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    1. akje 11 yrs ago

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Nobody wants the stone. Silent is merely doing you a favor. I know for a fact Mithias and Bedivere would have killed him without a second thought. Bedivere himself can't use the stone, and Mithias doesn't cave to coercion or cowardice. Both of them would keep to their word if they said they would let him live.

Maybe Mo will barter with him. Maybe you can play a solo with Magnus. Personally, I'm moving on.

Mithias doesn't believe Martin knows anything of value and has no interest in bartering with him.

Does that answer your questions?


>>Bedivere himself can't use the stone
Oh how fucking convenient that was. You know the damn thing was meant to appeal to him mostly. But instead having your characters struggle with temptation it's so much easier to dismiss plot when it's thrown at your feet.
You know, I hate to rain on the parade, but can we please just OC finish with the whole Martin-stone thing and how it resolved? Does anyone have the stone or not? What did Martin tell the vampires? Cuz honestly, Martin should have died 2 pages ago, and I've been trying to be nice.


That's kind of the point, that he withholds the damn stone until his life is secure.
The reason he is still alive is because he has the stone and the info hostage. The info you could partially dig from his mind with Magnus. But the stone is bound to the character. I can't just throw a puzzle at a bunch of vampires without them doing nothing but complain about how they want to eat the puzzle. If you want it resolved OC in the timeskip: do the damn trade. If you want to try things your own way, roleplay.

Lastly you could have your character just try and tamper with it and blow his face off. Can your vampire outrun a detonation velocity of approximately 8,600 m/s?




Also, I hate your comments of not killing Martin out of a desire to be 'nice' OC.
I don't want you to do anything IC for OC reasons.
While ignoring IC reasons to keep him.
From a cold and heartless standpoint Martin is of more value to you than he is dead.
His blood is a dime in a dozen, but his mind has surprised all of you several times over and that's rare. If it wasn't rare your elders would kinda suck.

Just acknowledge the fact he's found a lifeline and is holding on to it. Stop trying to dismiss it.
Arastoph has been identified for the oracle he is!
Thought you could slip that by ol Furnace eh?
The ear shattering sound a of a thousand hammers striking an anvil in unison disturbed the strange scene.
But while Furnace was rendered speechless, he could faintly hear the others and Carver discuss the newcomer and how he had threatened their fight pact or something. But now they did want to fight him anyways. Furnace couldn't make out if they were happy with this development or not. Such complex rules this fighting had. Furnace nodded sagely as Carver spoke of civilized people. He had indeed heard that civilized meant complicated. Or something of the like. He wasn't too sure about- hey! Suddenly Furnace noted something of vital importance!
He excitedly pointed at the newcomer with the smoking tube in his hand.
"Look! He has the same kind of head wear as Alula does! I bet he can shoot those white beams of energy from his palms too!"
... Hopefully the knight's companions weren't stupid, either. ...


Oh dear..
<Snipped quote by akje>

Yes, but most DnD rules are up to the DM's discretion, it's how I run things and, according to DnD, adjusting the rules to fit your play style is legitimate. So how I did things was just as legit, but either way you make a good point and I did do an acrobatics check for both but considered the fact that he was able to even make a check to be because of AoO


I'm not debating on how it goes in the game. your game, your rules.
It doesn't have to be just like dnd. Though if you refer to dnd rules as an example, the reference should be correct.

If you want to stay completely true to dnd:
Carver performs a shield bash, bandit evades (so high ac due to dex). bandits turn: he moves trough Carver's space and makes 2 acrobatics rolls successfully, then makes a single kick attack. I'm assuming the bandit has a sweet dex and low armor to pull that off, and (like Separ) something like improved unarmed strike, otherwise the kick would provoke after all since Carver isn't surprised or flanked.
It doesn't, but I will have Mo be in custody of the sun stone, she needs it for ... things...


I don't want to nitpick, but there's no way to open that box without blowing it up.
As long as Martin hasn't opened the box yet, you can't have the sun stone yet.
Calvin? Was he talking to Furnace? Was he calling him Calvin?
He was remembering how that place had been their hometown. Had it been?
Aside from the dark place, Furnace had never had a home. And now it was broken.
But the collector of friends gave him a new name. Was that unique to him alone?
As Furnace pondered these things Separ stepped in front of him, blocking his view of the other strangers.
He grabbed Furnaces hand and spoke in confusing words.
Was he infusing Furnace with a new name? Was this how it worked?
Furnace was grateful, though he didn't quite understand.

He felt warm lines along his hands, blood ran along Separ's arm!
This reminded Furnace of the voice judging him for not spending his energy.
A good chance to return a favour. Furnace would repair his wounds and fill him with energy.

Golden coils of energy jumped from Furnace and ran up Separ's arm, burrowing into the cuts and bruises.
The feeling of surging positive energy was relaxing and energising, Furnace's stomach turned at the thought of channelling negative.
But he was going to later, the voice had never been wrong after all.
"We'll fight and run together."
<Snipped quote by Dragonbud>

Well in this case, in DnD terms, it was by all technicalities Carver's turn and he chose to use charge, while charging if you enter any adjacent enemy squares then you provoke an attack of opportunity. So basically Carver was to busy with his face in the shield charging to stop and swing upwards.


In DnD terms, charging into threatened area doesn't provoke AoO.
Charging trough or out of threatened area does. So Furnace would have been able to take a AoO against Carver, but he's not hostile so the option is usually skipped. Now what the bandit did:
As a move action (at half movement speed) you can move trough threatened space. Moving trough a hostile characters space ads 5 to the roll.
If you fail you still move but provoke.

So what the bandit did was legit, he'd just have to make two tough acrobatics rolls. (one to make the jump, one against Carver's maneuver defence + 5). If he'd failed the first he'd fallen on his face, if he'd failed the second he'd gotten a stab up de hurtybits.
I'm waiting for the other vampires to post.
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