I'm not sure if you wanted class abilities and skills thrown in, but I just added the field in response to the discussion. Feel free to lemme' know if you don't like it and I'll make changes~ ^-^
[Valeria von Einzbern (right) pictured with her senior maid, Adelheid (left).] Name:Valeria von Einzbern.
Nickname:Null.Appearance:Valeria stands at 4 feet and 3 inches with an elegant build and a light, clear complexion. Her eyes are a strong shade of Crimson and her relativity short hair an off shade of white, both of which telling of her affiliation to the Einzbern family. Much like her predecessor, Valeria remains prepubescent in appearance regardless of growing age, although as more of a defect as opposed to a side effect; although this has little implication since Valeria is infertile regardless.
Valeria wears a variation of white dresses with royal purple trims, the majority of which complete with frills and a matching hat.
Age:21 (Twenty-one).
Gender:Female ♀.
Servant:Archer (Balthasar Gérard).
Magic Circuits:Approximately 70% of Valeria's body consist of magic circuits.
Personality:Valeria is borderline antagonistic in nature, accompanied by blind loyalty to the Einzbern family. She plays something of a mix between a leader and a spymaster: she prefers retaining command and executing her will through her underlings, whether aware or otherwise, and uses intelligence acquisition-based tactics to gain the upper hand on.. just about anybody she sees fit, really. She's famously bold throughout the Einzbern family and is a few steps shy of being ruthless.
In a social setting, Valeria is charismatic in the sort of way you'd expect someone intending to manipulate you would be. She's fairly discreet when the situation calls for it, but outside of that, she deliberately toys with those who she's not close with for her own amusement; the only one who seems to speak with her on mostly even terms is the Einzbern senior maid, Adelheid.
History:Valeria was created at the initiative of Jubstacheit von Einzbern for the sixth holy grail war to act as the vessel at the Einzbern head estate in Germany; Gerlinde was created alongside her, built and optimized to act as a bodyguard, whilst the much older Adelheid was appointed to act as Valeria's lieutenant, teacher, and council. Valeria was raised by carefully selected delegates and underlings of Jubstacheit, ranging from close family members to hired renowed magus, to learn the skills she would need to know - as selected by the old man - to become the vessel of the holy grail, to defeat the other masters, and manage Einzbern operations in Fuyuki City.
Gerlinde stands at 5 feet and 9 inches with silver, borderline white hair and dulled crimson eyes with a muscular build often covered in the Einzbern maid attire. She carries an excessively large and inproportionately wide Zweihander greatsword with her into battle, which she enhances using earth magic. At the cost of her high combat ability, much like her predecessor, she is infertile, has below-average intelligence, and mostly lacks a personality to speak of. Adelheid, on the other hand, is much different: she's cunning, efficient, quick-thinking and intelligent, with an iron will that could put the young mistress herself to the test. She fights using a pair of Turkish Falchions and throwing daggers, enhanced by lightning and wind magic; she strides to make up for her lack of raw power with a more agile fighting style, which let's her keep up with Gerlinde.
Only 6 years ago, when she was 15 years old, did Valeria move to Fuyuki City. A small cabinet of her mentors initially stayed to help her get the feel of things before she was left to her own devices. Over the remaining 6 years, Valeria has been hard at work: she's established a wide information net over Fuyuki City using her familiars and has secured both the local Yakuza presence and a number of politicians on the local council as her underlings, whether willing or otherwise. Through this robust network, she secured the remnants of one of Balthasar Gérard's flintlocks through purchase on the black market, which now acts as a catalyst for summoning her future servant of the same name.
Magic:Valeria is a novice as far as direct forms of combat and support magic go but is extremely talented with familiars. Using either lengths of thin wires or strands of hair, the number of which depending on what she's casting, she can create an assortment of familiars, ranging from nondescript insects and rodents to large war elephants.
Name:[Balthasar Gérard.]Nickname:Null.Appearance:Balthasar stands at 5 feet and 11 inches with a semi-athletic build and a slightly tanned, clear complexion. His hair is a shade of natural black and is worn slicked back, accompanied by semi-vibrant emerald eyes and a clean shave, if not a slight stubble on off days.
Balthasar primarily wears a dark jagged hooded poncho which obscures his features; it wouldn't be hard to mistake him for an Assassin-class servant based off appearance alone. Outside of his traditional attire, he dresses with 'class' as perceived by the Einzbern's, often in a black and white suit with a loosened or absent tie accompanied by an overcoat.
Gender:Male ♂.
Master:Valeria von Einzbern.
Heroic Spirit:Balthasar Gérard.
Servant Type:Archer.
Noble Phantasm:Bane of William the Silent, mysterious flintlocks.
- Rank: B
- Type: Anti-Personnel.
- Maximum range: 30 yards.
- Maximum target: 2 objects.
- "A pair of mysterious flintlocks of unknown origin. The flintlocks were used by Balthasar Gérard to kill the rebel William the Silent. Although Balthasar only fired a single volley at William the Silent, William was shot 3 times and died shortly after. The flintlocks magically reload themselves in approximately the same time it would take a modern semi-automatic pistol to chamber another round."
Class Abilities:Independent Action: B
- Ability that allows independent movement even after the Master's magical energy supply is cut off. With rank B, it is possible for a Servant to stay in this world for two days after losing its master.
Magic Resistance: D
- Nullifies single-action magic. Magic resistance equivalent to a warding amulet.
Skills:Zealotry: B+
- Normally unattainable mental strength can be obtained by having so much religious faith in something that it is beyond understanding of those around him.
- Strong resistance to mental interference magic is obtained and physical pain is barely felt, if at all - although the damage remains.
Instinct: B
- The ability to always "feel" the best course for oneself during combat.
- Whilst some would argue that Balthasar has developed instinct, others would call it divine guidance.
Clairvoyance: D-
- Allows clear vision of distant targets, and improves body movement and vision.
- At this rank, Balthasar is more of a talented scout than a hawk.
Personality:As opposed to Valeria's cold and cunning personality, Balthasar is charismatic, witty, and sarcastic. Whilst he generally fights in dedicated silence, outside of combat he's favors sarcastic humor, witty responses and one-liners, and puns. To some contrast however, he's a very religious man and takes his dedication to the Catholic faith very seriously.
His puns are terrible, please don't encourage him. History:On the 10th of July, 1584, out of loyalty to King Philip II of Spain and the Christian faith, Balthasar shot and killed the independence leader William of Orange - such is known as fact. It's also known that Balthasar Gérard carried 2 flintlocks but William the Silent was shot 3 times in 1 volley, and that throughout his days of brutal torture leading to his execution, he showed little signs of pain or fear. Although as a heroic spirit Balthasar is relatively minor, the legends exist: and the legends say that Balthasar's mysterious flintlocks were the product of a progressive witch, and that he was something of a saint or angel and the assassination was not the wrath of King Philip the II, but God himself. Whilst many suspect that Balthasar may have very well been an angel sent by god, the reality is that he's a dedicated christian and his flintlocks were magically enchanted, although only some of this has carried through to the popular legend.