Finish the Mission
>Welcome, User.
>Scanning_Identification...
>Identification - Authorised_For_System.
>Insert_File_Specification_Here.
>File_Selected/Code_53Da43PLE
>WARNING/Highly_Confidential_File: Continue? [Y/N]
>Yes.
>File_Launching...
>File_Name/Operation_Grey_Axe
>Mission_Objective: The UNSC Eighth Fleet's Stranger of Darkness, also accompanied by the Burning Hope and Nimble Spirit, was to send a full interception operation towards a discovered, habitable Shield-World known to ONI as 'Oman', where Covenant Forces were to be apprehended. It was believed that Fleet-Master Grazo 'Lovamee was placed in this location, and that the destruction of not only him, but his Ship could help turn the tide of many conflicts in different Systems. Accompanied by UNSC Marine Forces and Special Operations Orbital Drop Shock Troopers, UNSC Spartans were to land on the surface, gather intelligence on the Occupational Force's Fleet Master's location and assassinate him as a target. If the Objective was complete, or incomplete, personnel would have to infiltrate the Flagship, Vigilant Redemption, and remove it as a threat with specialised 'Slipspace' explosives. The Second Objective was considered a 'High Priority Objective, not to be failed for the sake of the War.'
>Mission_Outcome: Specialised Teams of Spartan Units were sent discretely with Transportation onto Oman's surface, where they would establish small communications and reconnaissance tasks. After three days, the three Vessels were to arrive, beginning on drawing the Fleet into separate segments of Orbit, allowing less resistance for the Ground Teams as Full-Frontal landing parties from both the UNSC Marine Corps and ODST Detachments would then too land on the surface. It only took Two Hours of the Eighth Fleet's Presence for an Evacuation to be called. This Evacuation, however, wasn't called from Covenant Personnel. The UNSC Nimble Spirit was to flee in rapid panic from the scene, with the destruction of both the Burning Hope and Stranger of Darkness. Badly damaged and under very little time to regather units, the Ship had to flee, with Captain Abraham Henderson's final transmission to ground forces as: "I'm sorry. However...we are all grateful of your contribution and noble sacrifice...If you are still left, do what you have to do..." The UNSC Nimble Spirit has successfully returned to the safety of Human Controlled systems, and is undertaking many immediate repairs as a priority. However, there were approximately 7,415 Infantry Personnel left behind on Oman, many of which consisted of bands of Marines, several Armoured Divisions, Seven ODST Teams and Fourteen Spartan Teams. Most are presumed dead, all of which are labelled as M.I.A. on UNSC and ONI Records. No further transmissions or communication links with any ground force still left on the Shield World's surface has been accomplished. ONI deny any means of sending Search Parties until the Covenant Occupation Fleet has either disbanded its task from the Shield World or been destroyed. Unpredictable prices of UNSC and ONI Equipment has been left on the Planet, as well as destroyed in the Orbital Combat. Predictions of ever returning are minimal, from both High Ranking Officers of the UNSC and High-Level Authorisation of ONI.
>Objective_Status: FAILED/24th_July_2551
>File/End...
>File_Clearance
>File_Editing_Available
>Command/Update: Do you wish to Update this File?
>[Y/N]...
Here, I've had an idea of a Halo-Based Roleplay, set in a Fictional [To the Franchise] scenario of UNSC forces being left behind on a Forerunner Shield World, trapped with almost an entire Occupation Force removing any means of escape. In order to even come close to succeeding in taking either a ticket home, or out of life, they'd need to complete their original objective and damage and/or destroy the Fleet's Flagship, hopefully taking the Fleet-Master with it. I'll let you, as the roleplayers, decide which of the three Factions the focus would be of: The UNSC Marine Corps, the Orbital Drop Shock Troopers or the Spartan-IIIs. The whole idea of this would be based upon survival, guerilla-warfare and banded assaults to, hopefully, complete the mission they were originally given. It'll be set at a Mid-High Casual Level of Writing, which to me means understandable quality [Spellings can be off here and there, even moderately frequent, as long as we can actually, and consistently, understand what you are trying to put forward]. I'm hoping this interests at least a few people, as much as I am at least, and are willing to join and share ideas for further/final development plans to make this a successful Roleplay! Thanks for reading this!
Edit: I managed to get ahold of Vanity, some Halo Reach Armour Customising application, where I can create simple, not complex at all, pictures of armour of my desire. However, the only thing missing is helmet attachments. Nevertheless, when you'd make your character...you could ask me to make something along these lines.
Example One
Example Two
Example Three