doesn't like getting help (unless it's from attractive girls, then it depends).
Character Equipment
Weapons-
Shimmering Lily-
This is a weapon that he stole from some fancy looking girl about his age, but she's one of the few people he hasn't managed to track down in order to return the stolen goods. Mysteriously, nobody seems to have a clue who she might have been so he's been carrying it with him all this time, wondering if he'll ever see her again. Other then that this is just a standard, albeit very well made and fancy, steel sword as far as he can tell.
Throwing daggers- He has six 12 inch iron throwing daggers. They are perhaps the most expensive things he bought for himself, but relative to "his" sword they look super cheap.
Other-
Smee-Not technically equipment, but is instead his pet. He has wings like a flying lemur but otherwise looks like a mouse. He has intelligence equivalent to a smart dog.
Lockpick Set
Bio
Raln is an orphan who discovered his talents at thievery at a young age. Not content with the poor life he joined the Cat's Ear child gang at the age of 10. He started with petty theft but escalated his crimes to stealing large amounts of riches from those who he considered didn't deserve what they had. He got to be quite famous by 14, known as the silent flash who could break into anything, including the knight's guardhouse, which was mostly just to show off. His most important theft involved what was rumored to be an ultimate potion that some twisted magician off in the woods had in his possession. After months of careful planning he executed a heist on the magician's property, who ended up catching four of the gang members in the process. However, Raln used that diversion to locate the potion, which turned out to be some weird bottle of glowing mist-like substance. Being daring, and also being on the verge of getting caught himself, he gulped the potion down. An uncontrollable mist burst out of his body, knocking himself and everyone else around him out cold. A search party arrived and everyone was arrested, the magician for illegal experimentation and the kids for having been caught red handed in their theft.
Raln was arrested for a couple of weeks but was let loose in exchange for information dealing with the gang and where all the stuff the stole was. However, his real punishment was his fellow orphan and lifelong friend Alba, who is super rough on him when he messes things up and demanded that he personally apologize to everyone who he had ever stolen from. However, after all was said and done they still retained their brother/sister-like bond. Perhaps he was traumatized by what she might do to him, and he's also had a change of heart, but he always makes sure to be a good, law abiding citizen now despite frequent temptations. The only thing he secretly kept are two things. First was the sword he stole from a mysterious girl, which he kept so that he could give it to her rather then it being simply confiscated by law enforcement, who he doesn't trust very well. Second was after his return visit to the crazy magician, finding a book mentioning the potion that he drank that caused him to experience that bizarre mist power. He has been practicing it in secret inside an old, abandoned house he managed to buy for very cheap after doing some odd jobs such as a street performer and some other things, none of which were illegal...probably.