We've all played an RPG game or witnessed one in front of us. But we all see the game from the perspective of the main characters, typically bland and quiet people that do highly ridiculous things when you think about them in hindsight.
"So what?" You might be asking. Yes, this does seem like a completely useless opening, but I'm trying to explain to you what you typically see. And what you typically see isn't what's going to be going on here. This RP is specifically about the side, non-main characters of RPG gamest that you would typically refer to as 'the party.' You take on a supporting role that the main character doesn't fill, and then we RP as a party that reacts to the leader's odd actions.
People will be allowed to apply for the role of the main character, but only one person will be able to take the role. The main character will be the only one experiencing the "RPG" aspect of the game. The menu screens, the attack names, metas, critical hits, grinding, etc. The rest of the party will be completely clueless towards this fact. The quest will be decided by me and a co-GM and then relayed to the main character via PM. Party Members that die can be revived by the MC, with a certain rare item that only pops up when you hunt for it.
Character Forms:
*The MC's character has the basic "woke up in a field with amnesia" plot.
"So what?" You might be asking. Yes, this does seem like a completely useless opening, but I'm trying to explain to you what you typically see. And what you typically see isn't what's going to be going on here. This RP is specifically about the side, non-main characters of RPG gamest that you would typically refer to as 'the party.' You take on a supporting role that the main character doesn't fill, and then we RP as a party that reacts to the leader's odd actions.
People will be allowed to apply for the role of the main character, but only one person will be able to take the role. The main character will be the only one experiencing the "RPG" aspect of the game. The menu screens, the attack names, metas, critical hits, grinding, etc. The rest of the party will be completely clueless towards this fact. The quest will be decided by me and a co-GM and then relayed to the main character via PM. Party Members that die can be revived by the MC, with a certain rare item that only pops up when you hunt for it.
Character Forms:
*The MC's character has the basic "woke up in a field with amnesia" plot.