The Chronicles of Dosei: Sands of Blood
A Dungeons and Dragons story by EWillden
There are many tales of adventures and legends in the world of Dosei, this one begins in the great sand dunes of Sabaku. This is a medieval story that uses many dungeons and dragons characteristics. Meaning it uses a lot of the creatures, spells, classes, weapons, and other equipment that exist in d&d but requires no dice rolls or ability settings. This focuses on the role playing aspect of the board game and follows the 3.5 guidelines. Not 2, not 4 or 5 but 3.5 edition. As you can tell by the name and the first sentence this story will begin in a desert located in the Lands of Dosei. Dosei is one large continent in a much larger world, what is outside the continent is up to your imaginations. Perhaps your character is not from Dosei. Perhaps yours is from a country outside of it. Anyhow, there are many types of countries that reside within Dosei itself, Sabaku is one of these countries. The total amount of countries is that of four. Their names are: Numachi the swamp lands where trolls and lizardfolk live. Fuyu the land of the cold north of the nomadic tribes and their Jarls. Foresuto, one large forest country, and Airanzu the islands of the south west. Each with their own Lords to rule them. When you design your characters you can have them hail from any of these lands or from lands outside of Dosei.
Like our world many different cultures and ways of life exist, from traditional and honor to treachery and blood lust. With that guilds or orders exist, some holy and some evil. These guilds consist of Thieves, Mages, or Assassins, the orders consist of Necromancers, Witches, Paladins. Each one with their own set of goals and beliefs.
For character creation I will have a few limits. When it comes to choosing a race, I have limited it to bipedal races or humanoid species for example: Orcs, elves, halflings, dwarves, etc.
Classes are pretty open world, I will not accept ones that are too over powered though. I would like to have a pretty well balanced set of players. As for the character limit between each player, I will limit that to two characters each. Me being the GM my characters are not limited to just one or two because my characters are also the npcs.
When enough people say they are interested I will build the Ic/Oc/Cs page.
Here are a few guidelines as well:
*I am the GM, if I don't say it happened then it didn't happen.
*I don't write full paragraphs for the hell of it, each bit of it has meaning. Ignoring such points it might end with your character's death.
*Be respectful to other players, I will not tolerate fights starting in my roleplay.
* This role play is NOT rated 18+, however there will be violence, language, and possibly nudity. I am not saying there will be sex or anything for that is against forum rules. Just saying it may get graphic but not too graphic. You have been warned.
*If you do have a complaint or concern pm me and I will have it sorted out.
*I do not kill off player characters. If I do it is to your discretion, other then that when I have battles happen and they will happen. It will be up to you whether your character dies or bleeds during it. I don't expect mortal wounds to occur but I will expect some. Not everyone is skillful enough to avoid damage 100% of the time. Now I am not saying every battle hurt your character. I am saying don't survive every single battle without a scratch. In other words do not God Mod yourself through this role play.
*If you violate the above ruling you will be kicked and your character auto killed. This will be the only case in which I will kill off a character.
*Players are limited to 2 characters each. I am the GM every NPC, that includes people of interest and villains. Are my characters. I do not mind the controlling of certain npcs. However, it is limited to characters of interest, as in those with names. I give not shit to orc 1 or orc 2 but if a orc comes into play and he has a name. He will be treated as a player character. Meaning auto hitting will be strictly forbidden and controlling his movements also forbidden.
*Reminder, I am the GM not you. IF a player does something totally wrong or story breaking I will let them know in the OC or Private message. Do not leave it to yourself to fix it. My ruling is final on every matter.
The plot will not be revealed in here or the Oc. No one likes a spoiler. If you want to know whats happened read the ic when it is posted. However, the beginning will be posted in brief in the OC.
A Dungeons and Dragons story by EWillden
There are many tales of adventures and legends in the world of Dosei, this one begins in the great sand dunes of Sabaku. This is a medieval story that uses many dungeons and dragons characteristics. Meaning it uses a lot of the creatures, spells, classes, weapons, and other equipment that exist in d&d but requires no dice rolls or ability settings. This focuses on the role playing aspect of the board game and follows the 3.5 guidelines. Not 2, not 4 or 5 but 3.5 edition. As you can tell by the name and the first sentence this story will begin in a desert located in the Lands of Dosei. Dosei is one large continent in a much larger world, what is outside the continent is up to your imaginations. Perhaps your character is not from Dosei. Perhaps yours is from a country outside of it. Anyhow, there are many types of countries that reside within Dosei itself, Sabaku is one of these countries. The total amount of countries is that of four. Their names are: Numachi the swamp lands where trolls and lizardfolk live. Fuyu the land of the cold north of the nomadic tribes and their Jarls. Foresuto, one large forest country, and Airanzu the islands of the south west. Each with their own Lords to rule them. When you design your characters you can have them hail from any of these lands or from lands outside of Dosei.
Like our world many different cultures and ways of life exist, from traditional and honor to treachery and blood lust. With that guilds or orders exist, some holy and some evil. These guilds consist of Thieves, Mages, or Assassins, the orders consist of Necromancers, Witches, Paladins. Each one with their own set of goals and beliefs.
For character creation I will have a few limits. When it comes to choosing a race, I have limited it to bipedal races or humanoid species for example: Orcs, elves, halflings, dwarves, etc.
Classes are pretty open world, I will not accept ones that are too over powered though. I would like to have a pretty well balanced set of players. As for the character limit between each player, I will limit that to two characters each. Me being the GM my characters are not limited to just one or two because my characters are also the npcs.
When enough people say they are interested I will build the Ic/Oc/Cs page.
Here are a few guidelines as well:
*I am the GM, if I don't say it happened then it didn't happen.
*I don't write full paragraphs for the hell of it, each bit of it has meaning. Ignoring such points it might end with your character's death.
*Be respectful to other players, I will not tolerate fights starting in my roleplay.
* This role play is NOT rated 18+, however there will be violence, language, and possibly nudity. I am not saying there will be sex or anything for that is against forum rules. Just saying it may get graphic but not too graphic. You have been warned.
*If you do have a complaint or concern pm me and I will have it sorted out.
*I do not kill off player characters. If I do it is to your discretion, other then that when I have battles happen and they will happen. It will be up to you whether your character dies or bleeds during it. I don't expect mortal wounds to occur but I will expect some. Not everyone is skillful enough to avoid damage 100% of the time. Now I am not saying every battle hurt your character. I am saying don't survive every single battle without a scratch. In other words do not God Mod yourself through this role play.
*If you violate the above ruling you will be kicked and your character auto killed. This will be the only case in which I will kill off a character.
*Players are limited to 2 characters each. I am the GM every NPC, that includes people of interest and villains. Are my characters. I do not mind the controlling of certain npcs. However, it is limited to characters of interest, as in those with names. I give not shit to orc 1 or orc 2 but if a orc comes into play and he has a name. He will be treated as a player character. Meaning auto hitting will be strictly forbidden and controlling his movements also forbidden.
*Reminder, I am the GM not you. IF a player does something totally wrong or story breaking I will let them know in the OC or Private message. Do not leave it to yourself to fix it. My ruling is final on every matter.
The plot will not be revealed in here or the Oc. No one likes a spoiler. If you want to know whats happened read the ic when it is posted. However, the beginning will be posted in brief in the OC.