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Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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A Brief History

2009: During the civil war, a group of young people gifted with extraordinary powers helped free the world of military oppression.
2013: Four years after the civil war, more and more children are being born with superhuman abilities. Julius, one of the heroes who fought in the war, has created several charities and organizations to help the gifted, including a School to teach them to use their powers. Shortly after it's opening, the School is targeted by a group of superpowered terrorists, led by a boy with the power to absorb the abilities of his victims. With the help of the students and a young girl named Rhiannon, Julius and his companions managed to fight off the menace and the traitorous members of the Council of Elements.
2060: In response to the recent calamities involving terrorists with powers, the governments of the world have begun what they call "Purifying Humanity", a project with the goal of eradicating the "impurity" of powers. A small biotech company called Tricore has been contracted to develop the vaccine.
2105: The vaccine developed by Tricore was successful, and the company has begun using it to seize power for themselves in secret. Terrorist attacks directed by Tricore are directed at world powers, who inevitably depend on Tricore to save them. In ten years, the company controls almost all of the inhabited world. The few people who were able to retain their abilities go underground, staying away from populated areas to avoid Tricore enforcers.
2135: The "Grand Cities" are built for what Tricore says is "a defense against the climate of the planet, which will soon become unable to support life." Tricore begins terraforming the planet outside of their city walls, creating harsh deserts, frozen tundras and unending storms. The Resistance begins forming outside the walls, building underground bases capable of surviving the climate changes. The Council of Shadows is formed, a secret group of powered people who coordinate the efforts of each Resistance stronghold.
2205 some children born to two gifted parents seem to have a mutated power, perhaps as an evolutionary response. The mutation grants the children the ability to grant powers to people who have none, perhaps by removing the vaccine from their body. As they come of age, at least one of the children with this "Metapower" is assigned to each Resistance stronghold, and anyone who doesn't have a power and wants one can have theirs unlocked.
2305: There has been no change in the balance of power in the last hundred years.

The Cast


The major groups and people will be outlined here. Accepted characters will also be posted here.

Tricore
Tricore is the company that developed the vaccine for gifted people. They now control the entire world and everything the people use, from paper to computers.

The Resistance
The Resistance is comprised of many groups, people with powers and people who sympathize with them, spread over the globe. for each Grand City, there is a Resistance Stronghold nearby, 9 in total.

System
System is the primary AI for the Resistance, controlling everything within the strongholds. Like the Council, nobody knows where System really is, only that it is incredibly advanced for current technology.

The Council of Shadows
The Council of Shadows is a semi-secret organization, bodied by one chairman from each Stronghold. Their purpose is to organize and direct the efforts of the Resistance as a whole. Once a person becomes a member of the Council, they never return to their Stronghold. only a handful people who are not on the council know where they are.

Accepted Characters

Chukklehed


Jinxer (Co-GM)




Datadogie


Ludonear Ferta



Facelessrecon



Technology


Resistance Technology

Hostile Terrain Vehicle (Crawler)
The Crawler was designed by System to allow relatively safe travel through the harsh Wilds. A typical crawler is equipped a low/high frequency noise emitter to deter wildlife, radar systems, a filtered air supply system, an oxygen scrubber, a moisture collector and a synthetic nutrient dispenser that can draw nutrients from it's surroundings. The vehicle's feet are equipped to handle any terrain, even vertical slopes. The Crawler is the most advanced Full Terrain Vehicle to date, even capable of traveling across the ocean.

Major Locations


Any important place (such as Strongholds and cities) are recorded here. More will be added as they are discovered.

Stonewall Stronghold
Stonewall Stronghold is built under a mountain, carved out of solid rock using the abilities of the founders. Located in what used to be Asia, this is where the RP will start.
Major Figures:
-Phoebe Miller (Leader)
-Carlos Manning (Archivist)
-Michael Shores (Metapower)

Character Sheets


There are two types of playable characters, Gifted (people who have powers) and Normals (people who were not born with powers). Normals can choose to unlock their powers at any time, but are the only ones who can enter the Cities unnoticed.

Gifted:

Name:
Age:
Appearance: (Picture or Description)
Powers:
Bio: (Optional)f
Personality: (Optional)

Normal:

Name:
Age:
Appearance: (Picture or Description)
Potential Power:
Bio:
Personality: (Optional)
Hidden 11 yrs ago Post by datadogie
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datadogie Cloak and Dagger

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Are the powers magic? What specifically are the powers?
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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nobody quite knows what powers are, since they seem to be genetic, but defy every law of science. they can be effected by chemistry and psychology, but nobody can figure out where they come from.

powers are accepted on a case by case basis. in the old RP (School of Powers), we had powers that ranged from telepathy, technopathy, intangibility, regeneration, energy manipulation, flight, mimicry and a dozen others Jinxer can tell you more about it, he's the one who invented the idea.
Hidden 11 yrs ago Post by datadogie
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datadogie Cloak and Dagger

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Okay. I was wondering if I could have the power to manipulate/use ice magic.

Also, what would be the minimum age for a character?
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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there is no minimum age for a character, but it's usually recommended to be above 12. that said, your character could have tricked their way into the group, or followed them until they couldn't turn back.

as for the power, it wouldn't be called magic, it would be called Cryokinesis, or the ability to control ice. That said, Cryokinesis alone is pretty flimsy for this RP, so i would recommend at least expanding it to Thermokinesis, or the ability to control temperature.
Hidden 11 yrs ago Post by Jinxer
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Jinxer The British One

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I'm here and will have CSes up later/tomorrow depending on what time I get home (looks to be gone midnight - gym and then pub; curse social lives!)
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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so far i only know you to drink two things. tea and beer.
Hidden 11 yrs ago Post by datadogie
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Super durability and speed would be a valid power, wouldn't it?
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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well, Julia and Rhia have heightened durability (forgot to add that to the list, sorry), but yeah, those are still valid powers. still a little light though. don't worry about being overpowered, just type up what you want to have, give us a general idea of the character, and either me or Jinx will tell you what you should add/remove. Unlike a lot of GMs, I'm not strict on the whole Over Powered character issue, just as long as you aren't solving every problem and winning every fight before anyone else can do anything.
Hidden 11 yrs ago Post by datadogie
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datadogie Cloak and Dagger

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Name: James Feryana
Age: 14
Appearance: James has short, straight, black hair that goes down just above his ears. His eyes are blue, and he has small lips. He is quite thin, and normally smiles. He stands at a sort of average size for a 14 year old.
Powers: James has the powers of super speed and super durability.
Bio: (Optional)
Personality: James is a kind, responsible, innocent boy. Unfortunately, he is also really, really shy, and is easily made upset. James really likes nature, and admires it often. He cares a lot for his friends, especially those that he has a good relationship with. With new people, James acts really shyly, and gets hurt really easily if they do something mean to him. James likes computers, and he spends slightly more time outside than he does inside.
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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just gonna point something out here, the only "Outside" area (at least at Stonewall) is in a constant hurricane force storm, which is why Stonewall was necessary. the base itself extends about 20 levels below ground, and covers about half a dozen square miles, and there's even an entire floor dedicated to an underground forest, fed by a fake sun, but the only time anyone goes outside is to either go somewhere in a heavily armored vehicle, or more often using some kind of teleportation, or to commit suicide.
Hidden 11 yrs ago Post by chukklehed
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Some more detail on Stonewall. The base occupies the entire mountain, which is more or less hollow from top to bottom, plus the 20 levels underneath. the underground "forest" is really more of a park populated by short trees, and the floor it occupies is only 1 square mile. The light source that feeds it is actually sunlight, which is transferred from the top of the mountain, above the clouds, to the lowest level where the park is. Most levels of the stronghold are dedicated to the 100,000+ people who live there, but the top 10 levels are specifically for the Resistance itself. the top level, which is at the very top of the mountain and only something like 2000 square feet, is Phoebe's living quarters and offices. the level below that is twice as large, and serves as the armory for those in the Resistance who use weapons. the three floors bellow that are mostly part of the same room, which is dedicated to the Library. Every Stronghold has an extensive library, containing at least one copy of every text the former country it was located in produced before Tricore. They get as many physical copies as they can, but a lot of them were only available in digital form, so each library has a central mainframe, a backup mainframe, and it's own dedicated power source. below the library are mostly soldier barracks and training facilities.
Hidden 11 yrs ago Post by Jinxer
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I am here (for about ten minutes before I collapse in bed - three hour gym session resulted in pub being relegated to tomorrow after tomorrow's gym session. Euuuuuuuugh the pain).

Name: Rhiannon Jones
Age: 309
Appearance:

Powers: 'Mastery' - Rhiannon is able to 'Master' any ability if she sees the user or the ability in use. She once promised not to use those powers she Mastered unless she was given permission to do so by the owner or if her life (or the lives of others) was under significant threat. She sticks to this promise zealously.

Bio: Rhiannon was seventeen years old when she joined the School of Powers under the headmaster's personal protection. Intrigue and scheming centred around her power and when war broke out she stood by the headmaster through thick and thin, along with her close friends including Julia who had sworn to protect her, until the end of the war and stability was maintained.
It quickly became apparent that her Mastering of Julia's power (involuntarily as her life had been in danger) had resulted in her not aging beyond her eighteen year old self. Seeking the advice of the then aging headmaster (Julius Ragnarson) she decided that she would live by his ideals and protect what he had tried to create. Unfortunately even she lacked the power of the 'Storm God' and as events quickly took a turn for the worse she work alongside Julia while watching over Julius' descendents; hoping against hope that one of them might show the terrifying power their forebear had possessed

Personality: Friendly and cheerful on the surface, with a fierce attachment to her Welshness, Rhiannon is often somber and quiet around those she knows well. Having lived so long and seeing friends, family and even whole generations pass her by has given her a certain detachment from the speed of life around her; she now moves at her own pace and lets nothing get in her way once her course has been decided.
Hidden 11 yrs ago Post by datadogie
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chukklehed said
just gonna point something out here, the only "Outside" area (at least at Stonewall) is in a constant hurricane force storm, which is why Stonewall was necessary. the base itself extends about 20 levels below ground, and covers about half a dozen square miles, and there's even an entire floor dedicated to an underground forest, fed by a fake sun, but the only time anyone goes outside is to either go somewhere in a heavily armored vehicle, or more often using some kind of teleportation, or to commit suicide.


So, do I need to edit my app? Or am I accepted?
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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You're good, just remember when you post that for him "outside" is 20 floors down. I'll add you to the list when I get home
Hidden 11 yrs ago Post by Jinxer
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Okay, no more gym until Monday (instead work, euuuugh). Here's the other CS:

Name: Gaius Ragnarson
Age: 16

Appearance: Gaius looks like his forebear, Julius 'Storm God' Ragnarson with storm grey eyes and blond hair so light it sometimes appears to be white. He has grown his hair out long and tied it back into a single, carefully groomed ponytail in an effort to distinguish himself from Julius' image. He has stronger features than Julius with a squarer jawline and he stands at a little over average height at 5' 11" whereas his forebear had been a short man. Gaius is not broad but has an athletic build and is clearly in good shape despite not being overly muscled.

Powers: Gaius is the first of his line to wield the same power as Julius with any proficiency as it relies heavily on a powerful intellect and a quick mind; both of which Gaius possesses. Able to control air currents around him Gaius has massive potential but right now his power is still very undeveloped; it resembles Julius' before he entered the House of Powers and before his struggle for survival.

Bio: Gaius' family has been hunted for their descent from Julius Ragnarson with those in power fearing the potential symbolism of one of that line rising to prominence; Gaius is still proud of his ancestor's reputation in the Resistance despite his parents' brutal murder for their mere descendance from Julius. Sheltered much of his life in the Resistance and watched over by Rhiannon and Julia, Gaius is unaware of the expectation set upon him.

Personality: Gaius is proud, honest and quick-witted. He may lack his forebear's ability to manipulate and scheme but he is still young and impressionable; he wants nothing more than to live up to the memory of his forebear so instilled in him by his parents.
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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right now i want at least two more people before i start.
Hidden 11 yrs ago Post by Gonzo
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Gonzo Narcissist and Sarcastic Neucance

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Just popping in to say Hi to Jinxer. Hey Jinx!
Hidden 11 yrs ago Post by facelessrecon
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facelessrecon

Member Offline since relaunch

Name: Luke Haleman

Age: 16

Appearance:


Powers: Puppet Mastery, the ability to take control of nonliving things. While taking control of said objects, he becomes somewhat melds his mind into it. If the object he is controlling is destroyed, while he is controlling it, it can send him into shock or worse. Controlling small objects is no problem, but anything as large or larger than a human becomes physically draining for him. While controlling an object, his body is still vulnerable to attack, as he goes into a sort of trance. He carries around a small poppet, using it frequently.

Bio: -TO BE ADDED-

Personality: -TO BE ADDED-
Hidden 11 yrs ago Post by Symphonia
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Symphonia

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Gifted:

Name: Temperance Mae Karrington
Age: Twenty one
Appearance:
Powers:

Creation: Temperance has the ability to create objects, living beings, or places solely from her imagination. If she can think it up, it is possible to be created. Objects may be stationary objects, or objects that may be handled and used by people. Living things can be anything from plan life, to animals, to something close to human beings. Temperance is known for creating many objects that in turn grant her an ability, like a sword with the property of fire, or a necklace that allows her to teleport. Because she often travels alone, the company she keeps are usually creations by her - these 'people' can live about their lives as they choose, but many choose to aid her as their master. She has one creation which goes everywhere with her that acts as her guardian. Though it is possible for her to create places, she has only actually done so once, it was a rift between time a space in which her creations could live peacefully - she went into a coma for half a year after that, and hasn't used her ability in such a way since.

- Music Manipulation: Temperance has the ability to manipulate her surroundings using music, or aid her comrades by playing music. Because of this ability she is able to see the world around her in purely colors, musical notes, and movement, as soon as she uses this ability however, it is no longer optional and this is what the world becomes.

Personality: Temperance is a rather distant individual, she doesn't trust most people and this reflects her actions towards others. She comes off very reserved with somewhat a serious demeanor, but that is just how she carries herself. She is a very kind and loyal individual, whom would protect those she cared about with her life. She is rather cold to strangers, though until they gain her trust. Temperance not only has a short fuse, but lacks any kind of patience. Her actions can be very brash because she doesn't like to stand around and always wants to make use of her time. She is stubborn, and wont listen to most people, especially authority figures - she doesn't trust them anyways. She believes most people are out to get you and are all selfish, always wanting something to gain themselves. Temperance doesn't ever sugar coat her opinion, whether people want to hear it or not she will tell them the truth and exactly what she thinks. No feelings spared.
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