"FEAR ME, oh hey is that chocolate?"
Name:
Cora Smithson
Alias:
Exile
Cor'Baath the Liar
Age:
16
Appearance:
Short blue hair and eyes, her eyes can turn red with use of her abilities. Cora is about five feet six, and looks thin and weak. She often prefers to wear blue for luck. She also wears a metal collar and a pair of metal braces on her face. Both can be triggered by her teammates should she go wild. The face plates are holy magics that are made to exorcise demons, and after their use they leave burns on her face.
Her superhero outfit is a black t-shirt and cargo pants with combat boots. She wears a blue jacket over both, for luck.
Personality:
Most of the time when she's not at work she's very calm and laid back. She might make a sarcastic comment or two to show that she's feeling good, but other than that she doesn't really telegraph her feelings. Most people automatically assume she's always angry because of her powers, but since she's received the amulet she's actually happy for the first time in a long time. She considers loyalty to others to be a priority, and tries to help whenever she can. However, without the amulet it's easy to tell that she's angry. Her transformations become more apparent and her irritability goes way up. She can be credited to the death of a thief who attempted to take her wallet once. She claims self defense, but knows that she lost control. Control is the second most important thing to her, and she works to make sure she never loses her temper or overreact to anything. She doesn't consider herself to be two people but one person with a very bad temper.
Gear:
Binding Amulet-
A simple amulet that allows Cora to keep her human form more easily. Crafted by the Justice League so that she may be a part of Young Justice. When worn, it makes her calmer and less angry.
Powers/Abilities:
Demonic Physiology-
Cora sheds parts of her human form to become her true self. She has rules about how much she transforms and how often she does it. Her hands, when transformed, have red scales and claws capable of cutting through steel. When Cora's arms are transformed, her strength effectively doubles and Cora becomes slightly more durable than before. If her legs are transformed, she becomes twice as fast and effectively doubles her reflexes. However, she doesn't transform both at once, nor does she use her 'real' form in combat. Despite being a young demon, she's very strong, even when not transformed. When not transformed at all, Cora is as strong as the strongest normal human. However, she needs to be transformed to take advantage of her form's abilities.
Demonic Understanding-
Cora knows how demons operate and has a fairly decent sense of dark magic and sorcery. She is capable of sensing spells not of a religious background, and interrupting them. However, being a young demon she can't really perform spells without a prepared ingredient on hand. Without any preparation any spell she attempts will fail. She doesn't need anything to break a spell that is considered 'unholy'. Dark magic stemming from the underworld is ineffective against her.
Quick Healing-
Small injuries ranging from a paper cut up to a broken bone heals twice as fast as a regular human's. However, when in demonic form she is unable to heal quickly.
Weakness:
Demonic Madness-
The more she transforms into her demonic form, the angrier and more out of control she gets. Conversely, as she gets angrier she becomes more demonic, thus she has to constantly be in control of her emotions. It is possible to bring her back after a full blown transformation, but that requires stunning her into unconsciousness first.
Gross, it's a church-
With the exception of cemeteries, Cora cannot walk on hallowed ground without permission from the person in charge of the hallowed ground. This is true for all religions and faiths. The exception is anywhere that is blessed by a ruler of the underworld.
Holy Magic-
Any magic considered holy and doesn't use life force for power can inflict great harm upon Cora. Exorcisms in particular work especially well, and can always render her unconscious.
Collared-
Because of her past actions, Cora wears a collar designed to inject tranquilizers should she get out of hand and face plates that activate an exorcism spell. The face plates are slightly painful at all times and she is subject to the leader of the team's and justice league's decisions as to whether or not she needs to be tranquilized or exorcised. The exorcism doesn't send her back to the Underworld, but does render her unconscious due to the pain.
Bio:
"I thought I was normal."
Cora grew up to a typical home, with typical parents. However, they were unaware that Cora was a demon until she was ten years old and broke the teacher's arm while he yelled at her. After a year of searching for help from the church, the only thing that Cora could stand to do was to run away from all that she'd ever known and attempt to understand what had happened to her. As the years rolled on her temper got worse and worse, until one day she killed someone. She'd just been trying to defend herself but the brutality of the crime resulted in a near complete transformation of Cora into Cor'Baath, the demon that had been banished to earth and forced to hold a semi-mortal form.
Cor'Baath had rejected torturing humans for fun and instead tried to help the ones unjustly accused into a better place. When discovered Cor'Baath was sent to earth in mortal form and without any memories of her work. Her punishment was exile to see how horrible human being can truly be. However, a riot during the exile ritual disrupted it and caused Cor'Baath to retain some demonic elements in her mortal form.
The conflict drove both Cora and Cor'Baath into madness and they began to break the law. It was petty at first, but quickly escalated as she got away with more and more crimes. As Cor'Baath, Cora was on the path to become a regular supervillian, often trying to destroy the world and steal from banks. It wasn't until Doctor Fate intervened and defeated her that the truth behind her transformations was revealed. Her plea to Doctor Fate to allow her to atone for what she'd done worked and she was provincially put on the Young Justice team.
Notes:
Forbidden to leave HQ. Too dangerous when exposed to the real world.
Loves Ghibli movies. Her favorite is Howl's Moving Castle.