Hidden 9 yrs ago Post by Alan Hawke
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Alan Hawke Computer Repair Technician

Member Seen 2 yrs ago

Name: Glenn Johnson

Nickname: The Cavalier

Age: 26

Appearance: Glenn stands at 6' 3" and weighs 195 pounds. He is of African-american and Caucasian decent, making him tan-skinned with brown eyes and with a very dark brown buzzcut with stubble on his face, making him look slightly scruffy.

Outfit: Glenn wears a tan trench coat that covers a salmon button-up shirt with a brown vest. His lower half has a belt with holsters on each sides with black khaki's tucked into his old-fashioned brown cowboy boots. He also tends to wear his cowboy hat that matches the color of his trench coat.

Occupation(s): Bounty Hunter

Biography: Five years ago, Glenn Johnson was once a husband to a woman he had met on his various travels. Back then he was a farmer and they lived rather peacefully together. That is, until a group of eight thugs attempted to rob his farm. The thugs were young and inexperienced, they just wanted money and attempted to intimidate the family into giving them some. They refused and resisted, only telling the men to go home. Until one of the thugs unintentionally shot and killed his wife, they had meant to miss her but they ultimately hit her. Glenn went insane with rage and single-handely slaughtered seven thugs. He kept the one who had killed his wife for last and tortured him for six consecutive days, making sure he would remember what it felt like to lose everything. Finally, after those six days, he killed the man after he begged and begged for death. Several months later, Glenn became a bounty hunter in order to fulfill his thirst for vengeance. He decided that nobody else should have to lose the ones they care about because of a careless criminal. He swore to himself that he would bring justice to the world by hunting down criminals and either imprisoning them or ending them for good.

Equipment: Colt Action Single Army revolver and a knife that is sheathed in his right boot.

Skills and Flaws: Glenn is known for his marksmanship with his signature Colt Action Single Army revolver, even being able to draw and fire a well-placed shot within a matter of seconds. However, Glenn is extremely obsessive with his objectives. He will often tend to get so invested in his task, he will not eat or drink for days on end until he completes his task.
Hidden 9 yrs ago 9 yrs ago Post by Nevix
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Nevix Says "Yello?" When Answering Phone

Member Seen 4 mos ago

Name: Jaron Edric

Nickname: The Serpent

Age: 19

Appearance: 5' 11", 135 lbs, Dark brown hair and bright green eyes.

Outfit: A simple blue long sleeve and black pants, with a dark grey ankle-length overcoat. A mechanical left arm.

Occupation(s): Private Investigator, with the occasional bounty hunting to supplement his income

Biography: Growing up distant from his family, he started a PI firm at the age of sixteen with his best friend, Eric King. They were quite successful, becoming local celebrities. All was well until a gang leader they helped arrest escaped from prison. He and his gang attacked the friends, King had his grey matter splattered on the ground by a well-placed rifle bullet. Edric had his left arm blown off by a shotgun. The gang left him to bleed out, but a trade caravan found him and saved his life. He spent a year building himself a mechanical arm. He's finally recovered enough to travel and fight, and he wants to make the Edric and King PI firm known all across Ravage.

Equipment: One handed sabre on his hip, Single action revolver with an eight round cylinder (Ammo-16 bullets), small blade in his mechanical arm.

Skills and Flaws: Fair Shot: He's nothing legendary, but he's skilled enough to use a gun. Home Made Prosthetic: Due to the lack of proper insulation, large amounts of water will shut down his left arm. Great Swordsman: He's quite skilled with his sabre. Electrophobe: Moderate amounts of electricity, when applied to his arm, cause it to shut down. Perks of being a PI: His work has made him reasonably intelligent, he also has a few people who owe him favours. Enemy of the gangs: After his spat with the gang leader who took his arm, most criminal organisations have a high price on his head.
Hidden 9 yrs ago Post by CorruptedShadow
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CorruptedShadow The Warrior of Sunlight

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Hidden 9 yrs ago 9 yrs ago Post by King Tai
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King Tai Your Chocolate Bro

Member Seen 5 mos ago

Name: Benny Freeman

Nickname: Killer Melody

Age: 30

Appearance:

He's 6'0 tall and weighing 180 lbs.

Outfit: What is on the picture.

Occupation(s): He's a drifting musician/ street performer. Occasional gun for hire.

Biography: Benny grew up in a family of four boys, him being the 3rd son. He and his brothers were known to be the Freeman Brothers Band, a music group that travels not only to perform but rob as well being part time bandits. Carlo the oldest, Dante the second child, Benny the 3rd son, and Eddie the baby. These four were notorious for their music talent to draw people in and then hold them at gun point to give "tribute" to their skills. The last robbery they did, changed Benny's life forever as they came upon a town with more resources than the other towns they come through. The Mayor was the sheriff and was out of town at the time when the brothers came forth to rob the place. Usually, they try not to kill, only to shoot anyone under self defense. This time around, things went south as the town they were robbing, had many deputies protecting the place. A shoot out, that Benny tried to avoid happening, went down during the stick up, causing the death of Carlo and Eddie along with the few deputies that came after them.

Dante, which was the crazy one in the family, took a woman hostage, who happened to be the Mayor's wife. Using her, Dante killed off the other deputies present. When Dante hurried to take her into a saloon, he attempted to rape her by threatening that he'd rape her son and kill him if she didn't let him do as he pleased with her. Benny begged for Dante to stop such atrocities for the fact that it reminded him of their father's sick actions. Dante pointed his gun to Benny to shut him up but before Dante could rape the woman, Benny shot his brother in the back of the head to stop him and demanded the mayor's wife to leave, saving her. As he was attempting to leave the area, the mayor showed up with the rest of his men, holding Benny at gunpoint but was spared his life thanks to the Mayor's wife. Benny, willing to pay for his crimes, was not arrested but was worked for free for a year. That was 3 years ago.

Benny now a drifter and alone, no longer robs others but uses his talents for sale. If a town needs someone to rid them of any riffraff, Benny will do the deed as long as there's some form of payment.

Equipment: An acoustic guitar that have been modified to hold in mini gun rounds, used to shoot from the guitar itself. The guitar also has another function as a pump-action grenade launcher. Even though there are hidden weaponry, the guitar can still function as a guitar. In his boots, there are two blades that come out to assist him in his hand to hand combat. His last resort is his sleeve gun.

Skills and Flaws:
Skilled with his shooting and his kickboxing, and deadly with his music, Benny is in great shape, a feat that should be known for the fact that his guitar is quite heavy to carry. Not only to play but to fight with as well. Despite his skills, he tends to get a bit careless at times. Either falling asleep in a dangerous place, getting distracted, or nearly losing his weapon, Benny puts himself in crazy situations that nearly gets him killed.
Hidden 9 yrs ago Post by Sessamaru
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Sessamaru The Grumpy Hermit

Member Seen 4 yrs ago

Name: Simon Graves

Nickname: The Sandstalker

Age: 28

Appearance: Simon is half-Caucasian and half-Apache. He has russet skin and long raven black hair, yet he has light blue eyes, which almost blend in with his sclera. Though part Apache, he is actually of average height, only 5'8" tall. He's quite slender, despite his broad shoulders, weighing only 130 lbs. Though slender in physique, he possesses enough muscle to give him deceptive strength. He possesses a scar over his left eye, a cross-shaped scar on his right cheek, and numerous other scars, ranging from blade wounds to bullet wounds, and some burns, scattered about his torso. He's clean shaven with a strong jawline, high cheekbones, and squared jaw; his features are, otherwise, angular.

Outfit: Simon wears a long black trenchcoat, cowboy boots, slacks, wide-brimmed hat, and a white cotton shirt. He wears an ordinary belt, a gun belt that slings across his left hip, and a sheath for his knife on his right hip.

Occupation(s): Bounty Hunter / Assassin

Biography


Equipment
Long Barrel Colt .44 Revolver, with a custom 7-round cylinder -- Ammo x21
Combat Knives x6 (one in each boot, one in each sleeve, one behind his back, and one on his right hip)
10-feet of Rope
Garrote Wire

Skills and Flaws
Marksman: Simon is skilled in the use of guns and has much potential in their uses. He is able to manipulate his own breathing to keep his shots accurate, perhaps with pinpoint precision. Though he is capable of using a myriad of firearms, his preferred gun is the revolver; however, he is willing to settle down with a rifle if he needs to kill his target from a great distance. In addition to this, he is an excellent knife thrower.
Flaw: Simon does not possess the capacity to be "compassionate" or "sympathetic." He is a sociopath and is unwilling to budge over an issue, even if someone begins a tear-filled speech about how the children are the future. He's a cold-hearted killer, following calculations and logic to achieve his goal; everything outside of his objective is inconsequential, at best.

Knife Fighting: Simon grew up learning how to fight in hand-to-hand, to the point of fighting with knives. He seems to have a knack for gauging his enemies and striking in just the right place, knowing how to adjust the knife's angle and where to gut the bastard that thought challenging him was a smart idea. It is a rare talent to effectively fight with knives and win. His skill with knife fighting coincides with his skill for marksmanship, allowing him to be even more dextrous, throwing even the most unbalanced knives with deadly precision. Though not quite a skill, just a show of his dexterity, Simon can perform many tricks with his knives, some of which are dangerous and should never be imitated by amateurs.
Flaw: Simon does not possess any technological skills that are outside of the range of guns. If it doesn't go boom or bang, it is beyond his expertise and he is more than willing to pay someone else to handle the technological aspects of his bounties or contracts.

Stealth: Simon's most frightening attribute is his natural state of being silent. For every breath and every step he takes, not a sound can be heard. His bloodlust is masked by cold calculation and hollow determination. Simon is a natural hunter and he can follow his prey, even using techniques to mirror their walk and to synchronize the steps into a single sound. It is an uncanny talent and with the shadows as his ally, Simon can easily get the drop on just about any unsuspecting target.
Flaw: Simon is damned good at what he does. If a job requires him to kill everyone on the train, he will kill everyone on that train, even his own partners if they begin to grow a conscience. As a whole, he's too good at his job, to the point he would follow any and all prerequisites to a T. However, if he is told not to kill everyone on the train, only Mary Joseph Christ, then he will kill only her with little to no casualties.

Tracking: Simon is good at tracking his targets, making him exceptionally perceptive and intimidating. He can notice even the most slight scuff mark or indentation and can analyze which direction it would lead. He is also able at reading people who may know the target and can intimidate them for information. Coincidentally, this skill also helped him survive the harsh desert world, allowing him to find some sort of game or source of water. All in all, this is Simon's most versatile skill.
Flaw: Ultimately, Simon is a loner. He does not play well with others and if he's forced into such a situation, he will find some way to make them useful enough to not be a burden. He does not actually care about their lives and his only goal is to survive. If he leads a team of 10 into a heist or bounty, they have the option to either do as he says or they can be his meatshields; under his command, they will have a use one way or the other, and if they die, they did more at that moment than when they signed up with him--- catching a barrage of bullets and lessening their load of ammo.
Hidden 9 yrs ago Post by General Scales
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General Scales

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