Hidden 9 yrs ago 9 yrs ago Post by Lady Seraphina
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Yeah, sure, he or she could bonk people with their staves. They're not going to be very effective fighters, though.


No I mean can I have a Monk or Cleric actually trained in using a stave as a weapon. In medieval times it would not be particularly uncommon for monks to practice martial arts and fighting with a quarter staff or a bo staff is an extension of that. Monasteries traditionally would be separate from towns or cities and often enough they would have valuable texts or religious artifacts contained within them. Since the ruler of a country didn't dispatch soldiers to defend there monasteries the monks would need another way to keep wandering brigands and thieves out. A number of martial arts, especially the ones that would be practiced by pacifists stipulate that the best fought battle is won without fighting. Actually using there martial arts skills would be a last resort in any situation. However the knowledge that a monk could kick your ass six ways till Thursday kept most people from raiding monasteries. Of course they wouldn't be able to stand up to professional armies or well organized groups and not all the monks would know these skills but at least some of them would be able to fight with a decent amount of precision.

Could I have a character of that kind of caliber? Of course because of the immense value placed in his healing powers he wouldn't be on the front lines and as stated fighting for him would be more of a last resort. I'm not wanting like a ninja monk but I'd like a healer that when push comes to shove could defend themselves if absolutely necessary.
Hidden 9 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

No I mean can I have a Monk or Cleric actually trained in using a stave as a weapon. In medieval times it would not be particularly uncommon for monks to practice martial arts and fighting with a quarter staff or a bo staff is an extension of that. Monasteries traditionally would be separate from towns or cities and often enough they would have valuable texts or religious artifacts contained within them. Since the ruler of a country didn't dispatch soldiers to defend there monasteries the monks would need another way to keep wandering brigands and thieves out. A number of martial arts, especially the ones that would be practiced by pacifists stipulate that the best fought battle is one without fighting. Actually using there martial arts skills would be a last resort in any situation. However the knowledge that a monk could kick your ass six ways till Thursday kept most people from raiding monasteries. Of course they wouldn't be able to stand up to professional armies or well organized groups and not all the monks would know these skills but at least some of them would be able to fight with a decent amount of precision.

Could I have a character of that kind of caliber? Of course because of the immense value placed in his healing powers he wouldn't be on the front lines and as stated fighting for him would be more of a last resort. I'm not wanting like a ninja monk but I'd like a healer that when push comes to shove could defend themselves if absolutely necessary.


Sure, do it. As long as healing is the main thing and fighting is a distant second. That's the main thing.
Hidden 9 yrs ago Post by Crimson Raven
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Are the skills that the classes gain going to have an effect or are we going to ignore them in favor of a more realistic approch?
Hidden 9 yrs ago Post by Lugubrious
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Are the skills that the classes gain going to have an effect or are we going to ignore them in favor of a more realistic approch?


I was going to introduce skills alongside promotions or after very significant events concerning an individual character, as a part of what makes the character stronger. Since we're abandoning stats as numerals and doing them as descriptors instead, I figured that relying on skills would be a better option for enhanced capabilities.

At this point, I guess people could start thinking about what skills they might want to develop later on.
Hidden 9 yrs ago Post by ToadRopes
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Acrobat. Let's go.
Hidden 9 yrs ago Post by Lugubrious
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Oh, and because we're not approaching stats in the normal way, the skills can be interpreted creatively. Like Acrobat could make you able to deal with any sort of terrain issue we come cross, like slippery ice of shifting sands, moreso than a simply agile character would.
Hidden 9 yrs ago 9 yrs ago Post by Crimson Raven
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So then what would stat bosters like Limit Breaker and All Stats +2 be here? I assume they would simply make them stronger. And exp bosters like Paragon and Veteran, what do you think they would do?
Hidden 9 yrs ago Post by Lady Seraphina
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Hey Lug I know in Fire Emblem you can have a character carry like six staves without any ill effects but I think logistically that's sort of impossible for one person so I was thinking that maybe there are separate parts of a stave. A crystal that can be inset into a staff and controls the effect that staff has so they're would be Warp Crystals, Heal Crystals, Sleep or Silence Crystals. Then you have the actually staff which channels the magical effects of the crystal. Both Crystal and staff have a durability/burnout/broken factor to them so if you have one staff that you use all your crystals in then the staff will break before the Crystals burnout. Then some staffs are more durable or channel magic more competently increasing the effectiveness of the crystals power. What do you think?
Hidden 9 yrs ago Post by Lugubrious
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So then what would stat bosters like Limit Breaker and All Stats +2 be here? I assume they would simply make them stronger. And exp bosters like Paragon and Veteran, what do you think they would do?


Even so, Limit Breaker could be used in a pinch to get the character to reach past their normal abilities, like to withstand wounds or push something heavy. The Rally skills can inspire allies to do certain things better, and the All stats could be used to make the character much stronger for a limited time.

Hey Lug I know in Fire Emblem you can have a character carry like six staves without any ill effects but I think logistically that's sort of impossible for one person so I was thinking that maybe there are separate parts of a stave. A crystal that can be inset into a staff and controls the effect that staff has so they're would be Warp Crystals, Heal Crystals, Sleep or Silence Crystals. Then you have the actually staff which channels the magical effects of the crystal. Both Crystal and staff have a durability/burnout/broken factor to them so if you have one staff that you use all your crystals in then the staff will break before the Crystals burnout. Then some staffs are more durable or channel magic more competently increasing the effectiveness of the crystals power. What do you think?


Sure, crystals or ornaments versus actual sticks would be okay.
Hidden 9 yrs ago 9 yrs ago Post by Crimson Flame
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This RPG needs healers! Also, there isn't a list of staves in the OP like the list of Tomes...

Name: Timothy "Tim" Wolfe
Age: 18
Class: Preist (And will likely promote to Sage later)
Weapons: Balmwood Staff, Rescue, Ward, Defense

Fighting Style: Tim hates violence, and prefers to avoid it whenever possible. He much prefers healing and supporting others, than fighting himself.

Personality: Tim is a shy and quiet individual by nature. He is very sensitive, and he fears being bullied. He usually speaks with a quiet voice, and occasionally a stutter when he's nervous. He also becomes very apologetic when someone shows any hint of being upset. He gets scared easily, his worst phobia being stage fright, becoming nervous when there are a lot of people watching. He has a thing for animals, and he usually prefers being with animals than with people. He is gentle and soft-spoken, which seems to be the reason why he has such an easy time with animals. Despite being shy, he is by no means antisocial. If you talk to him, you'll find he's quite friendly, and polite. Tim is usually very difficult to anger, but he does have occasional passive aggressive tendencies due to keeping things inside. The times Tim does let his anger out, then he can be quite dangerous. Tim is very careful and calculating. He always thinks before he speaks, and prefers not to recklessly jump into danger. Tim is very careful and calculating. He always thinks before he speaks, and prefers not to recklessly jump into danger. However, due to his insecurity he is often uncertain if the choices he makes are the right ones. Even though Tim is a vegetarian, he likes to eat a lot, and has the cooking skills to match.

History: Tim was born in a small village in Bravura, to a pair of mages. Tim's parents weren't wealthy, but they did all they could to give their son a good life, and give him every advantage. While they expressed having high hopes for their son's success, they tried not to put too much pressure on the boy. For the most part, his life was normal. Tim was often a target of bullying because of his shyness, tendency to get scared easily, and because he was clumsy. No matter what he did to get them to stop it, it always failed or they found something else to give him crap about. It gave him self-esteem issues, resulting in him becoming even more timid. As a result, he had very few friends growing up. He didn't tell anyone about the bullying, lest it become worse. He saw other kids get beaten up much worse after they snitched, and he didn't want that to happen. So he kept it all inside and let his resentment build.

From an early age, he always had a special talent for caring for animals. They seem to be fond of him due to his softspoken nature. He often finds sick, or injured animals and cares for, plays with, and feeds them when no one else will. Around animals, Tim felt much more like himself. He found relief from the stresses of life, and he's found they are the best friends he could ask for. He always knew he wanted to do something with animals when he gets older. He just wasn't sure what.

It was when Tim turned thirteen, his parents felt he was ready to learn magic. His first weapon being a basic winter tome. He was also tutored by various scholars who studied magic that lived in the area. While he did alright with a tome, he realized quickly that he preferred being a Preist and using magic to help others rather than fighting with offensive magic. With his parents blessings, he went to the Great Cathedral, where he became a follower of Naga, and learned to use a staff. Tim did well with his studies and showed great potential. However, although the bullying had stopped by this point, he didn't really talk to any other students because of his experiences when he was younger.

Rationale: He joined the Reclaimers to lend his skills in order to bring about peace.



Appearance: Tim is somewhat short for a young man his age, standing at exactly 5'4". It doesn't bother him much, unless someone bullies him for it. Despite seeming weak and fragile, he is actually stronger than he looks. He has an athletic build and is physically fit due to having lived in a small island all of his life, and spending a lot of time running around outside. He spends a good amount of time in the sun so his skin is lightly tanned as a result, not pale but not bronzed either. He has messy black hair on top of his head, and his bangs go to his eyebrows. He has big brown eyes, a small nose, and a round "Babyface", which give him a youthful appearance. His face is clean-shaven, and his upper body is free of any hair except the top of his head and eyebrows.

Tim's clothes tend to vary, but he usually wears what is comfortable. He has recently taken to wearing robes to signify that he is a man of the cloth. His usual outfit is a short sleeved, collared white robe. The trim on the bottom, and sleeves of the robe are light blue. It is held in place by a light blue belt at the waist. Underneath this, he wears a simple white undershirt. On his legs he wears white leggings that keep them warm in the cold, but are still comfortable to wear when the temperature is warmer. On his feet are a pair of knee-high white boots with one blue strap and a white buckle wrapped around each of them. A pair of white gloves with blue trims cover his arms up to his elbows. He keeps his things in a light blue messenger bag.
Hidden 9 yrs ago Post by Lugubrious
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A very thorough, very good sheet. Tim is accepted.
Hidden 9 yrs ago Post by Lady Seraphina
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Hidden 9 yrs ago 9 yrs ago Post by Lady Seraphina
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Hey @Lugubrious I was looking through classes and weapons again and I was wondering about adding Light Magic as well as the classes that wield it: Monks and Bishops/High Priests. I figure if we've got dark magic it makes sense that there would be something to balance it out on the other side of the spectrum.
Hidden 9 yrs ago Post by Crimson Raven
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I don't know, I think we have enough ablities weapons and magic, if we go any further this will get hopelessly complicated, and people will start to lose interest.
Hidden 9 yrs ago Post by Lady Seraphina
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I don't know, I think we have enough ablities weapons and magic, if we go any further this will get hopelessly complicated, and people will start to lose interest.


Well we added stone magic which in most of the games it appeared in is an enemy only spell so why not a magical class that was widely used in the games. Besides it doesn't make sense that there would be dark magic but no light. Besides I believe in one of the games they used Divine magic to combat one of the dragons. This would just be like regular human version of that.
Hidden 9 yrs ago Post by Lugubrious
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Technically, all magic that isn't dark magic is light magic, specifically 'Anima' magic, so no, we're not going to go quite that far.
Hidden 9 yrs ago 9 yrs ago Post by Lady Seraphina
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Technically, all magic that isn't dark magic is light magic, specifically 'Anima' magic, so no, we're not going to go quite that far.

So if all none dark magic is considered light magic can I have access to Lightning, Shine and Aura tomes?
Hidden 9 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>
So if all none dark magic is considered light magic can I have access to Lightning, Shine and Aura tomes?


Are those not Thunder, Fire, and Wind?
Hidden 9 yrs ago Post by Lady Seraphina
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No those are light magic times. And when I say light magic I don't mean like good pure good guy magic I mean the magic literally uses light as a weapon.
Hidden 9 yrs ago Post by Lugubrious
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Sure, I'll add some light, if you can find me the spells aside from the ones already listed.
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