@BlackPanther I was thinking packs of up to five wolves at a time with the leader of each pack at level 4 with the rest being level 3. The rest I was still debating.
Remember cost and benefits. I'd only need poison on enemies that are worth the expense. I doubt that I'd need much at a time, maybe three doses worth. After all, I'm looking to make a profit too. You might want to work on things that enhance armor piercing or inflict other status anomalies like blindness or paralysis. There's also the potential for impact explosives applied to an arrowhead or thrown weapon.
Maybe, potions for drinking, poisons for single use weapon effect modifiers, tinctures for time duration gear modifiers, and oils for regenerative effects for durability or maybe pet alteration effects?@Zelosse
@Haeo
i love how thought out you are going with it :) i was thinking something similar but my thought process didn't get that far
also i figure you could add some snakes near water areas or make them less common for poison skin and fangs. gives something harder to find then dogs wolves and bears and not quite as hard as foxes
@Haeo alternatively it could be a really shitty map.
It doesn't display the stuff in the way, the pace you would have to take, the stopping, the fighting, the climbing, the backtracking. There's no yellow brick road in my mind that goes perfectly down the middle.
Except from first town to bulls run.
So that's not really a big issue. We're focused on meownsters
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I was willing to let people find other animals and such. Even non hostile ones. There's bound to be more than just a handful of animals.
Vultures, hawks, giant ants, swarms of insects, giant frogs, snakes, wild horses, BULLS, etc.
Puttin' a lotta thought into this and I like it. We'll roll with that since its way more plausible.
But I do wanna keep in mind that each floor of Aincrad is gargantuan. I originally had a unit of measurement that just said "hella" on it.
What do you think would be an acceptable amount of time to travel in this area, given that teleportation is possible.
I'd thought of saying there were signposts or something that acted as a teleport location to certain safe areas across the first floor. Because walking everywhere one end to another in my mind would take up days. From start zone to the floor boss it would take a week of travel at least. I'm talking about on foot, overnight, walking.
The potential for people making camps during the initial exploration phase is very high so there needs to be areas, despite being in the forests or deep in the tunnels of the gorge, that are considered minor safe zones.
Monsters dont come close.