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    1. Andion Isurand 11 yrs ago

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Karlvar shrugged with a nod and smile to the dwarf, "I wouldn't say they nessecarily need it... but it does show solidarity to those not wishing to incur the wrath of more than one people at a time. Gives more of us a chance to relax and maintain correspondance while trading at the same time. Besides, this road is one of few lifelines in this region, and since we already share its use, we might as well align our schedules." They welcomed the trio to join them, and offered them water from their skins, as the marshal gave those behind them the signal to stand down and continue business as normal. "Nice piece of hardware by the way. Don't see too many of those in just anyone's hands around here. Typically I've only come aross them on the western extent of our patrols, near the shipyards and ports where the humans fit their vessels with cannons."
Still around and ready to continue when you guys are.
Pending your approval.



Man, I wish I had seen this sooner, this looks to be a very fitting setting for my characters.

Can an option be made for an Artificer class (as found in Eberron)?
Is it open to people from other planes or planets (by spelljamming or portals)?

My characters can be adjusted to fit the needs of the story.

Oh, and for those interested in Draenei (be they spelljammers?...) I have homebrewed a D&D 3.5 version of them, as well as a version of Night Elves.
Man, I wish I had seen this sooner, this looks to be a very fitting setting for my characters.

Can an option be made for an Artificer class (as found in Eberron)?
Is it open to people from other planes or planets (by spelljamming or portals)?

My characters can be adjusted to fit the needs of the story.

Oh, and for those interested in Draenei (be they spelljammers?...) I have homebrewed a D&D 3.5 version of them, as well as a version of Night Elves.
Is the setting you describe open to those who originate from other planes and worlds?
Xukhezur and Lu'Vayla expressed their gratitude with deep nods, with the latter saying, "Thank you. We look forward to becoming better acquainted with you and yours when the time comes." As everyone was permitted inside the city, their curious glances fell on Cassandra and Nova walking ahead of them, before the pair of imaskari peeled off to lead their horses to the stables, causing them to miss the tall, pink-haired elf's episode. Still dressed in their plain dark gray hooded cloaks and light leathers typical for hunting and riding, worn over their more expensive nightscale attire, and not to mention Xukhezur's protomorphic jump suit, they shed their road dusted leathers once they were within the stables and hung them in the stalls with their horses, and beat the dust out of their cloaks before putting them back on over their shoulders.

Xukhezur stretched some and yawned as they both emerged from the stables a few minutes later, just before Lu'Vayla beckoned him to follow her and the smells coming from the bakery. Both their biological rhythms were offset from those around them, due to the fact they had come from an underground environment on entirely different world. "Good idea," Xukhezur said, "the satisfaction of a little elven bread ought to help us adapt to the cycle of this land."
Alrighty, I added more to the CS for my character.
Psyga315 said
The Data Fields are there. It's just that they're not JTTM's Data Fields.


I believe I have them all there, as shown in the OP.
Well, the formatting is there. I just thought there might be room for that kind of crossover from an unknown world, with a sci-fi + fantasy mix.
Are the names of the data fields not showing up?
I might have a character that could work.
The future version of "Farseeker" Xukhezur Kavinath, as described by the linked material in my signature.
• Name: "Farseeker" Xukhezur Kavinath
• Race: Grimaskari (altered Deep Imaskari... descended from humans)
• Age: 42 in biological years (about 30 in normal human years) and about 150 years since birth
• Gender: Male
• Appearance: click here
• Power: Artificer and Mechamancer... a crafter and manipulator of various objects, constructs and magic implements by the method of imbuing them with magic infusions. Utilizing the assistance of a magically conjured minion and small contingent of construct servitors, he also builds, maintains and pilots mecha constructs that are often a product of both magic and technology.
• Faction: Currently unaligned.
• World of Origin: a futuristic version of Toril (the location of the Forgotten Realms D&D setting)
• Personality: Adventurous, Curious, Competitive, Reasoned, Polite... (see backstory)
• Quote: (Pre-battle Quote) "I have already projected the rapidly diminishing probability of your success in this endeavor."
• Backstory: Xukhezur stands about three inches over six feet tall, with pale gray hairless skin, glossy black eyes, and a broad muscular build. He often conjures an articulated, form fitting suit of ablative, stabilized protomatter over an undershirt, breeches, knee high boots and fingerless leather gloves. He also wears a pocketed nightscale utility belt. In addition to the mecha constructs he often pilots from within, Xukhezur also employs several optic orb homunculi as a means of surveillance and exploration.

He is about forty-two years of age, despite having been born nearly a century and a half ago. Upon acquiring and exercising the level of skill required to scribe a very particular and powerful scroll, he entrusted his mentor to cast its effect upon him and a well fashioned magic ring made of black dragonbone. He now shares a connection to this "Ring of Ages", allowing him to draw upon its strange, inanimate resilience whenever he wears it, in effect halting the aging process. This ring is virtually indestructible while he lives, but if separated from it, Xukhezur would be slightly weakened until he could reclaim it. However, thankfully the connection he shares with it would allow him to sense its location, wherever it might be if on the same plane.

Xukhezur can be hired to build or create a vast array of objects and devices for a prospective client, as a means of advancing his own projects, and has also taken to adventuring, contractual mission assignments and remote mercantile enclaves as a means of financing them. He loves the challenge and satisfaction he gets from accomplishing difficult and often risky tasks on behalf of his people. Raised in the reasonably comfortable household environment maintained by his parents, he took quickly to learning the skills of his father, Kavuzaar, until it was obvious he would need more advanced tutelage. He was approached and recruited as an apprentice within a few days of submitting his application to the various guilds of magical artifice. His new mentor, was a skilled artificer named Nur'Zod, who guided him for the next thirty years, as he developed his craft and tested their applications in the fields of exploration and combat.

In the decades since, his restless appetite for discovery has often led him far afield, beyond the comforts of his homeland. He lives to serve his people in an almost competitive manner, that he might occasionally return to present or demonstrate the products of his accomplishments in an open forum, and take in the welcoming praise and share accounts of his endeavors.
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