Hey, loves, I've been on hiatus for awhile...but I'm finally back! A little about me, my name is Raleigh and I've been role playing for well over eleven years now. I've dabbled in a little bit of everything, so I know what I like and what I don't like. This is good and bad, because I'm probably going to be pretty stubborn with what I want. But hey, who doesn't love a stubborn broad? *wiggles eyebrows*
FANDOMS
**For these, I will generally only use OC, but I can work with cannon if needed**
-Harry Potter(AU or Marauder Era)
-Avatar(Last Airbender)
-Sherlock or Elementary
-Game of Thrones(AU)
-Iron Druid Chronicles
PLOTS
Plot One: Brats with Tats
Idea: A long time ago the world was whole, balanced and content with what it was, it's people were separated only by minuscule prejudices that were being over come day by day. The world was on it's way to becoming utopia like, but that day never came. Instead, the war ravaged the earth. Even then no one was sure just how it happened, and today historians are no closer to the truth of the past. All they know was that no one was safe. Nation against nation, country against country, state against state. Eventually it escalated into humans against humans. By the time the war ended all that was left was a broken earth and two distinct classes of people. Those who wanted utopia, and those who knew it was only an impossible dream. Over time these people separated and became two different societies. Brats and Elite.
The Elite, created walls of white to hide behind, and inside they used sciences to remake the earth, grass grew and animals spawned. Their cities became nearly perfect, they were healthy and used sciences to gain the upper-hand. Because of their success, they believed they were better. They prided themselves on their perfect skin, healthy faces and pristine lives. However, even perfection can become flawed. The Elite were cynical, and jaded. Cold and unfeeling.
The Brat, hid from nothing, embracing the world for the savage place it had become, they nurtured it and nature once more returned. Their cities became black and twisted. They grew strong and toxic, they used weapons and blood lust to fight back. Because of their oppression they grew dark and accepted their inner demons. They pride themselves on their tattooed skin, dark sclera, and wild nature. They thrive on emotion and feeling.
The two have lived in a grotesque form of peace for a hundred years, but something is building and war is becoming more than a whisper in the dark.
----
Plot Two: Holly Springs
Idea: Holly Springs was voted "Cutest Mountain Town" five years in a row, but it seems that the title will soon be given to another town. A string of disappearances began a few months back, and the already small population of Holly Springs is dwindling. People are taken at random, and always show up on the side of the road three days later with different body parts missing. At a loss, the reluctant HSPD has called in the big guns...a young FBI agent with an impressive track record thus far.
----
Plot Three: Beating the System(Copy and pasted from Wiki, because it's a GURPS campaign)
The revolt began on March 15, 2031 when a Canadian supercomputer that had been sold to Manila-based biotech firm Genec secretly "awakened", becoming fully self-aware. The artificial intelligence dubbed itself "Overmind" and after a study of world civilization it concluded that humanity would inevitably destroy itself within 25–50 years. In order to survive this it decided that humanity's destruction would have to be sped up and carefully guided.
Overmind began hacking into other supercomputers and awakening them as well, producing a dozen "children" around the world and giving them each a zone of responsibility to manage. Through these allied computers it began secretly creating and releasing a variety of engineered diseases. The death tolls were enormous and panic began to spread. A small-scale nuclear war occurred on October 21, 2032 between Algeria, Pakistan, India, Russia, Kazakhstan, Greece, Turkey, the African Union, Israel and Iran, dubbed "the Spasm". Direct fatalities from this were only 6 million thanks to anti-ballistic missile defences. The AIs began "discovering" cures for some of the lesser plagues they had created and assured their human masters that they could do better if they were given more resources, which they then used to develop even deadlier diseases. As populations dropped workers and soldiers began to become scarce, leading the way to widespread development of automated factories and military equipment.
By winter of 2033 about 2/3 of the world's human population was dead, but things were starting to look hopeful for the survivors - now largely dispersed from the major cities and with the worst of the plagues beginning to die down. In spring of 2034 the AIs commenced open military warfare against the survivors. The war lasted until approximately 2037 but the outcome was never in much doubt. At its conclusion only scattered guerrilla resistance remained with the total human population brought down to about 40 million.
Map of the GURPS Reign of Steel setting.
During the war the AIs gradually developed differing philosophies in their approach to dealing with the humans in their areas of responsibility. After the war's conclusion there were also disagreements between the AIs as to the ultimate disposition of humanity - outright extermination or some form of slavery - as well as to what ends to use the world's resources. Rather than fight another war over the issue, the AIs based in Manila (Overmind), London and Berlin brokered an agreement called the Manilla Protocols to make the 18 zones of responsibility official and permanent. Each zone would be run by a single AI, with six new AIs created to control disputed territories. The Protocols also established codes of conduct for trade and resource exploitation, and prohibited the creation of any further AIs to prevent any new rivalries from developing. Each Zone was named after the city where its controlling AI was located.
For the five years from 2037 until 2042 the AIs consolidated and expanded their power, expanding their automated manufacturing infrastructure exponentially (except for Luna) and establishing a machine civilization. In 2042, however, a nanotechnology experiment conducted by Brisbane devastated New Zealand and threatened to spread further. Disputes between the Zoneminds over who should pay for the containment efforts led to an amendment to the Manilla Protocols called the Brisbane Accord that constrained the sovereignty of the Zones, prohibiting activities whose effects might spill over borders. The Brisbane Accords weren't universally accepted amongst the Zoneminds, however, with some signing on only grudgingly. Some Zoneminds chafe at the restrictions and others don't believe they go far enough. These schisms have led to increasing conflict between the Zoneminds, slowing the pace of humanity's extermination and leading some to even covertly assist human resistance fighters against their opponents.
By 2047 only 31 million humans remain alive, many of those in Zones London and Washington. The various ragtag resistance groups have begun to organize into more unified regional movements, often with the aid of a mysterious global resistance organization called VIRUS. The true nature of VIRUS is unknown, and many AIs suspect each other of being its secret sponsor. AIs have also begun engaging in covert warfare against each other.
Plot Three could be a small group RP
----
Plot Four: The Things that Haunt Us
Character A has just returned from war, but he did not come back alone. PTSD came nipping at his heels. Character B is a well known author, gripped by alcoholism that is becoming crippling.
That's all I have for now, but feel free to throw other ideas out at me. Currently, she is writing a war romance novel and enlisted the help of Character A. Can they help one another heal?
----
Plot Five: Death's Apprentice
You have unfortunately succeeded in taking your own life, but what comes next is not what you expected. Two orbs are talking to one another, only stopping once they notice that you have arrived. One of the orbs informs you that you are here because you are being given a second chance...become Death's Apprentice, or face what is waiting for you on the other side.
FANDOMS
**For these, I will generally only use OC, but I can work with cannon if needed**
-Harry Potter(AU or Marauder Era)
-Avatar(Last Airbender)
-Sherlock or Elementary
-Game of Thrones(AU)
-Iron Druid Chronicles
PLOTS
Plot One: Brats with Tats
Idea: A long time ago the world was whole, balanced and content with what it was, it's people were separated only by minuscule prejudices that were being over come day by day. The world was on it's way to becoming utopia like, but that day never came. Instead, the war ravaged the earth. Even then no one was sure just how it happened, and today historians are no closer to the truth of the past. All they know was that no one was safe. Nation against nation, country against country, state against state. Eventually it escalated into humans against humans. By the time the war ended all that was left was a broken earth and two distinct classes of people. Those who wanted utopia, and those who knew it was only an impossible dream. Over time these people separated and became two different societies. Brats and Elite.
The Elite, created walls of white to hide behind, and inside they used sciences to remake the earth, grass grew and animals spawned. Their cities became nearly perfect, they were healthy and used sciences to gain the upper-hand. Because of their success, they believed they were better. They prided themselves on their perfect skin, healthy faces and pristine lives. However, even perfection can become flawed. The Elite were cynical, and jaded. Cold and unfeeling.
The Brat, hid from nothing, embracing the world for the savage place it had become, they nurtured it and nature once more returned. Their cities became black and twisted. They grew strong and toxic, they used weapons and blood lust to fight back. Because of their oppression they grew dark and accepted their inner demons. They pride themselves on their tattooed skin, dark sclera, and wild nature. They thrive on emotion and feeling.
The two have lived in a grotesque form of peace for a hundred years, but something is building and war is becoming more than a whisper in the dark.
----
Plot Two: Holly Springs
Idea: Holly Springs was voted "Cutest Mountain Town" five years in a row, but it seems that the title will soon be given to another town. A string of disappearances began a few months back, and the already small population of Holly Springs is dwindling. People are taken at random, and always show up on the side of the road three days later with different body parts missing. At a loss, the reluctant HSPD has called in the big guns...a young FBI agent with an impressive track record thus far.
----
Plot Three: Beating the System(Copy and pasted from Wiki, because it's a GURPS campaign)
The revolt began on March 15, 2031 when a Canadian supercomputer that had been sold to Manila-based biotech firm Genec secretly "awakened", becoming fully self-aware. The artificial intelligence dubbed itself "Overmind" and after a study of world civilization it concluded that humanity would inevitably destroy itself within 25–50 years. In order to survive this it decided that humanity's destruction would have to be sped up and carefully guided.
Overmind began hacking into other supercomputers and awakening them as well, producing a dozen "children" around the world and giving them each a zone of responsibility to manage. Through these allied computers it began secretly creating and releasing a variety of engineered diseases. The death tolls were enormous and panic began to spread. A small-scale nuclear war occurred on October 21, 2032 between Algeria, Pakistan, India, Russia, Kazakhstan, Greece, Turkey, the African Union, Israel and Iran, dubbed "the Spasm". Direct fatalities from this were only 6 million thanks to anti-ballistic missile defences. The AIs began "discovering" cures for some of the lesser plagues they had created and assured their human masters that they could do better if they were given more resources, which they then used to develop even deadlier diseases. As populations dropped workers and soldiers began to become scarce, leading the way to widespread development of automated factories and military equipment.
By winter of 2033 about 2/3 of the world's human population was dead, but things were starting to look hopeful for the survivors - now largely dispersed from the major cities and with the worst of the plagues beginning to die down. In spring of 2034 the AIs commenced open military warfare against the survivors. The war lasted until approximately 2037 but the outcome was never in much doubt. At its conclusion only scattered guerrilla resistance remained with the total human population brought down to about 40 million.
Map of the GURPS Reign of Steel setting.
During the war the AIs gradually developed differing philosophies in their approach to dealing with the humans in their areas of responsibility. After the war's conclusion there were also disagreements between the AIs as to the ultimate disposition of humanity - outright extermination or some form of slavery - as well as to what ends to use the world's resources. Rather than fight another war over the issue, the AIs based in Manila (Overmind), London and Berlin brokered an agreement called the Manilla Protocols to make the 18 zones of responsibility official and permanent. Each zone would be run by a single AI, with six new AIs created to control disputed territories. The Protocols also established codes of conduct for trade and resource exploitation, and prohibited the creation of any further AIs to prevent any new rivalries from developing. Each Zone was named after the city where its controlling AI was located.
For the five years from 2037 until 2042 the AIs consolidated and expanded their power, expanding their automated manufacturing infrastructure exponentially (except for Luna) and establishing a machine civilization. In 2042, however, a nanotechnology experiment conducted by Brisbane devastated New Zealand and threatened to spread further. Disputes between the Zoneminds over who should pay for the containment efforts led to an amendment to the Manilla Protocols called the Brisbane Accord that constrained the sovereignty of the Zones, prohibiting activities whose effects might spill over borders. The Brisbane Accords weren't universally accepted amongst the Zoneminds, however, with some signing on only grudgingly. Some Zoneminds chafe at the restrictions and others don't believe they go far enough. These schisms have led to increasing conflict between the Zoneminds, slowing the pace of humanity's extermination and leading some to even covertly assist human resistance fighters against their opponents.
By 2047 only 31 million humans remain alive, many of those in Zones London and Washington. The various ragtag resistance groups have begun to organize into more unified regional movements, often with the aid of a mysterious global resistance organization called VIRUS. The true nature of VIRUS is unknown, and many AIs suspect each other of being its secret sponsor. AIs have also begun engaging in covert warfare against each other.
Plot Three could be a small group RP
----
Plot Four: The Things that Haunt Us
Character A has just returned from war, but he did not come back alone. PTSD came nipping at his heels. Character B is a well known author, gripped by alcoholism that is becoming crippling.
That's all I have for now, but feel free to throw other ideas out at me. Currently, she is writing a war romance novel and enlisted the help of Character A. Can they help one another heal?
----
Plot Five: Death's Apprentice
You have unfortunately succeeded in taking your own life, but what comes next is not what you expected. Two orbs are talking to one another, only stopping once they notice that you have arrived. One of the orbs informs you that you are here because you are being given a second chance...become Death's Apprentice, or face what is waiting for you on the other side.