if you need help you can send me the sheet in a PM and I'll go over it with you. Also, decided what crazy thing your characters will be up against, put a summary of it in the OP. will decide on/create the villain behind it soon,but I'm keeping the who a secret.
original post in OOC. I posted an explanation of the the non-grimm enemy I've devised to fight you. still working on the person controlling them, but I'm keeping that a secret for now.
if you need help you can send me the sheet in a PM and I'll go over it with you. Also, decided what crazy thing your characters will be up against, put a summary of it in the OP. will decide on/create the villain behind it soon,but I'm keeping the who a secret.
Name: Ferrin Onyx Gray Team: N/A Species: Human Sex: Male Age: 18 Handedness: Ambidextrous Aura/Effects: Dark Gray Symbol: A gray abstract wolf head howling Physical traits: Mechnical right arm and leg Misc: Heavy scarring all over his body partiulaly around his right leg and arm, and a chararctaistic scar on his face that runs from his hairline, down across his right eye and his mouth ending on his chin. Nicknames: Grey, (he doesn't like it) Losecannon, Ironeyes
Height: 6'5" (196 cm) Weight: 98 kg (the arm and leg weigh much more than normal.) Eyes: Molten steel (a redish gray) Face: Sharp freatures Hair: Jet black, messy Physique: Tall, wiry, and lean yet muscular Combat Outfit: Black leather duster with the last foot or so cut into tassles, a white glove, grey steel-toed combat boots, black silk shirt and pants, and a belt with his symbol as a buckle. Casual Outfit: Black leather duster (He is very fond of the coat!) White open collar shirt with thin gray vertical stripes, and black pants with the same belt and a white bandage tied around his left pant leg same boots
Personality: Ferrinas acts upbeat and is quick to laugh. It seems like nothing fazes him. He is very smart and is considered an upcoming technological genius. He also has a smart mouth ready to shoot off at anyone in authority or anyone trying to intimidate him. However, Ferrinas is also hardworking and practical when he needs to be. He's skilled at deception and a good liar. He always does what he thinks needs done and screw the consequences. He does not get along well with others and prefers to spend most of his time alone, except he can overcome this when it becomes necessary. Sometimes when he is alone he broods on philosophy. Unknown to most he has a knack for stratagy.
Backround: Most of his life was normal. Both of his parents were good hunters, so they were not home often and he was raised by his grandparents, both of them retired hunters. When he was ten, his grandmother died and a year later his grandfather died. He then lived with one of his parents untill he was old enough to begin training to be a hunter. Unfortunately, when he was fifteen the craft he and his parents were on malfuntioned and crashed, killing his parents. By some miracle Ferrinas survived but with horrible injuries and his right arm and leg were crushed. He spent a heartbroken year missing his family, and learning to coping with his injuries, beliving that he would never become a hunter, never make his parents proud. But then, a medical science breakthrough provided some hope. The scientist found that with correct technology and a lot of Dust, mechanical parts could be grafted on to a person and connected directly to the subjuct's brain, bypassing any inherent lameness or nerve damage. Eagerly Ferrinas contacted them and volunteered for a prototype. At first they wanted to give him a normal looking arm, but he declined and personaly desined his own weaponized arm. The procedure was a success, barring a few side affects and small control problems. A year later he has applied for Beacon and is already making a name for himself there.
Position/Class: Point/Berzerker
Weapons: In his left hand he weilds a massive, greatsword as long as his body that can have Dust inserted through the hilt. His right arm is his main weapon. It resembles a claw in all three forms. The first form is his usual, it is the weakest and the longest with a sleek silver-gray coloring. The second is much shorter and resembles a demonic claw/hand and is colored black with dark red highlights when this form is out, Ferrinas can go into a berzerker rage. Due to this, the second form is bad for his mental health. The third form is his strongest and strangest looking. He can fire progectiles out of the cannon on its palm, everything from bullets to missles, even pure elemantal power. However, his third form can overheat causing him increadable pain. Each one can incorperate Dust into their attacks in different ways.
Left to right; firstform, secondform, thirdform
Semblance: Semblance of Iron: When he activates his sembance he sees blue lines from his chest that led to any iron. (or any metal with a high iron content) He can mentaly access the lines and Push or Pull on the iron. If he Pushes against something heavier that he is, he will be sent flying in the opposite direction. If he Pushes agaist something lighter than he is, it will be sent flying in that direcion. The reverse is true for Pulling. However, iron in someone's body, even just a little, cannot be pushed or pulled on. He can only push or pull from his center of gravity. His semblance can be blocked by anothor's Aura preventing him from manipulating an opponant's weapon or clothing if it is within the range of the opponant's Aura.
Landing stratigy: He keeps a pouch of thick iron ingots shaped like coins. As he nears the tree tops, he grabs an ingot and throws it in front of himself and Pushes. With a jerk he began to fly upwards, his coat snapping from the sudden change in direction. His Push had proppelled the coin down untill it hit the ground. When it did, it was like he was pushing against the ground. Still flying forward with his initial momentum, and Pushing against the coin, he flips out another ingot and Pushed sending him back up into the air. In this way he can cover a lot of ground very quickly. He can keep it up untill he runs out of ingots. When he wants to land he throws out an ingot, but this time he gently Pushes against it, slowing his decent into the trees. When he passes in to the trees he reaches out with his fistform claw and sinks his fingertips into the bark. He will wrap around the tree in a decending spiral, untill he is low enough to turn the rest of his momentum into a roll.
Fighting style: His fighting style changes depending on which form his claw is in. In first form, he uses his sword in graceful slashes and stabbes, inflicting painful and debilitating wounds. Occationaly using his arm as a finisher. With second form he goes in like a true berzerker using mainly his arm and increadable strength, occationaly using his sword to make an opening. In third form he stays at midrange fireing away untill the opponent is destracted then closing in using both his sword and his arm.
Relationships: Not interested Notes: His upbeat additude is an act. He give out insulting, but accurate nicknames (you don't have to use it). 'Ferrin' is a name of Irish origin. It is derived from words meaning iron.
Sorry, but he just doesn't fit the bill. something off about him that I can't quite put my finger on. I think he might be a bit too neutral/evil... gonna need to do a quick analysis to see if I can pinpoint the problem...
Ah, found it. The 'lone wolf' thing. We need team players, and Ferrinas really isn't one.
Also, his semblance is just plain bizarre, and the name is awkward. Oh, and I recommend changing the sword to something other than a katana, since he isn't a japanese themed character.
@Phantomlink959 Exactly, he is forced into a team that he doesn't see necesary, with creates conflict. It is what is generaly known in characters as a 'Flaw'. The semblance is not bizare, its physics. Pushing and Pulling. I will change the sword though the name may take time
Not wanting to be on a team is fine, i understand that. but based on his personality, he would be incapable as functioning as part of a group. there is a sizable difference between 'not wanting to cooperate' and 'refusing to cooperate'
@Phantomlink959 Okay, I have edited my sheet and made the changes and included a small name decription in the notes. Re-evaluation time. Well, you see the insparation for the abiliy invoved iron and steel hence the reason for the name as for it being over enginneered its kinda similar to Pyrrha Nikos' semblace
Not even remotely similar to Pyrrha's semblance. hers is simply the ability to control and move metal through use of magnetic forces, while Ferrin's is more like being an iron-based demigod.
Looks better, BUT (This next part is mostly me nitpicking, but also sort of important.)
Question:Why describe it as a broadsword when a blade of that length fits the definition of a greatsword?
Question: does the sword fold or collapse in any ways? if not, does he always carry it?
Question: where does the ammo for the third form of the claw come from?
Question: why call them coin shaped ingots and not simply iron coins?
Question: Why do you use the same character for all of your roleplays?
His sword is a great sword, that was my fault. He carries it on his back on a hook like piece thats not exaxtly a full sheath. He doesn't all ways carry it, because his claw is a powerful weapon in its own right, however he does keep it close so he can use it when he needs. No, the sword does not tranform, his arm is his transforming weapon. (Spoiler Alert: I was thinking about having his sword break, forcing him to make a new one.) And for the coins, I just called them that, no particular reason. Ah, you saw. Because I like that personality and I suck at names so I keep them similar.