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Hidden 9 yrs ago 9 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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GAME TRACKER


GAME MASTERS
- Willy Vereb (creator)

PLAYERS
- Nerevarine
- SillyGoy

GAME MAP
TBA
Hidden 9 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

Member Seen 4 yrs ago


The Immortals


Origin:
Faction from a Game of Crusader Kings 2 + EU4 that I've expanded upon

Faction Type:
Religious Military Order

Leader:
Grandmaster Dariush the Kurd is the Leader of All Immortals, but the officer in charge if the Immortals in Worluk is General Khosrau Ferghanayi.

Faction Rank: (work in progress, the GM will give you this)

Color:
Golden Orange

Assigned GM:

Starting Area:

The Gold Dot in East Zhilian

Faction Introduction
The Immortals are an order of holy warriors who have their origins in the Restoration of the Persian Empire by the legendary Emperor, Shahanshah Khalid Taid, The Holy, of Afghanistan. Shahnashan Khalid is believe by the Immortals, and indeed most people who live in the Modern Taid Empire to be the prophesized Saoshyant, as it was Khalid who drove the Muslim invaders from Persia and reclaimed the land of Pars, as well as lead the conquest of Punjab and Sindh and patronized many missionaries to go out among the nomadic Turks to spread the Faith of Zoroaster, so that if the Persian Empire fell again, the faith would not be lost. One of his most significant actions was the creation of the Immortals, warriors based off of the elite soldiers of the Achaemenid Empire, who would be used to fight back and defend the Zoroastrian Religion where ever they were needed. Originally the Immortals resided within the borders of the Taid Empire, but soon it was found that their growing size and power would require something that could accommodate their rapid expansion. A solution was found when Emperor Khalid began the Invasion of Gujarat, and as a result of his victory, annexed the Kathiawar peninsula. The Peninsula was given over the the current Grandmaster of the Immortals, Davud.

The location proved to be useful, as the Taid Empire's rapid expansion into the Indian Subcontinent in the name of finishing Zoroaster's Reforms to the Old Religion, which the domination Hinduism of the Indians was seen as, gave the Immortals more than a reason to fight. Though the wars of expansion ended with the death of Shahanshah Khalid, his effect was profound. He had spread the faith farther than ever before, and spread it far into the Indian subcontinent. The region of Gujarat was designated an independent state for the Immortals, and they put it to good use. The income and food the acquired from their newly conquered subjects, in addition to the prime new resources that could be put into weaponsbuilding and the seaside location to allow for fast movement across the indian ocean, allowed the immortals to flourish as a military order and as a state. By the end of the middle ages, the Immortals were without a doubt one of the most powerful of states in the Indian Subcontinent and in South Asia as a whole. Within the course of 5 centuries, the military role of the Immortals had begun to diminish, as they became something of a hybrid of a warrior caste and ruling elite. They maintained their Persian language and Zoroastrian Faith as a symbol of their origins, and one might say that in Gujarat, the term Anûšiya denoted as much an ethnic group distinct from their Gujarati subjects as it did a military caste.

As time went on, the Sovereign Military State of The Immortals remained a regional military power, and continued to be one into the modern age, kept strong and sharp by a great deal of conflicts with the Zoroastrian states of North India and the Hindu states to the south. The Immortals stood by their creed as defenders of the faith, and aided the states in their wars with the south, even going as far as to take land from some conflicts as payment. The collapse of the Taid Empire in 1567 also helped in keeping them in a position of power as they allied with the Shahdom of Khorasan in its wars for control. At the Turn of the Century, the Immortals had become a world military power, and are considered one of the major players in the Resistance of India and Iran from colonization, as their old enemies, the Muslims, showed up from their Iberian kingdoms to etch out lands for themselves, and as the Christian Europeans made their ways to the Subcontinent as well. The Kingdoms of India would go on to become Colonial Powers as well, but the Immortals never took part, except to establish international bases. Staying secluded on their Peninsula unless hired to settle a score. By the time they had stumbled into the world of Worluk, the year was 1990, and a group of Immortals were lost at sea while crossing from a base in Goa to Indonesia. While there is no explanation for how they moved across the worlds, what they know is that they are in a new land, and must investigate.

Faction Features
The Immortals are a purely military faction; having been born from the reconquest of Persia in the 10th century, carving their independent state out of the Conquest of Gujarat, and establishing military bases and colonies through out the word, the very essence of the Immortals' history is tied to military. As such, they are in possession of very advanced military technology, and have very efficient management of their territories, historically being established in an occupied region. Due to their early presence as a state ruling foreign peoples, the Immortals have gotten skilled at forcibly assimilating those who they conquer into the Persian culture, and getting them to accept the Zoroastrian Faith, regardless of their origin. This has allowed the Immortals to grow exponentially as they conquer more lands, and allows them to more or less rearm and repair their ranks by conscripting the newly conquered peoples into their ranks as soon as they are needed.

Military
The Military of the Immortals is composed of 4 ranks. The Administration is composed of the highest ranking officers, who rarely actually take part in the battles that the Immortals face. They plan the strategies and maintain the structure and order throughout the army. Reconssence is composed of scouts, technicians, engineers, and medics. They are split between Field and and Camp Recon, based on whether they follow the Soldiers or stay in bases full time. The Armed Soliders are split between the Army, Navy and Air Force. The final group is the camp-men. They are typically ethnic Gujaratis that live under Immortal Rule, and are conscripted to serve as janitors, maids, cooks, craftsmen, and other menial domestic positions.

Current Make up of the Group in Worluk is 11,00 soldiers: 35 officers, 10,000 foot soldiers, 300 Naval Soldiers, 600 recon soldiers, and 65 camp-men.

As for Vehicles, two transport ships were caught in the crossing into Worluk, one carrying the soldiers to be moved to Indonesia, and the other containing land vehicles being moved as well. In this ship were 400 ATVs, 20 Tanks, 200 Joint Light Tactical Vehicles. No Fighters were in transport to Indonesia.

The Highest Ranking officer in the current group is General Khosrau Ferghanayi

Standard Issue Equipment of an Immortal Soldier
Using our world's equivalents


Other Weapons and equipment in use by the Immortals

Hidden 9 yrs ago 9 yrs ago Post by SillyGoy
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SillyGoy Goius Sillius

Member Seen 2 yrs ago




Origin:
An extremely successful game of Hearts of Iron III. This is the world by November 29, 1947.

And here it is by March 24, 1949.

Faction Type:
Empire

Leader:
Major General Kozuki Yoshio

Civilian Population: 514

Faction Rank:

Color:
Red

Assigned GM:

Starting Area:


Faction Introduction:





Faction Features:

The Greater Japanese Empire is currently on an exploratory - but heavily armed - stance regarding Worluk. Filtering through the portal will be scientists, botanists, cartographers and other such researchers guarded by crack infantry. They are currently in the process of fortifying the gate's entrance on both sides, and 1/3 of the 27th Infantry Division is planned to be permanently based in Worluk's side of the gate.

The Empire's armed forces have all the features of a startlingly well-equipped and technologically advanced military in the immediate post-World War II era, except for two vital things: one, conscription was abolished in 1936 and since then all men in uniform have been volunteers, not draftees; two, training standards never dropped as Japan entered the war because army size was never an issue with the defeat of the Chinese. These lead to better morale and discipline overall.

The Axis are winning the war. The current date is November 29, 1947. Britain will surrender by June 22, 1948. The Soviet Union will surrender by March 24, 1949, ending the Second World War. Japan never performed an attack on Pearl Harbor and so the United States has been and will continue to be peaceful throughout the bloody conflict. As fronts are taken away, the Empire will send more troops to safeguard and expand Project Chrysanthemum and the alternate reality it leads to.

Project Chrysanthemum is currently building a larger portal on the surface and laying down tracks to link the facility to Egypt's rail network. When these infrastructure improvements are complete, the Empire will be able to field an entire army into Worluk. They should be finished within eight months.

Military:



Members of the 12th Infantry Regiment during Operation Downfall in China, October 21, 1939


27th "Kyoku" Infantry Division:
As of now, His Divine Majesty has allocated only the 27th Infantry Division for the protection of Project Chrysanthemum and the exploration of the alternate reality. European Operations High Command will send more units as necessary. The 27th Infantry is a veteran division with participation in the Chinese, Javanese, Australian, Indian, Persian, Middle Eastern and Italian Liberation campaigns. Composed of the 11th, 12th and 29th Infantry Regiments, and supplemented by the 1st Motorized Support Brigade, the division numbers 10,000 men in total.

The Division is only semi-motorized. Its vehicles are used primarily for transporting supplies and equipment rather than troops.

Due to the subterranean location of the portal, the Division is having difficulty transporting supplies and heavier equipment into Worluk. As such, the first combat units to cross over can be considered as light infantry, operating without equipment heavier than Type 11 Grenade Dischargers or Type 6 HMG's.

27th "Kyoku" Infantry Division Inventory:

25,520x Assorted Infantry Grenades
10,812x Type 6 Assault Rifle
2,504x Type 5 Service Pistol
2,248x Type 6 Machine Gun, Light Variant
1,636x 75mm Type 5 Rocket-Propelled Anti-Tank Projector
868x Type 6 Machine Gun, Heavy Variant
798x Type 11 "Knee Mortar" Grenade Discharger
596x 81mm Type 99 Mortar
66x 4cm Type 7 AA Gun
54x 150mm Type 97 Infantry Mortar
55x 88mm Type 99 AA/AT Gun
16x 15cm Type 96 Howitzer

350x Trucks
800x Bicycles
Hidden 9 yrs ago 9 yrs ago Post by 6slyboy6
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6slyboy6 The More Awesomest Potato

Member Seen 4 mos ago

Domestian Empire




Origin: A very good RP

Faction Type: Empire

Leader: Sir WIlliam R. Holzer, the Third Prince of the Wolf house

Faction Rank: (work in progress, the GM will give you this)

Color: Blue

GM:

Starting Area:

The Great attol of Gerondar

Faction Introduction
The Domestian empire is currently the biggest of all nations on the planet of Mawei. They are technologically advanced, and have a good deal of personal armor and assault rifles that are very effective. They focus mainly on infantry and air force divisions. Their troops all train years before entering combat, and no expense is spared on equipping them. They are deadly and fierce, whilst their combat armor gives them mobility and protection (but not Halo style, that is complete bullshit and OP). They swiftly wipe the foes off via infantcovered by air suppoort. In the past The Domestian Empire was only a small kingdom near the Domestain mountain range. That is until they discovered a substance they now call "brown gunpowder" formerly just sparkdust. It was much like grey or white gunpowder , but it was as effective as black gunpowder. Most ballistics use this method still. With the technology, one-by-one they captured neighboring countries. After the final battle against the Northern Hemispere Guards they conquered the region known as the Northern Islands, an area with many islands and a large wooded continent. Their influence has grown over trading food and wood in exchange for raw materials, and dominated others by introducing reasearch facilities as early as 1682. They used steampunk for an extended period, throwing them into an almost steampunk era. It all ended in 1843 when the first AC engine was made, and the world changed. Massive budget expenses were spent on electricity research, soon discovering the secrets of electromagnetic behaviour, and leading into early robotics research. As early as 2007 they developed the first functioning hadheld railgun, and their computers were overly superior compared to the other nation of Mawei. In 2010 they made the country an empire again, and as a celebration launched the first permanent space station orbiting outside Earth's Ionosfere. Since that point expanding and technology took a crazy pace and it's 2034 already, and Domestian's have access to anti gravitational technology, and a strange material called Ferite, which has superconducting capabilities as well as super flexibility and streght. (tho very hard to maufacture) This material is used in the greatest achievement of Domestian Scientists: pocket sized fusion reactors.

It was the 237th annual Army Day of Domestia where the new prince Sir WIlliam R. Holzer was the main attraction. Everyone loved him and they celebrated his forecoming reign. For 2 days all the new military tech were shown and many performances were had. That is until one of the boots suddenly exploded and a portal appeared in its place.It was a circular shape 5 meters across.The event was quickly disbanded and military evacuated the area. Using an anti-gravitation vat they moved the portal to a safe area somewhere in the Drakur mountaions.For almost 2 years nothing could be heard of it, but experiments have gone non stop. That is until yet again, the prince came to investigate. He demanded that they send troops in to explore what lies beyond. After a short prep they sent through a squadron of scouts. It took them 2 weeks to come back. They said that it was only about 2 days for them. Their reports showed that physics seem to behave differently. So with awe the scientist all wanted to study this new enviroment. In just 1 month the 57th and the 43th motorizted infantry division travelled through the portal bringing transport vehicles, light armor, and scout drones. Along with this, Eldron PMC also sent through a few factory drones in order to help the experiments, and gather rare resources. For the next 2 week or so, everything went fine. The prince was investigating the colony personally, and brought a few heavier assets with him as bodyguards. But on his way back, the portal simply ceased to exist. It was gone. And so the 2 divisions and the prince are stuck in the new world.

Faction Features
Heavy infantry that is very effective. They have good AP and AT capabilities. They also have some light and medium mechs, that stand around 5 meters. Again very mobile, good against soldiers. Recond drones that are equipped with light armanents. But most importantly the factories that Eldron sent, that could replicate any existing vehicle, given they have materials to do so.

Military
The Domestian military on Worluk is composed of 2 motorized infantry division, the 57th "Gecko" and the 43th "Puma". They are both equipped with Eldron made Spartan MK 2 Exo-Skeletalt-Power-Armor or just exo-suit in general term. The suits compose of 1.3 cm of composite titanium armor and servo motors that help move this weight, and give extended mobility. Thanks to the way physics behave differnetly than on Mawei, where gravity is about 2 times bigger than here, impressive parkour tricks can be done in this armor. Puma division also has acces to modified armor, equipped with small boost jets to help reach higher altitudes. Both suits are equippen with an INUH MK 2 sensor (that is Infra-Night-Ultrasonic-Heat) and both LADAR and RADAR functions. They have an inner hud to help the soldiers orientate. All soldiers carry a MK 5 Assault rifle (by Eldron) that can load 2 mags at the same time, and have a strong penetration. As sidearm a Frost Indutries 50. cal pistol is also equipped. Both Divisions are made up of 2 regiments. Gecko is made up of the 32th support and the 13th recon regiment. The Puma division is made up by the 46th Assault regiment alongside the 47th motorized assault regiment. The 2 divisions have 7500 man each.

Now a few lists:
-Rifle and Pistol ammo enough for 7 months.
-Heavy armanents ammo enough for a year.
-127 79mm Light mortars
-32 172mm Heavy mortars
-250 Speeder bikes (yes those that actually hover above ground)
-10 all terrain transport trucks
-34 H Series "Wolf" Combat mech
-5 H Series "Predator" Heavy combat mech
-70 SC0-UT Reconnassiance drones, equipped with 9mm LMG.
-6 3Y3 UAV drones, equipped with Overwatch rockets and a chaingun(fancy name for hellfire)
-3 sockets of Construction drones

A bit about drones. They act as a swarm that upon arrival to Mawei constructed a small fabrication unit where they can rest and recharge. There is 3 sockets, so 3 fabrication units. They act as a swar and can quickly build anything given the materials. Howvere they are very energy consuming and take some time to realod. Also they can only do 1 thing at a time, and more complex things can still take considerablke time. (for example making n assault rifle takes 2 minutes at max, but only a small percentage of the swarm works on it, which makes it inefficent. Making a battleship for example can take around a month given 1 swarm.)

Now the other military equipments.

Let's start with the Exo-Suits

The standard issue for all legionare soldiers is the Spartan Mk II, an assault armor developed by Eldron. It has approximately 1.5 to 2 cm of Titanium Plating with some extra shock absorbant gel, to reduce damage from conevtional ballistics. It has a small fusion reactor inside it, covered in heat absorbing materials. It has over a 100 servo motors to enhance combat abilities, from running extremely fast to jumping meters high and even the ability to perform parkour tricks have been increased. It has a fine aim stabilizer and adjuster, with an added HUD overlay for better targeting and situational avarenes. It has a Mk III INUH sensor for all events and RADAR and LADAR for long range reconassiance. It is also equipped fal dampening boots and magnetic gloves by default. The Spartan is an all around combat armor which only has 2 drawbacks apart from the price. It's dubious rector output and the small armor. Any weapons used by Domestians can punch right through the armor, and most energy weapons have no problem frying the circuits and melting the soldier. The reactor also tends to randomly drop in performance, hindering the soldiers abilites in combat. Further modifications can be added to the suit to match requirements. Such as the jet boosters for the "Puma" regiments and optical camoflague for the "Gecko" regiment. All suits emit minimal radiation levels.

Spartank Mk III armor is an improved version of the Mk II model with added armor and a completely new reactor. This is issued to legion commanders and spec-ops teams. It is a rare sight due to the high manufacturing time, and relatively expensive materials cost. (Even in this timeline, a man's or woman's life is not worth the money).
It has a doubled servo amount for even better fine control over movement. Apart from these everything is the same.

Mortars used by the legion are developed to wreck shit as much as possible. The shells are loaded into the mortar and are charged by a small reactor inside the mortar. Upon full charge, plasma is loaded inside the shell along with regular explosives. Then the shell is launched at the target location using electromagnetic propulsion. Thus the launch is completely silent apart from the air fizzling around the shell travelling at almost 4 mach speed. The arrival speed is so high even a shell that isn't hollow could deal damage by shockwawe. When it hits the ground the plasma escpaes the canister and ignites the air around the shell creating a fireball nearly 4 meters in diameter (because a shell travelling at 5 mach already ignites air around it at launch, the atoms around a shell on impact are reliable to burst if exposed to extreme heat, such as plasma). There is also a fragmentation version of the same shell.

Speederbikes are used by scout squadrons to quickly get to the target destination. They use Ferite to hover slightly above ground. They have a look similar to a normal bike, but there is a dual machine gun inside the front of the machine. (they are just like fancy speeders from Star Wars) They have a minimal protection for the driver, and are almost completely exposed to small arms fire. The reactor however can witstand smaller blasts as it is highly volatile.

"Wolf" Combat mechs are the general purpose assault mechs. Not too light, not too heavy, they are an all round infantry support vehicle. They are designed to help infantry missions with their humanoid build up, able to perform tasks exactly like simple soldiers but at the size of 5 meters. (to best imagine what all my things look like, I started writing and developing this universe when Titanfall came out. So mechs from the are almost perfectly what mine looks like) They have 30mm gauss autocannons and rocket pods mounted on both shoulder carrying a total of 2x30 rockets. This particular instance of the H series is the 4th in the line and is fitted with a small prototype bending shield. This means that on the arm there is a small Ferite plate that can expand if fired upon to protect the actual mech from getting hit. It can expand 1 meters to all sides forming an oval. The armor is a Triple layer Shock Absorbant Titanium Composite or 3XSAT for short (3x for the reactive layers number and SAT for Shock Absorbant Tinatium) This adds up to a total of 1400mm of armor when fired upon, each hit on reactive armor taking down nearly 200 in the target area. The reactive armor the flings off to prevent self injuries. The actual thickness of the armor is actualy 250mm and is filled with cables and sensors to warn the soldier about potential dangers. The mech has a total speed is 40 km/h running. (note: it can lift 800 kilos)
It has the same INUH sensor as the exo-suits do, scaled up. The driver can see the surrounding in front of him via a hologram.

The "Predator" mech is the advanced version of the "Wolf" with protection modified to 5XSAT which adds up to a total of 1700 relative thickness when fired upon. It also has a 40mm gauss autocannon and 2x40 rocket pod. It has an improved INUH sensor hitting the Mk 4 line of things (the upgrades are all range and reliability, and sometimes effectiveness in spotting small anomalies) The driver is now instead of watching the scene is connected to the mech via the exo suits HUD so instead of sacrificing protection for an interface, the helmet provides all the info in a VR eniroment. Apart from these the mech is the same as the "Wolf".

Oh boy my hands hurt or what.

The S C Zero - U T or simply SC0-UT is a small quadrocopter armed with a 9mm gauss LMG. It has a high top speed and a moderate max altitude. It is used by scout squadrons to quickly gather intel about enemies like IRL. I think this one is self explanatory. Just like quadrocopter from Black Ops II. again powered by fusion core like everything else.

3Y3 UAV drones are a VTOL UAV Aircraft designed to be flexible and could be used on any frontier. It is cheap to produce even thought it is a normal sized aircraft and needs almost no maintenance. It is equipped with 6 Overwatch rockets and a chaingun. It's VTOL abilites enable it to hover and take off with minimal runway of 10 meters. Overwatch rockets use the same method as the mortar shells do to wreck havoc amongst enemies. It can fly at the max altitude of 21km and can reach speeds of 2.5 mach. It has INUH sensors as a vision to better indicate hostiles in rough terrain, coupled with an advance friend-foe analyser in case it runs automated missions. The fact it is so cheap compared to other things is that it doesn't use fusion power like everything else. It is harder to fuel, but is more reliable than most fuel options for the fusion reactors.

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