The above image is a example of a Eveersko in a stoor zoo, however the physiology of the eveersko tend to be like this.
Economy- The realm is considered a syndicalist economy based around reputation and popular support. The more reputation one has among their communities and peers, the more wealth and power they tend to get.
Psychology-
The Eveersko from a psychological standpoint tend to have a tendency towards association with others, much like humans. They see themselves as individuals. However, their minds are different in that they have more ritualistic tendencies, They also tend to have what some can call a "doublethink" complex in that they simultaneous manage to be highly superstitious while also accepting scientific fact even when it all contradicts.
Generally the Eveersko are strict in monogamy, mating for life and it is rather rare for a Eveersko to cheat, it is to the point where a Eveersko that cheats generally is seen as having a mental illness due to how bizarre it is. This strict monogamy has often led to the stronger mate competition as while there have been cults dedicated towards "balance" of the sexes, these cults usually fuck up due to relying on designer babies and their occasional infanticide incident.
Culture-
As a society the Eveersko tend to be relatively based on popular sovereignty and even in a galaxy dominated by stifling bureaucratic dictatorships their long tradition has yet to fade and unless forced upon by a alien oppressor. Despite this, thanks to the long life spans of a Eveersko the grand chief can stay in power for centuries before a new one is elected especially in more recent times. The usual reason a grand chief being replaced often being due to popular support for a new grand chief.
However less greed the Eveersko have, pride and popular support go relatively unchecked and arrogant, boastful Eveersko are a common issue, even worse are those who start regional wars for the mere cause of showing their capabilities as commanders. Eveersko of the higher echelons of society also are notorious for their exaggerating of truth and generally trying to gain power over their peers by being the better “big man”.
Innovation wise the Eveersko due to a upbringing on a cold, hostile world have had to come up with creative methods to make better toys and tools due their local clans and dynastic royalties whose family lines keep switching which gender define them depending on the dynasty. While it took millennia before the Eveersko advanced to being a global civilization do not be fooled- the Eveersko have a creative spirit among them that has allowed them to think very resourcefully and with the power of a warp drive on their hands and a burning desire to constantly impress their peers with better and better devices in order to gain reputation, regardless of their practical use.
While there is a cultural and official hatred for those seen as too greedy with wealth that does not warrant their actual status in terms of reputation and goodwill, the wealth of those at the top of an organization tends to be a good amount more than that of the common worker. Usually what wealth gap there is tends to be justified as “earned wealth”- and there are multiple organizations like the Chern Cult who spend their time going about inspecting organizations around the realm to make sure the wealth of those in various ranks of the organizations sync with the reputation and popularity of those in power.
Feuding among the clans, thanks to the competitive reputation based culture of the Eveersko is also pretty damn common.
The Eveersko for centuries in the old order and before the rise of organizations were more inward looking and spiritual, but after a major internal war of sorts and popular support for the old order having fallen due to the old order being to obsessed in their inset values of humility, the new order came about. The new order culturally has proven much more outward looking than most, as their organizations regularly commission exploration missions to both the inner and outer galaxy, some of these "exploration" missions in practice usually ending up with said explorers raiding and stealing alien artifacts and technologies of interest to the realm. As well, many younger Eveersko looking for quick influence on their peers tend to go about being mercenaries for alien societies in their constant warring.
Through the exploration, it seemed that the more exploration was done, the more alien civilizations there turned out to be. Legends became realities in the course of a couple centuries, and with aliens from these lands coming to the realm for better or worse the new order has seen a age of profound change. Yet there is the looming sense of danger, knowing vaguely of large, sprawling alien empires far more massive than anything they could've imagined who might one day show up on the border of the realm...
Religion/Beliefs- The Eveersko are what humans would call a “pagan” society, for the regional faith still tend to be very astrology based ones with multiple regional subcultures that follow regional faiths developed over the centuries. While there is “common faith”- which really just defines the only six gods that exist, the earlier faiths still are practiced however outdated they are. Astrology had developed under the Eveersko when they went beyond their home system to make use of 3D space, and make far more complex constellations than their ancestors who only saw the celestial sphere.
While the first constellations were to, like many species, ensure a good harvest [although predicting the personality of those born as a application never really took off], newer constellations have not really any application other being landmarks for any navigators. Various legends that interpret their contact with powerful alien civilizations that sprawl across the stars also have achieved recent popularity in the interstellar market as a whole. Alongside the stories tend to be very frequent use of arranged wars and
According to common faith, the six gods to the Eveersko didn’t make them, but rather guided the natural world in such way that the Eveersko would one day appear. The six major gods are generally seen as fallible in their nature, from the god of the stars Chern to the god of war their competition for the domination of the heavens are seen to have produced the universe all life live in.
As a result, by the time the realm formed the Eveersko with their unified civilization under the realm and the global cultural revolution believed in order to be like the gods they must to some level mimic them. As a modern civilization, this naturally led to the existence of the organizations whose members see it as their goal to emulate the nature of their gods, with the implications that entails concerning gods like the god of death.
One notable aspect of science in the Eveersko thermodynamics-wise is that they have no official word of “cold”, rather scientists just see less heat. While they are aware the human language was a term for less heat, the scientific communities have generally thought the idea of needing a word for the absence of heat as completely absurd.
Average Lifespan- With medical advancements, about 645 years have been the average life span as judged by the analyzing of 800 years of Eveersko history. However, some of the Eveer have lasted much longer than this and generally are considered biologically immortal by now.
Physical Characteristics- The Eveersko species are yeti-like in their appearance, and are actually usually stronger than they look due to them usually augmenting themselves with biotech and stimulants as well as mechanical boosters to enhance their mobility and strength- as if they weren’t strong and fast enough.
The Eveersko are a race, that while adaptable to more temperate climates find desert-like environments hellish let alone actual lava worlds and prefer colder climates. Despite their dislike of heat, they still managed to make use of fire and make civilization even if they had a tendency to make more elaborate mechanisms than most when around fire usually using a lava forge.
The Eveersko tend to average at 8’ tall and weigh around 300-500 pounds on average and usually have a thick hide of white fur, although often this fur is shaved in post-realm history and when not, usually groomed heavily for those with the reputation to afford such grooming. The hide must remain free of those parasites, after all. This has of course; led to cultural divides between naked Eveersko and those with their fur coats.
Reproduction wise the Eveersko tend to give live birth, and while the females has no breast equivalent [while mammal-like, their biological clade never developed this feature] babies usually can still expect the mother to give nutrition vomit to their children even nowadays. The females tend to look very similar to the males, although tend to have longer coats of hair and tend to be fatter than the males. Eveersko tend towards strict monogamy, as the gestation periods tend to be longer than usual unless risky stimulants that add the risk of a stillborn child are used. It generally takes decades for a Eveersko to mature.
Fur color is usually white, but skin color can vary between black and various shades of blue or even purple. Eye colors tend to be just a few colors as well, ranging from dark blue to black.
Eveersko tend to be omnivores, but often tend to eat a lot and store the fat. This is due to hibernation existing in their civilization, however due to the many worlds forcing differing hibernation patterns depending on the world’s conditions and stimulants hibernation no longer is that big of a disadvantage even if a good portion of the populations till hibernate regularly.
Eveersko are a strictly monogamous species, usually mating for life unless their spouse dies and even than it may be decades before they bother looking for another mate. Gender roles do exist on some level, but tend to vary from place to place although generally it seems males have more political force while females tend to have greater influence in the scientific community.
However, males tend to have a stronger political force than females even if on a couple occasions a female grand minister did exist. There are no real liberal movements trying to change it that catch on, mainly due to popular sentiments being fine with the current arrangements. This has however, led to the organizations having serious gaps in their gender demographics as some organizations tend to have many more males than females and vice versa.
The strength of a Eveersko outstrips that of a human’s easily, however they are not as strong as races like the Graal without their stimulants.
History- The Eveersko come from a very cold world, but the god of life was on their side as the alien crops of their world prospered in snow just fine, allowing for agricultural civilization to develop despite impediments in prehistoric civilization caused by the tedious uses of fire.
In time their civilizations spread across the world and went through stone, jade, obsidian and iron ages going straight for iron due to the high amount of iron deposits on their world and copper being seen as a rare-world material to the Eveersko which made copper very desired in their classical cultures.
But for thousands of years the Eveersko was ran by royal blood, a trend of which on a local level still technically exists in the realm. Royal blood is seen as the reason for a ruler, and popular support usually came as a result of the king/queen proving themselves to their people. Those who didn’t often had their heads cut off and a new dynasty put in place. Dynasties in Eveersko civilization, at least the relevant ones, tended to be both matrilineal and patrilineal as it is the choice of the dynasty as to where the royal blood transfers. This also explains why in a realm ancient history textbook one will end up seeing long lines of queens followed by long lines of kings.
Eventually however, the other cultures that followed similar paths albeit of a more war based nature would clash with the noble cultures and later more primitive cultures would end up as vassals to the two great cultural regions.
By that time it was already the Iron Age, naturally.
And by than, modern history started when the Global War broke out, and nearly caused their cold world to burn to shreds by the use of radiation weapons in the atmosphere. The sheer destruction caused lead to the nations, battered form their wars and violence choosing instead a new path- the path of the realm that would be forged by the year 2700 AD as humans were in a dark age.
Mind by than the first interplanetary colonies existed on the two moons of their world and even further out.
The creation of the realm led to a technological renaissance in astrophysics caused by the flow of brains that led to the jump drive being invented and the rise of the organizations would at the same time begin.