Hidden 11 yrs ago Post by Rethel34
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Rethel34 Inverted Archery

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CURRENTLY ACCEPTING

New Domino City


Practically the Duel Monsters capital of the world, New Domino has been the leader in all forms of Duel Monster inventions and advancements, only beaten so far in one area: Xyz Summoning, brought to Dueling first by Heartland. Now, though, they're back on top after the introduction of Ignis Summoning into the game. Duel Runners and Duel Boards are now perhaps the most popular object of the game, trying to defeat opponents not only with skill, but also with speed. A new card has even been introduced to the Turbo Dueling sensation: Speed World 3, which focuses on getting faster, sooner. Ener-D has also been kept in check thanks to advancements in Duel Runner technology on behalf of scientist Yusei Fudo.

Regions of New Domino
Downtown: The recreational hub of the city, where most of New Domino's restaurants and stores are located. Found south of the Dueling Ring and the Kaiba Dome.

The Dueling Ring: The Dueling hub of the city, and also the area where the city government is run out of. Perhaps New Domino's largest sector.

Satellite Island: Most of New Domino's factories and laboratories are located on this island. Also a popular Dueling area.

Daedalus Bridge: A network of roads that connect Satellite Island to mainland New Domino. Duelists who enjoy the smell of the ocean often Duel on these roads.

Domino Pier: As New Domino is located on a stretch of coastline, naturally, ships enter and leave for trade, transport, etc.

Rat's Nest: The most vile slum of New Domino, located in the northeast. Little good comes from it, and many of its residents are dangerous.

The Satellite Circuit


(Extended Advertisement Script) The long-awaited Satellite Circuit draws near as construction on the circuit's road system is being finalized. Duelists from all reaches of New Domino look to compete in this contest, but only sixteen applicants will enter. This high-speed tournament will begin with a preliminary series of duels. Those who earn the best sixteen scores proceed to the four elimination rounds, at which point the winner will be presented with a prize before facing off with King of Games, New Domino: Valin Rotor. Only applicants who are Turbo Duelists will be allowed to enter, as to further reduce the length of the prelims. Should the finalist defeat Valin (yeah, right) he or she will be given the opportunity to become the King or Queen of Games.



Ignis Summoning


Yay for new mechanics. This came about from the idea of "If I could combine my monsters' ATK, I could win." We've all been there and done that, so that, after some processing and much time at the design table, I pumped out a new kind of Extra Deck monster: Ignis Monsters. It's somewhat complicated, but hopefully it's easier to understand than some other forms of Summoning.

Firstly, let me explain that Ignis Monsters require no special kind of card. Nothing along the lines of Polymerization or Tuner Monsters or anything. Just a calculator so you can add up the points of your monsters.

Ignis Monsters can have two different kinds of Summoning Conditions, usually based on the higher points of whichever point total on the Ignis Monster is higher. They usually read something like this: "2 or more monsters (ATK)" OR "2 or more monsters (DEF)".

See the difference? If not, we may need to get you some glasses. Now for me to translate this to you. The first variation basically requires you to control two or more monsters whose combined ATK Points (including any fluctuation) add up to the total ATK Points of the Ignis Monster. So let's say I have an Ignis Monster whose ATK is 2500 that I want to Summon, but all I have on my field is a Swordsman of Landstar (500 ATK) and a Marauding Captain (1200 ATK). Well, that only adds up to is 1700, so I'm 800 points short. What I could do, is either Summon a monster with 800 ATK (like Red-Eyes B. Chick) or play a card that can increase their ATK points (like equipping one of them with Lightning Blade [NOT ZW - Lightning Blade, for those of you who have only played starting at ZEXAL]). Then all I have to do is send my monsters to the Graveyard, say some fancy lines, and play that 2500 Point Ignis monster from my Extra Deck.

As for the other one, it works pretty much the same, except it works with the DEF points instead. Just understand that the point totals (just like with Levels for Synchro Summoning) have to add up to the EXACT amount on the printed on the Ignis Monster Card.

Also, there can be certain Ignis monsters that require certain monster Types or Attributes, or even require other Ignis Monsters, or Xyz, Synchro, Fusion, or Ritual Monsters in specific (like if we were to make a Gishki Ignis monster, its requirements might be "2 or more Ritual Monsters (ATK)").

Mono-Synchro Summoning


An expansion to Synchro Summoning, like Contact Fusion was for Fusion Summoning. This is relatively easy to understand, as it follows the same rules as normal Synchro Summoning, except, either due to the Tuner Monster's effect or the Synchro Monster's Summoning Conditions, the Tuner Monster is the only Synchro Material Monster required.

Limited and Forbidden List





* = Fan-Made for this RP.

Speed Spell Cards


During a Turbo Duel, not just any Spell Cards can be used. They have to include "Speed Spell" in their card name to be used. I'm compiling a list of canon Speed Spells and invented ones for quick reference rather than having to search wikia. I am also slightly editing the effects of some of the cards, so this makes things more convenient from all sides.

*Speed World 3: This card cannot be removed from the field. Except during the first turn of the Duel, each player places one Speed Counter of their own on this card during each Standby Phase (max. 12 each). Spell Cards cannot be activated, except "Speed Spell" Spell Cards. When a player takes damage, they remove 1 of their Speed Counters for every 1000 points taken. Monsters cannot be Set or flipped face-down. Monsters can be Normal Summoned in face-up Defense Position. A player's Speed Counters increase by 1 each time they Special Summon from the Extra Deck. When a player's Speed Counters increase to 6 or 12, they draw 1 card.



Fan-Made Cards


Since this RP makes use of fan-made cards, any cards we invent will be stored here.






Rules for the IC


1) When in Duels, each player begins with 4000 LP. Unless there's a 2 vs 1 or 3 vs 1 or 3 vs 2 Duel, in which case, come to me and we'll figure the LP amounts out.
2) Try not to be overly repetitive in your strategies (i.e.: Yusei using a "Quillbolt Hedgehog" + "Quickdraw Synchron" combo almost every time for "Nitro Warrior"; Yugi using the Poker Knights as Tributes for "Slifer the Sky Dragon"). I will give you a warning if you begin playing repetitive strategies, and if the problem persists, I will require you to PM to me any Duel posts you may use before they are posted for examination. Breaking that rule will result in being kicked out of the RP.
3) Be realistic in your strategy. The more conditional your strategy is, the less likely it is to work or happen. (i.e.: IF I DO get "Hieratic Dragon of Nuit", "Star Seraph Scout", and "Crashbug Road" in my hand, and use Nuit's ability to Summon "Divine Dragon Ragnarok", then that's the ONLY WAY I can one-turn Xyz Summon "Number 102: Star Seraph Sentry") The odds of that coming out in your favor are slim. That specific example is like, a 1/120 shot. Not likely.
4) Don't make every Duel short and sweet and easy. Yes, there are crummy Duelists who are easy to beat, but there are also tough ones, so keep that in mind.
5) No godmodding. Does that really need more explanation?
6) Don't speed-post. I want quality over quantity, and I will be patient, to an extent, in waiting for you to post.
7) Don't feel pressured. If real life is keeping you busy, I'm not going to hold it against you. I have a life outside of the Internet, too...sometimes.
8) Keep the content of your IC posts at PG/PG-13, please. Even though the RP starts in a lowly slum for some characters where immorality is high, I don't want rape, drug use, and murder being described to me every way I turn.
9) When you are IC, you are not you, so don't act like it. Act like the character.
10) For crying out loud, have fun. If you're here to start a fight, then please go somewhere else. We like to be happy around here.

Character Sheets


I'm not very picky on these. If you invent cards, though, before you include them in your CS, PM the cards to me with their effects and other stats.
Monster Card Temp
Card Name Here: (Effect/Normal/Fusion/etc. Monster; ATTRIBUTE; Type; Level; ATK/????; DEF/????)
Effect or Flavor Text goes here.


Spell/Trap Card Temp
Card Name Here: ([Normal/Quick-Play/Field/etc. Spell]/[Normal/Continuous/Counter Trap])
Effect goes here.


Once that's taken care of, if I approve the cards, you can include them in your CS with just the Card Names. As for the CS, use the already accepted Characters as a template. I'm really loose about these.

Playable Characters










Hidden 11 yrs ago Post by Todd Howard
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Reth. I missed ya, buddy! I don't have Ysabel's picture on hand, but I can post a small bio for her. (Lost so much stuff, I had tons of CS's that got deleted off here, but Mahz has done an amazing job, so I won't complain. xDD

Ysabel Eon: A young woman that can sometimes be quite childish. She has a bone to pick with Valin Rotor, his sudden departure from the slums combined with him forgetting about his old friends angered her more than what could be considered healthy. She spends her time in the slums with her small group of friends, and sometimes has thoughts about how Valin would feel if he was booted out of his position...

Gonna be honest; I forgot my other character's name, and most of the cards I had made. But it's not a big loss; There is always room to rebuild. Gonna need some more people anyways, right?
Hidden 11 yrs ago Post by Rethel34
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Good to see you survived the apocalypse! See, these people predicted it a year ahead of time. It was the end of 2013, not 2012. XD

In all seriousness, I'm not too worried about it. We're kind of just rebuilding. We'll wait a day or two and see if the others show up. If not, I'll have to recruit. Not something I'm looking forward to. And it might just be best to restart from the beginning. I mean, we weren't very deep into this anyhow, so I'm not sure it would hurt. Anyway, good to have you back.
Hidden 11 yrs ago Post by Todd Howard
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"I WILL SURVIVE~!"

*Cough*

The amount of freaking out that happened to all of the internet people. It could only have been labeled as... 'Massive'.

S'all good. Just feel bad when I forget about things, especially my own creations. You're right that we should probably start from the beginning, it'd be for the best in my opinion. Both because it's been a fair amount of time, and that we will probably have different people. I'll be reopening one of my RP's next week, when I can write everything up. Suppose it's the waiting game now... Good to know some things never change.
Hidden 11 yrs ago Post by Rethel34
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Yeah...

Gosh I feel lazy right now.
Hidden 11 yrs ago Post by Todd Howard
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Tick... Tock.
Hidden 11 yrs ago Post by Weiss Schnee
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well i was not a part of the first one.

Anyways are you accepting new players? If not its alright

Secondly what was the plot? I am not asking for a long explaination but if someone could summarize I may look into this.
Hidden 11 yrs ago Post by Rethel34
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Sorry I took so long to reply. Been trying to do quite a lot today, and I haven't been able to access the site until today.

Yes, we are taking new CS's and players. I'm sorry I haven't been very descriptive in the first post. That's my fault, so I ask forgiveness for my laziness.

Firstly, I should explain the new mechanic: Ignis Summoning. This is a method of Summoning similar to Synchro Summoning (meaning even more for the Extra Deck), but instead of using Levels, it focuses on adding up ATK and/or DEF. Example: Volspire Dragon (ATK/3000; DEF/2300; Summoning conditions: 2 or more monsters (ATK)). In other words, in order to Summon Volspire Dragon, I'd have to have two or more monsters on my field whose total ATK add up to exactly 3000 (Volspire's original ATK). This requires nothing special like Tuners or anything. So a Twin-Headed Behemoth and a Divine Dragon Ragnarok (Both of which have 1500 original ATK) would suffice to summon this 3000 point Dragon.

Then there's Mono-Tuning/Mono-Synchro. This is basically a Synchro Summon in which the Tuner monster is the only Synchro Material, either due to the summoning conditions of the Synchro Monster, or the effect of the Tuner Monster.

Due to newly implemented mechanics, this RP will allow for the players to invent their own cards. All I ask is for a small sample of the character's deck to be PM'd to me so that I know you will create fair cards. This should include at least one of every kind of card (Effect/Normal/Ritual/Extra-Deck Monster, Spell, Trap) that the character has.

As far as Character Sheets, it's really simple because I don't care about them at all. They make me want to barf right now; too much work. Just give me a name, short bio (really, this can be super short), description of appearance, style of deck, etc. I want this to mostly be fleshed out IC, so I'm not too concerned. You DO NOT have to write out a personality. That's my least favorite part of the CS to write, because honestly, you're going to show exactly what it's like IC, so what's the point? Anyway, just make it short, sweet, and to the point.

RP Background Stuff: Firstly, we're leaving the setting of ZEXAL behind and returning to New Domino. The first story arc, called the Satellite Circuit Arc, describes the rise of Ysabel Eon (our equivalent of Yugi, Yusei, Jaden, Yuma) from the northwest slums of New Domino in a district commonly called Rat's Nest, to a professional dueling career, potentially even including a long-overdue grudge match with the current New Domino King of Games, Valin Rotor.

What is the Rat's Nest? the most vile place in New Domino, even worse than Satellite before its reconstruction, and it keeps getting worse. After the Earthbound Immortals descended on New Domino, this area remained untouched by reconstruction efforts due to the vast expenses it posed. It had nearly been leveled. So it was left alone by the reconstruction effort.

Big mistake. Gangs and all sorts of vile persons made their way to the area, and many refugees, orphans, and other victims of misfortune were swept into the slum involuntarily. Some turned to the dark activities, but others, who tried to stay away from the evil, became victims in even worse ways than before. Sector Security became nearly powerless to cease the plague of immorality, and it was eventually abandoned to continue its fall.

This dark area is where the story begins, where Ysabel and her small band of friends are the last few moral people to exist in Rat's Nest, all but powerless to escape the range of immorality.

Despite the dark goings-on in Rat's Nest, and though this will have a slightly more mature theme than the Yu-Gi-Oh! anime due to its initial setting, I don't want outright descriptions of drug abuse, or rape, or anything too graphic or mature, please. That isn't the point in this RP.

Otherwise, I think that just about covers everything. Any more questions, feel free to ask, and I'll answer.
Hidden 11 yrs ago Post by Rethel34
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Alright. Sometime over the next couple of days, I'm going to get a recruitment thread up and soon after start on the IC stuff.
Hidden 11 yrs ago Post by Rethel34
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Why the unicorns? I'm going to cry myself to sleep tonight because of this.
Hidden 11 yrs ago Post by UnendingEmpire
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Rethel, if you put your browser in windowed mode you get the colored boxes back.
Also, decided to just go with the backup deck and add a second character to my list. Profiles will be up pretty shortly.
Hidden 11 yrs ago Post by Rethel34
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I shall be waiting and watching for it.
Hidden 11 yrs ago Post by UnendingEmpire
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Hidden 11 yrs ago Post by Rethel34
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XD Love Wynter's bio. "I'm an alien." Toooootally makes sense XD

Anyway, so you're not like, inventing cards or anything? I guess it's not a big deal. Accepted either way, I guess.
Hidden 11 yrs ago Post by UnendingEmpire
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Don't need to invent any :) Anima's and Wynter's decks are both decks I've tested and are pretty good. Granted, an Alien deck doesn't hold up in today's competitive play, but those Psychics...>:)
Hidden 11 yrs ago Post by Rethel34
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Yeah. Of course, in today's form of play, anything you'd Tribute Summon is pretty much worthless. Unless of course you're playing a Mausoleum of the Emperor Deck, which takes some serious talent and the right cards, but it can be pretty good if you do it right. I myself prefer a LIGHT-themed deck, using mostly Level 4 and Level 2 monsters in combinations that allow me to quickly summon out monsters like Number 39: Utopia, Number 102: Star Seraph Sentry, and Stardust Dragon, (also have Junk Warrior and Herald of Pure Light) as well as featuring cards that serve to power them up (like United We Stand, Lightning Blade (for Utopia and Junk Warrior), and Mirror Mail (which is awesome when paired with either Shield Wing, Impenetrable Attack, or Shield Warrior)). And of course, I always annoy my siblings after they destroy Stardust using my Decoy Dragon. XD That little thing is AMAZING if you know how to use it. Of course, my big challenge is my brother's Gravekeeper's Deck. I do not like Necrovalley. That...thing...is...grr...
Hidden 11 yrs ago Post by UnendingEmpire
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The only problems I have deck-wise are when something new immediately becomes meta, as it was with a lot of recent FIRE archetypes. Fire Fists & Fire Kings alike, both can burn in hell. See what I did there?

For the most part, I like unpredictable decks, technical decks, or my own original brews. Takes mad skills to build a "Chaos Ritual Dragon Xyz" deck that actually works more than half the time :3
Hidden 11 yrs ago Post by Rethel34
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Yeah. The Deck I want to be able to play is a Shooting Star Dragon Deck to rival my brother's version of a Red Nova Dragon Deck. He actually used an impressive combination of Laval and Flamvell monsters in a way that was entirely unpredictable and lethal in summoning Red Nova (or sometimes not), as he could easily Summon monsters with high ATK and gain a direct attack at his opponent's LP. He also had ways to stop deadly traps like Mirror Force. It was lethal, but at least that Deck didn't negate the effects of a lot of my cards like his current Gravekeeper's one. (Stardust Dragon, Junk Synchron, Quillbolt Hedgehog, Shield Warrior, Herald of Pure Light, Call of the Haunted, Premature Burial, Decoy Dragon, Stardust Phantom, and sometimes Hieratic Dragon of Nuit)

I know that the typical solution would be MST, but when the limit on any card is 3 and he has 3 Necrovalleys, 2 Terraformings and a Field Barrier... I don't see that coming out in my favor. Any advice?


(The reason for Premature Burial is that my siblings and I have an agreement that we can each use one copy of one forbidden card apiece while Dueling each other)
Hidden 11 yrs ago Post by UnendingEmpire
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The best way to beat a Gravekeeper's deck is to get a field spell and Field Barrier before they can. Or just use Consecrated Light and negate all his monsters. Unfortunatly, you generally have to either A: build an anti-Gravekeeper deck, or B: build an anti-everything deck to defeat these guys. I use an Earthbound Immortal deck that's either hit or miss against them, but all my decks are virtual and on YGOPro ^_^; not to mention it's a deck I refuse to share.
Hidden 11 yrs ago Post by Rethel34
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Well, good to know I don't have any of the cards that can beat him. We only have one Field Barrier in the entire household. And yeah, don't have Consecrated Light, but maybe I can steal my other brother's copy of Shadow-Imprisoning Mirror. That's probably the best option. He would have a cow.

So, I saw this thing about Yu-Gi-Oh! Arc-V on wikia...most un-creative name for a series ever. "Hm...it's the fifth series, so let's just use the roman numeral for 5!" Then the protag is named Yuya Sakaki. Yes, it has the signature "Yu" in the name, but his first name is just one letter change from "Yuma". Once again, unoriginal. Kinda getting progressively more disappointed in anime. However, I'm a little curious about this "Pendulum Summon" business.

Anyway, here's a link: Arc-V
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