This Roleplay is: Open
OOC Date: Year 5,127, Month 1, Day 1
IC Date: 1st Sunddir, Aagium, 127th Crest, 5th Cycle
OOC Date: Year 5,127, Month 1, Day 1
IC Date: 1st Sunddir, Aagium, 127th Crest, 5th Cycle
The Main Menu
"Now with more pixels!"
Note* Character's PM'd to @Aeonumbra will be discussed privately. Characters posted in the OOC will be discussed openly.
Note* Please use the Metric System, as it is more common than the Imperial Units of Measurement. If you have a hard time understanding the conversions, please include both.
Tip #1 Character sheets with color-coordination are easier on the eyes, and show effort.
Tip #2 If You want to add additional information, do so.
Note* Please use the Metric System, as it is more common than the Imperial Units of Measurement. If you have a hard time understanding the conversions, please include both.
Tip #1 Character sheets with color-coordination are easier on the eyes, and show effort.
Tip #2 If You want to add additional information, do so.
[center][img]<REFERENCE IMAGE HERE>[/img][/center]
____Assign to the letters below from 10 points: O = Offensive, D = Defensive, S = Skill. O and D are self explanitory, Skill means technique, like multicasting, speed, finesse, complexity, etc. Delete these lines____
[center][h2][color=ed1c24][b]O[/b]:7[/color] [color=39b54a][b]D[/b]:2[/color] [color=00aeef][b]S[/b]:1[/color][/h2][/center]
[center][hider=<Name>'s Soul State]
[center][img][/img][/center]
[b]Modified Appearance:[/b] (Must be focused around a single color or characteristic (IE: Visage of Sunlight would shine like the sun and use yellows, oranges, reds, and bright whites. Or you could just be abyssal black ), different hues are allowed (including white and black, as they are hues of all colors)(Soul States should have characteristics like being mostly one color and tone, glowing, shadowy or smokey, watery, spikes, animalistic, etc. Think of like an elemental (humanoid or beast-esque) form.)
[b]Modified Skills:[/b][list] O/D/S Number divided by 2.413 = Number of New/Modified Skills Rounding up from .5 Example: An Offensive of 6 / 2.413 = 2.48 You can have 2 offensive skills. Say the remaining 4 points are divided equally in Skill and Defense. 2 / 2.413 = 0.82 meaning one new defence skill, and one new skill technique. The Skill state modifies offence of defense by means of technique and complexity. Continuing our example; Say there is a skill called "Fire Ball", this would fall under Offensive and be considered 1 out of 2 alotted skills. Now, say we take our alotted Skill Point and apply it to Fireball, instead of just shooting a fireball, perhaps now the fireball could also explode on impact. Perhaps you could now use a barrage of fireballs that appear randomlly from portals a certain distance from the intended target. Lets also apply our defense point to this skill, perhaps now you can create a shield around yourself of fire that fires off balls of fire that explode like cluster grenades. Just sayin. If further explanation is needed, because my example sucks and is confusing, PM me. More Skill points will be awarded for various things. Simply as I see fit. Delete this example from the CS.
[*] [How many O points did you use here? Did you use a Skill point?] "Catchy Title" : Description/changes.
[*] Example: [O1] "Catchy Title": etc.
[*] Example: [O1D1S1] "Catchy Title": etc.
[/list][/hider][/center]
[b]Name:[/b]
[b]Aliases:[/b]
[b]Appeared Age:[/b] (If your race is unlisted, create a lifespan outline so I can add it.)
[b]Actual Age:[/b]
[b]Nationality:[/b] (Freyman from The Free Vale)(Paedatorian from The Paedator Kingdom)(Thanite from The Thanao Dynasty)(Nuisians from the Nuisite Empire)(Other Player Created from Overseas)
[b]Race:[/b] (Elf, Human, Tiefling, Gruffe-ick (Whatever that is). Use a pre-existing, or make one up.)
[b]Sex:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Eye Color:[/b]
[b]Hair Color:[/b]
[b]Physical Identifiers[/b][list]
[*] (Scars, Tattoos, Limp, Metal Hand, etc.)
[*]
[/list]
[b]Appearance:[/b]
[hider=Biography]
[/hider]
[b]Residence:[/b]
[b]Profession:[/b]
[b]Aligned Faction:[/b]
[b]Social Status:[/b]
[b]Military Status:[/b]
[b]Other Status:[/b]
[b]Relatives:[/b] (Only those of importance or relevance need to be listed. This list can be updated at any time to include family that was not previously relevant to your character.)
[b][color=aba000]Starting Gear:[/color][/b][list]
[*] Items Unique to your character, things that they would sooner die than part with. (IE: Weapons, Charms, Novelties, Heirlooms, etc.)
[/list]
[b][color=aba000]Offensive Skills:[/color][/b][list] (If your character ever screams "TORNADO SPIN" I will slap you. Hard. This is not an rpg.)(For spoken spells make something up.)
[*]"catchy title": "brief description"
[/list]
[b][color=aba000]Defensive Skills:[/color][/b][list]
[*]
[/list]
[b][color=aba000]Utility Skills:[/color][/b][list]
[*]
[/list]
[b][color=aba000]Weaknesses:[/color][/b][list]
[*](Regular skills follow a 2:1 balance. For every 2 Strengths/feats/utilities/etc there must be at least 1 weakness.)
[/list]
Sakiah Kywen - Aeonumbra
Zugos Velarium - RedDusk
Delen Shrödinger - Lauder
Galthor Tradhar Delthor - Crucible
Zugos Velarium - RedDusk
Delen Shrödinger - Lauder
Galthor Tradhar Delthor - Crucible
*Note: Only the most notable members of your house need to be listed, extended or unimportant family can be excluded until they become relevant to the roleplay or plot.
*Note: At least one member of the house must be a part of the profession on which the fortune is made. It is assumed they head a business or trade of some sort.
*Note: Model your nobility sheet after mine. An exception can be made on the summary portion, write as you need, just don't over do it.
*Note: At least one member of the house must be a part of the profession on which the fortune is made. It is assumed they head a business or trade of some sort.
*Note: Model your nobility sheet after mine. An exception can be made on the summary portion, write as you need, just don't over do it.
[center][b]The House of[/b]
[b]Status:[/b]
[b]Fortune:[/b][/center]
[b]Name:[/b]
[b]Age:[/b]
[b]Appeared Age:[/b]
[b]Race[/b]:
[b]Profession:[/b]
[b]Lineage:[/b]
[b]Summary:[/b]
[b]Name:[/b]
[b]Location:[/b] In what kingdom, how many days north of what town, a magic doorway but only accessible by etc
[b]Description:[/b] Why is it important?
[b]Key Locations:[/b][list]
[*] Important things within this place. A church, a certain room, etc.
[/list]
[b]Other:[/b]
[center][img]<REFERENCE IMAGE HERE>[/img][/center]
[b]Name:[/b]
[b]Aliases:[/b]
[b]Appeared Age:[/b] (In comparison to Humans, use the Racial Lifespan resource in the Librarium.)(If your race is unlisted, create a lifespan outline so I can add it.)
[b]Actual Age:[/b]
[b]Nationality:[/b] (Freyman from The Free Vale)(Paedatorian from The Paedator Kingdom)(Thanite from The Thanao Dynasty)(Nuisians from the Nuisite Empire)(Other Player Created from Overseas)
[b]Race:[/b]
[b]Sex:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Eye Color:[/b]
[b]Hair Color:[/b]
[b]Physical Identifiers[/b][list]
[*]
[*]
[/list]
[b]Appearance:[/b]
[b]Residence:[/b]
[b]Profession:[/b]
[b]Aligned Faction:[/b]
[b]Social Status:[/b]
[b]Military Status:[/b]
[b]Other Status:[/b]
[b]Relatives:[/b] (Only those of importance.)
Note* Example is given
[center][h1]Aelholt[/h1][/center]
Faction: Paedatorian
Size: Grand City.
Walls: Three story stone, one large iron gate.
Location: Built along the coastline, with one large port.
Attractions: Gladiator Colosseum, Grand Church of the Millennium Hand.
Famous For: War Magi, Slaves, Public Punishment.
Guards: Armored Soldiers.
Crime: Much
Economic Base: Slaves and Mining.
Main Export(s): Precious Gems.
Main Import(s): Slaves and Tools.
Economy: Strong and Stable.
Government: Presided over by the King of Paedator.
Religious Influence: Heavy.
Streets: Maintained and Cleaned
Common Buildings: Average Quality Wood and Stone, Densely Packed.
Nobody has died yet, phew!