Having previously wished to become an Auror, George pushed aside his ambition as he'd failed. His hot headed temper wasn't something they needed, nor his impulsive attitude. George now holds no ambitions. However, occasionally toys with the idea of still becoming an Auror. He looks up to them quietly and despises them equally.
Strengths-
George's talents lay in the offensive. He showed excelling talents for offensive magic in Hogwarts and was a Gryfindor Duelling Club member by his third year, and Captain by his sixth; he enjoys the sport more than anything. He has a decent ability when it comes to flying. He wasn't a Quidditch player during his school years but the need for flight on the job had forced his talent to adapt further. He's a quick thinker although strategy isn't his forte.
Weakness-
George may be a brave man on the outside but deep down he worries. His job sends him to places and scenes not many wizards would want to witness. He's sat in more than one trial for some of the least pleasant witches and wizards Azakaban has faced, he knows exactly what's going on out there. Through everything however, George holds a place in his heart and mind for the Dementors of Azakaban. Up until he first saw one, George felt no emotion for them. Now, he is paralyzed with fear at the sheer sight of them. One more than one occasion, he left a trial looking less than fresh faced and far paler than someone like him should have. George's fear leaves him with the inability to cast a patronus charm, something of which all Hit Wizards are required to do.
Boggart - Dementor
Personality-
George is a lad's lad. A Quidditch fan and a duelling lover. He will drink with his team and spend most of his few time with other single members of his squad. However, he's hot-headed, impulsive and reckless. If it wasn't for his dedication and talents, he most certainly would have lost his job. There is a sense of loyalty about him, a strong feeling of purpose within the Ministry. He does his job for two reasons, he loves the sport and he loves the smug feeling when justice is done. There is, however, underneath everything, a fear, an insecurity of the world around him. When allowed to voice his thoughts truthfully and without judgement, he will often express how the world now is different and much, much worse. He fears the worst, and with good reason.
Family-
Most of the Nott family, aside from his elder brother Arthur and his mother, are behind bars in Azakaban. Each was sided with Voldemort in the first Wizarding War. His brother Arthur lives in Ukraine where he studies the wonderful and completely confusing world of wand making, although under a new identity and in a home safe from harm and George as his Secret-Keeper. His mother, he lost contact with shortly after leaving Hogwarts. His brother and father broke free from Azakaban as with all its other inmates. During his brother's trial, George bore witness to several death threats, especially after being the one to bring him to the Ministry.
Name: Caroline Quinn Age:29 Gender: Female Nationality English Appearance:
Caroline is a short witch standing a 5ft 3. Despite her size she has a scrappy tomboyish figure somewhat at odds to her delicate features. She is fortunately one of those people that seems to eat all day but never gain a pound which she claims has been true all her life. Her school pictures suggest otherwise and this is most likely the result of an experimental charm gone wrong.
Job title and description: Senior Testing Assistant for the Department of Experimental charms- liaison to the department of International Magical Cooperation
Wan't to create a charm for that pesky situation? Got your own spell to ice your pumpkin juice but keep ending up with goat horns?
The Department for Experimental Charms is looking for inspired and ambitious people to become Junior Testers.
Be responsible for the latest craze.... find the latest and greatest spells to wow your friends and embarrass your enemies. Fill out an application today
The wizard equivalent of a crash test dummy; Junior Testers take spells and incantations made by members of the public or pulled up from newly discovered historical relics, test them, cut them down and rebuild them into a functional and marketable product.
Sounds exciting huh? Except when you spend 6 hours in St Mungos with purple skin and no rectum whilst trying to make a spell that turns walls just a little bit more beige.
Ambition: Growing up in a career driven household with oft absent parents Caroline's sole ambition has and always has been to get married and ultimately be a mother.
Sadly, love has not been kind to her and as she ages her fear grows that love will never fall into her lap. Stuck in a job she dislikes, bugged by a constant sensation that happiness is slipping through her grasping fingers, the seeds of wildness have been sewn into Caroline's psyche.
Wand: 11 inches willow unicorn hair Hogwarts House: Hufflepuff Strengths: Like many ministry employees Caroline is unremarkable. A witch of slightly above average power,she is a skilled linguist fluent in a number of different languages including Mermish and Troll which resulted in her position as liason with the department of International Magical Cooperation. She now works exclusively with spells brought back by foreign wizards, including the gringots cursebreakers, allowing her access to the more interesting cases including strange curses, sadly with more disgusting side effects.
At school her strengths were in charms and ancient runes and she was known to be an irritatingly good gobstones player.
Weaknesses:Caroline struggles on all modes of transport and to her quiet shame cannot apparate
Personality: Caroline is a deeply caring and maternal figure, the mother hen of her department she uses her younger friends within the department as a crutch for her lonely heart. Occasionally absent minded, she seems slightly ditsy however she is surprisingly good in a crisis, the threat of danger to those under her care enough to put a steely backbone in her which none would expect.
Family: Caroline is an only child. Both mother and father have retired to a holiday home in Mallorca where they now live bickering and wishing they had never retired.
Appearance of her boggart: An older her alone and miserable
Name: Major William "Billy" Coopers Gender: Male Age: 44 Nationality: United States of America Appearance: (I can't find a good picture). His pale skin is slightly wrinkled with age, and boasts a history of wear and tear evident all over his body. His brown hair is greying, worn at a moderate length on his head and in a thick beard on his face. His eyes are brown and wide, his nose broken and healed in less than perfect fashion. He is of a moderate height, just touching six feet, but is broad shouldered and well muscled still, keeping in shape despite the relative physical ease of field officer's duty. He wears trousers always, never liking robes one bit, and dresses in placid and muted colors, never trying to be ostentatious. His hands are large and calloused, used to hard work and mechanical fiddling, and his gait is confident and long. He is usually smiling, and his wide expressive mouth reveals a magically-completed set of teeth in excellent condition.
Job title and description: Major, United Wizarding States 1st Infantry. Currently embedded in the United Kingdom Ministry to train aurors in large-scale combat operations
Ambition: Bill is a patriot. He loves the stars and stripes, and wants to live up to the ideal of America as it was founded. He wants to live a happy and successful life, but also takes pride in his job, eager to help fight the good fight against tyranny and oppression, wanting to preserve democracy and peace any way he can. Apart from his enduring loyalty to his country, he wants to live a happy affluent life, one full of friends and family, and to make a better life for his wife and children back in Massachusetts
Wand: 10 Inch, Oak with Chupacabra spine core. Hogwarts House: Salem Wizard Academy does not have a house system, it having taken queues more from the modern Prussian magical institutions rather than what was perceived as the conservative British ones, but if he were to be sorted into a house it would most likely be Hufflepuff. He is loyal, steadfast, and not afraid of hard work, though he has more than a few Grypheindor traits in him.
Strengths: Bill has spent twenty six years in the armed forces, enlisting as soon as he graduated and never finding need for a change in occupation. As such, he is an excellent soldier. He is familiar with command, is an excellent combatant (his skills dulled slightly after five years of sitting behind a desk as a Major), and has picked up the intuitive and strange skills a soldier is forced to learn. He can field strip a rifle, and make basic repair enchantments to just about any piece of standard equipment, and could puzzle out unfamiliar gear given some time and a set of tools. He knows how to hide his presence from scrying or covert assault. He has excellent control over appiration, and uses it frequently. He is a great shot, though by no means a sharpshooter. He is calm and collected in most every situation, and remembers the infantry adages to great effect. He is physically fit, quick on the draw and particularly gifted at support charms. His best magical subjects, in order, are: DADA, Charms, Transfiguration, Divination. Since the magical world of the United States is significantly more integrated than that of magical Britain, he would be considered an expert at muggle studies, though he is by no means as well versed as some of his colleagues in, for example, the diplomatic service.
Weaknesses: Major Coopers is a man who cuts the gordian knot. Not that he looks for unorthodox solutions, but that he is straightforward to a fault. He is brash, and wants to get the job done decisively and with minimal losses. In his youth he was reckless, and though years of command has stopped his impulsive tendencies he is quick to anger and always eager to be doing something, regardless of productivity. He is not particularly book smart, having achieved only middling grades in school, and while his practical experience in the field is voluminous, he is not one for knowing esoteric details or doing particularly intellectual work outside a command tent. He is sometimes brash, and slightly too proud of his heritage and too unimpressed by dissenting opinions for his own good, and has been known to make unfortunate enemies unintentionally. His worst magical subjects, in order, are: Herbology, Potions, History of Magic, Care of Magical Creatures, Magical Theory.
Personality: Bill is fun loving first and foremost. He loves to talk and watch quiddich (despite the relative disinterest most Americans hold for the sport), to drink and read and eat good food. He makes firm friendships, and is loyal and steadfast in them. He is highly patriotic, and holds the national values of the United States as he perceives them as his core values: Liberty, Equality and a host of others. He has what he would call a healthy distrust of authority, which occasionally conflicts with (and always loses to) his sense of duty and belonging in the armed forces. He is brash, generally impolite, and set with a bevy of mannerisms and habits that would seem strange, if not offensively bizarre, to most British wizards. Despite his best efforts he finds himself to be chauvenistic, and occasionally makes an inadvertent slight, a habit he has been trying to break for decades now. Outside of danger situations he is impulsive, rash and carefree, though during life-or-death operations he is cool, patient and highly cautious, and in either situation is loathe to put anyone in danger.
Family: A wife, Louise, and a son James, both residing in Boston with his son currently attending Salem.
Appearance of her boggart: The death of friends family and country, more generally of tyranny and bigotry.
Biography/ Notable Achievementss: He was too young to serve in Vietnam, but was deployed almost continuously throughout the Cold War on behalf of the United States, serving large amounts of time in Berlin as a garrison, fighting guerrillas and dissidents throughout the world in operations he would rather not talk about, and helping to guarantee homeland security. Perhaps his most prominent action was his only full scale combat command, in which he and his regiment covertly aided the Afganistan forces during the Soviet Invasion, winning a fairly heroic wizarding siege near Jalalabad, for which he received one of his most prized possessions, his Distinguished Service Cross.