Name:Grandmaster Methusalem
Biography: A fettered and skeptical warrior of the faith. Peerless In skill, respected by many. Methusalem has been a vigilant defender of faith and country for many years of his life. Despite frequent disagreements with the clergy of the faith, there was little doubt who would lead the defense when invaders loomed ahead. And so he rode forth at the head of an army of fellow faithful paladins and fierce warriors.
Appearance:A large, muscled man. His wizened eyes are a clear blue. His fair skin has a tanned olive complexion. His black hair is kept short and tidy, long hair is just a liability for a warrior. His clothing and equipment are generously emblazoned with the sigil of his order. A spear, wreathed in lightning, held aloft seemingly in defiance. It symbolizes his order's rejection of the book of justice, a religious scripture used in many countries as a moral basis for all laws.
Personal equipment and skills: Methusalem is a man of combat. He fights mounted on a purpose bred warhorse, clad in enchanted platemail warded against all sorts of danger, both magical and physical, and wielding the most sacred artifact of their order. The divine lance of saint justitia. A weapon wreathed in sacred lightning and engraved with ancient runes that guide the hand of its wielder... It is rumoured the lance will lead any that attempt to do injustice with it to their death.
Biography: A fettered and skeptical warrior of the faith. Peerless In skill, respected by many. Methusalem has been a vigilant defender of faith and country for many years of his life. Despite frequent disagreements with the clergy of the faith, there was little doubt who would lead the defense when invaders loomed ahead. And so he rode forth at the head of an army of fellow faithful paladins and fierce warriors.
Appearance:A large, muscled man. His wizened eyes are a clear blue. His fair skin has a tanned olive complexion. His black hair is kept short and tidy, long hair is just a liability for a warrior. His clothing and equipment are generously emblazoned with the sigil of his order. A spear, wreathed in lightning, held aloft seemingly in defiance. It symbolizes his order's rejection of the book of justice, a religious scripture used in many countries as a moral basis for all laws.
Personal equipment and skills: Methusalem is a man of combat. He fights mounted on a purpose bred warhorse, clad in enchanted platemail warded against all sorts of danger, both magical and physical, and wielding the most sacred artifact of their order. The divine lance of saint justitia. A weapon wreathed in sacred lightning and engraved with ancient runes that guide the hand of its wielder... It is rumoured the lance will lead any that attempt to do injustice with it to their death.
Name: Commander Titus
Role:Second in command and direct right hand man of methusalem. He is authorized to lead the army should methusalem come to fall, though his impetious nature often sees him lead the charge of cavalry.
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Role:Second in command and direct right hand man of methusalem. He is authorized to lead the army should methusalem come to fall, though his impetious nature often sees him lead the charge of cavalry.
Appearance:
Name:Tim, court wizard of the count of mountaingate.
Role:An arcane advisor sent along to direct the magical units of methusalem's army as well as providing advice on occult and arcane matters to the commander.
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Role:An arcane advisor sent along to direct the magical units of methusalem's army as well as providing advice on occult and arcane matters to the commander.
Appearance:
Unit name: 5th and 6th reiksguard infantry battalion
Unit role:Pike and shot infantry. Rows of musketeers that rain death on the enemy, with pikemen stepping up to stop charging enemy cavalry or skirmishes. A strong formation against frontal assualt, though vulnerable to flanking
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Unit role:Pike and shot infantry. Rows of musketeers that rain death on the enemy, with pikemen stepping up to stop charging enemy cavalry or skirmishes. A strong formation against frontal assualt, though vulnerable to flanking
Appearance:
Unit name: Knights of justitia's favored.
Unit role:This unit of heavy cavalrymen charge over their enemies, their already formidable platemail bolstered by zeal and faith. Their hand guided by the blessings of the gods as much as by their own skill.
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Unit role:This unit of heavy cavalrymen charge over their enemies, their already formidable platemail bolstered by zeal and faith. Their hand guided by the blessings of the gods as much as by their own skill.
Appearance:
Unit name: 1st arcane artillerist battalion
Unit role:These wizards, called to action from across the lands surrounding the pass, have been called in to support methusalem's army with their mastery of the arcane arts. The uneven ground of the pass does not lend itself well to cannon formations, so instead, these wizards stand at elevated positions to rain the fury of the elements down on their foes. Their robes are not well suited to close combat however. The intricate gestures of arcane magic preclude them wearing heavier armour.
Appearance:
Unit role:These wizards, called to action from across the lands surrounding the pass, have been called in to support methusalem's army with their mastery of the arcane arts. The uneven ground of the pass does not lend itself well to cannon formations, so instead, these wizards stand at elevated positions to rain the fury of the elements down on their foes. Their robes are not well suited to close combat however. The intricate gestures of arcane magic preclude them wearing heavier armour.
Appearance: