Avatar of Ardent Dawn
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    1. Ardent Dawn 11 yrs ago

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“He’s not apologising.”

“But he’s leaving.”

“But he hasn’t apologised yet!”

“But he’s going to leave!”

“I’m fully aware of that.”


Seras quietly seethed for a moment, squeezing Charity’s arm forcefully while her frustration and reason reached an amicable agreement. She could excuse a simple misunderstanding over his behaviour, or even simple ignorance on Wells’ behalf, but she’d watched gears turning behind his eyes while she spoke. He’d stubbornly refused to apologise for provoking the two most volatile individuals he could lay his hands on - even without the willful crassness behind his words, the sheer disregard he displayed for the people around him was inexcusable. Nobody else has been interested in fighting, so why compromise everyone else’s life for your own amusement? The fact that she’d had to threaten him before he’d finally conceded only made things worse, after being denied a peaceful introduction to her fellow avatars when registering and once again tonight. She didn’t want to be dragged into conflict, much less be pushed into a combat-ready frame of mind

At the same time, he’d eventually backed down. Everyone else had reached an entirely peaceful arrangement with each other - she’d have to thank Vuduin and Kaze later, when the opportunity arose - and their hosts would ensure that he conducted himself properly from hereon out. Whether he chose to leave or stay, Wells was no longer her problem. She could relax for the rest of the evening, cast Wells from her mind and trust that Theobald and Justine would clean up any mess that he made. She didn’t have to spend her peaceful meal on high-alert.

With a combination of relief and reluctance, Seras allowed her frustration to fade. We will settle this later, Wells. But tonight is more important than you are.

As she released the pressure on Charity’s arm, she heard Charity mentally grumbling under her breath. “I assume that you’re feeling better now?”

“A little bit,” she admitted. “If I enjoyed dealing with arguments like these, I wouldn’t have left home.”

Charity offered a reassuring squeeze in return.

Feeling far more composed, Seras turned towards their hosts. “Thank you for stepping in, mayor,” she apologised. “Please forgive my hostility; Wells has endangered the public earlier through similar recklessness and I’m afraid that I responded disproportionately due to those events.” Although her choice of words was more diplomatic than she’d prefer, she sincerely regretted the fact that arguments had occurred in the first place - that was a strong enough reason to apologise. None of their hosts had wanted to be involved in an argument either.

Without glancing back at Wells, Seras offered a grateful smile towards Germaine. At least one of us remained composed. “I agree entirely - we missed the opportunity to really talk earlier, and I’d love to learn more about the other avatars over dinner as well.”

As they walked through the restaurant doors, Charity’s voice whispered inside her head.

“I’d still be careful around Germaine, you realise.”

“You’re being far too paranoid - he handled the situation better than I did.”

“I wouldn’t be so sure,”
Charity cautioned. “You wanted Wells to back down. You might have overstepped by making a threat, but you wanted things to end peacefully rather than end in a fight. I can’t even tell what Germaine wanted, and I’m not entirely certain whether he can either.”

With that sobering thought in the back of her mind, she glanced around the inside of the restaurant. The room was large and impressive, decorated with all of the trappings of an upper-class establishment. They really spared no expenses, didn’t they? As Germaine settled next to Vuduin and Seras and Charity pulled up adjacent seats besides Germaine, they were shortly joined by another figure - the haughty avatar of Xerneas from before. Although his demeanor was somewhat too superior for her liking, Tantalus had introduced himself politely and peacefully - she could respect someone who was courteous.

Reaching across the mostly-empty table, Seras offered her hand to accept the shake that Tantalus had previously offered. “Seras Bancroft, travelling artisan and avatar of Diancie. I’ve heard mention of an avatar from Sinnoh with healing powers - it’s a pleasure to see that you made the journey.”
@Vulkan Basically, everything started with the avatars registering for the festival, some of whom (the ones around when things started) happened to arrive at the same time. Germaine caused a scene when he arrived through a portal, which ended up escalating to a point that nearly became violent before Seras defused the situation to protect the civilians from an avatar battle. After registering, everyone went their own way off-screen for a few hours (in which time other avatars may have registered) before meeting again for a formal dinner between avatars that was mentioned in a leaflet that everyone recieved when registering :)
@Leos Klien I get that as well, I'll be honest. I'm learning to spend less time refreshing the site and more time writing essays :P
I'm sitting back and thinking, "Friends! Enemies! Character development!"

It's all going to be incredibly fun :P
@Thundercrash I had Tackle until I replaced it with a TM Move - Groudon gets Earth Power and Lava Plume :P

It's entirely understandable, but low TM numbers makes everyone less catch-all.
On a similar note, what sort of IC conversations are some of the newer players interested in having over the dinner table? ^_^

We brainstormed some conversation ideas last week, but I'm definitely interested in finding out more about everyone's characters over dinner, so it'd be great to find out what people would enjoy exploring about their characters :)
In brief summary, the Vader-level enforcers of this particular setting were Scylla and Charbydis (spoken of fearfully as The Sisters), a pair of aerokine twins - Scylla used air compression to become a massively powerful Mover/Brute (using Vi-esque blasts alongside a bulletproof barrier of compressed air surrounding her body), while Charybdis used air suction to become an equally powerful Mover/Blaster (with flight and railgun-esque projectiles). One of Sickle-Cell's characters was Gubbins, a mad bomb Tinker who could produce any imaginable bomb once per sesson as long as he could weave a suitably impressive and utterly false lie about how he'd built said bomb.

Despite both of us hyping the Sisters to be an unstoppable force that could only be escaped, Gubbins was obscenely lucky and almost one-shotted Syclla with a single bomb (while damn-near killing his nearby boss in the process). After some quick thinking from me and a monologue from Gubbins (including such bullshitting as breaking into his arch-rival's vault simply to remove a single red wire from the lock), I decided that Gubbins' bomb was originally designed to bypass walls and barriers - rather than exploding traditionally, it converted a reasonable proportion of the air in its radius into plasma in order to burn its victims. Syclla's compressed air barrier was described as being roughly 50 times atmospheric pressure (using the same trick as the Endbringers).

The exploding plasma almost took half of Gubbins' allies with her :P
@Thundercrash One idea would be a limited ability to redistribute body mass and augment various physical properties - rather than fully shapeshifting, it could go from thin and lithe with lean muscles (like a gymnast) to relatively short and stocky with a wrestling build (durable and heavy-hitting).

Throw in a short-range telekinetic field to supplement their physical attributes in different ways (meshing its psychic powers with its transformations) and you could potentially make it work - you'd basically have an omniproficient athlete that alters their specialty as needed :)

For balance reasons, you'd probably make it require a certain amount of time and concentration to alter their physique and field - enough that they could knock someone back and then switch while their opponent recovers, but slow enough to require an opening.

The simplest ideas for field options would be a telekinetic augmentation of any physical actions for Normal (run slightly faster, hit slightly harder, etc), weight reduction for Speed (run faster and jump higher), extreme telekinetic force applied behind punches/kicks in Attack (hitting like pistons) and extreme deceleration of anything traveling into the field for Defence.

You can tell that I enjoy reading stuff like Worm :P
Also agreed - I'm happy to move things along :)
@Thundercrash Definitely looking forwards to finding out more about Rebecca's backstory over time :)
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