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So do we just post a CV to the OOC to apply?
Fires of the Fringe is a nation RP that is based around the actions of individual characters. Players will make nations or choose from the pool of existing ones and RP as a character from that nation. I will only accept a certain number of nations before people must choose from existing ones.

Rules:
1. Everyone knows the basics:
-Dont Insult the other RPers…
-Keep OOC drama to PMs
-No godmodding please, attempts

2. Profanity is allowed but do not over do it.
3. No insane character sheets please. Life is mundane….you can be too.
4. FTL is short range, expect it to take two posts to get anywhere.
5. Magic is allowed but must be explained and used properly ( no overpoweredness)
6. You can only RP as one character at a time

Story:
The Septonian Concordant and the Ghral of Hakkar have been bitter enemies for centuries, locked in a savage struggle to control their home system. The two nations were stuck in a cold war, researching and stockpiling arms for the strategic upper hand. Everyone believed war was unlikely until the Ghral of Hakkar began taking Septonian planets, the First Galactic war has began. The war spanned the entirety of the Shao IX system, nearly 150 worlds were involved, leaving the system in ruins. Bloody fighting lasted for 10 years before coming to a stalemate, virtually cutting the system in half. Hundreds of thousands of refugees from the destroyed worlds fled the fighting and traveled to the Fringe, a large nebula containing habitable worlds. After the war ended, the refugees stayed in the Fringe and established sovereign planet-states. During the peace, the new Fringe nations were able to trade freely with the Septonian Concordant and the Ghral. The assassination of the current Kel of the Ghral of Hakkar by Septonian forces prompted an immediate violent response from the Ghral. The newly named Ghral of Gul’aman pushed deep into Septonian space before being slowly pushed back to their original position, resulting in more refugees fleeing into the fringe. Fearing that the war would spread into the Fringe, planet-states formed the Fringe Conglomerate and declared themselves neutral. The Millennium war lasted just four years, leaving Shao IX utterly destroyed. As the Septonian Concordant and the Ghral of Gul’aman licked their wounds, the Fringe states grew, becoming bastions of wealth, technology and luxury. The Concordant and Ghral quickly repaired the damage and fortified their borders, determined not to loose anymore ground. Will peace last? or is it just a matter of time before war breaks out again?

4909: Refugees from the First Galactic war flee Shao IX and settle in an area known as the Fringe.
4940: Fringe planet-states are officially recognized as sovereign
4999: The Second Galactic war, known as the Millennium War, forces more refugees into the Fringe, population of Fringe states grow significantly.
5002: Fringe Conglomerate established, enforcing the neutrality of the Fringe states.
5014: Ghral Forces attack Fringe Conglomerate summit, RP begins

I have a map!!





Should I put my nation in the characters tab?
Aaaaaand Cs has been changed. Omitted simple machines and composite bows all together. Also added something about arrow heads. Hope it checks out!
Okey Dokey! Changing it!
Is it the Bows? or the Simple machines?
or both?
I hope that isnt too skimp..
Name of Race: Ghalgren
Pic/Description


Racial Characteristics: Light colored skin, adept for blending in the Tundra environment. Eyes are also lightly colored, perfect for adjusting to sunlight reflecting off the snow.
Race Bio: The Ghalgren are tight knit community, preferring to live in large communities where they can aid each other. They have mastered their cold environment, hunting with ease amongst the animals of the north. They are proficient bow hunters and masters of ambush tactics, hiding on cliffs, in bushes or arounds bends to engage prey in close combat. Food is shared with the community as a whole in large banquet style buffets. Society is based on family prestige, those families with the most influence gain leadership roles amongst the people while doing everything they can to aid those under them. The Ghalgren paint their faces for camouflage, rituals, and for pleasing aesthetic purposes.

Location on Map: Southern tundra region, bordering the ocean and the desert.

Techs: Ghalgren are master archers and fletchers. The create powerful recurve and longbows that are considered works of art amongst the community. The Ghalgren have simple boats of sails and oars and build their homes in a square cabin fashion, using large heavy pine lumber. The Ghalgren, or Ghren as they call themselves, fashion custom arrow heads made of carved stone. These arrow heads are also seen as works of art and are different for every hunter.
Is this still open?
Sorry guys had an interesting bout with malaria, damn traveling!!!!

buuuut, im back ill read the IC and jump in where you guys are. ( TIIIIME SKIIIP)
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