Name: Anemos Seuhans
Race: Human (ex-Ikana)
Age: 35
Gender: Male
Appearance: Standing at roughly six feet tall, Anemos is a slender but nonetheless noticeably toned young man.
His skin is a shade of light olive, bordering perhaps on just a very healthy tan, and his eyes are a complimentary hue of illumed amber.
His hair is a thick light brown, curly, untamed and falling just short of his shoulders, and his face retains soft, boyish features.
Beneath his left eye is tattooed a trio of inverted royal-blue triangles, and on the back of his right hand there’s a red-inked recreation of the eye borne by Termina’s “Gossip Stones.”
(I really wanted to use the picture FM drew, but simultaneously felt as though a new character deserved a new look.)
Clothing/Armor: Clothing:
Anemos, during the day, wears a leaf-green jerkin and a pair of simple, white renaissance pants.
Around his shoulders he also wears a long, turtle-green cloak- embellished with a design reminiscent of the Celtic tree of life, done in an even darker shade of green- which starts with a hood and ends just short of his ankles.
He also wears a pair of dark brown leather boots, into which his pants are tucked.
Armour:
Beneath this, however- and by night- Anemos instead wears a set of formfitting, boiled-leather suit of charcoal-grey armour, with the exception of gauntlets, which are replaced instead with a duo of white cotton wrist braces, intended to permit dexterity throughout the hand.
Around the waist of this suit of armour is a piece of rich blue fabric, which hands down to his knees and bares a silver version of the Gossip Stones’ eye.
A similar fabric is wrapped around his neck in the form of a shemagh scarf, and his face is obscured by a near-featureless black drama mask, which displays only a pair of eyes, a nose and the shape of lips.
When wearing such, he responds only to the title of ‘Orca’.
Weapons: A 6ft long
Bō (Bo), made primarily of oak and engraved with a design that looks to be a series of leaves blowing on a powerful breeze. The weapon is usually strapped to Anemos’s back: When in his general clothing, it is obscured by his cloak, but at night he wears it openly on his armour’s spine.
Skills: Expert – Blunt weapon (Bō) (This skill originated as a result of short-lived Ikana-Knight training, but became a regular staple in Anemos' later acrobatic routines, until the use of a staff felt as natural to him as breathing)
Major –
Athletics (This is a byproduct of a life spent as a performer in the circus: Good health and a regular workout were almost destined to forge an athletic man out of Anemos, and the half-a-decade spent training alongside the Ikana Knights certainly helped it along.)
Acrobatics (Anemos gathers his acrobatic affinity from his parents, both of them having been magically-inclined acrobats in a travelling circus, and passed the knowledge onto his son with the belief that the techniques would help him carry on the family business: Which they did.)
Wind Magic (This affinity is also inherited from his parents, whom were both proficient wind-based practitioners themselves. Techniques derived from the ability served them greatly as acrobatic performers: Routines such as the 'Arashi Orb' and 'Aisu Twister' were the creations of his father, in fact, created to cushion or prevent unexpected landings. Once Anemos was old enough to understand these powers, his father passed them down onto him.)
Sneaking (This was a side effect of Anemos’s extensive acrobatic training: Light feet and a proficiency in acrobatics and athletics lent themselves to a clandestine way of travelling, and when Anemos adopted his 'masked profession', he decided to train this skill further, for regular use.)
Minor –
Hunting/Tracking (This is a talent Anemos has picked up over the years simply through extensive periods of vigilante-work)
Magic: Wind~Kaze Scythe (Wind/Middle)~
Anemos whips his staff or hand through the air, and amplifies the air-current produced to form a series of sharp, semi-circular waves of wind, which are unable to cut the flesh but still makes a noticeable impact, as if struck with a heavy blunt weapon.
This ‘air blade’ is capable of severing softer materials, such as fruit or aged wood.
(Uses one eight of Anemos' mana pool)
~Arashi Orb (Wind/Middle)~
With a series of well-rehearsed and fluent movements, Anemos manipulates the wind around him to form a short-lived protective sphere of rushing air, which will deflect most small projectiles and light weaponry for a few brief moments.
Upon dissipating, the air that forms the sphere rushes outwards, shunting back any light foes or items that might be within its immediate proximity.
Whilst inside of the sphere, Anemos struggles to maintain his breathing (due to all of the available air being put into the shield), making it immensely difficult to maintain.
(Uses two points of mana for every second it's in use, for a maximum of ten seconds on average, usually 1/5th mana per use.)
~Correre Shunt (Wind/Low)~
After a few deep breaths, Anemos can force a small, sharp blast of air to rush from his palms or soles, repelling or propelling him backwards or upwards rapidly.
If used in the air, it constitutes a ‘double jump’, and whilst it can help to rapidly make a short distance between himself and an enemy (via shunting), it isn’t powerful enough to cause any true harm.
(One fifteenth (1/15) of mana per use)
~Globos Sphere (Wind/Low)~
With a couple of moments of concentration, Anemos can collect the air around his hand to form a softball-sized sphere of wind, which he will then fire towards his target at high speed: It will dissipate milliseconds after impact, but upon making contact it will feel similar to being struck with a very small, very cold fist.
(One twentieth (1/20) of mana per use)
~Aisu Twister (Wind/Low)~
With rehearsed steps similar to those of the ‘Arashi Orb’, Anemos whips up his own self-contained convection current, which spins him rapidly on the spot (or within whatever small area he’s moving in) in the form of a small twister.
The purpose of this move is to transfer the entirety of Anemos’ weight temporarily to his centre, permitting him to maintain his balance if falling, or establish it if balancing on a small surface.
Much like the ‘Arashi Orb’, the movement is short-lived and causes difficulties with breathing, and when it’s finished it results in an outwards rushing of air, although it certainly isn’t powerful enough to do much more than ruffle the pages of a book.
(One twentieth (1/20) of mana per use)
Inventory:- A solitary Bō, measuring in at 6ft and made mostly of a red oak, and worn primarily on his back.
- A leather wallet, worn on his belt (around the waist of his jerkin), but often obscured by his cloak.
- A near featureless, black drama mask, wearing a neutral expression, and boasting only a pair of eyes, a nose and unmoving lips. He wears it on the back of his belt, constantly obscured by his cloak unless he dons it.
- A leather satchel.
- A leather bag of glitter and confetti for performances, worn on his belt beside his wallet.
(Note: Whenever Anemos becomes Orca, the satchel will be filled with his normal attire.)
Backstory: Anemos Seuhans was born into a theatrical family, denizens of a travelling circus that at the time of his birth was bunkered down somewhere within the vicinity of Woodfall, preparing to entertain for the Deku.
His parents A pair of magically inclined acrobats, known as Arichias and Anya Seuhans had been serving with
The Spectacle Rock Circus since their births, and it seemed almost certain he’d spend his life in the same line of work they had.
The circus itself was well known for combining theatricals with death defying stunts, with members often portraying a series of popular characters, most notably their mascot,
"The Immortal Gales Tempesta."Their act was a surprisingly popular one amongst the crowds, as it blended a series of acrobatic spectacles with liberal aerokinetic feats of magic most notably Arichias’ signature “Midair Aisu Twister” to create an impressive series of aerial displays: And it was this talent for acrobatics (and their general possession of magical abilities) that Anemos was destined to inherit.
Up until the age of five, he was prepared and tailored for the way of the circus: They taught him to roll, to climb and move, and the very, bare bones basics of Wind based magical powers.
However, shortly after his fifth birthday came to transpire, invigorating news swept the land of Termina: Fifty of the Ikana Knights of old had returned, and they were recruiting more!
Of course, at age five, Anemos hadn’t even a solitary clue as to what significance Ikana held in the land of Termina, and couldn’t have cared less, but his father was of a far more excitable disposition, and also far more knowledgeable in the field of history.
So, despite their prior obligations to the circus, Arichias and Anemos left the acrobatic life behind, and waved a temporary goodbye to his mother Anya, so that they could instead pursue lives as Ikana Swordsmen instead, a living Arichias thought far more befitting of such athletic fellows.
Their somewhat unique position in life that of a professional acrobat made them dexterous and agile, which ensured that they were welcomed quite warmly into their ranks: Arichias as a knight in training, and Anemos as his young squire.
For the next half a decade, the two would train rigorously in their fields, taking breaks only to pay Anya a visit and inform her of their progress, which she delighted in hearing about.
By the age of ten, Anemos had become proficient with the use of a blunt weapon (having been denied the right to a sword until he qualified for knighthood), and his father had begun to be considered for a knighting.
And as the years had passed, Anemos had grown more and more attached to the idea of becoming one of the Ikana knights himself: being amongst their ranks had inspired a feeling of espirit-de-corps within him, and an eagerness to try and match their tales of valor and daring.
He would be
brave, his hands would uphold the weak and undo the wicked, and all throughout Termina people would look towards him as an incarnate of justice!
So it was a massive shock to the young trainee’s system and that of his father's when King Igos du Ikana announced that, just months short of Anemos’s eleventh birthday, the gates of the Ikana Kingdom were to be sealed, and all connections to the outside world, severed.
That was, of course, unless you wished to leave beforehand: In which case, you were more than welcomed.
Amongst the Seuhans men, this caused conflict: Anemos’s father decided it best that they left, so that they might be reunited with his mother Anya, as opposed to permanently separated from her.
Anemos on the other hand, having been endeared to by the potential of knighthood, was reluctant to join him, and came only because he was forced to.
The two returned to the circus again, and despite having so quickly jumped ship when the Ikana Kingdom presented a better offer, they were welcomed back with opened arms.
Anemos found solace in being returned to his mother’s care, but nonetheless remained infatuated with the idea of knighthood, and all it represented: justice, duty and honour.
But these dreams would have to wait, because Anemos was to return to his life of training in
acrobatics, as opposed to becoming a swordsman.
At eleven, Anemos began performing in his father’s stead in the circus (Arichias, instead, becoming his full-time coach), under the pseudonym and stage-name “Gales Tempesta", whom served as the circus' illusive mascot.
Donning a black theatrical mask and a cloak to match- a ritual that stretched back to the circus’ origins, as all male-lead acrobats were expected to portray ‘The Immortal Tempesta’, a popular staple of the show- Anemos went on to emulate and improve his father’s aerokinetic acrobatic techniques, and proved relatively adept at the practice of magic.
Furthermore, his time training with the Ikana saw the inclusion of a bō- the blunt weapon he’d chosen to train with as a squire- in part in order to maintain balance during more trivial performances (such as the walking the wire), but more-so as a means of performing even more extravagant stunts and feats (such as utilizing the ‘Aisu Twister’ to land upon the staff’s tip from a great height.)
For several years this persisted, and Anemos continued to devise bigger and bolder stunts with which to test and train all he’d been taught, in the fields of magic, combat
and acrobatics: But as Anemos grew older, and stronger, as Gales grew in popularity, and the circus slowly absorbed more and more of his free time, he never did lose that burning desire for knighthood.
It still simmered in his bosom, obscured but never gone.
And soon to be uncovered again.
At twenty five, Anemos had become the headlining star of the circus, if not for his family’s trademark air-based gymnastics, and magically intensified funambulism, then certainly due to the popularity of Gales’ character, which
skyrocketed the moment he was portrayed by a younger, fitter man.
And as a byproduct, the exercise and physically demanding characteristics of circus work had maintained and
improved the skillset that the Ikana had trained him to use, and those improvements in turn complimented his performance.
But despite all of this, he wasn’t truly happy.
Whilst Anemos retained his boyish charms (a trait he would persist to carry throughout the rest of his adulthood), his smile wasn’t a satisfied one.
He still craved a life of valor and grandeur, beyond that of a glorified stuntman, but Ikana had kept their gates closed, and stories of those who’d tried- and failed- to re-enter the city weren’t unheard of.
However, one evening, post-performance and whilst dressed in Gales’ garb, Anemos found a new calling in the world of Termina.
He’d entered a nearby village in search of a medicament to cure the aches and pains of rigorous calisthenics, when he’d come across a most peculiar sight.
Although he’d heard of them occurring, he’d never truly witnessed one himself: A violent robbery, within a small alley behind a tavern.
The victim, a lost Zora, had been misled and brutally mugged by a duo of beady-eyed Hylians- a male and a female- in the dark of night.
In that one moment, everything changed.
Anemos, still in the guise of Gales, struck out at the Zora’s attackers, utilizing a fight style which blended acrobatic grace with the skill of the Ikana (or at least, an Ikana-in-training), and put them both out cold in a brief but nonetheless rather brutal battle.
Then, he guided the Zora to safety, before- without fully understanding why- he made off into the night.
For days to follow, the legend of the
masked vigilante floated across the village, and as the circus moved, it soon flowed through the countryside as well.
Yes, Anemos found his true calling in the work of a vigilante: Brutal but nonlethal, and totally anonymous.
He’d been fortunate that his first flirt with the act of justice hadn’t immediately blown his cover (although it didn’t at all surprise him that a pair of thieves knew nothing of Gales Tempesta and the circus he represented), but for fear that he’d lose that luck soon, he totally reinvented himself.
In one village he spent his wages upon a boiled-leather suit of armour, and a new mask to wear alongside it; In another he bought himself a new cape of a different shape and texture; The third thing he bought was a royal-blue fabric, with which he would make his own embellishments, and the final thing he did was find an artist to find him a symbol.
The two concurred that the eyes of the Gossip Stones that littered Termina- time pieces, it seemed, and nothing more- would fit.
From then on, he would prowl the streets of whichever town was gracious enough to house his circus family as a protector, a vigilante- or as Anemos liked to think of it, ‘A knight of his own’- known only by a solitary, unrelated pseudonym.
Orca.Now 35, Anemos (and Orca) have been living this double life for almost a decade.
Most recently, however, he’s heard wind of a series of horrific (and unnatural) murders, taking place within the poorer districts of Clock Town.
As these killings fall conveniently close to the coming of the annual festival, Anemos has travelled to the town under the guise of trying to secure a position for
The Spectacle Rock Circus within the festivities, but with the primary intention of apprehending the murderer and dealing swiftly (and brutally) with him.
Wallet: 75 rupees