Nation Name: The Falini Trade Corporation
Nation TAG: FTC, warship prefix: 'CN (corporation navy)' (Insert ship name here)
Nation Race: Polari. The Polari are a mammalian race that evolved not unlike humans, descending from primates as well. The Polari, though, are more ape-like than humans, with longer arms and short hair covering their bodies. Their average height for males is about 5'11 while average female height is about 5'6, so a little taller than most humans.
Nation Government: There are 5 ruling families that each have a representative in the Oligarchic Government, However a distinguished family could make a power grab and replace the oldest ruling family for a steep price.
Nation Inclination: Very, very concerned about money. Money is what they die for- Land? pshh. Power? As if. Materials? You can buy all of that if you have money!
Nation History: The FTC was formed way back before interplanetary travel was possible. They were a small startup company offering a new product, the Heli-pack. Before long they became so successful that they expanded to all kinds of media and fields. Just a few decades before they invented their FTL Drive they bought out a government and became the first corporation to own a country. And before long, they bought out all other countries and owned their entire Home System! Now they encourage all citizens to buy a private Ice Miner™, or Iron Hauler™ so they may become rich too! The corporation itself keeps expanding to control more things that they can sell for more profit!
Nation Culture: Everyone in the TFC is convinced this capitalist way of living is correct. Nearly everyone has their own small business, and they all believe that they too can buy out a representative family one day. The FTC is also a very forward thinking nation, and everyone invents things for better or worse.
Nation Military Spacetypes: The CN has 3 fleets, each consisting of 30 ships. The 30 ships are composed equally of 2 different warships: The Stinger™, and The Flinger™. The Stinger has laser weapons that use a ton of energy, making them only viable for short bursts. They can bypass shields almost entirely though and cause moderate hull damage. The Flinger uses kinetic weapons, namely railguns firing HE slugs. Can easily be reflected by shields with no damage, but if even one of them makes contact with hull, there is going to be chaos.
Nation Civilian Spacetypes: Alright this will be complicated:
Stations: The TFC sponsors 2 trade stations per solar system - even if they don't own it (To trade with other civilizations). There is also the occasional privately owned station.
Economic Ships: There are many different ships the private citizen can buy in the TFC. There are the Ice Miners™ which citizens can use to mine and transport their own ice for PROFIT$$$$! Don't like the water business? Buy a Iron Hauler™, the heaviest of TFC regulated private ships. Use an Iron Hauler to mine iron from all kinds of different places such as asteroids and planets. The Iron Hauler comes with its own mining equipment and a very large storage compartment for easy transporting, and not just for iron, it can be any metal!. The Cheetah™ is a fast transport vehicle for all kinds of goods, such as food and fuel. Being small it can also travel very fast, Earth to Mars distance in about 12 hours! FTL wise it can go 40 LY in 2 and a half minutes safely.
Non-Economic Ships: There is one standard transport ship capable of carrying 500 max occupants very quickly. There is an interstellar and interplanetary version of this ship, simply named The Transport™.
^There are 5 different qualities that a citizen may buy any of these ships, depending on their cash^: (Not actually made out of these metals, just titles of quality) Bronze Class, Iron Class, Gold Class, Jewel Class, and Ultra Class.
Government Ships: Each representative get a modified Cheetah, whereas instead of transporting goods it is a very nice Ultra Class living space that can move very quickly. These 5 ships are called The Royal Cruisers™.
Nation VIPs:
-Name:John Goldif
-Race: Polari
-Age: 34, 27.2% of the 125 year lifespan
-Role: Representative of the oldest reigning family.
-Appearance: Dark Brown hair, wears glasses. Stocky build.
-Known-for: Being a philanthropist by donating to many charities. (Such as the 'More Trade Station Charity' and the 'Mine all the Asteroids Charity')
-Name: Cher Joinva
-Race: Polari
-Age: 78, 62.4%
-Role: Representative of 2nd oldest reigning family
-Appearance: Slightly graying hair. Thin, model-like.
-Known-for: Using her fame to advertise for all different products.
-Name: Harry Truppe
-Race: Polari
-Age: 49, 39.2%
-Role: Representative of middle reigning family (How old the family has been reigning has no effect on power, they all vote and have equal power)
-Appearance: Light Brown fur with gray facial hair. Normal size.
-Known-for: Owning the largest food company ever: Yum Food!
-Name:Yungo Kiola
-Race: Polari
-Age: 92, 73.6%
-Role: Representative of the 2nd yougest reigning family.
-Appearance: Almost all white fur. Has a large slouch.
-Known-for: Being an old grouch, the toughest of the representatives.
-Name: Karlson Faroh
-Race: Polari
-Age: 27, 21.6%
-Role: Representative of the youngest reigning family.
-Appearance: Dark brown fur, gray eyes. Very tall, 6'5
-Known-for: Buying out a representative family buy the age of 24, just out of college. Now that's the TFC dream.
Small suggestions: Just a question, but could I be Co-GM? I could just watch over things and make sure nothing gets out of hand while your gone.
Other: Baaaa!
I assume we don't need to fill out forms for the economic ships, so here are the warships:
The Stinger
Owner Nation: TFC
Weight: Light
Role: Skirmisher
Appearance: Small ship that seats 5 at max, fast and maneuverable with a FTL drive at the back and Zapper at the front.
Weapons:
The Flinger
Owner Nation: TFC
Weight: Medium Light
Role: Bigger Skirmisher, deals strong damage
Appearance: A long and tall ship, but thin. Holds about 10 people max, 3 people in the bridge, the captain, communications officer, and weapons officer. There are also 3 people to work and maintain the larger than normal FTL drive and 2 to work on ship repairs. The remaining 2 people man the railguns.
Weapons:
Nation TAG: FTC, warship prefix: 'CN (corporation navy)' (Insert ship name here)
Nation Race: Polari. The Polari are a mammalian race that evolved not unlike humans, descending from primates as well. The Polari, though, are more ape-like than humans, with longer arms and short hair covering their bodies. Their average height for males is about 5'11 while average female height is about 5'6, so a little taller than most humans.
Nation Government: There are 5 ruling families that each have a representative in the Oligarchic Government, However a distinguished family could make a power grab and replace the oldest ruling family for a steep price.
Nation Inclination: Very, very concerned about money. Money is what they die for- Land? pshh. Power? As if. Materials? You can buy all of that if you have money!
Nation History: The FTC was formed way back before interplanetary travel was possible. They were a small startup company offering a new product, the Heli-pack. Before long they became so successful that they expanded to all kinds of media and fields. Just a few decades before they invented their FTL Drive they bought out a government and became the first corporation to own a country. And before long, they bought out all other countries and owned their entire Home System! Now they encourage all citizens to buy a private Ice Miner™, or Iron Hauler™ so they may become rich too! The corporation itself keeps expanding to control more things that they can sell for more profit!
Nation Culture: Everyone in the TFC is convinced this capitalist way of living is correct. Nearly everyone has their own small business, and they all believe that they too can buy out a representative family one day. The FTC is also a very forward thinking nation, and everyone invents things for better or worse.
Nation Military Spacetypes: The CN has 3 fleets, each consisting of 30 ships. The 30 ships are composed equally of 2 different warships: The Stinger™, and The Flinger™. The Stinger has laser weapons that use a ton of energy, making them only viable for short bursts. They can bypass shields almost entirely though and cause moderate hull damage. The Flinger uses kinetic weapons, namely railguns firing HE slugs. Can easily be reflected by shields with no damage, but if even one of them makes contact with hull, there is going to be chaos.
Nation Civilian Spacetypes: Alright this will be complicated:
Stations: The TFC sponsors 2 trade stations per solar system - even if they don't own it (To trade with other civilizations). There is also the occasional privately owned station.
Economic Ships: There are many different ships the private citizen can buy in the TFC. There are the Ice Miners™ which citizens can use to mine and transport their own ice for PROFIT$$$$! Don't like the water business? Buy a Iron Hauler™, the heaviest of TFC regulated private ships. Use an Iron Hauler to mine iron from all kinds of different places such as asteroids and planets. The Iron Hauler comes with its own mining equipment and a very large storage compartment for easy transporting, and not just for iron, it can be any metal!. The Cheetah™ is a fast transport vehicle for all kinds of goods, such as food and fuel. Being small it can also travel very fast, Earth to Mars distance in about 12 hours! FTL wise it can go 40 LY in 2 and a half minutes safely.
Non-Economic Ships: There is one standard transport ship capable of carrying 500 max occupants very quickly. There is an interstellar and interplanetary version of this ship, simply named The Transport™.
^There are 5 different qualities that a citizen may buy any of these ships, depending on their cash^: (Not actually made out of these metals, just titles of quality) Bronze Class, Iron Class, Gold Class, Jewel Class, and Ultra Class.
Government Ships: Each representative get a modified Cheetah, whereas instead of transporting goods it is a very nice Ultra Class living space that can move very quickly. These 5 ships are called The Royal Cruisers™.
Nation VIPs:
-Name:John Goldif
-Race: Polari
-Age: 34, 27.2% of the 125 year lifespan
-Role: Representative of the oldest reigning family.
-Appearance: Dark Brown hair, wears glasses. Stocky build.
-Known-for: Being a philanthropist by donating to many charities. (Such as the 'More Trade Station Charity' and the 'Mine all the Asteroids Charity')
-Name: Cher Joinva
-Race: Polari
-Age: 78, 62.4%
-Role: Representative of 2nd oldest reigning family
-Appearance: Slightly graying hair. Thin, model-like.
-Known-for: Using her fame to advertise for all different products.
-Name: Harry Truppe
-Race: Polari
-Age: 49, 39.2%
-Role: Representative of middle reigning family (How old the family has been reigning has no effect on power, they all vote and have equal power)
-Appearance: Light Brown fur with gray facial hair. Normal size.
-Known-for: Owning the largest food company ever: Yum Food!
-Name:Yungo Kiola
-Race: Polari
-Age: 92, 73.6%
-Role: Representative of the 2nd yougest reigning family.
-Appearance: Almost all white fur. Has a large slouch.
-Known-for: Being an old grouch, the toughest of the representatives.
-Name: Karlson Faroh
-Race: Polari
-Age: 27, 21.6%
-Role: Representative of the youngest reigning family.
-Appearance: Dark brown fur, gray eyes. Very tall, 6'5
-Known-for: Buying out a representative family buy the age of 24, just out of college. Now that's the TFC dream.
Small suggestions: Just a question, but could I be Co-GM? I could just watch over things and make sure nothing gets out of hand while your gone.
Other: Baaaa!
I assume we don't need to fill out forms for the economic ships, so here are the warships:
The Stinger
Owner Nation: TFC
Weight: Light
Role: Skirmisher
Appearance: Small ship that seats 5 at max, fast and maneuverable with a FTL drive at the back and Zapper at the front.
Weapons:
The Flinger
Owner Nation: TFC
Weight: Medium Light
Role: Bigger Skirmisher, deals strong damage
Appearance: A long and tall ship, but thin. Holds about 10 people max, 3 people in the bridge, the captain, communications officer, and weapons officer. There are also 3 people to work and maintain the larger than normal FTL drive and 2 to work on ship repairs. The remaining 2 people man the railguns.
Weapons: