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    1. ApothecaryMeros 8 yrs ago

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"It should not only be the Emperor's trust you seek at this time." Enoch grumbles, slowly following her inside, heeding the ship's calling. Beneath his helmet he lets a brief period of glee overcome him. He cannot begin to imagine the technological marvels within one of the Lord Emperor's prized vessels. He hoped the pilot was around to ask about the ship's specifications.
Whether my design, or through the restricted movement of his armour, Enoch is both the first to start kneeling and the last to finish kneeling.

Even if - in the same way the Auxilia knew he would one day die and be replaced - this Emperor would eventually pass away and be forgotten through the unrelenting sands of time, as a new Emperor finds his throne. For the time being, he knew respect was demanded and it would be given no matter how difficult it would be. Such thoughts gave way to a metaphor for the mission ahead.

No matter the difficulty, the Emperor's will shall be done.
Enoch trains his eyes away from Lillian, having discreetly used his Telepathy to catch a glimpse of her thoughts - primarily those pertaining to the attitude owned by the latest of the Prelitor. Nakina receives the same dull, empty glare while Enoch's eyes glaze over him.
I would like to point out an error some of us (including me and our GM Lucan, I suppose rather embarrassingly XP) with our psychic powers.

To quote from the opening post, "Psy powers: You get one by default. If no requirements are met, you get Telepathy."

And from the entry for the Arcane Knowlege skill, "With every 25 points one can take on a new power."

This means we have one more power than the amount permitted by our Arcane Knowlege skill, something I notice has been forgotten by some after looking through the characters. Apologies on behalf of myself and Lucan for any inconvenience caused by what may result in character alterations by some, but I suppose getting an extra psychic power isn't all bad.
The barely audible 'clunk' within the circumference of an armoured ring wrapped tight into his neck, interwoven with the chestplate he wears, is the only hint one would see of Enoch's head tilting at all. One of the latest arrivals - the dreary eyed Primus - sits on the receiving end of Enoch's bone chilling glare. Yet, this is merely temporary; Rose and Vienna linger in his vision for a fleeting moment, till a more obvious downward casting of his head aligns his view with Lillian.
Without anyone else who appears to require him, Enoch chooses to stand parallel to Zepheus, on his right flank, and glares behind harsh yellow lenses at the other Prelitors who litter the room. Various mumblings sound from within his helmet; the tips of the fingers across his left hand tap rhythmically against his chestplate, dancing beneath his folded arms.
Enoch returns the brisk nod toward the passing Rose; the electrical servos nestled within his armour plate grind and squeal as he elevates himself back to a standing position. His imposing 9ft frame is yet more dramatic with the application of the incredibly thick and heavy Power Armour he has adopted for this meeting.

The sheer bulk of it rises him to at least another foot off the ground, and nearly twice as wide as any other Prelitor in the room.

"Auxilia Optima: you remember correctly."

Enoch makes no effort to even glance at anyone else. They are not deserving of neither his words nor his look, until the Prelitor can deem them worthy of his respect.
Enoch slowly marches toward Zepheus and gradually lowers himself to one knee, bowing his head in reverence.

"'Tis an honour to be serving within your presence."

His surprisingly 'average' sounding voice - compared to the low and booming tone one would expect from a bulky Auxilia like himself - remains flat and devoid of the kind of elation one should feel when saying such words.
Name: Enoch Kenz
Gender: Male
Height: 9ft
Rank: Imortale Prelitor Auxilia Optima

Primary Weapon: Olympia Shatterpoint Cannon
Secondary Weapon: MNR Regalia SMG
Melee Weapon: Ion Bladed Trench Knife
Lethal Grenades: 2 Plasma Grenades
Tactical Grenades: 2 EMP Grenades

Extra Equipment: Deployable Blast Shield
This device is stored as a 4.5ft rectangular metal rod, within which is a 'spool' of adamantine-alloy composite that allows for an incredibly durable but flexible shield. Deployment consists of dropping the device on the ground and kicking a starter pedal. This extends the sheet of adamantine upward to approximately 7.7ft. In the centre is a hole large enough for Enoch to deploy his cannon, providing a limited but pinpoint accurate field of fire as well as excellent defense against enemy ranged attack.

Psychic Powers:
Machine Manipulation
Telepathy
Telekinesis

Stats:
Strength: 6
Endurance: 6
Agility: 3
Psy Power: 3
Charisma: 5
Perception: 6
Intelligence: 6

Skills:
Melee: 80 (30+30+15+5)
Ranged: 80 (30+50)
Heavy: 80 (30+30+20)
Leadership: 60 (25+30+5)
Acrobatics: 20 (15+5)
Survival: 65 (30+30+5)
Technology: 65 (30+30+5)
Arcane Knowledge: 50 (15+30+5)
Stealth: 15 (15)

Enoch, though a powerful Imortale Prelitor, understands that he is just as expendable as everyone else, and accepts the knowlege that sooner or later he will die in the field of battle and his mantle undertaken by another warrior just as good as he. He doesn't speak much, save for affirming orders and the occasional shred of tactical advice, which is always delivered in a blunt, matter-of-fact manner which does little to portray his emotions. Enoch shuns all sense of pride and moral; he preffers to get the job done right, over getting the job done in a blaze of glory
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