Avatar of Alkeni Synair
  • Last Seen: 8 yrs ago
  • Old Guild Username: Alkeni Synair
  • Joined: 11 yrs ago
  • Posts: 137 (0.03 / day)
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    1. Alkeni Synair 11 yrs ago

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8 yrs ago
Current Being Sick - 0/10 would not recommend.
7 likes
8 yrs ago
To never die and conquer all - that is winning.
1 like
8 yrs ago
I am back. Word to the wise, never buy an HP Chromebook. It never ends well.
8 yrs ago
I have a new computer and am dealing with some RL related stuff with it (transfering important files, etc), so I will probably not be able to get any roleplaying done this weekend.
8 yrs ago
Being wrong Isn't a Democracy!

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Most Recent Posts

Its linked in his signature.
Its linked in his signature.
Can there be naval/army options that are +/- 1?
Hundreds of years ago, the city of Kaskar was a very different place. Today it was a bustling commercial center, ruled by a great baron reigning under a distant King. Into the city came agricultural product - apples, carrots, potatoes, cabbages, honey, butchered cattle, sheep and goat, cheese - from both goats and cows - grapes, millet, wheat, bread butter, flour, and more. And other things came in to feed the appetites of the city - wood, iron, stone, clay, hides, leather, rope and more. Imports from distant lands could even find their way to the markets, though more rarely - olive oil, silks, jewels, spices and even exotic birds, brightly colored and capable of repeating back words, as if mimicing talking.

But in the days of the old Vilarian Empire, Kaskar was wholly different. Not a city dedicated to the consumption of raw materials and the production of finished goods. Not just a place for the buying and selling of goods. No, the city that was once here was dedicated to philosophy, theology and the theory of magic. The towering edifices of Goriavus had been a center of learning for hundreds, if not thousands of miles.

Of course, then General Delitid Kaskar had to come along and sack it, and for all their learning, the Vilarians couldn't hold him or his allies back. And so now Delitid's descendents run the place.

Julian Syrus was not a native of the city, but he'd given it extensive study before he'd come to it. Being born the nephew of the Guildmaster of the Thieves' Guild of the city of Torelos had given him wealth and training that few others would get. Starting just as a look out and then rising to pickpocket and eventually being able to pull his own jobs, Julian had spent his spare time in the study of history. He'd been curious about just why the Vilarian artifacts that he'd stolen from various wealthy collectors would sell for so much to the Guild's network of fences, which had led to his interest.

Finally though, he'd managed to get a real payoff, which was why he was here in Kaskar with a letter of introduction from his uncle to the head of the Guild here. The various Guilds in each city of the Kingdom were all distinct and independent of one another, but they all stayed in contact, plugged into the same black market that carried their stolen goods from thief to buyer.

Ducking down a side-alley, Julian looked carefully for the building he'd been told to look for. Finally, he found what looked like a run-down storage warehouse, at least three beggars (a least one of which had to be a guild lookout) within sight. At the west wall, Julian found, then tapped the stone his Uncle had mentioned, and slowly, the wall slid inward, revealing the flight of stairs that took him down into the headquarters of the Kaskar Thieves Guild, which doubled as a tavern in the front end for thieves to hang out in between jobs.
(Apparently I have to make an OOC post first)
RebelMoon said
I'm interested in your Dragon Masks idea- if you're still looking.


Okay. PM or thread?
Not a problem. And sure, we can do #3. Would you like to do it via PM or Thread?
Okay. *flips a coin* Heads. So PM it is.
Then let's do Masks of the Dragon Priests, if you'd rather play a warrior? Want to do it in a thread or a PM?
Name: Ziria Del'Crae

Age: 25

Race: Human

Appearance:



Personality: Ziria is a cold and emotionally distant woman. Not out of any grim or foreboding persona she uses to deliberately drive people away – though she does have that, and it does tend to drive people away – but because she fundamentally has problems understanding other people and their behavior. In modern/earth terms, she would be diagnosed as having Asperger's syndrome, but in the here and now, she is simply considered 'odd', to say the least, and generally seen as downright unpersonable. History, Magic and her Pegasus (and pegasi in general) are her primary interests, and when she finds people who share those interests, she can be quite an excellent conversationalist, easily enthused by the subject matter. Her emotional detachment also gives her a more distant view of the issue of death, and she has trouble really caring unless its someone she knows or gives a crap about, or, occasionally, a sort of writ-large death toll she conceptualizes as an intellectual problem. While neither immoral or even amoral, she puts pragmatism first more often than not.

Class: Dark Pegasus Knight

Stats:
HP - 20
Str - 0
Mag - 8
Skl - 5
Spd - 5
Lck - 3
Def - 3
Res – 3
Mov – 9

Armor Type: None

Shields: None

Mount: Pegasus

Affinity: Dark

Weapon Skill: Daggers – E; Dark Magics - E

Feats/Abilities:
Deep Reserves - Ziria's long experimentation and theoretical work into the nature of magic, both while in training and while with the company have given her the ability to stretch her magical power farther than most.
Necromancy - Ziria has never had any qualms at using the dead bodies of her foes to protect her or advance her interests in a battle.

History: Ziria was born to nobility in the Jaris Confederation, and always considered an odd child, due to her difficulty in interfacing with the emotions of others. When it was discovered that she had magical talent, at the age of 6, her wealthy parents, at wits end of what to do to her, sent her off to live with distant relatives in Elentielle. She trained in the basics of magic and magical theory, but over time, found herself being drawn – at least in terms of her interests – to 'Dark' Magic. While not banned in Elentielle, Dark Magic was always a bastard stepchild to Light and Anima magic, and she was shunned to the edge of the scholarly and academic world within the city and its schools of magical study. Which was just find with her. When she was 18, she grew tired of the stiffling environment within the city and finally left it, taking a not-insubstantial sum of money with her (her parents had continued to pay for her upkeep over her time in Elentielle) and traveled east, towards the mountains, intending to eventually travel to the Old World Ruins, where her mentor had traveled the year before.

Along the way, however, Ziria was captured by bandits and her money taken. Initially she was going to be sold into slavery – or perhaps just used by the bandits as a 'plaything' – but they found out she was a noble in the Jaris Confederation, and decided to hold her to ransom. Among the other captives of the bandits was a black Pegasus foal, captured by the bandits as it wandered down from its mountain home, and they intended to sell it for a mountain of gold.

Unfortunately for the bandits, they had stolen a number of family heirlooms belonging to a very wealthy man, who had hired the Greywood Company to get them back. During the attack, Ziria managed to use her magic to break out of her cage, and rescue the Pegasus as well. Impressed by her magical skill during the fighting, the company offered her a position, and Ziria, with little in the way of options short of going to a home she barely remembered (and what she remembered, she didn't like) or returning to the stiffing academic environment of Elentielle, decided to take the offer, using her time with the company as 'field work', in experimenting on the various magical principles she had studied or theorized.

The Foal, which she named Satyana, grew up under her care, and she managed to get some of the other pegasus riders within the company to help her learn how to ride a Pegasus, as well as to train Satyana, and she has been riding Satyana into battle for three years now.

With the company facing hard times, Ziria has considering that it may be time to take her work elsewhere. She's kept the fact that she's considering leaving the company quiet for the time being.
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