Hidden 9 yrs ago Post by ViolentViolet
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@Lugubrious
So what classes are we lacking so far? I don't want to make something we already have a bunch of or anything.
Hidden 9 yrs ago Post by Lugubrious
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So what classes are we lacking so far? I don't want to make something we already have a bunch of or anything.


Right now, we have swordsmen and mages aplenty. We also have one archer and one lance-user. So we're low on lancers, axemen, and really anyone riding anything.
Hidden 9 yrs ago Post by ViolentViolet
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I didn't see any Clerics or Pegasus Knights either >_< Do you mind if I make those? Maybe a Wyvern Rider too if I have the time.
Hidden 9 yrs ago Post by Crimson Raven
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@ViolentViolet There is a limit of 2 characters per person right now.
Hidden 9 yrs ago Post by Lugubrious
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I didn't see any Clerics or Pegasus Knights either >_< Do you mind if I make those? Maybe a Wyvern Rider too if I have the time.


No problem, feel free. I think someone else talked about making a Pegasus Knight, but go ahead. Two character limit though, as Raven said.
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Hidden 9 yrs ago Post by Lady Seraphina
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My character started out when it was formed too. I re-did a few details. This mission is Gaius' first solo stint as a tactition. He was recommended by his father to the king when the group was being first formed. The king, remembering Gaius' father's talent and skill, quickly gave his approval.


You might want to add that to his bio as it is currently lacking the "Rationale" category.

No need to get fresh, Prince. We could easily have an encounter with a bandit group at the start of the Reclaimerss' mission, and get attacked, thinking we're easy pickings. As we turn the tables, we beat them, and a several of the brigands are captured. Since we don't want to run back to the capitol, we keep the captured brigands (really the more morally doubtful of the characters) and press them into watchful service for the kingdom as penance.

Sound good?


Sorry that sounded kinda rude, and I suppose that would work though I can't imagine the king being happy about it. Also we have one of the dark mages who explicitly stated that the character had no interest in joining the Reclaimers. What are we going to do with that?
Hidden 9 yrs ago Post by Juka Gearsworth
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Forgot to ask if my second character, Elena was accepted, was she?
Hidden 9 yrs ago Post by Lady Seraphina
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Oh hey guys, if you create a second character could you put it in the same post as your first one. It just makes the character tab easier to navigate.
Hidden 9 yrs ago Post by Juka Gearsworth
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Ahh I see, I'll add it right now
Hidden 9 yrs ago Post by Lady Seraphina
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Hey @Lugubrious whose the Captain of the Reclaimers? I mean obviously it's your character and you have yet to write the sheet otherwise it'd be in the Character Tab but do you have some ideas as to who he or she might be?
Hidden 9 yrs ago Post by Lugubrious
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Hey @Lugubrious whose the Captain of the Reclaimers? I mean obviously it's your character and you have yet to write the sheet otherwise it'd be in the Character Tab but do you have some ideas as to who he or she might be?


Yep, I do have some ideas.
Hidden 9 yrs ago Post by Lady Seraphina
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Yep, I do have some ideas.


Care to share?
Hidden 9 yrs ago Post by Juka Gearsworth
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I don't know if it was aked before, but when are we starting? No hurry though
Hidden 9 yrs ago Post by KabenSaal
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Name: Hannah Kabal
Age: 13
Class: Mage
Weapons: Elfire Tome
Fighting Style: Setting things on Fire with her strong inate magical prowess and laughing manically.
Personality: Hannah is, rather a crazy pyromanic. Which, suits her magic, but is also really problematic for everyone that isn't her. To her, fire is pretty, fire dances at her command, and nothing can not be improved with fire. Even fire can be improved with More Fire. She does understand that there are some people that should not be set on fire, but in a combat situation, everything that might possibly be an enemy, close to the enemy, or related to the enemy's position is coated with a generous helping of Fire.
History: Hannah was a normal girl who lived on a farm. She had a lovely little life for her, and her family. There was flowers, rainbows and happy things aplenty. She had no idea about her magical abilities, since her family decided to keep that part of her away, in hopes that she would not grow up to be a Mage and instead stay at home and live life with them on the farm. They never hid the fact that they were not her real parents from her, but Hannah liked them, so never pushed the point. The desire for normality perished along with practically everything when Hannah set her house on fire in response to a nightmare she had. The flames flickered and danced around her bed, incierating everything with a primal lack of mercy that only fire would have, while leaving her entirely unscalthed. When she woke up in the morning, the realization that her house had burned to the ground, and her family had died troubled the girl. In a 'her mind shattered into tiny pieces and only the flickering embers held her interest' kind of way.

Hannah then got up, and still in her nighty stumbled into the nearest town, a few miles away, to find something to do. She couldn't comprehend what she had just done, and all she knew was that fire grew whenever she willed it to, and made her giggle as she marveled in it's beauty. Something in the back of her mind told her to seek out her true parents, but another part of her told her that the bakery smelled nice, and so she listened to the second one instead of the first.
Rationale: Hannah has two reasons to join. The first, being that she is bored, and likes the company of people for those shattered shards that might once have been called a mind. The second, is that she wants to find her real parents, or though that is more of an inherent desire more than an actual reason to live.
Appearance: Hannah is a young girl, rather small but cute in her youth and able to go places others can not, since few people look twice at the young teenager until she is melting their eye sockets. She has piercing blue eyes, and short hair, as red and wavy as the fire she so obsessively controls. Her clothing is usually a dress of some discription, and her hair is always up in a pony tail.
Hidden 9 yrs ago 9 yrs ago Post by Crimson Raven
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Another mage... >.> like Henry but more crazy and less funny...
Hidden 9 yrs ago 9 yrs ago Post by Lady Seraphina
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Hey Kaben I'm not Lug of course and I don't have final say on anything but I think there are some things you might want to consider.

Firstly, another mage, come on guys I know magic is fun but we've got to get some axe and lance men in here somewhere.

Next and this goes out to everyone, the Rationale section is not meant just to explain why your character would want to be one of the Reclaimers but also to explain why the King would want your character as one of this group. This is after all first and foremost a peace keeping mission and I think any reasonable ruler would recognize the fact that having a dangerously unstable, powerful fire mage who seems to have no qualms about destroying everything in her path might not be the best idea. This sort of goes back to what we were discussing in the Heroes of Beacon RP but why would this girl who you plainly stated has a shattered mind not be incarcerated in a mad house. I'd imagine in a real Fire Emblem world they would have mad houses designed to hold mages.

Lastly I find it just a little worry some that her personality can be summed up by: "Oh fire, pretty. Let's burn it all."

I'm not trying to be mean but I think this is going to create major problems within the story, not the fun conflict problems but the not so fun logistical problems of "how did this happen and how are we going to get everyone out alive" problems.
Hidden 9 yrs ago Post by Crimson Raven
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I agree with Prince we have just too much magic, plus we already have a 'fire based' mage.
Hidden 9 yrs ago 9 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

Care to share?


Not just yet, still working on them.

Name: Hannah Kabal
Age: 13
Class: Mage
Weapons: Elfire Tome
Fighting Style: Setting things on Fire with her strong inate magical prowess and laughing manically.
Personality: Hannah is, rather a crazy pyromanic. Which, suits her magic, but is also really problematic for everyone that isn't her. To her, fire is pretty, fire dances at her command, and nothing can not be improved with fire. Even fire can be improved with More Fire. She does understand that there are some people that should not be set on fire, but in a combat situation, everything that might possibly be an enemy, close to the enemy, or related to the enemy's position is coated with a generous helping of Fire.
History: Hannah was a normal girl who lived on a farm. She had a lovely little life for her, and her family. There was flowers, rainbows and happy things aplenty. She had no idea about her magical abilities, since her family decided to keep that part of her away, in hopes that she would not grow up to be a Mage and instead stay at home and live life with them on the farm. They never hid the fact that they were not her real parents from her, but Hannah liked them, so never pushed the point. The desire for normality perished along with practically everything when Hannah set her house on fire in response to a nightmare she had. The flames flickered and danced around her bed, incierating everything with a primal lack of mercy that only fire would have, while leaving her entirely unscalthed. When she woke up in the morning, the realization that her house had burned to the ground, and her family had died troubled the girl. In a 'her mind shattered into tiny pieces and only the flickering embers held her interest' kind of way.

Hannah then got up, and still in her nighty stumbled into the nearest town, a few miles away, to find something to do. She couldn't comprehend what she had just done, and all she knew was that fire grew whenever she willed it to, and made her giggle as she marveled in it's beauty. Something in the back of her mind told her to seek out her true parents, but another part of her told her that the bakery smelled nice, and so she listened to the second one instead of the first.
Rationale: Hannah has two reasons to join. The first, being that she is bored, and likes the company of people for those shattered shards that might once have been called a mind. The second, is that she wants to find her real parents, or though that is more of an inherent desire more than an actual reason to live.
Appearance: Hannah is a young girl, rather small but cute in her youth and able to go places others can not, since few people look twice at the young teenager until she is melting their eye sockets. She has piercing blue eyes, and short hair, as red and wavy as the fire she so obsessively controls. Her clothing is usually a dress of some discription, and her hair is always up in a pony tail.


This is actually the second young female fire mage we have. Plus we're overpopulated on mages. And not only would a king assign a superpowered mental patient to an important group, but our group wouldn't recruit her if we encountered her.

I hate to do this, but I'm going to have to deny that sheet. Please don't take it personally.

I don't know if it was aked before, but when are we starting? No hurry though


After the remaining people that I mentioned say that they weren't interested after all or come in and start making their characters, we'll get going.
Hidden 9 yrs ago 9 yrs ago Post by Crimson Raven
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For anybody still making a character, I want to make a few suggestions, if you don't like them, just ingnore them.

-A solm and diplomatic knight
-A mecanary axman/flier/rider
-A musical caviler
-A pasifistic clerk/priest
-A world-travling Wyvern Rider
-A lonely Taqul/Manakete
-A Knight of the kingdom
-A blacksmithing fighter
-A traveling merchant axman/flier/rider

These are just a few that I belive would be reasonable, you can mix and match the traits and make your own backstory.
Hidden 9 yrs ago 9 yrs ago Post by Lady Seraphina
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@KabenSaal I've only seen you on two RPs so I could be completely wrong on this but it seems to me that you have a tendency to build a character around a central idea or motif. In this case it was fire, in Heroes of Beacon it was cannibalism. Now there's nothing wrong with that. In fact it's a pretty good way to start. When you finish the character however for a moment just remove that motif. Take a look at the character if they didn't have that central idea. Do you still have a character? Or was that motif all there was. For instance with this girl, Hannah you've created is she anything without her fire abilities? Does her life have anything in it, does she even have a personality if she can't incinerate someone with a thought? Does she have dreams and goals in her life? Where does she see herself in five years? Ten Years? Does she have people in her past she could turn to in a time of need? Her foster parents are dead sure but did she have friends in her village or did she just burn everything she ever knew?

If you take away that one central facade of her character and you find there isn't much else then you should realize that you don't actually have a character, you've got a name and a class.

Name: Hannah Kabal
Class: Fire Mage

All the other mages we have are people behind their powers. Arkhant is a student eager to learn. Nickolas is a rather morbid scientist. Habeen is a really creepy natural healer and wanderer. Syrena is a scared girl trying to sort her life out and figure out what is right.

All of these people would still be those things even if they were unable to summon the powers of Elwind or Nosferatu. If her power is all that Hannah has as a character then I'd start asking some serious questions as to why you came up with her in the first place.

@Lugubrious On a completely unrelated note I was looking through the weapons section and isn't Stone a dark magic spell? Cause it's not put under that heading in the tab.

For anybody still making a character, I want to make a few suggestions, if you don't like them, just ingnore them.

-A solemn and diplomatic knight
-A mercenary axeman/flier/rider
-A musical caviler
-A pacifistic clerk/priest
-A world-traveling Wyvern Rider
-A lonely Taquel/Manakete
-A Knight of the kingdom
-A blacksmithing fighter
-A traveling merchant axeman/flier/rider

These are just a few that I believe would be reasonable, you can mix and match the traits and make your own backstory.


A couple of those are a little cliche but he's got the right idea. These are the sorts of classes and things that we're in desperate short supply of.
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