Hidden 9 yrs ago 9 yrs ago Post by Gurren1
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War... War Never Changes.



Outer Banks, North Carolina a quiet place on that was home to tourist and beaches but that all changed when the bombs dropped. A nuclear Holocaust spread all over the world engulfing everything and leaving nothing untouched. However a few lucky places were able to just be scratched by the horror one of these places was the Coast of North Carolina where not one single bomb dropped. Even if they avoided the bomb radiation and the things from the new wasteland appeared slowly into the Banks. But that didn't stop the need for humans to come together and survive.

It's been 123 years since that fateful day on October 22nd, 2077. A republic has formed trying to bring back democracy in its neck of the woods. The Outer Banks Republic as they are called found something amazing on an island called Banker islands. Fresh Fruits and Vegetables virtually somehow untouched by radiation or storms. This has promoted anybody with either caps or a gun to try and get it but all attempts have failed. That is until now a mercenary group from the North has heard of the news and is now on the brink of war with the republic.

This is the story of how some men and women out in the waste changed history forever....









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Hidden 9 yrs ago Post by CloseEnough
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CloseEnough You live by the creed, you die by the creed.

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@Gurren1

Oh man I love fallout, though when I applied for another RP I was left waiting for a while with no shows. Think its aright if I can join with a pair of sisters that I made a few years ago?
Hidden 9 yrs ago Post by Gurren1
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@Gurren1

Oh man I love fallout, though when I applied for another RP I was left waiting for a while with no shows. Think its aright if I can join with a pair of sisters that I made a few years ago?


Yep go for it!
Hidden 9 yrs ago 9 yrs ago Post by CloseEnough
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CloseEnough You live by the creed, you die by the creed.

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Name: Eden Reen

Appearance: A wild woman of the wastelands, skin tanned from always staying outside, golden eyes, long curly brown hair that goes past her waist, almost always matted with a head band made of leather. A more toned form than anything standing in at around 5,7- 5,8


Age: Shes lost track but thinks its around 22

Personality: An almost feral air around her. Living in the wasteland to survive with her family as a child had done some damage to her. Learning to trust her instincts shes usually extremely closed off. Only speaking when needing to. The only one who sees the almost motherly nature from her is her younger sister.

Faction: She'll work for anyone that will offer protection for her sister.

Equipment: Donned in leather armour and a sniper rifle slung over her back she carries a blade with a compartment for irradiated blood to insure that if a threat crosses her they will fall one way or another. A lighter and pocket knife used as tools as well as a slightly burnt journal that looks to have been read far more than it was intended to.

Skills:Sneaking is what kept her alive, A sharp shooter like no other in her old settlement, shes been using her ability to become an exceptional hunter. Some thinking she has the ability to subdue any creature due to her following her instincts and is sometimes able to ward off what many would call dangerous beasts, though some would find that shes just learned their habits after hunting them down for so long.

History: Living with her family on a small farm like settlement, Eden and her younger sister Aurora collected extra caps for their family by collecting strange radiated herbs and trading them to travailing doctors. Their dream was to get a Gallows horse and ride through the fields by night when the skies were not so harsh. Yet everything changed when raiders came, slaughtering everyone she knew as though they were the cattle they raised they destroyed everything, taking all that would have some use. Taking her father's gun from his corpse she killed her first human yet she had no time to even vomit. Her sister's screams were enough to tell her that they had to get out and get out fast.
By the time she found her, Aurora was unconscious and obviously hurt. It was from the killing of everything they knew that created the person that was able to get their life savings and safely steal her and her sister away into the night. She did not stop until she found another settlement, and it was there that local doctor had given her the news that might as well have been a death sentence in the new world they found themselves in.

Name: Aurora Reen

Appearance: Deep red curly hair that reaches her mid back, a vary clean appearance and kind golden eyes that are identical to her sister's fair skinned from almost always being inside she seems to somehow have become a lady in such a place as the apocalypse. Even if that lady has almost always been caught wearing old worn in overalls.

Age: 17

Personality: A soft spoken woman with a mind like no other. A kind smile to all, she can have a few witty come backs, a charismatic person so long as you can get her away from a book or work.

Faction: Shes been wanting to use her talents for more, but has no idea where she should go.

Equipment: A trusty tool box of anything and everything. From crow bars she found in the trash to screw drivers and wrenches her sister found for her in the abandoned cities. The only thing she keeps on her at all times is a pocket knife that holds a cork screw, nail file, lock pick and a vary vary small screw driver.

Skills: She will never be able to fight and so has worked on sharpening her mind. Working around lost technology she became obsessed with upgrading weapons and military works such as power armour. Always tinkering with things with no fear from a fat man waiting to be loaded to a child's toy that no longer ran. Her memory being top notch she found she had a knack for all things that she saw as a puzzle waiting to be solved.

History: She doesn’t remember much from the night that haunts her older sister. Only that she heard her parents yelling and her legs were tingling for a bit. After that she found herself in a bed, a strange sensation in her belly with her sister in tears as she spoke with a doctor who explained that she would never walk again.
Life had been hell after that. She could not remember when she was left alone outside to enjoy the sun or her own independence. Being stuck in a chair meant that now her sister fought to keep her protected from those who would take advantage of a cripple. From becoming someone's punching bag to even whoring herself out just to keep her little sister safe. Aurora has know the entire story of what Eden was doing for her and had taken a toll but was also one of the things that sparked her need to be useful and learn how to use her mind to help her older sister.
Shes still setting aside extra money shes been getting from fixing random things people bring her to buy a gllows horse so that she can finally walk alongside her sister. For now she lives in a one bedroom hut attached to a garage where shes seen more than her fare share of family owned body guards.

@Gurren1
Hidden 9 yrs ago 9 yrs ago Post by Kingfisher
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So, I found out that there is a cannon settlement in North Carolina called "Broken Banks" which I thought might be fun to mention in my CS.

Should have my sheet up by the end of the day.

-----EDIT------

Here it is!


Hidden 9 yrs ago Post by Gurren1
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@CloseEnough Accepted!

@Kingfisher Accepted!

Welcome to the club guys! A map will be up in a few detailing areas owned by each Faction. A Notable locations map will also be up later.
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Hidden 9 yrs ago 9 yrs ago Post by Crossfire
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Hope this is all good, might have gotten a little out of hand when writing up the history, but I'll need to go back and edit in the name of where he has his shop set up once we have a map of locations.

Name: Brick "Forge" Burnside

Appearance:


Age: 25 or so

Personality: Fairly lax and care-free. A lighthearted individual who's friendly demeanor makes him easy to like and a popular choice among customers. He treats his work with the utmost respect and treats all weapons he views as a work of art. His one "trigger" is people who treat weapons as disposable tools and nothing more. If he gets even a whiff of disrespect off of someone the switch flips and he goes completely psychotic, usually ending with the offender dead on the floor, killed by their own weapon.

Faction: Self-aligned, open to contracts from anyone willing to pay.

Equipment: Personal weapons: .44 Magnum (modified with bull barrel, heavy receiver and comfort grips) and combat shotgun (modified with full stock, long barrel, drum magazine, and compensator). Professional Gear: Large selection of weapons, mods, and ammo for sale. Toolbox stocked with every tool he needs to repair or modify weapons. Small ammo-crafting kit. Stockpile of assorted scrap metals and other miscellaneous items used as components.

Skills: Weapon maintenance/care/modification, ammo production, and at least a passing knowledge of most styles of combat.

History: Brick's father was a Gun Runner operating out of New Vegas. He was one of their best men, a highly-skilled salesman and craftsman who simply loved his work. He learned everything he could about weapons, and wanted to know more. He jumped at the opportunity to join a caravan headed for the mythical Commonwealth on the east coast. Their mission? To establish a series of east coast branches of the Gun Runners, and eventually create a national network of death-dealers. The Commonwealth Gun Runners flourished in their initial years, and began to spread out by making lucrative deals with major weapons dealers in every region, as per the plan. By the time of Brick's birth, they had established small, but successful and well-respected outposts in Ronto, The Pitt, and The Capital Wasteland. Naturally, Brick grew up surrounded by weapons and took an interest in learning everything his father could teach him. Throughout the years, the two of them wandered from outpost to outpost, learning both the slight and significant differences in how the different craftsmen of the Gun Runners operated. With time, he too became obsessed with the 'beauty' of weapons, and truly took the teaching of 'weapons are art pieces' to heart. Shortly after his father passed, Brick was selected for a new project. A travelling caravan of Gun Runners equipped with all the necessary equipment to preform their signature services even in the middle of nowhere. They were known as the Wandering Weaponforge, and for several years, business was good. Not long ago, word of a new opportunity for expansion came- The Outer Banks, Brick, a few guards, and three other craftsmen were to move into this region and establish a new outpost near a major settlement. Their journey was long and not without setbacks, only Brick and 3 of the guards made it to their destination. Three months later, Brick has made some success in his mission. Word is beginning to spread of a man known only as 'Forge' who is set up at the Davenport Homestead outside Creswell who can do miraculous things with weapons, as long as you have the caps to pay.
Hidden 9 yrs ago Post by Gurren1
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@Crossfire Accepted also I have the map up if you want to have named settlements in your Bio.
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@Crossfire Accepted also I have the map up if you want to have named settlements in your Bio.


Excellent, I edited in the location of the outpost, the Davenport Homestead outside Creswell.
Hidden 9 yrs ago Post by CloseEnough
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Sweet, can't wait to see what we get to work with!
Hidden 9 yrs ago Post by Crossfire
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Question: Any vaults in the Outer Banks?
Hidden 9 yrs ago Post by Gurren1
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Name: Andrew Jacks

Appearance:



Age: 24
Personality: A cheerful and kind man, a rarity in the wasteland. He keeps this face on for his own sanity and his soldiers. Andrew puts his morals above anything else and would not betray them for anything.

Faction: Outer Banks Republic

Equipment: Standard OBR equipment including brass knuckles, 20 rounds for his 10mm pistol, 50 rounds for his .22 rimfire hunting rifle, and was able to get two hand grenades.

Skills: An excellent marksmens he has showed his worth in long-ranged battles against raiders. Andrew also has a wide knowledge of the creatures and plants of the wasteland able to pick put which ones are dangerous and ones that aren't.

History: Andrew Jacks comes from a long line of politicians in the Outer Banks Republic including his father who is a high end politician and the mayor of Elizabeth Town. Due to this Andrew grew up a spoiled life, as far as living in the wasteland goes. While he was growing up the Claw Raider-ORB war was going on near Elizabeth Town and the mayors house was used as a hospital for injured soldiers. Andrew saw many dead and injured men in his house while simply getting from room to room. This inspired him to join later in live wanting to give back to the country he lived in and after much disapproval from his parents joined the Army.

He passed the tests with flying colors and was deployed as a Riflemen with the 3rd Outer Territory Company. This is where he has had a few combat missions fighting Covenant Raiders and other considered pests. His biggest challenge is coming with The Covenant closing in on a trading settlement to the south with heavy causalities from the OBR his company is to be sent in and push back the Raiders towards the sea. Andrew is anxious but ready for mission whenever it begins.
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Hidden 9 yrs ago Post by Gurren1
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Yes tomorrow I will add notable locations with two vaults around the Outer Banks.
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@Gurren1 Great to hear, old-world materials are more durable than anything you'd find out in the wastes, now I can add that to the high-end materials list that Brick offers to his premium customers :)
Hidden 9 yrs ago 9 yrs ago Post by Kingfisher
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Should we move our character sheets over to the CS tab, O GM?
Hidden 9 yrs ago Post by Gurren1
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@Kingfisher Yep

@Crossfire
Sounds like a plan!
Hidden 9 yrs ago Post by CloseEnough
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This looks like its gonna be a lot of fun. How many characters do you think we're goona want before starting?
Hidden 9 yrs ago Post by Gurren1
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This looks like its gonna be a lot of fun. How many characters do you think we're goona want before starting?


One more and the We start.
Hidden 9 yrs ago Post by Gurren1
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Accepted! Ulstermann next time though post it here first so I can approve it though.
Hidden 9 yrs ago Post by Crossfire
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Soon time to get started? Also wanted to throw out a heads up that my work schedule is pretty erratic, Right now I'm into a week of night shifts, so until monday or tuesday, I won't be posting until after 1AM my time, I'll definitely be on at least once a day though, so hopefully that wont slow things down too bad.
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