Hidden 9 yrs ago 8 yrs ago Post by Mokley
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Mokley aka windyfiend

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We were bound and hooded and taken to the Stone -- all of us thieves, murderers, witches and snares, all of us guilty by law. They dropped us like cattle at the bridge; while the airship took off, we were escorted inside at gunpoint. I remember a vaulted ceiling, pinpricks of sunlight, gears and mortar and something dark moving overhead -- I was shoved into my coffin and the lid was sealed.

I don't know how long I was asleep. Everything has less color now than it did before; it's all dead, hollow, broken and crumbling. I don't think anyone has been here in years. I don't know where we are, nor the way home -- if home still exists.

I hear movement inside the coffins . . .


PREMISE

For your crimes, you have been sentenced to the Stone: an enormous and ancient castle where only the worst criminals are condemned. It is popularly believed that within the Stone resides an Old God who feeds on the life energy of the condemned and grants peace to the kingdoms in return. You're shut into one of a thousand stone coffins and are put to sleep by a silent gas, never to be heard from again.

When you wake up, the lid of the coffin is cracked open and the Stone is in ruin. You're starving, there's no water to be found and no way of knowing how long it's been since you were locked away. There are creatures in the shadows that you've never seen before, strange lights and plantlife, and someone somewhere is singing.

GAMEPLAY

You could try to find your way back to civilization, if there is any left. You could investigate what happened that woke you up. You could decide to turn the world back to the way it was; eradicate these strange creatures or befriend them; or you could collect power and call the Stone your new stronghold from which to wage war. The choices and decisions are up to you how this story will proceed -- but rest assured there is an underlying story that will unfold in different ways depending on what the characters do.

Be prepared to drive the plot at times. I will present important decisions, but it is up to your character to make them. The fact that there are so many routes to take means that the characters might end up splitting up quite a bit -- that means you might end up writing 1x1 with the GM for awhile.

WORLD

This setting is a freeform fantasy/steampunk world. I imagine the characters probably all came from a steampunk city, not necessarily the same place -- but the Stone is located in mountainous wilderness where there are giants and ogres and rumors of dragons. The interior of the Stone is equal parts steampunk and whimsical fantasy.

It's easy to assume this will be a dark and gritty RP, and at times you might be right -- but there will be a definite sense of humor and color, perhaps some ridiculous situations you might find yourself in. If you like doom and gloom all the time, this is not the RP for you.

CHARACTER

Your character was condemned to the Stone by the judicial system of their city. Those sent to the Stone are usually the most terrible of criminals, as it is considered the equivalent of a slow execution -- but it's up to you why your character ended up in this predicament.

People may also be condemned for witchcraft. Magic exists in the form of Lovecraftian rituals, incantations and symbols, and draws power from an Old God, from other people, or from sacrifices. It's rarely used for honest purposes, but good witches do exist.

Snares are people who were born with animalistic or demonic attributes: horns, claws, yellow eyes, sharp teeth, unusual abilities (telekinesis, invisibility, acute hearing, etc). Snare children are allowed to grow to the age of ten under close monitoring, at which time they are either taken for study by the scientific community or taken to the Stone. If you make a Snare character, they probably were condemned as a child.

The majority of characters will come out of the coffin the same age they were when they went in -- their bodies will have been kept in perfect stasis. However, a few of the Snares may age at varying rates within the coffin due to their natural abilities. Keep in mind that even in this case, the Snare will only have the experience of a ten-year-old.
Hidden 9 yrs ago Post by Emma
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Emma Amme

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This is AWESOME! If I where to make a snare character that was sentenced to the stone at ten (young age?) would that have aged in the coffin at all??
Hidden 9 yrs ago Post by Mokley
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Mokley aka windyfiend

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@Emma Haha thanks! :D

I had actually written a sentence about that and then deleted it, because I wasn't sure! On one hand I think people should be able to say they're the same age they were when they were condemned, but on the other I think the Snares should be able to grow older if you want.

One compromise might be that some Snares just inherently will continue to grow older even when normal humans would remain in stasis. In other words, it's up to you. :)
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Hidden 9 yrs ago 9 yrs ago Post by Emma
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Emma Amme

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@Emma Haha thanks! :D

I had actually written a sentence about that and then deleted it, because I wasn't sure! On one hand I think people should be able to say they're the same age they were when they were condemned, but on the other I think the Snares should be able to grow older if you want.

One compromise might be that some Snares just inherently will continue to grow older even when normal humans would remain in stasis. In other words, it's up to you. :)


Yeah your right. I think its better everyone stays the same age the went into the stone, cause if its been like a 1000 years all the Snares would be aged and dead. idk :D

EDIT:: And like they would be emotionally and mentally still 10 years old.
Hidden 9 yrs ago Post by Mokley
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Yeah your right. I think its better everyone stays the same age the went into the stone, cause if its been like a 1000 years all the Snares would be aged and dead. idk :D


Unless they age slowly! :O
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Hidden 9 yrs ago Post by Bosco
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Bosco

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Count me in! I have a fun cocktail of a character I'd like to use for this.
Hidden 9 yrs ago Post by Mokley
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@Bosco Sounds awesome, can't wait to see! :D
Hidden 9 yrs ago Post by Polybius
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Polybius Rhymer

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Interested...Thinking about playing a witch of some sorts. I love the mesh of steampunk/soft fantasy setting!
Hidden 9 yrs ago Post by Cinderella Man
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Heyo, interested in joining. I'm thinking about making a highwayman sort of character. .w.
Hidden 9 yrs ago Post by Mokley
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@Polybius Aw cool, thanks! :D A witch would be pretty awesome!

@Cinderella Man Hey hi I know you! :3 A highwayman sounds like a fantastic idea! Thanks! :D
Hidden 9 yrs ago Post by Chairman Stein
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Chairman Stein Some Sorta Seminarian

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Since I just crawled out of the NRP coffin I usually stay in I guess it's befitting that I find interest in this.

So count me in, my dudes.
Hidden 9 yrs ago Post by Light
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Light Please @ me, I'm Sunday bored

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Holy shit this looks amazing.

Subbing

Mashing F5
Hidden 9 yrs ago Post by Mokley
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@Chairman Stein Excellent, and thanks! :D Awesome to have you!

@Light Hahaha I'm honored! Welcome and thank you! :D

I'm gonna take a walk, maybe find some pizza and sushi, and see about doing this OOC thingy.
Hidden 9 yrs ago Post by dreamingflowers
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dreamingflowers

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Definately interested, really like your idea ^.^
I can play a mean witch ;) No pun intended.
Hidden 9 yrs ago Post by Jago
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Jago ...PRAISE ME...

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Sounds fun.
Hidden 9 yrs ago Post by Bubsy 2
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Bubsy 2

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Interested, Mokley RPs are always exciting.
Hidden 9 yrs ago Post by Mokley
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Mokley aka windyfiend

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Hidden 9 yrs ago Post by Mokley
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Mokley aka windyfiend

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Bump.

We lost so many people so fast, and we've barely got into anything at all. Check out the latest mod post -- if this sort of stuff interests you, by all means hop over to the OOC pronto. ;)
Hidden 8 yrs ago Post by Mokley
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It wouldn't be completely unreasonable for another character or two to wake up amid the chaos! Anyone interested? ;)
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