Murder
A dilapidated theatre in downtown New York, 1923. A man lies on the stage; a bullet has punched a hole right through his head. From your seat, you meet the eyes of the other five in the auditorium. They're all alive, staring at you, staring back. You don't need to be able to read minds to know that most of them are thinking "Who killed Mr. Jig?". But if you could read minds, you'd know one of them is thinking
"It was me."
Premise
- Murder Mystery
- 1920's New York
- One of you did it
- Interaction-driven
- Secrecy, shenanigans, and slaughter
Welcome to Wink Murder. You have been blackmailed by Mr. Jig, whom you have never met, and have been summoned by him to a theatre in New York for reasons unknown. At least one of you has come with the intention of killing him to keep your secret, whatever it is, safe. You find yourselves locked in a theatre with strangers, one of whom you know must be a murderer.
You the players will be completely in the dark throughout this. You don't know who the murderer is. Character sheets won't be published. Everything you and your characters know will be events and details you will experience and discover for yourselves. If you're lucky, you may survive - but everything is down to you.
You the players will be completely in the dark throughout this. You don't know who the murderer is. Character sheets won't be published. Everything you and your characters know will be events and details you will experience and discover for yourselves. If you're lucky, you may survive - but everything is down to you.
How It Works
I'll accept a limited number of players onto this; probably six in total. Each of you will PM me a character sheet, including the reason your character is being blackmailed and a damning piece of evidence, and whether or not you would like to be the murderer. Among the candidates for murderer, I will choose one at random.
Your goal is to work out who the murderer is; that way, you can guarantee, maybe, getting out alive without being arrested. The murderer's goal is for themselves to decide. If you wish to do something in secret, PM me. Since I am non-partisan, I can give other players the relevant information without revealing that you are behind it. Although I won't write much in the IC, I'll be giving you secret information and clues that you may spot for your own use in the IC, mostly by PM.
Ultimately, I won't interfere. I will help guide you to create characters that will work for the setting, but, from there, my intervention will strictly be to keep the plot ticking over and to give you information only I know. I won't ever tell you what to do; that is for you and your character to decide. Every so often, there might be a 'Game Event' that will shake things up a little bit and influence the plot, but, otherwise, you have absolute freedom. Or, in other words, you're totally on your own.
Your goal is to work out who the murderer is; that way, you can guarantee, maybe, getting out alive without being arrested. The murderer's goal is for themselves to decide. If you wish to do something in secret, PM me. Since I am non-partisan, I can give other players the relevant information without revealing that you are behind it. Although I won't write much in the IC, I'll be giving you secret information and clues that you may spot for your own use in the IC, mostly by PM.
Ultimately, I won't interfere. I will help guide you to create characters that will work for the setting, but, from there, my intervention will strictly be to keep the plot ticking over and to give you information only I know. I won't ever tell you what to do; that is for you and your character to decide. Every so often, there might be a 'Game Event' that will shake things up a little bit and influence the plot, but, otherwise, you have absolute freedom. Or, in other words, you're totally on your own.
The Players
- High casual writing. I expect accurate usage of spelling, punctuation, and grammar as a minimum.
- Open-minded. This may be a new type of game for you and you may die before the end and I really encourage the use of collaborative posts.
- Secretive. If it's not established in the IC, it's a secret.
- Reliable. RL comes first, but I expect to be kept in the loop if you're going to experience downtime.
- Commitment. There is a limited cast and setting to this, so if you drop out, you could quite easily ruin the game for everybody.
Interest?
I originally pitched this in Casual, but either it's a crappy idea nobody wants or I pitched it to the wrong section, so now I'm trying it over here. Since it did get interest, just nothing that really stuck, and I put the work into it to make it OoC-ready, I'm throwing it straight into the OoC section. This thread is basically here to advertise the game as something new, because I know people scope out the IntChk Section to see what's new and in need of players - and this is both. :)
Check the OoC thread here.