Team SOUL
Team RAVN
Name: Owyn Tudor
Age: 16 (at Beacon)/20 (Graduation)
Gender: Male
Appearance:
Owyn’s eyes are a sharp contrast to his adopted sister’s red. The icy blue is rather fitting however, as his cold attitude makes him hardly approachable and even slightly imposing. Many find difficulty in seeing past the arrogance that seems to be permanently etched into his face regardless of what expression he has, a trait that neither of his parents seemed to possess.
Weapon: The sword he carries is simple in basic appearance. He keeps it sheathed at his hip. However, with the pull of a trigger, the metal can split into a long string of segmented metal blade-fragments. This whip-form is devastating with its range and can leave an opponent in shambles. Learning to use it was an incredibly dangerous task, but it was one that his father took great pride in teaching him – the first born son of the Tudor family.
Semblance: Intangibility – Using a significant amount of energy, Owyn can make himself literally untouchable. He can do it to specific parts of his body or all of it. During this process, he’s still 100% visible.
Background: Owyn is the only son of the Tudor family and the eldest child. Growing up wealthy in Vale with his widowed father was far from difficult. When he was young, they adopted a young Faunus named Lyra. To this day, he has no idea why his father would do something so ridiculous and still he shares the mindset of the rest of their family and financial class: she’s a waste of space and a liability to the family’s proud name. Owyn chose to go to Beacon both because he knew it was Lyra’s dream and because there was no greater name than that of a Huntsman. From the school, he can ensure that Lyra doesn’t do anything to make the Tudors look like fools and prove that she, a Faunus, could never attain the level that a real, full Human could.
Age: 16 (at Beacon)/20 (Graduation)
Gender: Male
Appearance:
Owyn’s eyes are a sharp contrast to his adopted sister’s red. The icy blue is rather fitting however, as his cold attitude makes him hardly approachable and even slightly imposing. Many find difficulty in seeing past the arrogance that seems to be permanently etched into his face regardless of what expression he has, a trait that neither of his parents seemed to possess.
Weapon: The sword he carries is simple in basic appearance. He keeps it sheathed at his hip. However, with the pull of a trigger, the metal can split into a long string of segmented metal blade-fragments. This whip-form is devastating with its range and can leave an opponent in shambles. Learning to use it was an incredibly dangerous task, but it was one that his father took great pride in teaching him – the first born son of the Tudor family.
Semblance: Intangibility – Using a significant amount of energy, Owyn can make himself literally untouchable. He can do it to specific parts of his body or all of it. During this process, he’s still 100% visible.
Background: Owyn is the only son of the Tudor family and the eldest child. Growing up wealthy in Vale with his widowed father was far from difficult. When he was young, they adopted a young Faunus named Lyra. To this day, he has no idea why his father would do something so ridiculous and still he shares the mindset of the rest of their family and financial class: she’s a waste of space and a liability to the family’s proud name. Owyn chose to go to Beacon both because he knew it was Lyra’s dream and because there was no greater name than that of a Huntsman. From the school, he can ensure that Lyra doesn’t do anything to make the Tudors look like fools and prove that she, a Faunus, could never attain the level that a real, full Human could.
Name: Lyra Tudor
Age: 15 (at Beacon)/19 (graduation)
Gender: Female
Appearance:
Lyra has never been one to try hiding her ears or tail unless absolutely necessary. It was rather difficult as well, considering she was one of few Faunus who possessed both animal traits.
Weapon: Composite bow, breaks down into claws
Semblance: Flitting; Lyra can control the soft breezes around her body and turn to dust/sand, allowing the wind to carry her short distances.
Background: Lyra was adopted from a young age into the wealthy Tudor family. Despite her birth as a Faunus, she was raised among Humans as a Human herself. She understands the necessity for hiding what she is at certain times, but otherwise the discomfort isn’t worth the social acceptance. Despite being a non-aggressive person, Lyra’s passivity toward her identity is often mistaken as arrogance which leads to certain… misunderstandings in crowded places. Her adoption is a topic she doesn’t touch on much, as she’s not very well-informed. She was taken in at such a young age that she doesn’t particularly remember much, but her father says that the family’s mother died before Lyra was taken in. Beacon was a natural route for her – it was a place to fit in. Believe it or not, a Faunus in a wealthy Human family was not so much an easy life to live. Apparently, while being a Faunus makes her an easy target for discrimination, the act of humanitarianism shed a positive light on the rest of the Tudors. This fact, on the other hand, makes Lyra the “freeloader” in the eyes of those outside of her family. She’s not unused to the label or the accusation that she’s taken the Tudors’ kindness too far.
Age: 15 (at Beacon)/19 (graduation)
Gender: Female
Appearance:
Lyra has never been one to try hiding her ears or tail unless absolutely necessary. It was rather difficult as well, considering she was one of few Faunus who possessed both animal traits.
Weapon: Composite bow, breaks down into claws
Semblance: Flitting; Lyra can control the soft breezes around her body and turn to dust/sand, allowing the wind to carry her short distances.
Background: Lyra was adopted from a young age into the wealthy Tudor family. Despite her birth as a Faunus, she was raised among Humans as a Human herself. She understands the necessity for hiding what she is at certain times, but otherwise the discomfort isn’t worth the social acceptance. Despite being a non-aggressive person, Lyra’s passivity toward her identity is often mistaken as arrogance which leads to certain… misunderstandings in crowded places. Her adoption is a topic she doesn’t touch on much, as she’s not very well-informed. She was taken in at such a young age that she doesn’t particularly remember much, but her father says that the family’s mother died before Lyra was taken in. Beacon was a natural route for her – it was a place to fit in. Believe it or not, a Faunus in a wealthy Human family was not so much an easy life to live. Apparently, while being a Faunus makes her an easy target for discrimination, the act of humanitarianism shed a positive light on the rest of the Tudors. This fact, on the other hand, makes Lyra the “freeloader” in the eyes of those outside of her family. She’s not unused to the label or the accusation that she’s taken the Tudors’ kindness too far.
Team RAVN
Name: Quinten Voyd
Age: 21
Gender: Male
Team: RAVN
Appearance:
With an Aura black as hot tar and oil, it’s hard to believe Voyd’s got anything even remotely similar to a smile. On the contrary, though, he has quite a charming one. With unmistakable near-golden eyes flecked with green, it would be an understatement to say that most of the Beacon girls have their own plan to try to win his heart. Hell, girls all over Vale have him posted on their walls – he was the Champion for two years running at the Vytal Festival – both years held at the institute in Atlas. He’s the posterchild for Beacon Academy and knows it all too well – anybody with any interest whatsoever in Huntsmen, the tournaments, or the pop culture of Vale itself knows his name and the name of his team – RAVN.
Weapon: A pair of dao (curved one-handed swords) once owned by his late father – one with a hilt black as night and the other as gold as the sun. The metal with which they were made is more grey than silver, and they reflect less light than they swallow. They’re aptly named Erebus and Aether. In tandem with this pair of blades, he carries a very basic pistol, more meant as a long distance distraction than an actual fighting weapon. Voyd likes to feel the breath of his opponent as he exchanges blows with it, him, or her, whatever the case may be.
Semblance: Klingenfalle; As long as he can maintain it, a slash from either of Voyd’s blades can remain in the air. He may choose to hold it or release it at any time, given he has the energy to maintain it, and add as many as he likes until he tires. They appear as soft shimmers no thicker than the edge of his blade and equally as dangerous. They are not solid, so they will not fight against another incoming blade. Flesh, however, is easily affected by them. Or anything with feeling, for that matter.
Background: Voyd was born, as many in Beacon, to a Huntsman who was trained at Beacon. His mother, on the other hand, was no Huntress. She grew up on a small farm outside of Vale, away from the city, and only met Voyd’s father by chance when she was attending a Vytal festival at Beacon. She’d saved her money all year and watched the boy take the tournament by storm, day after day – though he didn’t receive first place, it was still a treat. As luck would have it, he came to her – she did not go seeking him, or shower him with praise for his fighting talent. On the contrary, she barely acknowledged that side of him when they were together.
Voyd quite happily took to his father’s footsteps. The man had retired relatively young, hoping to only live a simple life with his wife and children. Voyd was only one of four children. Three boys and one girl - the third bor. His eldest sibling, his sister, went to the academy in Atlas and graduated some years ago – she wanted to make a name for herself in a new place without using her father’s name. The next eldest went on to higher education and the youngest among them, as luck would have it, wants nothing more than to take over the family farm. Quinten lives his father’s legacy – he was happy to accept the blades once used to cut down countless Grimm, the training from a young age, the love of the hunt, the adrenaline that came with each fight…
At Beacon, he took anybody who wanted help under his wing. Younger students, older students, his teammates. Team RAVN quickly became a name known around all of Vale. Voyd vied for his team’s blessing to be their single fighter in the Vytal Festival during their second year and they allowed it. He was, honestly, not the very best in skill among them, but he was certainly the one who could take the most blows and still stand up afterward. He became the pride and joy of Vale, especially after RAVN took the championship again the second year. Undoubtedly, they will be among the most powerful of students to graduate Beacon. It’s a wonder how the Initiation Trial works so well to pair such compatible fighters together sometimes.
Age: 21
Gender: Male
Team: RAVN
Appearance:
With an Aura black as hot tar and oil, it’s hard to believe Voyd’s got anything even remotely similar to a smile. On the contrary, though, he has quite a charming one. With unmistakable near-golden eyes flecked with green, it would be an understatement to say that most of the Beacon girls have their own plan to try to win his heart. Hell, girls all over Vale have him posted on their walls – he was the Champion for two years running at the Vytal Festival – both years held at the institute in Atlas. He’s the posterchild for Beacon Academy and knows it all too well – anybody with any interest whatsoever in Huntsmen, the tournaments, or the pop culture of Vale itself knows his name and the name of his team – RAVN.
Weapon: A pair of dao (curved one-handed swords) once owned by his late father – one with a hilt black as night and the other as gold as the sun. The metal with which they were made is more grey than silver, and they reflect less light than they swallow. They’re aptly named Erebus and Aether. In tandem with this pair of blades, he carries a very basic pistol, more meant as a long distance distraction than an actual fighting weapon. Voyd likes to feel the breath of his opponent as he exchanges blows with it, him, or her, whatever the case may be.
Semblance: Klingenfalle; As long as he can maintain it, a slash from either of Voyd’s blades can remain in the air. He may choose to hold it or release it at any time, given he has the energy to maintain it, and add as many as he likes until he tires. They appear as soft shimmers no thicker than the edge of his blade and equally as dangerous. They are not solid, so they will not fight against another incoming blade. Flesh, however, is easily affected by them. Or anything with feeling, for that matter.
Background: Voyd was born, as many in Beacon, to a Huntsman who was trained at Beacon. His mother, on the other hand, was no Huntress. She grew up on a small farm outside of Vale, away from the city, and only met Voyd’s father by chance when she was attending a Vytal festival at Beacon. She’d saved her money all year and watched the boy take the tournament by storm, day after day – though he didn’t receive first place, it was still a treat. As luck would have it, he came to her – she did not go seeking him, or shower him with praise for his fighting talent. On the contrary, she barely acknowledged that side of him when they were together.
Voyd quite happily took to his father’s footsteps. The man had retired relatively young, hoping to only live a simple life with his wife and children. Voyd was only one of four children. Three boys and one girl - the third bor. His eldest sibling, his sister, went to the academy in Atlas and graduated some years ago – she wanted to make a name for herself in a new place without using her father’s name. The next eldest went on to higher education and the youngest among them, as luck would have it, wants nothing more than to take over the family farm. Quinten lives his father’s legacy – he was happy to accept the blades once used to cut down countless Grimm, the training from a young age, the love of the hunt, the adrenaline that came with each fight…
At Beacon, he took anybody who wanted help under his wing. Younger students, older students, his teammates. Team RAVN quickly became a name known around all of Vale. Voyd vied for his team’s blessing to be their single fighter in the Vytal Festival during their second year and they allowed it. He was, honestly, not the very best in skill among them, but he was certainly the one who could take the most blows and still stand up afterward. He became the pride and joy of Vale, especially after RAVN took the championship again the second year. Undoubtedly, they will be among the most powerful of students to graduate Beacon. It’s a wonder how the Initiation Trial works so well to pair such compatible fighters together sometimes.
Name: Lysander Aero
Age: 21
Gender: Male
Appearance:
Aero is most often seen in his white cloak and robes, though he never seems to mind the temperature – hot or cold. Their material is durable and, shockingly enough, no amount of blood has ever stained the fabric for long. His aura is a comforting shade of cyan, a perfect reflection of his always-calm, always-compassionate attitude.
Weapon: Aero wields a saw-tooth katana which can collapse into a shorter version of itself. This shorter version fits a specially crafted port on an assault rifle (modeled much like a SCAR-FN) which, as most Huntsmen firearms do, utilizes aura as its primary ammunition. The blade becomes more of a bayonet on the end of the automatic rifle, which is often slung over his chest. On the rifle, a flashlight and reflex scope are attached for accessibility – the pair of weapons are his pride and joy.
Semblance: Synesthesia; Aero has the ability to deaden any of his senses, or all of them, for the improvement of another. For instance, if he completely blinds himself, he can make his hearing or sense of touch incredibly sensitive to detail. Or if he only partially deteriorates his vision, it will simply improve another of his choice. This works in any number of directions and ways to the point where he can kill all with the exception of just one, making that single sense incredibly acute, or simply dull the rest to sharpen one more finely.
Background: Aero hales from the far north reaches of Atlas, moving to Vale only to pursue education under Beacon Academy for a wider range of experience. It seemed to him that living in Atlas and attending Atlas Academy would only lead to his being too knowledgeable of his home kingdom and not the others. As a Huntsman, he is of the mind that he should experience anything and everything he can before officially being sent into missions around the world. Not to mention, he knew the area of Vale was home to what was potentially the most diverse crowds of people in the world – the precise exposure that somebody like him wanted.
His home life was little to note. He was born to a military family with a mother who was an officer in the Atlas military while his father was a teacher at Atlas Academy. This is arguably why Aero is incredibly bookish and meditative. He mostly keeps to himself, though he’s never unwilling to be a friend or a quiet listener and observer when somebody needs it. His father raised him wisely, as a studious young man with a high standards. His mother instilled a militant bearing in him that only made his younger self appear more mature in front of his elders. He is very well-respected among the faculty of Beacon and almost the perfect balance to Voyd’s celebrity-level arrogance.
He’s a sound fighter, a killer shot, and a Grade-A student. He just isn’t the most outwardly social of people on campus and this garners him a rather bland reputation amongst the other students. It hardly matters now, with only a year left of study before he’s officially named a Huntsman. However, he often wonders if Beacon would have been more enjoyable had he let himself slip a few tenths of a point on his GPA in exchange for a bit more interactivity with other students. He had his team – RAVN was all he needed to feel accepted, like he had friends, and apart from that? Well, he hardly knew many people he wanted to work alongside as a Huntsman in the future anyway.
Age: 21
Gender: Male
Appearance:
Aero is most often seen in his white cloak and robes, though he never seems to mind the temperature – hot or cold. Their material is durable and, shockingly enough, no amount of blood has ever stained the fabric for long. His aura is a comforting shade of cyan, a perfect reflection of his always-calm, always-compassionate attitude.
Weapon: Aero wields a saw-tooth katana which can collapse into a shorter version of itself. This shorter version fits a specially crafted port on an assault rifle (modeled much like a SCAR-FN) which, as most Huntsmen firearms do, utilizes aura as its primary ammunition. The blade becomes more of a bayonet on the end of the automatic rifle, which is often slung over his chest. On the rifle, a flashlight and reflex scope are attached for accessibility – the pair of weapons are his pride and joy.
Semblance: Synesthesia; Aero has the ability to deaden any of his senses, or all of them, for the improvement of another. For instance, if he completely blinds himself, he can make his hearing or sense of touch incredibly sensitive to detail. Or if he only partially deteriorates his vision, it will simply improve another of his choice. This works in any number of directions and ways to the point where he can kill all with the exception of just one, making that single sense incredibly acute, or simply dull the rest to sharpen one more finely.
Background: Aero hales from the far north reaches of Atlas, moving to Vale only to pursue education under Beacon Academy for a wider range of experience. It seemed to him that living in Atlas and attending Atlas Academy would only lead to his being too knowledgeable of his home kingdom and not the others. As a Huntsman, he is of the mind that he should experience anything and everything he can before officially being sent into missions around the world. Not to mention, he knew the area of Vale was home to what was potentially the most diverse crowds of people in the world – the precise exposure that somebody like him wanted.
His home life was little to note. He was born to a military family with a mother who was an officer in the Atlas military while his father was a teacher at Atlas Academy. This is arguably why Aero is incredibly bookish and meditative. He mostly keeps to himself, though he’s never unwilling to be a friend or a quiet listener and observer when somebody needs it. His father raised him wisely, as a studious young man with a high standards. His mother instilled a militant bearing in him that only made his younger self appear more mature in front of his elders. He is very well-respected among the faculty of Beacon and almost the perfect balance to Voyd’s celebrity-level arrogance.
He’s a sound fighter, a killer shot, and a Grade-A student. He just isn’t the most outwardly social of people on campus and this garners him a rather bland reputation amongst the other students. It hardly matters now, with only a year left of study before he’s officially named a Huntsman. However, he often wonders if Beacon would have been more enjoyable had he let himself slip a few tenths of a point on his GPA in exchange for a bit more interactivity with other students. He had his team – RAVN was all he needed to feel accepted, like he had friends, and apart from that? Well, he hardly knew many people he wanted to work alongside as a Huntsman in the future anyway.