Hey RPG, it's me, Atrophy, your best friend, your fellow RPer, your secret admirer. So, I've been roleplaying for a good long time now. Like a long, long time now. Like a real, real long time now. Like so long that if I told you how long and then you looked at one of my posts you would cock your eyebrow at me and say, as nicely as possible, "Well, at least you are dedicated to your hobby." Yet in all of my years, there is one thing I have never done to this very day. Ever.
See, I've never been a GM. It's not that I don't want to be one, nor is it that I don't understand the concepts of writing an interest check, creating an OOC, and starting a RP. That's not what this topic is about. It's just that I've had this nagging question forever in the back of my head, and I can't make the plunge into GMing until I get it answered. So, I need to know: what makes a great GM?
Right, pretty broad question, isn't it? I'm going to narrow it down to a few pointed questions for the time being, but please feel free to give out any other helpful dos and don'ts when it comes to GMing.
■What are great ways to keep players engaged both IC and OOC?
■Should the character submission be the only factor in accepting players?
■How do you deal with the players who have seemingly disappeared from the RP?
■In the same vein, how do you effectively prevent the above from hindering your other players?
■What is the most graceful way to end your RP due to inactivity or (*gasp!*) your own loss of interest/time?
Looking forward to seeing what advice you folks have to offer! I'd throw my two cents here right now, but I rather not have this topic be about how wrong and misguided of a RPer I am. We can save that for a later date.
See, I've never been a GM. It's not that I don't want to be one, nor is it that I don't understand the concepts of writing an interest check, creating an OOC, and starting a RP. That's not what this topic is about. It's just that I've had this nagging question forever in the back of my head, and I can't make the plunge into GMing until I get it answered. So, I need to know: what makes a great GM?
Right, pretty broad question, isn't it? I'm going to narrow it down to a few pointed questions for the time being, but please feel free to give out any other helpful dos and don'ts when it comes to GMing.
■What are great ways to keep players engaged both IC and OOC?
■Should the character submission be the only factor in accepting players?
■How do you deal with the players who have seemingly disappeared from the RP?
■In the same vein, how do you effectively prevent the above from hindering your other players?
■What is the most graceful way to end your RP due to inactivity or (*gasp!*) your own loss of interest/time?
Looking forward to seeing what advice you folks have to offer! I'd throw my two cents here right now, but I rather not have this topic be about how wrong and misguided of a RPer I am. We can save that for a later date.